[Fuuton] - Omega

Shady Doctor

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You've done this before, so it should come easy to you, as it's only an advanced version. I want you to concentrate on your Wind chakra, channeling it throughout your body and into your gullet. Where you then simply exhale a small stream of wind, that beings utilizing with the air particles in the atmosphere, and this time, in stead of creating a simple gust like you did last time. You use your chakra and shape manipulation, to form several, lets say 4 tornadoes, that all have the attribute of the gust, only bigger; stronger; carries a more cutting power; and more in quantity.

(Fūton: Kamikaze) - Wind Release: Divine Wind
Rank: C
Type: Attack/Supplementary
Range: Short
Chakra Cost: 15
Damage Points: 30(+10 if used with a fire type)
Description: The user releases a gust of wind that forms several small tornadoes. Combined with Fire Release: Running Fire that forms a circle on ground level, this creates a massive flaming hurricane.

Now, perform these hand signs *shows* Whilst extending your arms forward, and channel your wind chakra throughout your body, but more importantly towards your extended arms. There, by using easy shape manipulation, mixed with your wind chakra, form a large, lets say a 3 meter in radius sized sphere at your hand. And then, by again using shape manipulation, change the form to a vortex and send it towards your opponent with great force.

(Fūton: Kami Oroshi) - Wind Release: Godly Wind From The Mountain
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique after performing the required hand seals Tiger → Snake → Ram creates a vortex of wind to blast at a target. It can be used in a combo with Fire Release: Running Fire and Earth Release: Earth Corridor to release a massive inferno at the opponents while they are trapped within the confined space of the earth
 

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(Fūton:Kamikaze) - Wind Release: Divine Wind
How to Perform the Jutsu
I channel my futon chakra throughout mybody and then into my gullet. While concentrating on the release I exhale andbegin to mix my fuuton chakra with the air particles in the atmosphere;however, I take advantage of this mixture and use my shape manipulation to formseveral (4) small tornadoes with extreme cutting ability and gust likequalities.







Strong points






      • Can be used as a defense, Attack against other techs.
      • Combined with its counterpart Katon tech it is extremely destructive.






Weak points






      • D rank Katon techs and above can counter
      • Only reaches short range






How to counter.

Stay out of range. Use D rank techs that are strongagainst wind. Try to stop the combination of the Katon with this tech ifpossible.

(Fūton: Kami Oroshi) - Wind Release: Godly Wind From The Mountain

How to Perform the Jutsu
I perform the handseals Tiger, Snake, Ram,I begin to channel my wind chakra throughout my body while paying much attentionto channeling my chakra into my arms which I have extended. Using my windchakra and shape manipulation I begin to form a large sphere composed of mywind chakra that I then release and send toward my target while using shapemanipulation to change it into a vortex.






Strong points






      • You can use this jutsu in combination with other jutsu to maximize its usefulness
      • Reaches short to mid range






Weak points






      • The tech takes a little while to develop.
      • All Katon(techs strong to it) can counter.






How to counter.
Either stay long range or use quickattacks to stop the jutsu from developing. If close range taijutsu would beeffective.






 

Shady Doctor

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Build up chakra within a chosen hand; allowing you to with a wave of your hand release a crescent blade of wind which cut through many material. This can also be shot in a rapid fire; shooting up to 3 crescents out in quick succession.

(Fūton: Jūha Shō) - Wind Release: Beast Wave Strike
Rank: C
Type: Attack
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: A powerful technique of wind nature chakra that can cut and slash through any material. The user activates it by summoning chakra in his right hand, and then swipes a slicing chakra wave which appears to be controlled by the users will and thoughts. They are also able to use the technique in a rapid-fire, successive motion creating up to three cresent blades of wind.
 

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How to perform theJutsu
Ibegin to build up wind chakra into my right hand and focus on its slicing nature.Concentrating on the direction I want it to go in I release my built in chakrain three separate intervals in quick succession. By manipulating the nature ofthe wind They are in the shape of sharp crescent gusts.
Strong points
Canattack multiple times in quick succession
Itis a pretty quick attack as far as ninjutsu goes and does not require handseals
Weak Points
Onlyreaches short range
Taijutsuwould be too fast for this tech to develop and defend against this
How to counter
If one is in a close range battle it would be difficult to perform this against taijutsu since you have to build and mold chakra. Katon, Ice, Dark will easily counter this jutsu. Most battles start at mid range so either try to stay away from short range as much as you can.
 
