[Gen] [Genjutsu] Deviation

Noni

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( Genjutsu: Kai ) - Illusion Technique: Release
Rank: C-S
Type: Supplementary
Range: Short
Chakra Cost: 15-40
Damage Points: N/A
Description: The user does one hand seal to focus and then proceeds to disturb his chakra flow by forcefully stopping it momentarily and then "spiking" his spiritual energy, unbalancing his chakra. This dispels any genjutsu set upon the user except MS Eye Techniques, Paralysis-like Genjutsu and Demonic Illusion: Toad Confrontation Chant. The effectiveness of this technique is dependent upon the skill of the user. A Jounin rank ninja can dispel Genjutsu up to C-rank. An S-class ninja can dispel Genjutsu up to B-rank. A Sannin rank ninja can dispel Genjutsu up to A-rank. A Sage rank user can dispel Genjutsu up to S-Rank. The user may use this technique through physical contact on others to dispel them from Genjutsu. The technique can only be used once per turn and the user still needs to fully follow the logic as to why he figured out it was an illusion.

Time for Kai. Take a hold of your chakra and stop the flow. In a short time window, quickly spike it back into its original flow. This helps to break genjutsu. Try it out.
 

Deviation

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I close my eyes and make the Ram handsign. I then concentrate on hearing my breathing and heartbeat/pulse. Once I've reached a calm and steady pulse, I then force my chakra to stop. Once that's done, I then spike my spiritual energy. The process is quick once I begin doing it a couple more times. Now I feel like I am ready for any genjutsu that should hit my way.

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From the looks of it, being able to break from Genjutsu is beneficial but a much closer look exposes its weaknesses. You can't use this technique if you are paralyzed as or your are restricted in your movements to where you can't make a handsign. The higher your rank (your experience) the higher rank of genjutsu you can break free from.

However one of the most cumbersome weaknesses is explaining how you came to the conclusion you were in a genjutsu. Most genjutsu are easy to read through however the more higher the rank the more complicated they become especially if they start dealing with normal human functions such as fatigue. Some of them become so powerful that even if you were to realize you were in it, the fear itself will prevent you from acting or at least fast enough for you to do something about it. That is why it is monumental to keep an eye on your surroundings and your opponent, keeping in mind all the details (even if as the reader you already know its a genjutsu). It's not impossible but it's not going to fly if you give a half-assed reply. In terms of our RP, genjutsu is one of the most made customs compared to other abilities leading me to believe that you will be forced to contend with it at least once in any given battle (excluding ones that bars the usage of genjutsu).
 

Noni

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Very good, and yeah, Kai is only as useful as your ability to deduce the genjutsu in the first place. You got the gist of it though.

( Konoha-Ryū: Yanagi ) - Leaf Ninja Art: Willow
Rank: B
Type: Offensive
Range: Short
Chakra Cost: 20
Damage points: 35
Description: The user waves their sword back and forth, which when seen by the target locks them in a genjutsu which causes them to hallucinate multiple waving arms. The movement resembles that of a willow tree blowing in the wind. With the enemy off guard, the user is free to cut them down.

Now we on to those B-Ranks first of all, I want you to find a way to counter this. I think it is obvious combinations are easy but a lot of people screw up the counter measurements.

A lot of nice ideas for genjutsu cjs.



A video for some help to deduce it.

( Genjutsu: Hanaoka ) - Illusion Technique: Flower Hill
Rank: B
Type: Offensive, Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user summons up illusionary purple flowers from the ground in front of them, damaging enemies with a chance to paralyze them.
Note: Paralysis lasts one turn.

Summoning a purple flower in front of the user, it will damage them by hitting them and if contact is made extensively paralyze the opponent. Once again performance is easy, and how you might logically use it after paralyzing is also simple.

Tell me how you would counter or deduce this flower being a genjutsu. And how would you aid in a good combination?


( Magen: Hanarasui ) - Demonic Illusion: Flower Head Death
Rank: B
Type: Offensive/Supplementary
Range: Short- Mid
Chakra Cost: 20
Damage points: 40 due to stress on the mind
Description: The user will trap the target within an illusion where the opponent appears to be trapped in a large flower bud which then explodes. The opponent is made to believe that an explosion actually occurred and collapses, believing himself to be injured. The resulting stress on his mind causes damage.

