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<p>[QUOTE="Geezus, post: 10992404, member: 8611"]</p><p style="text-align: center"><strong>Fire Release </strong></p> <p style="text-align: center"></p> <p style="text-align: center"><u>Personal Techniques </u></p> <p style="text-align: center"><u></u></p> <p style="text-align: center"><u></u></p> <p style="text-align: center"><u>Allowed Techniques</u></p><p></p><p></p><p>B-rank</p><p></p><p>[SPOILER]<strong>(Katon: Kaen Panchi) Fire Style: Rapid Flame Punch </strong></p><p>Type: Attack</p><p>Rank: B</p><p>Range: Short-Long</p><p>Chakra Cost: 25</p><p>Damage Points: 40</p><p>Description: user gathers up fire chakra into both hand until there is a great amount of chakra stored then he/she releases it punching towards the enemy yo create multiple fireballs to come out causing a deadly inferno to engulf the enemy. It also burns the user hands.</p><p>(Note: only members of the sharinganmasters hideout can use this jutsu)</p><p>(Note: can only be used 2 times per battle)[/SPOILER]</p><p></p><p>A-Rank</p><p></p><p>[SPOILER]<strong>Katon: Houka Taka) Fire Style: Fire Falcon</strong></p><p>Rank: A</p><p>Type: Offensive / Defensive</p><p>Chakra: 30 ( +10 for every turn to keep it active )</p><p>Damage: 60</p><p>Description: User spits out fire which then transforms into a falcon. It attacks the opponent at great speed and can be used for defence. It can block only fire attacks which are lower than A-rank.</p><p>( only alimujtaba786 can teach this jutsu )</p><p></p><p><strong>(Enkou Hebi)- Flame Serpent</strong></p><p>Type: Attack</p><p>Rank: A</p><p>Range: Short- Mid</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: The user will focus there Fire chakra, then release it creating a large serpent head made completely of fire that will ingulf the opponent causing suver burns.</p><p>Note: Can only be used 3 time in battle</p><p>Note: Only Orange-Hokage can teach this jutsu[/SPOILER]</p><p></p><p>S-Rank</p><p></p><p>[spoiler]</p><p></p><p><strong>(Katon/Fuuton: Kaon Gufuu) – Fire/Wind Release: Pyroclastic Cyclone</strong> - From <a href="http://narutobase.net/forums/showthread.php?t=411157&p=12632010#post12632010">Negative Knight</a></p><p>Rank: S</p><p>Type: Offensive</p><p>Range: Mid-Long</p><p>Chakra cost: 40</p><p>Damage points: 80</p><p>Description: Kakuzu causes his wind-element mask to reach out from his back and mount itself above his shoulder before exhaling a powerful rotating wave of wind in the direction of the opponent. Simultaneously, Kakuzu begins spewing an immense stream of flammable superheated ash (similar to Fire Release: Ash Pile Burning) towards the intended target. The rotating wave of wind begins carrying the stream of ash, greatly augmenting its speed, heat and abrasive ability, making it a dangerous technique in all aspects. Due to the nature of the wind technique, it carries the stream of ash towards the opponent rather than dispersing it. The abrasiveness of the rotating wind-fused ash is on such a level its capable of skinning an opponent with mere contact. Afterwards, the user can ignite it with a flint placed on their teeth beforehand to create a spark, resulting in the technique becoming a dangerous stream of flames. This jutsu can also be performed with a clone with the Katon/Fuuton affinity or by both of Kakuzu's Fire and Wind masks.</p><p></p><p>Note: Can only be used once per battle</p><p>Note: Can only be Taught by Negative Knight</p><p>Note: For other bios to use this technique, they must have a clone/summon with the Katon/Fuuton affinity.</p><p></p><p></p><p><strong>(Katon: Kaki Kyuutai Kurushimi) Fire Release: Fire Orbs of Pain</strong> - <a href="http://narutobase.net/forums/showthread.php?t=41188">Taught by Gutsy Jiraiya</a></p><p>Type: Offensive</p><p>Rank: S</p><p>Range: Short - Long</p><p>Chakra cost: 40</p><p>Damage points: 80</p><p>Description: The user will first pull out a single shuriken, whereas the user will channel their katon chakra into the center of the shuriken creating an orb of fire in it. Then the user will throw the shuriken towards the opponent, and at the same time, the user will use “(Shuriken Kage Bunshin no Jutsu) - Shuriken Shadow Clone Jutsu”, making it multiply in midair into 100 shuriken with the fire orbs as it will collide and spread out around the field surrounding the opponent. Then as the shuriken are scattered across the field, the user will perform the Snake – Ox – Tiger hand seals, where all the 100 orbs will immediately be shot from all directions at high speed towards the opponent. Then as the small projectile like fire orbs come in contact with the opponent or the surroundings they will explode into small flames which all of them will cause heavy burns on the enemy’s body.