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Shady Doctor

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Ok, when an opponent uses a c-rank or below wind technique, spew out a slicing gust of wind which slices and divides the incoming attack, rendering it useless.

*blasts wind at you*

(Fūton: Kazekiri) - Wind Style: Wind Cutter
Rank: C
Type: Supplementary
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: User will create a slicing wind gust which is used to divide and neutralize a Wind attack launched against him. It splits an incoming wind attack of lower or equal strength and makes it harmless.
 

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How to perform it





· As the wind jutsu head towards me I begin to gather fuuton chakra within my body focusing on its cutting and forceful nature. Once I have channeled enough chakra I wait for the attack to come in range then I exhale spewing out a powerful slicing gust that divides the incoming wind attack and renders it useless.




Strong points






· It is really helpful for countering C rank wind since it is an auto counter if you will. As soon as someone launches C rank wind or below ths jutsu can be easily used.
· It is a fast attack and does not require any handseals so it can help If enemy is bearing down on you.





Weak points






· Only stops wind jutsu up to C rank
· Main use is for countering another attack, can’t really count on this jutsu to end a battle.





How to counter

Combine C rank jutsu with Katon or Suiton so this jutsu is ineffective. Stay out of range and try to avoid using C rank wind.
 

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Using wind chakra around the terrain you'll gather up dust particles and debris while infusing it with natural wind. This allows you to create a nice sized gust of dust or sand that not only obscures your opponents view but can also push objects back..

(Fūton: Mugen Sajin Daitoppa) - Wind Style: Infinte Sand Great Break Through
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: Originally Gaara's technique, for other characters the user will have to gather the dust or sand of the environment around him and then combine it with his elemental wind affinity. A large wind gust with dust or sand will get created capable to push away the opponent or medium sized objects.
 

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How to perform it.

I begin to channel my futon chakra into the environment around me attempting to combine the dust and particles with my wind chakra. As I channel my chakra with the dust I am then able to create a large gust through chakra manipulation that








Strong points






· Can obscure enemy view aiding in other combos


· Strong attack capable of pushing objects and enemies back





Weak points






· Dependent on terrain as for the dust part. If fighting atop water source it’s difficult to use this jutsu’s effect.
· Its weaknesses C rank and above can easily counter





How to counter

Block the attack all together so the dust does not obscure vision. The Byakugan would work well against such jutsu since it cannot be blinded by matter. Use Katon to break through the wind attack and go on the offensive at the same time.
 

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Quite a simple technique is next, although It's versatile and used a lot because can get you out of things. It's punch that delivers a vortex of wind that can be used in different ways. Perform it.

(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.
 

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How to perform it.

I focus and channel my futon chakra into the air around me in order to manipulate it. Once I finally channeled enough chakra into the air I deliver a punch along with the futon chakra manipulation of the air to create a whirlwind that Is in my control






Strong points






· Since this tech has speed its ideal for chains of combinations


· Good for counter attacking jutsu with handseals





Weak points






· simple and straightforward attack.

· Does not take strong Katon (weaknesses Dark, Ice) jutsu to counter





How to counter

Dark, Ice, Fire C rank and above. Use Earthen armor techniques and other speedy defensive techs such as Hyuuga rotation. Basically match speed with speed or else just stay out of range.
 

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(Fūton: Dai Kamaitachi) - Wind Style: Great Cutting Whirlwind
Type:Attack
Rank: B
Range:Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: A bigger version of the cutting whirlwind.

The description says it all. A bigger, stronger verson of the cutting whirlwind.

(Fūton: Jūha Reppū Shō) - Wind Style: Beast Tearing Gale Palm
Rank: B
Type: Attack
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique is somewhat of an enhanced version of the Beast Tearing Palm. It used chakra to infused with and condense a mass amount of wind to form a massive demonic-like claw extending from the user's dominant hand to strike and grab a target, as well as deflect any weapon or attack. In addition to making it a deadly short to mid-range weapon, the extending claw also carries tremendous force that can devastate anything in its path without affecting the user, making it useful for dislodging solid and heavy objects.

