Gaara Vs. Mihawk

Akuma

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Rei's R+R
Yes Killing [Won't count]
No Stealing
Terrain: A plain field.
Mid range
I'm using Izaya in my sig.

Post your bio.


*I perform 1 handseal and alter the weather creating rain upon the battlefield, as Gaara comes into mid range from myself*​


Izaya: i gotta have advantage >_O​
 

Akuma

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(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.
 

XZA

Active member
Legendary
Joined
Oct 26, 2011
Messages
12,999
Kin
309💸
Kumi
21💴
Trait Points
20⚔️
Awards
Rei's R+R
Yes Killing [Won't count]
No Stealing
Terrain: A plain field.
Mid range
I'm using Izaya in my sig.

Post your bio.


*I perform 1 handseal and alter the weather creating rain upon the battlefield, as Gaara comes into mid range from myself*​


Izaya: i gotta have advantage >_O​
Gaara: You fear me, i will make your advantage a disadvantage

I start off by instantly cause the earth within a 5m radius to rise 20m in an instant, sending you flying into the air.

(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

Your being sent flying into the air and the air friction prevents you from moving and ou cant preform hand-seals

Using the stormy weather, i cause a tornado of slicing wind to appear & slice you to pieces!

(Fūton: Tatsuno Ooshigoto) - Wind Style: Severing Pressure
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: The user sends wind into the sky to darken the clouds and make the environment stormy. These clouds will create a cutting tornado that comes down as a F-5 tornado with slicing wind.
 

Akuma

Active member
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*As soon as the earth rampart begins to ascend upwards i blend into it just before its force sends me flying into mid air, i then come out from the front side facing you and land on the ground as your techniques rips through the rampart, ignoring that i take out a map and a pen, and draw a round meduim sized creater on the ground besides me wich happens in the battlefield aswell, wich begins to fill with water with the rain, shortly after i create stone spikes to protude under you*

Izaya: Why don't you show me that raging with anger and killing intent side of you, kazekage san..


(Doton: Dochū Eigyo no Jutsu) - Earth Release: Underground Projection Fish Technique

Rank: C
Type: Defence/Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him. This jutsu can also be used to avoid incoming jutsus.
(Doton: Uitenpen) - Earth Style: Wheel Of Fortune
Rank: A
Type: Supplementary
Range: Short-Long
Chakra cost: 30
Damage Points: N/A
Descripton: A form of summoning where the user first takes out a topographical map that they can use to change any earth-based feature of the battlefield.
Note: can only be used once per battle
(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target
 

XZA

Active member
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Oct 26, 2011
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Awards
*As soon as the earth rampart begins to ascend upwards i blend into it just before its force sends me flying into mid air, i then come out from the front side facing you and land on the ground as your techniques rips through the rampart, ignoring that i take out a map and a pen, and draw a round meduim sized creater on the ground besides me wich happens in the battlefield aswell, wich begins to fill with water with the rain, shortly after i create stone spikes to protude under you*

Izaya: Why don't you show me that raging with anger and killing intent side of you, kazekage san..


(Doton: Dochū Eigyo no Jutsu) - Earth Release: Underground Projection Fish Technique

Rank: C
Type: Defence/Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him. This jutsu can also be used to avoid incoming jutsus.
(Doton: Uitenpen) - Earth Style: Wheel Of Fortune
Rank: A
Type: Supplementary
Range: Short-Long
Chakra cost: 30
Damage Points: N/A
Descripton: A form of summoning where the user first takes out a topographical map that they can use to change any earth-based feature of the battlefield.
Note: can only be used once per battle
(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target

As i feel the vibrations in the earth, i instantly know your using an earth technique so i use a technique to deal with earth techniques. I release a birst of unfocused burst of electricity, it neutralizes the earth chakra in the spikes & causes it to crumble to dust.

(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to generate non-focused electrically charged chakra from their body. Because the electricity isn't focused, it doesn't kill on contact, instead it only paralyzes. The lightning can be channelled through metal objects, as well as spread out into the air or ground.

I then create a mud swamp that extends long-range to both your sides, long-range behind you and mid-range infront of you, setting it off not to hit me then i summon a rift in the sky which a a hollow boar-shaped lid falls and sinks into the mud whith you trapped in it.

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures

(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Attack
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: The user creates a giant, boar-shaped, earthen lid high in the air that falls on the target, trapping them underneath.
 

Akuma

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*As the earth beneath me starts to feels softer i slam my hands on the ground, making a huge behemoth up to its waist to rise to my right outside the swamp, as im sinking it grabs me with one of its hands and throws me far towards the right being now long range from you, it then quickly catches the lid of earth and throws it back at you, as its heading your way, i open a gap in the sky 10 meters above you and drop a big amount of fierce water on you*

(Doton: Tochi Kyojin) - Earth Release: Earth Behemoth
Type: Attack
Rank: S
Range Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: The user will gather their doton chakra and the release it into the ground. Earth will then rise up from the ground in a form of a Behemoth up to its mid section. The Behemoth can spit out several spear like projectiles that can be use to attack the oppenent. The giant can also use its hands to attack the opponent.
Note: Can be used only once per battle.
Note: Last on the field until destroyed.
Note: Spear like projectiles are A-rank Doton Jutsu.
Note: It cannot move around the field.
Note: Moves made by the behemoth counts as 1 of the 3 moves per turn (shooting spikes counts as a move).
Note: No Doton jutsu while still on the field.
Note: Can only be use/taught by WastedMonkey.
(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.
 

XZA

Active member
Legendary
Joined
Oct 26, 2011
Messages
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Kin
309💸
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20⚔️
Awards
*As the earth beneath me starts to feels softer i slam my hands on the ground, making a huge behemoth up to its waist to rise to my right outside the swamp, as im sinking it grabs me with one of its hands and throws me far towards the right being now long range from you, it then quickly catches the lid of earth and throws it back at you, as its heading your way, i open a gap in the sky 10 meters above you and drop a big amount of fierce water on you*

(Doton: Tochi Kyojin) - Earth Release: Earth Behemoth
Type: Attack
Rank: S
Range Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: The user will gather their doton chakra and the release it into the ground. Earth will then rise up from the ground in a form of a Behemoth up to its mid section. The Behemoth can spit out several spear like projectiles that can be use to attack the oppenent. The giant can also use its hands to attack the opponent.
Note: Can be used only once per battle.
Note: Last on the field until destroyed.
Note: Spear like projectiles are A-rank Doton Jutsu.
Note: It cannot move around the field.
Note: Moves made by the behemoth counts as 1 of the 3 moves per turn (shooting spikes counts as a move).
Note: No Doton jutsu while still on the field.
Note: Can only be use/taught by WastedMonkey.
(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.
I look up and see the water, so i simply preform a swift string of hand-seals and send a bear composed of water running at you. Once it reaches you it mauls you o^o

(Suiton: Mizu Shishi) - Water Release: Water Beast
Rank: A
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user after performing the Dog → Horse → Monkey → Ram and by manipulating a pre-existing water source and transforms it into a giant wolf-like beast. The beast can launch powerful streams of water from its mouth equivilant to B rank, or sweep the area with its claws to let a powerful torrent of water to wash away the enemies.
Note: The Water Beast remains active for three turns
 
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