</p><p>Note: Can only be taught by JiraiyaEroSennin</p><p>Note: Can only be used 3 times per battle</p><p>Note: Can not use A-rank or above fire jutsu the next turn</p><p></p><p><strong>(Katon: Shinku no Mizu ni Hitasu Kanojo)- Fire Release: She Who Bathes In The Crimson Water</strong></p><p>Rank: S</p><p>Type: Offensive</p><p>Range: Short</p><p>Chakra cost: 40</p><p>Damage points: 80</p><p>Description: The user will begin by performing the hand seals, Dragon → Horse. They then will either release fire from their mouth, or erupt it from the ground through the use of a stomp or slamming of the hands onto the ground. This creates a woman twice the size of the user, composed of fire with a flaming mane of hair. She has special properties similar to "Fire Release: Dragon Flame Release Song Technique", being that she has a solid aspect to her composition, able to block tangible techniques with ease following the elemental strengths and weaknesses. By whipping her hair around, she is able to release an A-rank rain of fire in the direction of her choice, or use the hair to envelop the user in cocoon of fire to protect him. She is able to move equivalent to the base speed of user when created.</p><p>Note: Can only be taught by Selendrile</p><p>Note: Usable twice per battle; Lasts 3 turns or until destroyed</p><p>Note: No fire techniques above A-rank while this technique is in play</p><p>-Taught by Selendrile</p><p></p><p><strong>Katon/Doton: Tsuchi Metaru Kasai Dan~ Earth/Fire: Earth Metal Fire Bullet</strong></p><p>Type:attack</p><p>Rank:S</p><p>Range:short-Med</p><p>Damage:80</p><p>Chakra:40</p><p>Description:the user uses summoning tattoo's on their arms to quickly summon particularly reactive earth metals(member's of the alkaline earth metals on the periodic table of elements) which have been prepared. these bullets are about 10 cm in diameter and there are 5 of them, the user uses earth element to control them and shoot them at the opponent.</p><p>Noteecause of the reactivity of these bullets, they are very hard(almost impossible) to put out, being made stronger by both wind and water element.</p><p>this is a double element jutsu.)</p><p></p><p><strong>(Katon: Shinkou Ryuu Kaen) – Fire Release: Rising Dragon Flame</strong></p><p>Rank: S</p><p>Type: Attack</p><p>Range: Long</p><p>Chakra cost: 40</p><p>Damage points: 80</p><p>Description: After making a few hand seals the user releases a large amount of chakra into the earth by stomping on the ground and then causes a rush of dormant fire from deep within the earth to rise up below the enemy and envelop him in an erupting flame in the shape of a large dragon head.</p><p>Note: Can only be used 2 times</p><p>Note: User cant use fire style the following turn.</p><p>Note: Only members of the Sharinganmasters hideout can use this jutsu</p><p></p><p><strong>Katon: Kuroi Kashou)Fire Style: Black Burn</strong></p><p>Rank: S</p><p>Type: Attack/Defence</p><p>Range: Short - Long</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: The user releases crows of flame that appear out of the user, and start to form blasts of fire, the user also turns into black flames that dissapear and then appear where the user set any crows, and can decide which crow to appear to, when the user reaches the target, the user turns into the users normal self and release black flames that attack the opponent.</p><p>Note: The user can keep it as armor, that will hurt anybody who touches it.</p><p>Note: Can only be used twice per battle</p><p>Note: Only People Taught by SinRival Can use it</p><p></p><p><strong>Katon: Bhasmasur no Dekiai)- Fire Release: Fondness of Bhasmasur</strong> - Taught by Noni</p><p>Type: Offense/Supplementary</p><p>Rank: S</p><p>Range: Short-Long (Created short range, long range maneuverability)</p><p>Chakra Cost: 40</p><p>Damage Points: N/A (Explosion is 80, individual attacks or capture is 20)</p><p>Description: The user will gather their fire chakra, and spew out a dense, corrosive, amount of ash, the ash will then continue to take on the shape of a Humanoid being, with similar length and width as the user. The body is made entirely of dense ash, composed and compacted tightly together to maintain its shape. The humanoid has no facial characteristics nor actual distinguishes to set it apart. His body color is dark red. This being can move by the users control, or set to move as a projectile at a specific target the user has set for it, following the target wherever until he makes contact. This being takes up similar properties of ash, this includes being blazing hot, explosive (if set with a cloud form), and can skin a person alive if he slashes or attack them. Along with just basic attack that this being can perform at the target (punches, kicks, etc), there is a special ability, with the user performing the Tiger hand seal, can cause the being to completely turn into a cloud of ash, from their the user can choose two choices, either allow the cloud to remain and burn the opponent, potentially explode them, or perform one more hand seal (Tiger) and cause the ash to once again compact into a blazing rock of ash, that will trap the opponent, suffocate them, and burn them completely all over the body. The difference between allowing it remain as a cloud, or become a simple rock, is that the cloud is much more capable to explode, while the rock formation can simply be set ablaze burning the target slowly through its ignition, but not completely explode and finish the target off. This also includes the humanoid shaping of the ash, because he is tightly compact, an explosion will not be set powerfully, the humanoid being can at most, attack the opponent through body movements (almost Taijutsu like).