A technique where you manipulate your chakra in the form of a huge claw which you extend from your dominant hand that you can use for multiple purposes. Grabbing a target, deflecting projectiles, weapons, attack etc. You can raise heavy objects with it and destroy rocks and such. One of my personal favorites.


(Futon: Kazekama no Yori) - Wind Release: Wind Sickle Armor
Rank: B
Type: Offensive, supplementary
Range: Short
Chakra cost: 20 (+10 per turn activated)
Damage points: (40 if opponent comes into direct contact)
Description: Temari will manipulate her wind chakra and create a armor of cutting wind to spin around her body. The armor itself has the capability to deflect incoming projectiles and weapons aswell as being capable of fending off taijutsu based attacks and causing damage to enemies who come into direct contact with the wind.
Note: Technique lasts for 3 turns

A technique where you can create an armor of wind around your body. Deflects weapons and projectiles, fends of taijutsu attacks, where the opponent will cut himself when in touch. Lasts three turns but has danger to it. If the opponent uses fire on you while it's active he can burn you easily as the wind will carry and fuel the fire.
 

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(Fūton: Dai Kamaitachi) - Wind Style: Great Cutting Whirlwind
Type:Attack
Rank: B
Range:Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: A bigger version of the cutting whirlwind.

The description says it all. A bigger, stronger verson of the cutting whirlwind.

How to perform it.

Having done a similar tech before I begin repeat the process but I focus on making it a bit stronger. This time I channel/build more futon chakra. Once there is enough I release an exhale molding the futon chakra into a sharp slicing gust that will divide and cut through other techniques.






Strong points






· Does not require handseals


· Stronger than the previous version of the tech




Weak points






· Very straightforward and can be countered easily

· Best use is for countering other wind techs. Using this jutsu makes one go on the defensive when they could just use fire to overpower a jutsu.





How to counter
Use a tech to move you out of the path of the wind jutsu such as doton jutsu or mud wave jutsu. Siimply use a futon weakness to overpower it or use your own cutting whirlwind.


(Fūton: Jūha Reppū Shō) - Wind Style: Beast Tearing Gale Palm
Rank: B
Type: Attack
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique is somewhat of an enhanced version of the Beast Tearing Palm. It used chakra to infused with and condense a mass amount of wind to form a massive demonic-like claw extending from the user's dominant hand to strike and grab a target, as well as deflect any weapon or attack. In addition to making it a deadly short to mid-range weapon, the extending claw also carries tremendous force that can devastate anything in its path without affecting the user, making it useful for dislodging solid and heavy objects.

A technique where you manipulate your chakra in the form of a huge claw which you extend from your dominant hand that you can use for multiple purposes. Grabbing a target, deflecting projectiles, weapons, attack etc. You can raise heavy objects with it and destroy rocks and such. One of my personal favorites.

How to perform it.

I begin to focus and build futon chakra while focusing on the intent and nature of the technique. When I have enough I begin to channel it throughout my right hand and use my control and manipulation to condense that chakra in the form of a gigantic hand/claw. As I control it I am able to grab and hit other things around me.







Strong points






· Very versatile jutsu Can be used for many things besides attacking.


· Has a good range considering what it is capable of doing.





Weak points






· Can only be used on dominate hand(1 hand)

· Best to stop one attack but not ideal for large scaled or a lot of attacks.





How to counter

Dark, Ice, Fire C rank and above. Use fast techniques or techniques that attack from multiple angles since it would be difficult to block all attacks with the one claw.





(Futon: Kazekama no Yori) - Wind Release: Wind Sickle Armor
Rank: B
Type: Offensive, supplementary
Range: Short
Chakra cost: 20 (+10 per turn activated)
Damage points: (40 if opponent comes into direct contact)
Description: Temari will manipulate her wind chakra and create a armor of cutting wind to spin around her body. The armor itself has the capability to deflect incoming projectiles and weapons aswell as being capable of fending off taijutsu based attacks and causing damage to enemies who come into direct contact with the wind.
Note: Technique lasts for 3 turns

A technique where you can create an armor of wind around your body. Deflects weapons and projectiles, fends of taijutsu attacks, where the opponent will cut himself when in touch. Lasts three turns but has danger to it. If the opponent uses fire on you while it's active he can burn you easily as the wind will carry and fuel the fire.