Some might say the deduction of this is pretty much exactly what we went over. The opponent will appear to be trapped in the middle of a flower bud, movement restricted. A violent explosion will shortly occur, you don't want this to occur though for that means you will suffer mental damage and be left at the mercy of an opponent. Deducing this is no different then what we already spoke about, how would you combine this however?
 

Deviation

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This one is iffy to me but I'll go ahead and try. >.>

After watching the video several times (@__@ I had to stop watching after a while since I didn't want to be in a genjutsu myself >.>), Kosuke waves his sword and manifests what seems like a multitude of arms. After a while, those arms induce the illusion but of what I don't know. The part about the willow was just to depict how, once in the genjutsu, the user sways like a willow tree when wind is blowing at it. I assume this is a sort of trance which would explain his movements. So before he sways, there seems to be a trigger which I would say is the point of no return. You can't do anything at that point and even if you did, by then you would already be struck. This technique reminds me a lot about being hypnotized. xD

The arms is a clear indicator given how many they appear especially since they don't appear to do anything right off the bat. After further analyzing the jutsu, the trance is broken once you are hit which in this case you want to avoid. I would either try to use a smoke bomb and hide underground or throw projectiles to interrupt the user from even finishing which seems like the best course. It also seems that the illusion seems to appear like a kaleidoscope.

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Oh my. I have a nice custom to use in conjunction with this one. Meh heh heh xD

Well the counter depends on how it is utilized. Standalone it would be obvious. But when coupled with your terrain and layering genjutsu, the effects would be almost impossible to counteract. The sweet thing is the jutsu description is a bit general meaning it gives you a foundation but doesn't specify more about it. The amount of flowers the user creates is really up to the user though the effects from it are limited to short range. But as far as deducing, it depends once you start feeling the effects of numbness, then you would have to quickly act before it takes full effect. The user can also either have the flowers appear (since it says "summoned") or grow from the ground though that would be up to the user. The fact that most real objects cast a shadow should be a good indication that it isn't real by the way.

I would tell you how I would use it but since I don't want anyone taking my ideas I'd rather not. The only thing I can tell you is that I would layer this one with other genjutsu that will give my opponent a false sense of his surroundings. I would focus on misdirection and stealth.

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I would pretty much combine this with the previous jutsu. COnsidering the previous jutsu says flowers but doesn't give more of an explanation, I would use it like this:

I would first use (Genjutsu: Hanaoka) - Illusion Technique: Flower Hill and create several large flowers that begin to smother the user. The smothering would be the paralyzation as being smothered irl makes you unable to move. Then once the user is paralyzed, a flower would grow and envelop the target. The explosion would take place but by then the user is paralyzed anyway so you don't have to worry about a counter. The hard part is getting the user to stay in the illusion and not break away from it.

There are other combos but most of it, IMO, should revolve around vegetation and scenery. This can be done better once you learn the Genjutsu: Sharingan technique but that requires you to have the sharingan at 3t (I think).
 

Noni

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Even if you are technically "caught" in a genjutsu, you can still have a window to break it, for example the willow, yeah he seemed paralyze and hypnotized, but, their is a time frame where you can do a surge. From there you can deduce the arms by how illogical it is to seperate all these arms at once, as well as how they hover in the air so weirdly.


( Magen: Jubaku Satsu ) - Demonic Illusion: Tree Binding Death
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user makes five handseals, and appears to dissolve into a mist. Once they stealthily approach the target and get within short-range, the opponent feels completely immobilized, and believes they have been bound by a fast-growing tree and are unable to move. The user then appears as if they emerge from the tree to attack the target. In reality, the target is immobilized, allowing the user to strike or interrogate them.

With find hand seals a genjutsu will be cast that will make the user dissolve into a mist. Unseen, they will make their way close range by the time they get their, the opponent will physically be hindered with movement being prevented, to them it will look like they are stuck into the body of a tree. Merge out of the tree and attack. Reality, their body is just unable to move. How might you deduce this?