</p><p></p><p>Note: Only lasts for three turns</p><p>Note: Can only be used three times</p><p>Note: Can only be taught by Noni</p><p></p><p><strong>Katon: Kakatsu no Verbti)- Fire Release: Jurisdiction of Verbti</strong></p><p>Type: Offense/Supplementary/Defense</p><p>Rank: S</p><p>Range: Short-Long (Created short range, long range movement)</p><p>Chakra Cost: 40 (-15 chakra per turn to sustain)</p><p>Damage Points: N/A (80 for explosion, 20 when contact with the enemy is made)</p><p>Description: The user will gather a large amount of fire chakra, perform 3 hand seals, and release outward from their mouth a dense amount of ash. The user through shape manipulation will turn the ash into a demonic, and aggressive creature. Having a wavy exterior and body composition similar to a human, black in color, with a reddish hue in the outer layer of the creature. This beast of ash is around two meters in length. This beast has a special ability, through its impressive movement and lightweight of ash, it can travel along the ground with great ease and float in the air (movement that can be traced with the naked eye), but also interact with dense, earth-like material, burning anything it touches into ashes, the beast will use this ash it burns for its own deeds, allowing the ash to essentially "stick" on to the beast. This has the beast become larger in size (doubles in size with every interaction it comes with, and the structure must be larger then its body is currently when interacting with it) growing with every earth object it comes into interaction with, however, its overall ability and power remains relatively the same, it simply contains an advantage in brute force. Its second ability, is its adaptability with its own body structure, the beast can split himself in multiple "clones" of itself, each being weaker then the other, with up to eight being able to be made (Each would be C-Rank). These beasts will remain relatively the same, in how it attacks, being able to burn and create explosions relative to its size and rank. They can also come back together, reforging into themselves and its previous state as one body, or simply less bodies then before. Each time they split, the bodies will be decreased in half from its previous size. How the creature moves is specific to the users need, its movements are governed entirely by the user's mental commands. This beast can subdue the opponent by covering them completely with its body, burning them to pulp, it can perform basic body-art movements, where it can skin a person with every attack, or it can be set a blaze to create a large explosion (explosion size is equivalent to the size of its body).</p><p></p><p>Note: Can only be taught by Noni</p><p>Note: Beast lasts for four turns (unless cancelled)</p><p>Note: Can only be used twice per battle</p><p>Note: Requires two turn cool down before re-use</p><p>Note: Cannot use fire S-Rank or above the turn the beast is created</p><p>Note: Follows elemental strength and weakness</p><p></p><p><strong>(Katon: Gekido no Stihi)- Fire Release: Wrath of Stihi</strong></p><p>Type: Offense/Supplementary/Defense</p><p>Rank: S</p><p>Range: Short-Long (Created short range, long range movement)</p><p>Chakra Cost: 40 (-15 for every turn kept active)</p><p>Damage Points: N/A (20 damage when contacting with the enemy 80 for explosion)</p><p>Description: The user will release out fire chakra, and create short range of themselves, a demonic creature composed of fluid, but extremely hot flames. This being is able to stand around the same height of the user, and has a dark red color on its body, with a black hue exterior, whips free flowing out of its body, red in color. The flames are quite condensed, similar to Fire Release: Dragon flame release song technique. How the creature moves is specific to the users need, its movements are governed entirely by the user's mental commands. The beast has a special ability to turn into different fiery compositions, such as flammable gas, and flammable ash. Turning into these forms are passively done, and each ability grants different entailment. Turning into a flammable gas grants the beast an intangible nature, allowing him to phase through solid, organic