How to perform it.

I channel futon chakra all throughout my body and begin releasing it into the air. As the chakra mixes with the air I start controlling it with my chakra in order to form cutting vortex around me that will fend off most physical attacks and certain elemental attacks as it acts as an armor against attacks.



(Question: This jutsu is saying temari. Is this jutsu just for temari or for everyone?)


Strong points

· Great defensive armor oriented jutsu that’s not doton. LOL


· Can be activated in a pinch so speed is not a problem. Also renders B rank tai useless





Weak points






· You’re screwed if you come in contact with Katon

· If a person is already using tai before you use this jutsu they might argue they’re tech is probably faster since it does not require molding chakra.





How to counter
FIRE FIRE FIRE and did I say fire? I would imagine a proper ice tech would freeze you within that armor. Stay mid-long range and do not use any taijutsu against it(physical attacks).

PS: sorry for the long wait for a reply. Tests got hectic. (CALCULUS 2, CHEMISTRY)
 

Shady Doctor

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Using wind chakra, coat your hand in extremely dangerous wind that'll give you heightened attack power that can even split the ground when hit.

(Futon: Kōha Reppūken) - Wind Release: Hardliner Gale Chop
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: By Covering their hand with wind-natured chakra, The user attacks the enemy with it. The power of this attack is capable of causing the ground to split and buckle around them which could be used to throw the enemy off balance.

Like the gale chop, coat you leg with wind which heightens your attack power in the kicks used with that leg, giving you the ability to slice clean through a lot of objects..

(Futon: Kōha Senkaigiri) - Wind Release: Hardliner Revolving Cut
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user covers their leg with wind chakra and strikes a powerful kick to the opponent. This kick was powerful enough to slice through a mechanical puppet.
 

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Using wind chakra, coat your hand in extremely dangerous wind that'll give you heightened attack power that can even split the ground when hit.

(Futon: Kōha Reppūken) - Wind Release: Hardliner Gale Chop
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: By Covering their hand with wind-natured chakra, The user attacks the enemy with it. The power of this attack is capable of causing the ground to split and buckle around them which could be used to throw the enemy off balance.



How to perform it.

I begin to gather futon chakra within my body and channel it throughout my arm. As I release the futon chakra around my arm I use my chakra control to make volatile fuuton chakra under my control to cover my arm which will aid in the destructive capabilities of the attack. I slam my hand on the ground and cause it to crumble.






Strong points






· Does not require handseals


· It has another usage besides simply attacking. It can cause enemy to stumble.




Weak points






· It only reaches short range.

· Large scaled attacks would engulf you even if this tech is higher rank.





How to counter
Move out of range of this technique. Use armor techs such as the earthen armor to withstand and counter. Use equally fast or faster katon techs.




Like the gale chop, coat you leg with wind which heightens your attack power in the kicks used with that leg, giving you the ability to slice clean through a lot of objects..

(Futon: Kōha Senkaigiri) - Wind Release: Hardliner Revolving Cut
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user covers their leg with wind chakra and strikes a powerful kick to the opponent. This kick was powerful enough to slice through a mechanical puppet.



How to perform it.

I begin to gather futon chakra within my body and channel it throughout my leg. I begin to control violent wind chakra as I cover my leg with it. As I control that chakra around my leg I make a kicking motion to a nearby tree as I destroy it pretty handedly.





Strong points






· Does not require handseals


· Is useful to use in a combo attack with its alternate move gale chop




Weak points






· Only reaches short range

· Being close range and using this tech leaves you vunerable to fast Katon techs





How to counter
Since this tech and the tech above are pretty much the same the way to counter them is pretty much the same as well. Move out of range of this technique. Use armor techs such as the earthen armor to withstand and counter. Equally fast or faster katon techs.
 

