General Teno vs. -Cobalt-

-Cobalt-

Active member
Legendary
Joined
May 22, 2011
Messages
12,012
Kin
132💸
Kumi
5,134💴
Trait Points
0⚔️
Kidomaru if Yamato. Fuguki if you are using the Hyuga. And I see you got the beared sage CFS. LUCKY!
Then Yamato it is, I wanna pop out some of my CJ ;). And I developed the DOTBS, lol :p. I'll evade using my CE so it's a fair fight. No water source btw.

__________________________________________________________________

Yamato jumps from branch to branch, slowly but surely leaving the forest. Small pillars of light erupt through the thick canopy and everything becomes bright as Yamato leaves the forest on his journey. Having left the forest, Yamato finds himself on a plain field with a single man with multiple arms standing there.

Seems like we are to fight.

Without a second of hesitation Yamato begins his offensive move. He begins by sending his chakra into the ground beneath and around Kidomaru, forcing several sharp pillars of earth to erupt around him in order to impale him.
(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target.

Having created the spears, Yamato does not end his offense there. He continues by creating a dense orb of water to your left from which a large number of sharp whips which rush towards Kidomaru in order to impale him further and also bind his limbs.

(Suiton: Suiryūben) - Water Style: Water Dragon Whip
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.

Yamato then creates two clones as he performs a single hand seal, C1 and C2.

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
 

BusinessManTeno

Active member
Supreme
Joined
Jul 27, 2011
Messages
20,810
Kin
2,911💸
Kumi
10,499💴
Trait Points
60⚔️
Awards
Then Yamato it is, I wanna pop out some of my CJ ;). And I developed the DOTBS, lol :p. I'll evade using my CE so it's a fair fight. No water source btw.

__________________________________________________________________

Yamato jumps from branch to branch, slowly but surely leaving the forest. Small pillars of light erupt through the thick canopy and everything becomes bright as Yamato leaves the forest on his journey. Having left the forest, Yamato finds himself on a plain field with a single man with multiple arms standing there.

Seems like we are to fight.

Without a second of hesitation Yamato begins his offensive move. He begins by sending his chakra into the ground beneath and around Kidomaru, forcing several sharp pillars of earth to erupt around him in order to impale him.
(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target.

Having created the spears, Yamato does not end his offense there. He continues by creating a dense orb of water to your left from which a large number of sharp whips which rush towards Kidomaru in order to impale him further and also bind his limbs.

(Suiton: Suiryūben) - Water Style: Water Dragon Whip
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.

Yamato then creates two clones as he performs a single hand seal, C1 and C2.

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
Dont hold back. I can defend against anything you got. ;)

As Soon as I feel the earth under me start to rumble some. I quickly Tilt my head in preperation. As the earth then emerges I quickly blow a powerful stream of wind from my mouth to the side in a \ angle. Making me come slightly closer to you. But still in mid range (If we get into close range. Its over for you. =DD)

(Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique
Rank: D
Type: Supplementary
Range: Short
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.

Soon As I go into the air. I see a water orb form. I then Quickly do the horse handseal.. As I do the horse handseal I expel a huge amount of fire from my mouth down to the ground. Considering your water is A rank and Mine is S rank. The fire overpowers your Water and Evaporates it. Not only that. Seeing the scale of the fire. It would Reach Most of the battle field. Causing you to have to dodge it before it reaches you

(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then the user kneads chakra inside the body is converted into fire, and then expelled from the mouth in a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid.
 

-Cobalt-

Active member
Legendary
Joined
May 22, 2011
Messages
12,012
Kin
132💸
Kumi
5,134💴
Trait Points
0⚔️
Dont hold back. I can defend against anything you got. ;)

As Soon as I feel the earth under me start to rumble some. I quickly Tilt my head in preperation. As the earth then emerges I quickly blow a powerful stream of wind from my mouth to the side in a \ angle. Making me come slightly closer to you. But still in mid range (If we get into close range. Its over for you. =DD)

(Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique
Rank: D
Type: Supplementary
Range: Short
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.