matter with ease. The same can be done for ash as well, the ash can literally phase through materiel as expressed. The after-results vary, when phasing with flammable gas, it leaves behind a residue for explosion (only for non-chakra infused material), when doing so for ash, the ash literally burns the solid material and dissipates. When phasing through natural material, it will continue to retain its strength and power as before, as well as size, however when phasing through techniques of solid or, organic matter, depending on it might not be able to phase through it at all due to rank differential, however if it can overpower, the abilities turn into effect (this might weaken the beast in some obvious scenarios). He can also move through the users own techniques, however, it would likely risk destroying it due to its powerful rank and burning heat (for ash), techniques that can withstand and combine will be weakened. Flammable gas can phase through chakra infused objects, but won't leave flammable residue. Alone, these alternative releases can be used for tactical purposes, and attacks. This ability gives the creature an extreme advantage in moving as well as stealth uses. This demonic creature mainly moves on ground, in its normal form. This beast can also perform basic bodily movements, such as taijutsu, burning and skinning the opponent alive. He is also able to release from his limbs and body, specific whips that can reach up to a mid range distance, either one at a time, or multiple at a time, it can even release whips in an omnidirectional manner, only problem that happens when releasing these whips is the beast must stay in place to focus, so it is unable to move when releasing the whips at all. the whips can both slash an opponent, and constrict movements, leaving up to third degree burns, these whips count as the same damage as its regular taijutsu, this ability is B-Rank in power, and counts towards the users jutsu slot.</p><p></p><p>Note: Can only be used twice</p><p>Note: Must be taught by Noni</p><p>Note: Stays on field for four turns</p><p>Note: Follows elemental strength and weakness</p><p>Note: Requires one turn cool down before re-use</p><p>Note: Can not use fire S-rank and above on the turn this is deactivated</p><p>Note: Can not use fire above S-rank the turn the jutsu is created</p><p></p><p><strong>(Katon: Ai No Sono Kaen)Fire Style: Eye of the flame</strong></p><p>Rank: S</p><p>Type: Offensive</p><p>Range: Short-Long</p><p>Chakra Cost: 40</p><p>Damage: 80</p><p>Description: The user will make 4 handseals and gather all their Katon chakra into the palms of their hands in a compressed ball , they will then clap their hands together above their head and send a blast of fire all around them in one huge dome shape wave. The jutsu emits extreme heat from the fact that its katon and also because the katon chakra is compressed before it is released and is hence capable of burning down large trees, scorching boulders and even evaporating very small ponds and streams that get caught in the blast</p><p></p><p>Note: Can only be used twice per battle.</p><p>Note: This jutsu counts as 2 of the 3 per turn</p><p>Note: No katon of A rank or higher on the next turn.</p><p>Note: must wait one turn before using this jutsu again.</p><p>Note: If used twice, no katon on the next turn after used twice.</p><p>[/spoiler]</p><p></p><p>F-rank</p><p></p><p>[spoiler]<strong>Katon: Eiei Kasai Arashi ~ Fire: Pulling Firestorm</strong></p><p>Type:Attack</p><p>Range:short-mid(can pull anything towards it from a large radius)</p><p>Rank:Forbidden</p><p>Chakra:50</p><p>Damage:100</p><p>description: Ignite the earth which makes an extremely hot fire which unlike normal fires instead of making a smoke as a result of the combustion, it creates solid oxides which is less dense than air, creating a huge vacuum which causes it to "pull" or "suck" the air into it at extremely high speeds which cause of it's insane strength pulls everybody into the fire.</p><p>Notes:</p><p>1)the user must use some sort of catalyst to start it using up one turn before using this using up another turn</p><p>2)the user must also escape somehow really quickly or he will also be pulled into the fire.</p><p>Lasts 3 turns which by then the earth will have been completely burned.</p><p></p><p><strong>(Katon: Hagetaka Kaen) Fire Release: Condor Blaze </strong></p><p>Type: Supplementary/Attack</p><p>Rank: Forbidden</p><p>Range: Short-Long</p><p>Chakra Cost: 50</p><p>Damage Points: 90</p><p>Description: The user will form a row of 10 handseals, he will then disperse into 10 highly compressed katon flames that are shaped like condors. The condors will then soar through the air at great speeds at the opponent. 