[Fuuton] fuuton with noni

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raiden performs Wind Release: Vacuum Slash technique by gathering fuuton in his hand and waves his hand and creates multiple blades of wind, emerging to a single scythe of sharp air.

strengths you can send more then one blade to attack more then one opponent, though each will get weaker. Now one thing about this justu that makes it respected is how it was able to harm even Susano'o so it packs great power. The best part of this jutsu is how fast it is performed and can be used to combo with close range attacks to send point blank attacks

weakness is limited to mid range and when they are sent the blade is simple to notice and can be dealt easily by using a wall or overpowering with a deadly fire justu

counter is limited to mid range and when they are sent the blade is simple to notice and can be dealt easily by using a wall or overpowering with a deadly fire justu

raiden performs Wind Release: Vacuum Bullet by sucking in wind which results in drawing in opponents towards them and by kneading with their chakra in their mouth the user then releases the wind chakra in the form of a powerful bullet that blasts the opponent away.

strengths with such power and suction on the air around that it pull the opponent in like a vacuum then once you're ready, you knead your chakra and release a powerful bullet that will blow them away. This is actually a very handy justu. This can easily be used to stop an opponents movement and use it against themselves. Its great to use in close range battle to make the lose balance and movement overall. It can stop the opponent from trying to do any hand seals and then attack them instantly. This is a justu that gives the user a huge advantage over the opponent and what they do, you will always be with the upper hand

weakness that it requires constant streaming for it to work which can leave you open if the opponent has a clone or ally around and it works only up to mid range. Ways to counter though is not difficult, one way is highering your mass of body weight so the opponent will not be able to suck you in because you will be to heavy, then you can send a fire attack to overpower it and gain the upper hand.

counters Ways to counter though is not difficult, one way is highering your mass of body weight so the opponent will not be able to suck you in because you will be to heavy, then you can send a fire attack to overpower it and gain the upper hand.
 

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(Fūton: Kiryū Ranbu) - Wind Release: Air Current Wild Dance
Rank: S
Type: Supplementary
Range: Short - Long
Chakra Cost: 40 (-5 per turn)
Damage Points: N/A
Description: After making the Rat handseal, the user creates and controls air currents from the palms of their hands, forming a large field of raging air currents and gusting winds. The technique expands quickly, rapidly spanning through all of the battle field, gathering debris, dust and other small particles in its path. The technique effectively creates a very large controllable "dust" storm.
Note: Lasts 3 turns or until released.

The user will gather fuuton chakra into their palms and do one hand seal. They will then release the fuuton chakra in the form of wind currents that will begin to gather dust from the ground and expand fast creating a dust storm which they are able to manipulate through movement however they want, they reach up to long range as well making them very mobile. It requires one hand seal so it is also pretty quick to perform. This is great to hinder the opponent movement due to its large scale and controlling it. The dust can harm the opponent vision, covering their eyes. With that being said because it requires you to have control over the currents which can leave you open so it is best to use for long range battle and the dust do not cause actually damage but its good to use with a clone so they can send large scale attacks. Now simply using a large scale water jutsu to douse the dust of the current and making it to heavy to manipulate rendering it useless, an S-Rank would do fine. For each turn you use this technique it spends chakra.

(Fūton: Shinkū Renpa) – Wind Release: Serial Waves
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing a the required hand seals Rat → Snake → Horse → Dog theuser takes a deep breath and exhales several blades of wind at different angles, by rapidly moving their head in various directions. The power of this technique can be dramatically enhanced when utilised in conjunction with the effects of extreme suction, such as that generated by the Baku, where the augmented attack proved effective enough to even slice through the defences of a complete Susanoo.

The user will gather their fuuton chakra into their lungs and do the 4 requires hand seals. The user will then spit out a blade or multiple blades which have extremely powerful cutting abilities to such an extent it was able to even cut through the Susano'o. You can also aim each blade anywhere you want by moving their head around so it can be used against many opponent or use it to send barrage of attacks to only make evasion tougher on the opponent. Now because each blade are projectile you should know by now that makes them easy to notice and anticipate so you can evade but I would use a dense armor just in case the opponent sends more then one blade, also it only goes up to mid range so pushing yourself back might actually be best to do.

(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.

A larger version of the A-Rank jutsu. The user will perform the necessary hand seals. Now the only difference is the user will send one attack only and that one attack will be compressed and backed with power. What makes it great is how simple but powerful it is, with huge blunt force and with only two hand seal it is performed at moderate pace. The main problem is its a straight forward attack this overall can pretty much be easy to evade or block just how most projectiles are, so a powerful defense like a large golem can withstand the blast as well, you can try to evade but this technique is very fast moving so make sure you have a proper and fast technique to evade. It can only go up to mid range suprisingly so it is not as mobile as most techniques. A smart combo you can use is send a projectile attack towards the opponent of any kind and then send this sphere towards that attack but slightly flanking behind so they don't touch and mix. So the opponent will try to stop the first technique but then will have to quickly deal with this one and appear like a surprise so reacting to it will be hard.
 