Soon As I go into the air. I see a water orb form. I then Quickly do the horse handseal.. As I do the horse handseal I expel a huge amount of fire from my mouth down to the ground. Considering your water is A rank and Mine is S rank. The fire overpowers your Water and Evaporates it. Not only that. Seeing the scale of the fire. It would Reach Most of the battle field. Causing you to have to dodge it before it reaches you

(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then the user kneads chakra inside the body is converted into fire, and then expelled from the mouth in a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid.
There is no rumble, the spikes just pop out O_O. But okay, it's not a big difference.

_____________________________________________

Yamato, as he sees the weakened fire heading his way, Yamato peforms a small set of 3 hand seals creating a vortex of water in his left hand. He blasts the vortex from his palm with a swift motion of his hand creating a spiralling wall of water that is big enough to counter the fire. If any fire remains, it would pass Yamato by his side, since the water was released directly before him thus eradicating most of the fire. Steam would be created between the two obscuring their vision of each other. He performs two hand seals, smiles and speaks loudly enough.

I don't feel comfortable. Let's make this more suitable.

(Suiton: Hahonryuu) - Water Style: Destruction Torrent
Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: After waving the Boar → Dog → Ram hand seals, a water vortex created in the palm of the user’s hand that can then be blasted forward creating a spiraling wall of water which can then be used to attack or defend.
Note: No water source required

Having prevented the fire from harming him, Yamato says out those two sentences and disappears in a wild eruption of trees as the whole terrain is covered into a dense forest. The whole field is completely covered in trees, all being somehow connected by either branches or roots. The canopy is thick enough, so no rain is able to protrude through the canopy thus preventing any sensory techniques. Some trees simply grow out, others try to crush and impale Kidomaru as they rise. In only mere seconds the terrain is turned into a forest, with Kidomaru having no knowledge of Yamato's whereabouts. The ground itself also becomes covered by countless roots which interwine with one another. This is made in preparation for future techniques.

(Mokuton Hijutsu: Jukai Koutan) - Secrect Wood Style: Birth Of Dense Woodland
Rank: A
Type: Supplementary/Attack/Defence
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Description: The user, after making the Tiger → Snake, creates a forest that can either Attack, Defend, Imprison the enemy or simply support the user. The technique that gave birth to the immense forest surrounding Konohagakure, the scale of the technique is only limited by the amount of chakra spent in it.

Yamato then bites his thumb and wipes blood across his palm and summoning tattoo summoning the sensory gull, Scout. Scout seats himself upon Yamato's shoulder with his sensory abilties passively active. Instinctively his head turns towards Kidomaru's location, and Yamato knows exactly where he is. He moves to the left in an arc while maintaining mid range from Kidomaru at all times.

Name: (Kuchiyose No Jutsu:Gull Sekkou)Summoning Technique:Gull Scout
Rank:C
Range:Short
Chakra:15
Damage:N/A
Description:After preforming the necessary hand seals the user summons Scout,the head sensor of the Gulls.Scout has the ability to sense any nearby chakra source.He is very serious and communicates with someone only when he has info.
Note:Once summoned Scout can stay on the field for 5 turns.It can be summoned 2 times per battle.
Note:Can only be used and taught by -Cobalt-.
Note:Must have signed the Gull contract to use.
 

BusinessManTeno

Active member
Supreme
Joined
Jul 27, 2011
Messages
20,810
Kin
2,911💸
Kumi
10,499💴
Trait Points
60⚔️
Awards
My fire wouldnt be weak. It would overpower your water. Also I seen my move done by several senseis.. And thats where i got it from actually. A small tremor before it shoots up. But.. I dont care about technicality. Cause you made this fight that more interesting with your move bro. Lets do this
________________

As Massive trees start to rise up from the steam. I take advantage of that. And turn my whole body into sticky armor. The Wood impales me from below but does not pierce through my body but yet carry me off to a certain degree.. Before I reach the very top. I quickly leap off of the wood that "Tried" to impale me.