Shady Doctor

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Either use your fan or 3 hand seals which allow you to create a powerful hurricane of wind that sucks in anything in front of it within several meters before launching them around aimlessly..

(Futon: Kibishii Shippuu Kabe) - Wind Release: Severe Hurricane Wall
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user will swing their Giant Folding fan or Giant War fan at their target to create a small but powerful hurricane that drags the target with it several meters. Normal users can perform this technique by use of 3 hand seals before creating the Hurricane.


Again, either with the use of a fan or 4 hand seals, you'll use wind chakra to create a solitary disk that is similar in size to a demon windmill shuriken.

(Fūton: Kaze Rasen Yaiba Rendan no justu) - Wind Release: Wind Spinning Blade Barrage Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: A more advanced version he user uses their Giant Folding fan or Giant Fan and swing it forwards at the target creating a single spinning disk of wind that ressembles a demon wind shuriken. A non wielder of the Giant Folding Fan or Giant Fan can perform this technique with use of four hand seals and releasing wind from their mouth and using shape manipulation to form the disk of wind.
 

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(Futon: Kibishii Shippuu Kabe) - Wind Release: Severe Hurricane Wall
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user will swing their Giant Folding fan or Giant War fan at their target to create a small but powerful hurricane that drags the target with it several meters. Normal users can perform this technique by use of 3 hand seals before creating the Hurricane.


How to perform it.



I perform 3 handseals as I begin to channel futon chakra around me. As I channel the chakra I focus on drawing the wind toward me instead of blowing things away. As I build chakra I drag everything within range towards me only to release my chakra to blow everything back away



Strong points






· Can bring enemies within range if that is desired


· Close range fighters get caught in the vortex




Weak points






·If someone uses a Katon attack at the right time it will only be powered up

· It is difficult to draw an enemy in after handseals and blast them away quickly without them having time to counter





How to counter
Use Katon to nullify the hurricane and actually power up your flames if used correctly. Use a defensive type jutsu to avoid damage like Earth Armor techniques

(Fūton: Kaze Rasen Yaiba Rendan no justu) - Wind Release: Wind Spinning Blade Barrage Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: A more advanced version he user uses their Giant Folding fan or Giant Fan and swing it forwards at the target creating a single spinning disk of wind that ressembles a demon wind shuriken. A non wielder of the Giant Folding Fan or Giant Fan can perform this technique with use of four hand seals and releasing wind from their mouth and using shape manipulation to form the disk of wind.


How to perform it.


I perform 4 handseals then focus on channeling futon chakra once I have channeled enough I spew the wind from my mouth then with chakra manipulation I concentrate on a rappid spinning wind to form a disk about the size of a windmill shuriken flying off into the distance as it drags some debris cutting all within its path.




Strong points






· Reaches Mid range


· It can stop A rank Raition and below




Weak points






· Without a fan it would be difficult to use this jutsu for a counter due to handseals

· With a disk nature it can easily be dodged by going over or under it depending how you use it.





How to counter
Either go under or over it. Use C rank Katon, Ice etc or above. Use faster techniques since it requires the use of handseals.

(Long time no reply my bad RL took its toll LOL)
 

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It's ok. It's not like I'll drop you. Lol

(Fūton: Jūha Reppū Shō) - Wind Style: Beast Tearing Gale Palm
Rank: B
Type: Attack
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique is somewhat of an enhanced version of the Beast Tearing Palm. It used chakra to infused with and condense a mass amount of wind to form a massive demonic-like claw extending from the user's dominant hand to strike and grab a target, as well as deflect any weapon or attack. In addition to making it a deadly short to mid-range weapon, the extending claw also carries tremendous force that can devastate anything in its path without affecting the user, making it useful for dislodging solid and heavy objects.

(Futon: Kōha Reppūken) - Wind Release: Hardliner Gale Chop
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: By Covering their hand with wind-natured chakra, The user attacks the enemy with it. The power of this attack is capable of causing the ground to split and buckle around them which could be used to throw the enemy off balance.

(Futon: Kōha Senkaigiri) - Wind Release: Hardliner Revolving Cut
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user covers their leg with wind chakra and strikes a powerful kick to the opponent. This kick was powerful enough to slice through a mechanical puppet.
 