( Genjutsu: Ingemame Ketsugō Sakkaku ) - Illusion Technique String Bean Binding Illusion
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage points: N/A
Description: Similar to Illusion Technique: Tree Binding Death, the user will do the Dog → Hare → Snake → Ram hand seals and trigger an illusion where the user first disappears, while the target sees several bean vines growing from the ground around and beneath him. These vines bind the target body, lifting them into the air. Then a bean pod rises from the ground to reveal the user, ready to strike. In reality, the opponent is immobilized by the illusion, allowing the user to strike.

Now again, very simple, perform those hand seals triggers an illusion where the user disappears and then several vines erupt from the ground and around the opponent, binding them and restricting their movement, at the same time lifting them in the air, leaving them suspended for attack. Afterwards a bean pod will rise and open up revealing the user where they can attack. Reality is the opponent is physically immobilized and you are open to strike them. Again, we have went through the many ways, use your senses in deducing this genjutsu like before, I don't think I need to repeat myself.



( Genjutsu: Oshitsubusu Hebi Kubire ) - Illusion Technique: Crushing Snake Constriction
Rank: B
Type: Offensive, Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage points: 40
Description: The user puts the opponent into a genjutsu which has snakes appear beneath the opponent to constrict them and with the users command, they crush the opponent. In reality, the opponent is immobilized and takes damage due to the stress on his mind.

This has been used a lot in fights. Basically to them they will have an illusion snake appear appear and around their ankles restricting them, and coiling upward effectively constricting their movement. Very basic. What might be some interesting ways to take full advantage of this? Also, what are the obvious deductions of this jutsu to help you counter it?
 

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(Magen: Jubaku Satsu) - Demonic Illusion: Tree Binding Death

Well for Itachi, he was able to deduce it by two ways. One, because he was familiar with Kurenai and Second, because along with his sharingan, she disappeared in what looked like a haze. From what I saw in the anime, it took her quite some time to finally bind Kisame and Itachi. My guess is either she took her time to bind them at the right time or it actually took sometime to take effect. If the haze doesn't give away, the other would be once the roots start growing from the ground and begin growing as a tree. It looked like it is a slow effect because it appeared that Kisame could still move his hands until the roots finally reached towards the upper part of his body which leads me to believe it is a progressive genjutsu that slowly begins to bind.

It goes without saying that it's amazing how the sharingan is able to "reverse" techniques like this one on the original user let alone deduce it in the first place aside from logic.

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(Genjutsu: Ingemame Ketsugō Sakkaku) - Illusion Technique String Bean Binding Illusion

I think it was pretty genious to use this from a hiding place so if you can use it like that in your battles it would make for an interesting fight. Anyways, the first giveaway is the sudden vine growing out of the ground and wrapping your leg. If you aren't able to see the vine suddenly grow out of the ground then your leg being bound would be a quick deduction that something is amiss. From the looks of it, it seems to be another progressive genjutsu. As it begins to grow and wrap you, you begin to lose mobility until you can't move at all and are trapped at which point it is too late.

As a reader, you would both know its a genjutsu and that plants can only be manipulated by those with Wood Release, a CE, or Zetsu (I presume). But as the bio, trying to cut it with your kunai or sword would be a first thing to do. If it doesn't produce the effect you want (being cut) then I would then go for Kai or a surge technique.

One thing that I am curious about is how Kurenai was able to reverse it and how that would apply to our RP? Would you have to be a genjutsu specialist or is it restricted to Kurenai herself?

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(Genjutsu: Oshitsubusu Hebi Kubire) - Illusion Technique: Crushing Snake Constriction

Orochimaru's version starts off by having a giant snake(s) break through the ground stealthily and coil around fast on the opponent until he can't see nor move. The binding looks quite strong from my POV. Orochimaru then proceeds to signal his hand which causes the snakes to constrict more tightly, squeezing the opponent to "death" or at least give that illusion. Then it sinks into the ground which throughout the whole genjutsu appears to be the inside of a snake and the rest of the environment to be black. From what I've seen from fights here, people don't mention that and it is assumed snakes just come out of the ground and you see what you see in the battlefield. I wonder how much was changed from the original jutsu.

I would've deduced the genjutsu based on the environment alone along with the binding. But if not, then the snakes and binding should be a clear indication. It becomes more tricky with bios that have snake summonings/ninjutsu allowing them to summon snakes at will. The same applies to all genjutsu where you either use Kai or a surge to break free.