(Nenkin no Yoroi) - Armour of Sticky Gold
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: By excreting his Sticky Gold from his pores, Kidōmaru can quickly create a temporary armour that is capable of blocking chakra once exposed to oxygen and even blocks the Hyuuga clan's special taijutsu style, the Gentle Fist. (however because the armour becomes hard this can be broken easily by a lightning based elemental attack of the same rank or above)
Note: Can only be used by Kidōmaru.

(This guy made one of the biggest mistakes i every seen. he thinks this is his play ground. .. Hmph. But its not.. you turned it into mine) I agree. Lets make it more Suitable Shall we. (I say as i yell not knowing his location

As I am falling down to the ground. I release a very thin layer of webs all around the forest on the openings. Where I can move. These strings Are strong as steel wire and can detect the slightest of motion. This, just like your tree move is all around the battle field. I then Land on one of the webs and crawl to high elevation

(Kumo Sōkei no Jutsu) - Spider Web Area Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: Kidōmaru can send chakra through his spider webs to instantly detect the approach of any enemies foolish enough to touch it. These threads spread in all directions and are so sensitive that not even the slightest disturbance of the air will not go unnoticed. Also, the threads are so thin, they can hardly be seen, yet they are stronger than steel wires. This technique is especially useful in enemy territory when Kidōmaru needs to rest while still remaining on guard.
Note: Can only be used by Kidōmaru.

Watch your step buddy. You dont want to get caught. HA!

As I say that. I waste No time and summon my huge spider. The spider is right above me. and Huge enough to cover a Mid range radius. He is on a string of spider webs. Very stealth like.

(Kuchiyose no Jutsu) - Summoning Technique
Rank: C
Type:Supplementary
Range:Short-Mid
Chakra Cost:15
Damage Points:N/A
Description: A powerful jutsu, Ninpo Kuchiyose allows a ninja to summon animals, objects and the dead to fight on their behalf. The ninja normally signs a blood contract with the animal species, which allows him to summon different size and skill levels of creature.
Note:Must Have a signed contract with the animal you wont to summon

Kidoumaru's Giant Spider:
This giant spider is the personal summon of the Sound ninja Kidoumaru.
 

-Cobalt-

Active member
Legendary
Joined
May 22, 2011
Messages
12,012
Kin
132💸
Kumi
5,134💴
Trait Points
0⚔️
My fire wouldnt be weak. It would overpower your water. Also I seen my move done by several senseis.. And thats where i got it from actually. A small tremor before it shoots up. But.. I dont care about technicality. Cause you made this fight that more interesting with your move bro. Lets do this
________________

As Massive trees start to rise up from the steam. I take advantage of that. And turn my whole body into sticky armor. The Wood impales me from below but does not pierce through my body but yet carry me off to a certain degree.. Before I reach the very top. I quickly leap off of the wood that "Tried" to impale me.

(Nenkin no Yoroi) - Armour of Sticky Gold
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: By excreting his Sticky Gold from his pores, Kidōmaru can quickly create a temporary armour that is capable of blocking chakra once exposed to oxygen and even blocks the Hyuuga clan's special taijutsu style, the Gentle Fist. (however because the armour becomes hard this can be broken easily by a lightning based elemental attack of the same rank or above)
Note: Can only be used by Kidōmaru.