1 condor will be the user and will travel to the desired location that the user wants and the user will appear from that condor while the other 9 condors soar through the air and attack the opponent. The condors hit the opponent all at the same time. On impact the condors will explode in a huge fiery explosion that covers the area . Once the condors explode all surroundings within mid range will be covered with 6ft tall flames.</p><p>-If the user has signed the condor contract then this jutsu will only require 5 handseals.</p><p>-No Katon for the next 2 turns.</p><p>-Can only use this jutsu once per battle.</p><p>-Can only use 2 jutsu on the next turn.</p><p>-No Katon jutsu before this jutsu.</p><p>-The turn that this jutsu is used, the user can only use one more jutsu so this jutsu counts as 2 moves.</p><p>-If the user is caught in the explosion then he/she will die.</p><p>-Can only be taught by ~Yard~</p><p>[/spoiler]</p><p>[/QUOTE]</p>
[QUOTE="Geezus, post: 10992404, member: 8611"] [CENTER][B]Fire Release [/B] [U]Personal Techniques Allowed Techniques[/U][/CENTER] B-rank [SPOILER][B](Katon: Kaen Panchi) Fire Style: Rapid Flame Punch [/B] Type: Attack Rank: B Range: Short-Long Chakra Cost: 25 Damage Points: 40 Description: user gathers up fire chakra into both hand until there is a great amount of chakra stored then he/she releases it punching towards the enemy yo create multiple fireballs to come out causing a deadly inferno to engulf the enemy. It also burns the user hands. (Note: only members of the sharinganmasters hideout can use this jutsu) (Note: can only be used 2 times per battle)[/SPOILER] A-Rank [SPOILER][B]Katon: Houka Taka) Fire Style: Fire Falcon[/B] Rank: A Type: Offensive / Defensive Chakra: 30 ( +10 for every turn to keep it active ) Damage: 60 Description: User spits out fire which then transforms into a falcon. It attacks the opponent at great speed and can be used for defence. It can block only fire attacks which are lower than A-rank. ( only alimujtaba786 can teach this jutsu ) [B](Enkou Hebi)- Flame Serpent[/B] Type: Attack Rank: A Range: Short- Mid Chakra Cost: 30 Damage Points: 60 Description: The user will focus there Fire chakra, then release it creating a large serpent head made completely of fire that will ingulf the opponent causing suver burns. Note: Can only be used 3 time in battle Note: Only Orange-Hokage can teach this jutsu[/SPOILER] S-Rank [spoiler] [B](Katon/Fuuton: Kaon Gufuu) – Fire/Wind Release: Pyroclastic Cyclone[/B] - From [URL='http://narutobase.net/forums/showthread.php?t=411157&p=12632010#post12632010']Negative Knight[/URL] Rank: S Type: Offensive Range: Mid-Long Chakra cost: 40 Damage points: 80 Description: Kakuzu causes his wind-element mask to reach out from his back and mount itself above his shoulder before exhaling a powerful rotating wave of wind in the direction of the opponent. Simultaneously, Kakuzu begins spewing an immense stream of flammable superheated ash (similar to Fire Release: Ash Pile Burning) towards the intended target. The rotating wave of wind begins carrying the stream of ash, greatly augmenting its speed, heat and abrasive ability, making it a dangerous technique in all aspects. Due to the nature of the wind technique, it carries the stream of ash towards the opponent rather than dispersing it. The abrasiveness of the rotating wind-fused ash is on such a level its capable of skinning an opponent with mere contact. Afterwards, the user can ignite it with a flint placed on their teeth beforehand to create a spark, resulting in the technique becoming a dangerous stream of flames. This jutsu can also be performed with a clone with the Katon/Fuuton affinity or by both of Kakuzu's Fire and Wind masks. Note: Can only be used once per battle Note: Can only be Taught by Negative Knight Note: For other bios to use this technique, they must have a clone/summon with the Katon/Fuuton affinity. [B](Katon: Kaki Kyuutai Kurushimi) Fire Release: Fire Orbs of Pain[/B] - [URL='http://narutobase.net/forums/showthread.php?t=41188']Taught by Gutsy Jiraiya[/URL] Type: Offensive Rank: S Range: Short - Long Chakra cost: 40 Damage points: 80 Description: The user will first pull out a single shuriken, whereas the user will channel their katon chakra into the center of the shuriken creating an orb of fire in it. Then the user will throw the shuriken towards the opponent, and at the same time, the user will use “(Shuriken Kage Bunshin no Jutsu) - Shuriken Shadow Clone Jutsu”, making it multiply in midair into 100 shuriken with the fire orbs as it will collide and spread out around the field surrounding the opponent. Then as the shuriken are scattered across the field, the user will perform the Snake – Ox – Tiger hand seals, where all the 100 orbs will immediately be shot from all directions at high speed towards the opponent. Then as the small projectile like fire orbs come in contact with the opponent or the surroundings they will explode into small flames which all of them will cause heavy burns on the enemy’s body. Note: Can only be taught by