As for taking advantage of it...I wonder if you can prolong the constriction (if your opponent allows)? Because if you could, then it would work for a good interrogation technique until you decide to release it and cause them to collapse. If you have snake summonings and ninjutsu, you could combine the illusion with several snakes so that no matter how hard he tries he can't shake off the snakes and get trapped in the genjutsu. The art of genjutsu is all about combining and stealth.
 

Noni

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One thing that I am curious about is how Kurenai was able to reverse it and how that would apply to our RP? Would you have to be a genjutsu specialist or is it restricted to Kurenai herself?
I would lean more towards gen specialists then kurenai herself, just my assumption.

(Magen: Nijū Kokoni Arazu no Jutsu) Demonic Illusion: Double False Surroundings Technique
Type: Supplmentary
Rank: B-Rank
Range: Short-Mid
Chakra: 20
Damage: N/A
Description:
The user will do a sequence of 3 handseals, putting his opponents under a double layered Genjutsu. The user is able to create false surroundings to fool his targets, much like the simpler version of the technique. However, the illusion is in fact layered. If the opponent manages to release the first one, he will then feel the effects of the second illusion. If, for example, the first illusion is that of a desert and the second that of a forest, upon releasing the first one, the opponent will see the desert fade away while the forest appears around him, making him think he dispelled the illusion while in essence he is still caught in one. Each illusion is equivalent to C-Rank and both are casted at the same time. While normal releases will release only one illusion at a time, a strong enough pain or an external source of chakra can dispel both at the same time.

This is essentially the same as the weaker version only difference is it is layered, so the moment you break the first layer, a second one will happen. Keys to breaking this is crucial depending on the opponent and the terrain. If the terrain was dry desert, suddenly turn into standing on top of a ocean without significance showing of a jutsu being used, you can deduce it and break it. There are many scenarios where you don't even need to break it anyway as long as you remember the terrain and its simplicity. There are some scenarios in where you can even break both the layers at the same time. So countering depends mainly on your senses such as vision, hearing, and feel, while also coupling it with logic. Essentially, its adaptable and is dependent. How might you use this jutsu in a battle?
 

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(Magen: Nijū Kokoni Arazu no Jutsu) Demonic Illusion: Double False Surroundings Technique

I like it's ability to cast two genjutsu. Now as far as how I would use it? Well as I've learned from genjutsu, it's all about fooling your enemy. Sure it's nice to just stupidly create two different environments and have the enemy easily get out of it or counter it. However I think to make this B-Rank technique really shine you need to really focus on the details.

Let's use the most common battlefield most people use, the plain grasslands. It's either people are too scared to challenge themselves to new environments or they just lack creativity. Anyways, for the first layer in this battlefield, I think it would be fun to pretend to be able to use wood release. One would make the three handseals and "create" a forest by making trees suddenly grow around the battlefield. But I wouldn't just make any forest. I would make a forest of Sakura trees. After the "forest layer" is done, then I would then create a layer of flowers to grow out of the ground. They of course wouldn't be big ass flowers otherwise it would look suspicious. I want the second layer to be as lowkey as possible. The flowes would be all pink like the sakura tree. If it was possible, I would make it so leaves would subtley fall from the trees to blend with the first layer. Technically it would all be a forest with sakura trees and pink flowers on the ground.

Having completed that, I would then go on to use the next technique below. As the clone approaches, it would dissolve into sakura petals. With that done, I would just go straight for something subtle like a projectile. In fact I could just go with making a clone and then waiting for his reply. The third jutsu is up to me but for at least the first one, the dual layer is a nice jutsu with dozens of possibilities. I don't know if it would be feasible. Tell me what you think.

Also for layering, its a bigger rank followed by a lower rank right?


(Genjutsu: Kasumi no Jutsu) - Illusion Technique: Mist Technique
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage points: N/A
Description: The user creates an illusionary clone that charges towards the enemy, jumps, then explodes in a cloud of cherry blossom petals which results in confusing the opponent and obscuring their vision, leaving them open for attack.
 

Noni

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Also for layering, its a bigger rank followed by a lower rank right?
Yes sir.

Dear god that combo is really nice thinking. As I was reading it, I was thinking of all of those sakura ninjutsu techs we have, I see you easily being able to use those as well. Now, specific details can probably be executed in the genjutsu, but it does become a little tricky cause the description of the tech doesn't really explain just how specific we can make it. But, I like the creativity.