(This guy made one of the biggest mistakes i every seen. he thinks this is his play ground. .. Hmph. But its not.. you turned it into mine) I agree. Lets make it more Suitable Shall we. (I say as i yell not knowing his location

As I am falling down to the ground. I release a very thin layer of webs all around the forest on the openings. Where I can move. These strings Are strong as steel wire and can detect the slightest of motion. This, just like your tree move is all around the battle field. I then Land on one of the webs and crawl to high elevation

(Kumo Sōkei no Jutsu) - Spider Web Area Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: Kidōmaru can send chakra through his spider webs to instantly detect the approach of any enemies foolish enough to touch it. These threads spread in all directions and are so sensitive that not even the slightest disturbance of the air will not go unnoticed. Also, the threads are so thin, they can hardly be seen, yet they are stronger than steel wires. This technique is especially useful in enemy territory when Kidōmaru needs to rest while still remaining on guard.
Note: Can only be used by Kidōmaru.

Watch your step buddy. You dont want to get caught. HA!

As I say that. I waste No time and summon my huge spider. The spider is right above me. and Huge enough to cover a Mid range radius. He is on a string of spider webs. Very stealth like.

(Kuchiyose no Jutsu) - Summoning Technique
Rank: C
Type:Supplementary
Range:Short-Mid
Chakra Cost:15
Damage Points:N/A
Description: A powerful jutsu, Ninpo Kuchiyose allows a ninja to summon animals, objects and the dead to fight on their behalf. The ninja normally signs a blood contract with the animal species, which allows him to summon different size and skill levels of creature.
Note:Must Have a signed contract with the animal you wont to summon

Kidoumaru's Giant Spider:
This giant spider is the personal summon of the Sound ninja Kidoumaru.
Nah, don't get me wrong, I'm not trying to win over technicalitites I'm just trying to fix our mistakes that may occur so no confusion is created. Also I believe the fire would be weakened enough for my two techniques to take it out. Do not forget that it clashed with two B-ranks.

_______________________________________________________________________

Yamato stops on a branch to see the situation, now being left from Kidomaru at mid range. Suddenly, Scout begins wildly flailing his head on Yamato's shoulder. Yamato pets Scout and whispers to him.

What's wrong?

Chakra everywhere. Threads through the forest. Also, a new chakra source. The man survived.

Yamato looks closer and notices threads, slim as silk through the whole forest. Not knowing what they do, nor knowing how they would affect him if he touched them, he makes sure to stay away from them. Yamato ponders.

Luckily I don't have to move.

Yamato channels his chakra into the whole forest causing the trees inside to begin moving. The trees in the area of Kidomaru and his spider would erupt in a wild dance as trunks and branches flail at them, attempting to crush them. The trunks and branches would come from all angles so it would be hard for Kidomaru to completely evade the technique. The rest of the forest moves as well, as they shake off the webs so they fall onto the ground. Manipulating the roots on the ground with "Whomping Willow" as well, Yamato pulls the webs beneath the roots so they do not hinder his movement nor help Kidomaru in his actions. The spider would suffer enough damage in order for it to disappear. All the branches and trunks come flying at the same time from all angles, and they all come out of the blue with no warning beforehand.


Wood Release: Whomping Willow | Mokuton: Hakushi Yanagi
Type: Offensive/Defensive/Supplementary
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user channels his Moku chakra into a forest/tree and uses his chakra to control the branches of the trees. The user has the ability to manipulate the branches to use them as whips which attack the opponent by binding, cutting and hitting them. This technique can be applied to one or multiple trees. If no trees are present the user can use this technique to create up to 3 trees.
Note: Usable 5 times per battle.
Note:The branches can only reach targets in short range of them.
Note: Must have a Wood bio.
Note: Must be taught by -Cobalt-.
Note: Cannot affect active enemy Mokuton techniques above B-Rank.

Having freed the forest from the webs and now being able to move properly, Yamato knows the trees should keep Kidomaru quite busy. Knowing his location, and being mid range from him, Yamato creates a wooden clone next to him. Feeling the mental connection is established, the clones creates seeds in his hand, a large quantity of them and jumps far above the forest throwing the seeds into the air, letting the wind scatter the seeds through the forest, along with the movement of the forest to have seeds ever few meters to feel pressure or anything coming his way. The clone then continues Yamato's started arc wanting to reach your right in order for the clone and Yamato to be at both sides of Kidomaru. Through the mental link, Yamato informs his clone of Kidomarus location, as Scout informs Yamato.