JiraiyaEroSennin Note: Can only be used 3 times per battle Note: Can not use A-rank or above fire jutsu the next turn [B](Katon: Shinku no Mizu ni Hitasu Kanojo)- Fire Release: She Who Bathes In The Crimson Water[/B] Rank: S Type: Offensive Range: Short Chakra cost: 40 Damage points: 80 Description: The user will begin by performing the hand seals, Dragon → Horse. They then will either release fire from their mouth, or erupt it from the ground through the use of a stomp or slamming of the hands onto the ground. This creates a woman twice the size of the user, composed of fire with a flaming mane of hair. She has special properties similar to "Fire Release: Dragon Flame Release Song Technique", being that she has a solid aspect to her composition, able to block tangible techniques with ease following the elemental strengths and weaknesses. By whipping her hair around, she is able to release an A-rank rain of fire in the direction of her choice, or use the hair to envelop the user in cocoon of fire to protect him. She is able to move equivalent to the base speed of user when created. Note: Can only be taught by Selendrile Note: Usable twice per battle; Lasts 3 turns or until destroyed Note: No fire techniques above A-rank while this technique is in play -Taught by Selendrile [B]Katon/Doton: Tsuchi Metaru Kasai Dan~ Earth/Fire: Earth Metal Fire Bullet[/B] Type:attack Rank:S Range:short-Med Damage:80 Chakra:40 Description:the user uses summoning tattoo's on their arms to quickly summon particularly reactive earth metals(member's of the alkaline earth metals on the periodic table of elements) which have been prepared. these bullets are about 10 cm in diameter and there are 5 of them, the user uses earth element to control them and shoot them at the opponent. Noteecause of the reactivity of these bullets, they are very hard(almost impossible) to put out, being made stronger by both wind and water element. this is a double element jutsu.) [B](Katon: Shinkou Ryuu Kaen) – Fire Release: Rising Dragon Flame[/B] Rank: S Type: Attack Range: Long Chakra cost: 40 Damage points: 80 Description: After making a few hand seals the user releases a large amount of chakra into the earth by stomping on the ground and then causes a rush of dormant fire from deep within the earth to rise up below the enemy and envelop him in an erupting flame in the shape of a large dragon head. Note: Can only be used 2 times Note: User cant use fire style the following turn. Note: Only members of the Sharinganmasters hideout can use this jutsu [B]Katon: Kuroi Kashou)Fire Style: Black Burn[/B] Rank: S Type: Attack/Defence Range: Short - Long Chakra Cost: 40 Damage Points: 80 Description: The user releases crows of flame that appear out of the user, and start to form blasts of fire, the user also turns into black flames that dissapear and then appear where the user set any crows, and can decide which crow to appear to, when the user reaches the target, the user turns into the users normal self and release black flames that attack the opponent. Note: The user can keep it as armor, that will hurt anybody who touches it. Note: Can only be used twice per battle Note: Only People Taught by SinRival Can use it [B]Katon: Bhasmasur no Dekiai)- Fire Release: Fondness of Bhasmasur[/B] - Taught by Noni Type: Offense/Supplementary Rank: S Range: Short-Long (Created short range, long range maneuverability) Chakra Cost: 40 Damage Points: N/A (Explosion is 80, individual attacks or capture is 20) Description: The user will gather their fire chakra, and spew out a dense, corrosive, amount of ash, the ash will then continue to take on the shape of a Humanoid being, with similar length and width as the user. The body is made entirely of dense ash, composed and compacted tightly together to maintain its shape. The humanoid has no facial characteristics nor actual distinguishes to set it apart. His body color is dark red. This being can move by the users control, or set to move as a projectile at a specific target the user has set for it, following the target wherever until he makes contact. This being takes up similar properties of ash, this includes being blazing hot, explosive (if set with a cloud form), and can skin a person alive if he slashes or attack them. Along with just basic attack that this being can perform at the target (punches, kicks, etc), there is a special ability, with the user performing the Tiger hand seal, can cause the being to completely turn into a cloud of ash, from their the user can choose two choices, either allow the cloud to remain and burn the opponent, potentially explode them, or perform one more hand seal (Tiger) and cause the ash to once again compact into a blazing rock of ash, that will trap the opponent, suffocate them, and burn them completely all over the body. The difference between allowing it remain as a cloud, or become a simple rock, is that the cloud