Any questions before I complete A-Ranks for ya?
 

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Yes sir.

Dear god that combo is really nice thinking. As I was reading it, I was thinking of all of those sakura ninjutsu techs we have, I see you easily being able to use those as well. Now, specific details can probably be executed in the genjutsu, but it does become a little tricky cause the description of the tech doesn't really explain just how specific we can make it. But, I like the creativity.

Any questions before I complete A-Ranks for ya?
None at the moment.

Again, congrats on your exams and thanks for not forgetting about me. ^^
 

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( Kokuangyo no Jutsu ) - Bringer-of-Darkness Technique
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user makes one handseal, causing the opponent to believe they have been trapped in a world of infinite darkness, where their sense of sight is useless. It is capable of affecting multiple targets within range. However, it does not negate their other senses.

With one hand seal you will trap the opponent visually by making them see nothing but darkness. This is a high ranking gen but probably the most simplistic of all of the canon gens. Tobirama made this jutsu famous. Now breaking it is also easy though, cause your other senses are completely fine with being used. You can feel wind blow, you can hear birds, you can smell gas/oil, etc. Stuff like that is still under your control, also logically, an area going dark might be too suspicious out of nowhere, especially if the area was fine or bright. With that being said, how might you make this jutsu useful even more so in combining with other attacks?

( Nehan Shōja no Jutsu ) - Temple of Nirvana Technique
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user makes one handseal, placing all the targets in the area under an illusion where feathers appear to fall from the sky. This slowly puts the opponents to sleep after one turn.

Simple gen, do one hand seal placing all the targets in a genjutsu where they see feathers fall from the sky onto the field and themselves. This will place them to sleep, how would you deduce this genjutsu?
 

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(Kokuangyo no Jutsu) - Bringer-of-Darkness Technique
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user makes one handseal, causing the opponent to believe they have been trapped in a world of infinite darkness, where their sense of sight is useless. It is capable of affecting multiple targets within range. However, it does not negate their other senses.

With one hand seal you will trap the opponent visually by making them see nothing but darkness. This is a high ranking gen but probably the most simplistic of all of the canon gens. Tobirama made this jutsu famous. Now breaking it is also easy though, cause your other senses are completely fine with being used. You can feel wind blow, you can hear birds, you can smell gas/oil, etc. Stuff like that is still under your control, also logically, an area going dark might be too suspicious out of nowhere, especially if the area was fine or bright. With that being said, how might you make this jutsu useful even more so in combining with other attacks?

( Nehan Shōja no Jutsu ) - Temple of Nirvana Technique
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user makes one handseal, placing all the targets in the area under an illusion where feathers appear to fall from the sky. This slowly puts the opponents to sleep after one turn.

Simple gen, do one hand seal placing all the targets in a genjutsu where they see feathers fall from the sky onto the field and themselves. This will place them to sleep, how would you deduce this genjutsu?

(Kokuangyo no Jutsu) - Bringer-of-Darkness Technique

This is one of those techniques you can either use outright and have your enemy struggle to use it or you can use it strategically and make it even more of a pain to detect. Considering it still allows you use of your other senses, this jutsu can be considered a double edge sword. My thoughts would be to use a jutsu beforehand that would create a false sense of being in darkness like a dome/lid or cloth/blanket. Something to give justification for it to suddenly go dark. Then follow up with this genjutsu to either buy you time or give you an advantage but likewise, it all depends on how you go about it. I was thinking that if you can force your opponent to close his eyes (which is tricky at best) then you could use that but considering our rp that probably wouldn't work so well.

Hmm...

If you use smoke/flash bombs, that would force your opponent to close their eyes and give you time to set off the genjutsu. You could also use a summon's hand to attempt to grab your opponent. Then use the genjutsu and go from there. It doesn't matter if the hand doesn't damage them but as long as it creates legit darkness. If you were to combine a black substance and create "black water" you can then cover the enemy and use the jutsu right after.

This genjutsu would be nice to use with that earth jutsu that creates a quicksand thing (called antlion something).

As far as getting out of this one, if you are well trained in using your senses (sensory perception, Inner Sonar Skill, Taijutsu?) then being able to move about shouldn't pose a problem in fact I have something I was thinking on submitting to help you combat situations like this.