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raiden performs Wind Release: Air Current Wild Dance by making the Rat handseal and creates a mass o wind and controls air currents from the palms of his hands, forming a large field of raging air currents and gusting winds.

strengths expand fast creating a dust storm which they are able to manipulate through movement however they want, they reach up to long range as well making them very mobile. It requires one hand seal so it is also pretty quick to perform. This is great to hinder the opponent movement due to its large scale and controlling it. The dust can harm the opponent vision, covering their eyes.

weakness requires you to have control over the currents which can leave you open so it is best to use for long range battle and the dust do not cause actually damage, simply using a large scale water justu to douse the dust of the current and making it to heavy to manipulate rendering it useless, an S-Rank would do fine. For each turn you use this technique it spends chakra.


counter simply using a large scale water justu to douse the dust of the current and making it to heavy to manipulate rendering it useless, an S-Rank would do fine. For each turn you use this technique it spends chakra.

raiden performs Wind Release: Serial Waves by performing a the required hand seals Rat → Snake → Horse → Dog and takes a deep breath and exhales several blades of wind at different angles, by rapidly moving their head in various directions.

strengths spit out a blade or multiple blades which have extremely powerful cutting abilities to such an extent it was able to even cut through the Susano'o. You can also aim each blade anywhere you want by moving their head around so it can be used against many opponent or use it to send barrage of attacks to only make evasion tougher on the opponent

weakness Now because each blade are projectile you should know by now that makes them easy to notice and anticipate so you can evade but I would use a dense armour just in case the opponent sends more then one blade, also it only goes up to mid range so pushing yourself back might actually be best to do.


counter Now because each blade are projectile you should know by now that makes them easy to notice and anticipate so you can evade but I would use a dense armour just in case the opponent sends more then one blade, also it only goes up to mid range so pushing yourself back might actually be best to do.

raiden performs Wind Release: Vacuum Great Sphere by performing two hand seals Tiger → Dog and launches a stronger version of the Wind Release: Vacuum Sphere technique.

strengths What makes it great is how simple but powerful it is, with huge blunt force and with only two hand seal it is performed at moderate pace, A smart combo you can use is send a projectile attack towards the opponent of any kind and then send this sphere towards that attack but slightly flanking behind so they don't touch and mix. So the opponent will try to stop the first technique but then will have to quickly deal with this one and appear like a surprise so reacting to it will be hard.

weakness The main problem is its a straight forward attack this overall can pretty much be easy to evade or block just how most projectiles are, so a powerful defence like a large golem can withstand the blast as well, you can try to evade but this technique is very fast moving so make sure you have a proper and fast technique to evade. It can only go up to mid range surprisingly so it is not as mobile as most techniques

counter so a powerful defence like a large golem can withstand the blast as well, you can try to evade but this technique is very fast moving so make sure you have a proper and fast technique to evade. It can only go up to mid range surprisingly so it is not as mobile as most techniques
 

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( Futon: Tatsumaki Heki ) - Wind Release: Tornado Wall
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The user does the Ram hand seal and generates a large wall of 5 Tall tornadoes in front of him that are sent towards the opponent. A flying summoning with a wind affinity can create this technique by simply flapping their wings to generate the wind for the technique.

One of the deadliest techniques and powerful but it is also quite simple as well. The user will gather fuuton chakra and do one hand seal then generate the fuuton chakra forward to create 5 tall tornadoes that are sent towards the opponent. One thing is the jutsu is fast to perform and can travel up to long range, due to the size of each tornadoes and how many their are evading it is very tough to do and the walls of tornado can also be used for defense to block attacks. Their large stature makes it easy to notice so they can be anticipated and to develop a proper counter. Now each tornado is B-rank in power which will equal in a total of S-Rank power. So using something like a S-Rank wide scale fire jutsu will be enough to stop each one. The tornadoes also do not form instantly it takes a couple of seconds which you can use to stop them, they also require the ground as a medium so disrupting the ground will slow them down and lose shape.
 

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raiden performs Wind Release: Tornado Wall by gathering his fuuton charka and does the Ram hand seal and generates a large wall of 5Tall tornadoes in front of him that are sent towards the opponent.

strengths One of the deadliest techniques and powerful but it is also quite simple as well,
one hand seal then generate the fuuton chakra forward to create 5 tall tornadoes that are sent towards the opponent. One thing is the justu is fast to perform and can travel up to long range, due to the size of each tornadoes and how many their are evading it is very tough to do and the walls of tornado can also be used for defence to block attacks

weakness Their large stature makes it easy to notice so they can be anticipated and to develop a proper counter. Now each tornado is B-rank in power which will equal in a total of S-Rank power. So using something like a S-Rank wide scale fire justu will be enough to stop each one. The tornadoes also do not form instantly it takes a couple of seconds which you can use to stop them, they also require the ground as a medium so disrupting the ground will slow them down and lose shape

counter they also require the ground as a medium so disrupting the ground will slow them down and lose shape
 
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