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These ones.... >.>

(Fūton: Boufuu oonami no Jutsu ) - Wind Release: Gale Surge Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will create a large surge of wind that is capable of pushing a target back and dealing some small cuts to them. The wind technique is also strong enough to push back a large summoning creature.

(Fūton: Rasen Kazedan) - Wind Release: Spiralling Wind Ball
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: This technique allows the user to breathe wind-infused chakra into the palm of their hand, shaping it into a small, whirlwind-like ball. Then the user will shoot it at their opponent. This technique seems to be very fast and powerful, as it is capable of smashing through thick rock. They can be launched in rapid succession.

(Fūton: Fūsui Ranha no Jutsu) -Wind Release: Wind Water Wild Wave Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will first release a wave of water at the opponent, and then the user will enhance the wave's destructive capacity with wind.
 

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(Fūton: Boufuu oonami no Jutsu ) - Wind Release: Gale Surge Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will create a large surge of wind that is capable of pushing a target back and dealing some small cuts to them. The wind technique is also strong enough to push back a large summoning creature.



How to perform it.


I gather and build up a large amount of futon chakra. As I channel it. I then release that built chakra in a single burst creating a large blast of wind that covers a good area and blows amny things in the area away easily.



Strong points






• Does not require handseals


• It can effect large enemies such as summons or golemns.




Weak points






• It cannot be counted on to actually KO the enemy on its own since the wind makes minor cuts

• Pretty basic move that can be countered with C rank Katon.





How to counter
Since this is a pretty large and unavoidable attack (unless you go long range)your best bet is to block the jutsu with Earth or other defensive type jutsu or attack it head on preferably with Katon.)
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(Fūton: Rasen Kazedan) - Wind Release: Spiralling Wind Ball
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: This technique allows the user to breathe wind-infused chakra into the palm of their hand, shaping it into a small, whirlwind-like ball. Then the user will shoot it at their opponent. This technique seems to be very fast and powerful, as it is capable of smashing through thick rock. They can be launched in rapid succession.
How to perform it.


I began to build Futon chakra within and channel it inside. I then exhale onto my right palm while using chakra manipulation to shape the wind chakra into the form of a sphere. I then shoot the sphere as I release it. The sphere travels fast and tears through anything it comes in contact with up to Mid range.



Strong points






• Fast attack that doesn’t require handseals


• The user can use this multiple times in a rapid succession so it’s good for a combo attack to overpower other jutsu.


Weak points






• Fitting in the palm of your hand, it is a small jutsu so countering larger jutsu would be a problem
• Good chance of simply dodging the jutsu.




How to counter
Use Katon or use larger attacks to stop it and the user. Simply avoid and then go on the offensive.
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(Fūton: Fūsui Ranha no Jutsu) -Wind Release: Wind Water Wild Wave Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will first release a wave of water at the opponent, and then the user will enhance the wave's destructive capacity with wind.
How to perform it.


I first move to a water source then unleash a wave of water using my chakra. I then channel more futon chakra that I build in order to power up that wave. Once I have channeled enough futon chakra I unleash a wave of wind that catches up to the wave of water and powers up its destructive abilities further as it comes crashing down mid range from where I sent it.



Strong points






• Also does not require handseals.


• Dual threat attack as the user might be confused on how to counter for you release a wave of water as well as a wind gust to power it up.


Weak points






• The jutsu stops at mid range so the opponent can move to long range
• The enemy can always attack the wave before the wind reaches it then attack the wind.




How to counter
If you can try to attack from above the wave. Use a B rank non Katon jutsu if you are in doubt as to what jutsu to use to counter this. Kove out of its range.

Question: So what do you exactly counter this jutsu with. Katon or Earth?
 

Shady Doctor

Kage in the Making 👑
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Was that a troll question? >.>

Water > Fire
Wind enhanced water >> fire
So I'd go with earth as a counter, or A-rank wind, or the proper water technique..

On your last B-rank btw..
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( Futon: Uzu sentou ) - Wind Release: Vortex Punch
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user charges up wind energy on his hands and attacks eventually slamming a fist into the foe's gut and then unleashing a blast of wind energy that sends the foe into the air.
 
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