Let them come.


(Moku Bunshin no Jutsu) – Wood Clone Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user creates clones of themselves made of wood that then sprout out of their body or are created from any nearby source of Wood, Earth or Water. These clones, however, are quite special as they maintain a mental connection to the user, communicating back to him even from long distances. An advanced use of this technique is to transform the clones into seeds that, once implanted or swallowed allow the user to track an enemy (that has it implanted or ingested it) by pinpointing his position through the same mental connection. Versatile, these clones can use Wood techniques as well as Earth and Water techniques up to S-Rank. This technique, when created by Uchiha Madara, creates clones with EMS/Rinnegan and capable of using the EMS/Rinnegan techniques like Madara himself.
Note: Follows the Clone battle rule usage restrictions

(Mokuton: Torakkingu Za-men) Wood Release: Tracking Seeds
Rank: A
Type: Supplemental
Range: Short-Long (on senses)
Chakra: 25
Damage: N/A
Description: User creates seeds made out of their chakra. The seeds can be dispersed on the ground or placed in the body of the enemy. Since the seeds are made up of the user's DNA they can be used like transmission devices. They react to movement or pressure as well as chakra.

 

BusinessManTeno

Active member
Supreme
Joined
Jul 27, 2011
Messages
20,810
Kin
2,911💸
Kumi
10,499💴
Trait Points
60⚔️
Awards
The Webs dont shake off bro. They are stuck to the tree. hence. "STICKY WEB" lol. They arent hanging on trees. But Sticking to trees. If a kunai cant cut through it or phase it. Im sure A tree shaking wont phaze it. Lol
________________________

As trees start to shake. I Then get ready for an attack. But to Make sure nothing happens. I then release a stream of non-focus lightning around me towards all the trees. This does not break the trees. But pretty much negate the chakra inside of them. Causing them to be useless before it strikes me or my Spider. (For the sake of RP fun. I wont have the nagashi paralyze you as its no fun)

(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to generate non-focused electrically charged chakra from their body. Because the electricity isn't focused, it doesn't kill on contact, instead it only paralyzes. The lightning can be channelled through metal objects, as well as spread out into the air or ground.

Soon as that happen. The Webs than start to tingle. Letting me know a movement has been Made. Though its not you (I dont know that) I then feel your movement As you head above ground. As you head above ground I calculate your movements. And Spit Out a Quick Sticky Gold Needle Pillar towards you. It then strike you soon as you land above ground.

(Kumo Nenkin no Jutsu) - Spider Sticky Gold Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: Kidōmaru used this technique to harden the golden metal that releases like sweat. The weapons created from this process form the core of his style of fighting. This metal hardens like steel upon contact with air, so by chewing it in his mouth and changing its shape Kidōmaru can create weapons appropriate to each battle. Because it instantly hardens, direct attacks from a distance are possible.
Note: Can only be used by Kidōmaru

As soon as kidomaru does that. He wastes no times and realizes that this is going crazier then usual. So He realizes that he needs to step his game up. He then Goes into Cm Lvl 1 To get the games really started. Covering his face in weird shape tattoos As I Jump on another branch

You must be registered for see images

Ahh.... This game is rather interesting

(Fuuinjutsu: Juin Jutsu) - Sealing Technique: Cursed Seal
Rank :A
Type:Supplementary
Range:Short
Chakra Cost:30
Damage Points:N/A(-5 per turn to target if they us it and target can be self)
Description:This jutsu creates a seal that gives its target more chakra and more strenght.(Curse Mark of Heaven: +10 Nin - +5 Tai. Curse Mark of Earth: +5 Nin - +10 Taijutsu)
Note:Level 2 is double the gain and the damage to the one with the seal)
 
Last edited:
Top