Then Yamato it is, I wanna pop out some of my CJKidomaru if Yamato. Fuguki if you are using the Hyuga. And I see you got the beared sage CFS. LUCKY!
Dont hold back. I can defend against anything you got.Then Yamato it is, I wanna pop out some of my CJ. And I developed the DOTBS, lol
. I'll evade using my CE so it's a fair fight. No water source btw.
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Yamato jumps from branch to branch, slowly but surely leaving the forest. Small pillars of light erupt through the thick canopy and everything becomes bright as Yamato leaves the forest on his journey. Having left the forest, Yamato finds himself on a plain field with a single man with multiple arms standing there.
Seems like we are to fight.
Without a second of hesitation Yamato begins his offensive move. He begins by sending his chakra into the ground beneath and around Kidomaru, forcing several sharp pillars of earth to erupt around him in order to impale him.
(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target.
Having created the spears, Yamato does not end his offense there. He continues by creating a dense orb of water to your left from which a large number of sharp whips which rush towards Kidomaru in order to impale him further and also bind his limbs.
(Suiton: Suiryūben) - Water Style: Water Dragon Whip
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.
Yamato then creates two clones as he performs a single hand seal, C1 and C2.
(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
There is no rumble, the spikes just pop out O_O. But okay, it's not a big difference.Dont hold back. I can defend against anything you got.
As Soon as I feel the earth under me start to rumble some. I quickly Tilt my head in preperation. As the earth then emerges I quickly blow a powerful stream of wind from my mouth to the side in a \ angle. Making me come slightly closer to you. But still in mid range (If we get into close range. Its over for you. =DD)
(Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique
Rank: D
Type: Supplementary
Range: Short
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.
Soon As I go into the air. I see a water orb form. I then Quickly do the horse handseal.. As I do the horse handseal I expel a huge amount of fire from my mouth down to the ground. Considering your water is A rank and Mine is S rank. The fire overpowers your Water and Evaporates it. Not only that. Seeing the scale of the fire. It would Reach Most of the battle field. Causing you to have to dodge it before it reaches you
(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then the user kneads chakra inside the body is converted into fire, and then expelled from the mouth in a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid.
Nah, don't get me wrong, I'm not trying to win over technicalitites I'm just trying to fix our mistakes that may occur so no confusion is created. Also I believe the fire would be weakened enough for my two techniques to take it out. Do not forget that it clashed with two B-ranks.My fire wouldnt be weak. It would overpower your water. Also I seen my move done by several senseis.. And thats where i got it from actually. A small tremor before it shoots up. But.. I dont care about technicality. Cause you made this fight that more interesting with your move bro. Lets do this
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As Massive trees start to rise up from the steam. I take advantage of that. And turn my whole body into sticky armor. The Wood impales me from below but does not pierce through my body but yet carry me off to a certain degree.. Before I reach the very top. I quickly leap off of the wood that "Tried" to impale me.
(Nenkin no Yoroi) - Armour of Sticky Gold
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: By excreting his Sticky Gold from his pores, Kidōmaru can quickly create a temporary armour that is capable of blocking chakra once exposed to oxygen and even blocks the Hyuuga clan's special taijutsu style, the Gentle Fist. (however because the armour becomes hard this can be broken easily by a lightning based elemental attack of the same rank or above)
Note: Can only be used by Kidōmaru.
(This guy made one of the biggest mistakes i every seen. he thinks this is his play ground. .. Hmph. But its not.. you turned it into mine) I agree. Lets make it more Suitable Shall we. (I say as i yell not knowing his location
As I am falling down to the ground. I release a very thin layer of webs all around the forest on the openings. Where I can move. These strings Are strong as steel wire and can detect the slightest of motion. This, just like your tree move is all around the battle field. I then Land on one of the webs and crawl to high elevation
(Kumo Sōkei no Jutsu) - Spider Web Area Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: Kidōmaru can send chakra through his spider webs to instantly detect the approach of any enemies foolish enough to touch it. These threads spread in all directions and are so sensitive that not even the slightest disturbance of the air will not go unnoticed. Also, the threads are so thin, they can hardly be seen, yet they are stronger than steel wires. This technique is especially useful in enemy territory when Kidōmaru needs to rest while still remaining on guard.
Note: Can only be used by Kidōmaru.
Watch your step buddy. You dont want to get caught. HA!
As I say that. I waste No time and summon my huge spider. The spider is right above me. and Huge enough to cover a Mid range radius. He is on a string of spider webs. Very stealth like.
(Kuchiyose no Jutsu) - Summoning Technique
Rank: C
Type:Supplementary
Range:Short-Mid
Chakra Cost:15
Damage Points:N/A
Description: A powerful jutsu, Ninpo Kuchiyose allows a ninja to summon animals, objects and the dead to fight on their behalf. The ninja normally signs a blood contract with the animal species, which allows him to summon different size and skill levels of creature.
Note:Must Have a signed contract with the animal you wont to summon
Kidoumaru's Giant Spider:
This giant spider is the personal summon of the Sound ninja Kidoumaru.