is much more capable to explode, while the rock formation can simply be set ablaze burning the target slowly through its ignition, but not completely explode and finish the target off. This also includes the humanoid shaping of the ash, because he is tightly compact, an explosion will not be set powerfully, the humanoid being can at most, attack the opponent through body movements (almost Taijutsu like). Note: Only lasts for three turns Note: Can only be used three times Note: Can only be taught by Noni [B]Katon: Kakatsu no Verbti)- Fire Release: Jurisdiction of Verbti[/B] Type: Offense/Supplementary/Defense Rank: S Range: Short-Long (Created short range, long range movement) Chakra Cost: 40 (-15 chakra per turn to sustain) Damage Points: N/A (80 for explosion, 20 when contact with the enemy is made) Description: The user will gather a large amount of fire chakra, perform 3 hand seals, and release outward from their mouth a dense amount of ash. The user through shape manipulation will turn the ash into a demonic, and aggressive creature. Having a wavy exterior and body composition similar to a human, black in color, with a reddish hue in the outer layer of the creature. This beast of ash is around two meters in length. This beast has a special ability, through its impressive movement and lightweight of ash, it can travel along the ground with great ease and float in the air (movement that can be traced with the naked eye), but also interact with dense, earth-like material, burning anything it touches into ashes, the beast will use this ash it burns for its own deeds, allowing the ash to essentially "stick" on to the beast. This has the beast become larger in size (doubles in size with every interaction it comes with, and the structure must be larger then its body is currently when interacting with it) growing with every earth object it comes into interaction with, however, its overall ability and power remains relatively the same, it simply contains an advantage in brute force. Its second ability, is its adaptability with its own body structure, the beast can split himself in multiple "clones" of itself, each being weaker then the other, with up to eight being able to be made (Each would be C-Rank). These beasts will remain relatively the same, in how it attacks, being able to burn and create explosions relative to its size and rank. They can also come back together, reforging into themselves and its previous state as one body, or simply less bodies then before. Each time they split, the bodies will be decreased in half from its previous size. How the creature moves is specific to the users need, its movements are governed entirely by the user's mental commands. This beast can subdue the opponent by covering them completely with its body, burning them to pulp, it can perform basic body-art movements, where it can skin a person with every attack, or it can be set a blaze to create a large explosion (explosion size is equivalent to the size of its body). Note: Can only be taught by Noni Note: Beast lasts for four turns (unless cancelled) Note: Can only be used twice per battle Note: Requires two turn cool down before re-use Note: Cannot use fire S-Rank or above the turn the beast is created Note: Follows elemental strength and weakness [B](Katon: Gekido no Stihi)- Fire Release: Wrath of Stihi[/B] Type: Offense/Supplementary/Defense Rank: S Range: Short-Long (Created short range, long range movement) Chakra Cost: 40 (-15 for every turn kept active) Damage Points: N/A (20 damage when contacting with the enemy 80 for explosion) Description: The user will release out fire chakra, and create short range of themselves, a demonic creature composed of fluid, but extremely hot flames. This being is able to stand around the same height of the user, and has a dark red color on its body, with a black hue exterior, whips free flowing out of its body, red in color. The flames are quite condensed, similar to Fire Release: Dragon flame release song technique. How the creature moves is specific to the users need, its movements are governed entirely by the user's mental commands. The beast has a special ability to turn into different fiery compositions, such as flammable gas, and flammable ash. Turning into these forms are passively done, and each ability grants different entailment. Turning into a flammable gas grants the beast an intangible nature, allowing him to phase through solid, organic matter with ease. The same can be done for ash as well, the ash can literally phase through materiel as expressed. The after-results vary, when phasing with flammable gas, it leaves behind a residue for explosion (only for non-chakra infused material), when doing so for ash, the ash literally burns the solid material and dissipates. When phasing through natural material, it will continue to retain its strength and power as before, as well as size, however when