(Nehan Shōja no Jutsu) - Temple of Nirvana Technique

For this to work well you need to time it properly. In fact is you use this after you use Bringer of Darkness, then it should become easier to use without any interruption. As far as countering it, being able to detect the feathers or sudden fatigue should help in early detection however fighting it off poses the problem especially when it comes to quickly responding to the jutsu. Normally you would blow away the feathers to keep them away from you but after you notice they aren't affected then that should be cause for worry.

As far as I know, a general rule when using genjutsu is to use it when they least expect it in the most ingenious method. Otherwise you become predictable and you end up losing the battle or worse.
 

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( Magen: Chō Shinka ) - Demonic Illusion: Butterfly Evolution
Rank: A
Type: Supplementary/Offensive
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user makes one handseal, placing the opponent in a genjutsu. The user then tosses a large number of explosive tags at the opponent. To the opponent, it looks as if they are countless butterflies. The opponent then believes they are sinking into the ground, in reality making them immobilized; this allows the user to place one final exploding tag on their forehead before detonating all the tags simultaneously.

After placing the opponent in a genjutsu you will toss some tags at the opponent which to them, looks like butterflies. As they are looking at the butterflies, they become immobilize for they see themselves sinking into the ground. This gives you a small window to place a tag on their forehead, jump away from the vicinity, and then finally explode everything.

How might you counter this when set on you? And how might you layer this with other combos? I have a few in mine myself.
 

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( Magen: Chō Shinka ) - Demonic Illusion: Butterfly Evolution
Rank: A
Type: Supplementary/Offensive
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user makes one handseal, placing the opponent in a genjutsu. The user then tosses a large number of explosive tags at the opponent. To the opponent, it looks as if they are countless butterflies. The opponent then believes they are sinking into the ground, in reality making them immobilized; this allows the user to place one final exploding tag on their forehead before detonating all the tags simultaneously.

After placing the opponent in a genjutsu you will toss some tags at the opponent which to them, looks like butterflies. As they are looking at the butterflies, they become immobilize for they see themselves sinking into the ground. This gives you a small window to place a tag on their forehead, jump away from the vicinity, and then finally explode everything.

How might you counter this when set on you? And how might you layer this with other combos? I have a few in mine myself.

(Magen: Chō Shinka) - Demonic Illusion: Butterfly Evolution

Oh god not this one. @__@

I believe Michael used this one on my samurai so wasn't really equipped to handle it (at least IMO).

From what I saw in the game, Ino makes a Tiger handseal and creates an illusion where the target is transported to somewhere else. There are butterflies in the background covering everything in view but not in your face or anything. Almost suddenly (not instantly), what looks like petals circle around the feet of the target and the ground sucks them in but only up to their chest/waist. I believe by then the user is unable to move (or believes) and then you take your time to approach the target, place a bomb tag on their face and walk away. The illusion dispels revealing all the bomb tags and then its basically a large explosion. I don't know when the immobilization stops but by then the explosives are already underway so if you haven't escaped by then, then there is no hope for you. xD

Anyways, considering that, there is possibility for making this work especially with all those petal genjutsu you've shown me earlier. Not to mention, you could make some cjs using petals to really propel this one forward. Using logic here though, seeing yourself suddenly surrounded by butterflies is going to call your attention whether you are experienced or not. For some, that's enough of a distraction to set in the immobilization.

I think that the point for most people to realize something is wrong is when you begin to "sink" into the ground. Your other senses should tell you that it isn't normal let alone the multitude of butterflies just randomly appearing. I think one big giveaway would be that your opponent isn't taking an offensive moves from the look of it during the illusion apart from placing the tag on your forehead. Veteran fighters like you sensei know well enough that most battles are kill or be killed.

As for combinations, this genjutsu seems more of a closer than a starter. I mean you can use it however you wish but the fundamental thing with genjutsu is to end big or leave an opening for a final blow. Would be nice to create a CJ where you create/cover the field with flower petals. Using the shuriken shadow clone technique would be a good start. With so many petals at your disposal you have all the tools at your disposal for some real serious fun especially if you combine it with Ninjutsu and use the petals as shuriken. That's not including the possibilities with explosive/seal tags.
 
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