phasing through techniques of solid or, organic matter, depending on it might not be able to phase through it at all due to rank differential, however if it can overpower, the abilities turn into effect (this might weaken the beast in some obvious scenarios). He can also move through the users own techniques, however, it would likely risk destroying it due to its powerful rank and burning heat (for ash), techniques that can withstand and combine will be weakened. Flammable gas can phase through chakra infused objects, but won't leave flammable residue. Alone, these alternative releases can be used for tactical purposes, and attacks. This ability gives the creature an extreme advantage in moving as well as stealth uses. This demonic creature mainly moves on ground, in its normal form. This beast can also perform basic bodily movements, such as taijutsu, burning and skinning the opponent alive. He is also able to release from his limbs and body, specific whips that can reach up to a mid range distance, either one at a time, or multiple at a time, it can even release whips in an omnidirectional manner, only problem that happens when releasing these whips is the beast must stay in place to focus, so it is unable to move when releasing the whips at all. the whips can both slash an opponent, and constrict movements, leaving up to third degree burns, these whips count as the same damage as its regular taijutsu, this ability is B-Rank in power, and counts towards the users jutsu slot. Note: Can only be used twice Note: Must be taught by Noni Note: Stays on field for four turns Note: Follows elemental strength and weakness Note: Requires one turn cool down before re-use Note: Can not use fire S-rank and above on the turn this is deactivated Note: Can not use fire above S-rank the turn the jutsu is created [B](Katon: Ai No Sono Kaen)Fire Style: Eye of the flame[/B] Rank: S Type: Offensive Range: Short-Long Chakra Cost: 40 Damage: 80 Description: The user will make 4 handseals and gather all their Katon chakra into the palms of their hands in a compressed ball , they will then clap their hands together above their head and send a blast of fire all around them in one huge dome shape wave. The jutsu emits extreme heat from the fact that its katon and also because the katon chakra is compressed before it is released and is hence capable of burning down large trees, scorching boulders and even evaporating very small ponds and streams that get caught in the blast Note: Can only be used twice per battle. Note: This jutsu counts as 2 of the 3 per turn Note: No katon of A rank or higher on the next turn. Note: must wait one turn before using this jutsu again. Note: If used twice, no katon on the next turn after used twice. [/spoiler] F-rank [spoiler][B]Katon: Eiei Kasai Arashi ~ Fire: Pulling Firestorm[/B] Type:Attack Range:short-mid(can pull anything towards it from a large radius) Rank:Forbidden Chakra:50 Damage:100 description: Ignite the earth which makes an extremely hot fire which unlike normal fires instead of making a smoke as a result of the combustion, it creates solid oxides which is less dense than air, creating a huge vacuum which causes it to "pull" or "suck" the air into it at extremely high speeds which cause of it's insane strength pulls everybody into the fire. Notes: 1)the user must use some sort of catalyst to start it using up one turn before using this using up another turn 2)the user must also escape somehow really quickly or he will also be pulled into the fire. Lasts 3 turns which by then the earth will have been completely burned. [B](Katon: Hagetaka Kaen) Fire Release: Condor Blaze [/B] Type: Supplementary/Attack Rank: Forbidden Range: Short-Long Chakra Cost: 50 Damage Points: 90 Description: The user will form a row of 10 handseals, he will then disperse into 10 highly compressed katon flames that are shaped like condors. The condors will then soar through the air at great speeds at the opponent. 1 condor will be the user and will travel to the desired location that the user wants and the user will appear from that condor while the other 9 condors soar through the air and attack the opponent. The condors hit the opponent all at the same time. On impact the condors will explode in a huge fiery explosion that covers the area . Once the condors explode all surroundings within mid range will be covered with 6ft tall flames. -If the user has signed the condor contract then this jutsu will only require 5 handseals. -No Katon for the next 2 turns. -Can only use this jutsu once per battle. -Can only use 2 jutsu on the next turn. -No Katon jutsu before this jutsu. -The turn that this jutsu is used, the user can only use one more jutsu so this jutsu counts as 2 moves. -If the user is caught in the explosion then he/she will die. -Can only be taught by ~Yard~ [/spoiler] [/QUOTE]
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