[Fuuton] - Omega

Omega

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Arrives and greets his senpai. I have brought (KFC konoha fried chicken.) I give it to all me teachers as a peace offering. LOL

Previous training:
 

Shady Doctor

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"Hmm, too bad I don't each chicken, try kumo, I hear ciberr, Zanda and others enjoy konoha fried chicken... It'll be a nice present... Anyway, tell me every and anything you know about wind, then we'll see where your knowledge is before you go to C-ranks"

I lean against a tree, awaiting your response
 

Omega

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Wind is known for its shreddingability(Formed by making chakra sharp and thin). Wind techniques are usuallyperformed by generating air circulation. It is strong against lightning sinceit is a natural insulator. (It disperses the lightning) Wind is weak againstFire since it will just fuel the fire.; however, if a wind and fire jutsucollide the fire continues but it does not get stronger since he wind iscolliding with it taking some of its power away. Wind can be used with fire andwater to make stronger jutsu's, such as firing off a Fire based attack andadding wind behind it and adding wind to water to increase destructive power. Windhas the ability to carry small projectiles or even be used to carry a person.It’s cutting ability can be added to weapons to make it more effective.


 

Shady Doctor

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Hmm, that description wasn't the greatest but you also had some good points within there. I'll fill in what wasn't mentioned..

Ok, wind is extremely good within its own aspect, it is fast, precise and has a tremendous cutting power. One thing you did mention but didn't detail was that wind can be infused onto weapons, such as kunais or a sword. In doing so, the speed will increase by an extent, the sharpness will increase even more, making Wind extremely useful for weapons. When using it in combos, Wind adds to the element used before, or so to speak. So when using wind with a fire, the result will be a stronger, and more largely spread Fire. With the water, the wind can be used to increase the speed and sharpness like weapons, and in some cases when the two are combined it can form a vortex, which is actually also an A-rank jutsu we'll get on to later on.

Wind can also become Sound, when mixed with Lightning. The basis of wind particles utilized with the vibration from the lightning produces waves of Sound. Furthermore, you got the strengths part right, when in comparison to the basic 5 elements, this means that:

A rank Wind > A rank Lightning
A rank Wind = S rank Lightning

Vice-versa for Fire.

A rank Fire > A rank Wind
A rank Fire = S Rank Wind

A rank Wind = A rank water
A rank Wind = A rank earth

When it comes down to wind verses earth or water, It's usually equal to it, but as with every jutsu, the effectiveness depends solely on size, shape and affects of each jutsu.. For example, you use the A rank wind blade vs An A rank earth wall which is both tall and wide... That wind won't have enough area of effect to damage the entire wall, instead it'll simply affect the point it hits; though it could end up crumbling the entire wall if you hit it in the proper places..

When in comparison towards KG's and hidden abilities, this is Wind's Strength and weaknesses:

Strengths:
- Rain
- Storm
- Boil
- Bugs (blowing/slicing them away)
- Steam
- Sound
- Shikotsumyaku
- Paper

Weaknesses:
- Dust
- Blast
- Dark
- Ice

As you can see, Wind is generally an extremely powerful element, due to its speed and cutting and it also makes up a lot of kg when combined with other elements. And for a final philosophical view, know that Wind is all around us. Just like the Earth, and like I stated in my own wind training; in the narutoverse and rl wind is always present around us. So keep that in mind. Hence you can use that towards your advantage, that is when I believe Wind can be considered versatile, changing the terrain towards your advantage. You can form a wall of wind that blocks kunais and incoming objects of a not so great density, and use the wind to push yourself or your opponent from your previous location towards another one. For example; going airborne, and this can be applied towards objects as well, however we will go into this advanced detail further on in your training.

Now, getting into the practical point of view, get into a meditative pose and begin to concentrate on this new-found Wind chakra. Begin to channel it throughout your entire body and into the air that is around you. I want you to feel and become one with this nature as we train...

Any questions while you meditate?
 

Omega

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I begin to meditate focusing on the nature of wind and the air around me. I begin to channel it throughout my body attempting to gather a feel and understanding of this chakra.

In theory you could use wind to make other objects or even yourself float/fly?
 

Shady Doctor

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Yes, there's actually jutsu that you can use to make your weapons fly at your will. Other than that you'll need cj to make yourself fly..

*slaps you out of meditation* >.>

"Ok now build up a moderate amount of wind chakra, When doing that, use your chakra to pick up any form of sand and dust that is around you, from the trees, from the ground and from the air itself. Once done, you will have a layer in the air that is composed of sand and dirt, which can be guided based upon your will. Direct this layer straight towards your opponent, more so towards his eyes, where the sand will lodge up and temporarily conceal his vision."
 

Omega

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What the? Not too sure about what just happened I decide to do as instructed. I begin to generate wind chakra within that I begin releasing throughout my body into the air around me. Using that as almost a medium for my chakra I begin to gather sand and dust from the ground by using that chakra; moreover, I do not limit myself only to the ground as I gather an residue available even from the air itself. Once I have gathered a layer of this residue I use that wind chakra to control the point at which I direct it at…uhhh welll there are no targets so I am for eyes. (I don’t see any dummies so do you mind if I direct this at you? Im pretty sure you can defend yourself. LOL)
 

Shady Doctor

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Jutsu you learned:

(Fūton: Fūsajin no Jutsu) - Wind Release: Dust Wind Technique
Type: Defence
Rank: D
Range: Short
Chakra Cost: 10
Damage Points: N/A
Description: The user creates a gust of wind that layers an area in loose sand and dust. Doing so also acts as a sandblaster on the surrounding area. This layer of sand that accumulates on the trees during this technique makes it difficult for others to get a good footing. The initial gust can also temporarily blind opponents by lodging sand in their eyes

Now onto the next one, I want you to re-perform what you just did. Flowing your wind chakra all throughout your body, and into the ground/air. In doing so, making your chakra utilize with the whole air rather than just the simple dust/sand. Once done, using shape manipulation, form a spinning wall formed from wind that is located in front of you. The jutsu can be used for incoming projectiles, such as a simple kunai or a shuriken, and incoming taijutsu attacks as the wind will cut your opponent up. However make sure not to use it against smoke bombs, as that will activate and damage yourself in the process. Give it a go.

*throws multiple kunais towards you*

(Fūton: Sensougouheki) - Wind Release: Rumbling wind wall
Rank: D
Type: Attack/Defence
Range: Short
Chakra Cost: 10
Damage Points: 20
Description: User creates a wall of spinning wind in front of him that is used to push back weapons thrown towards him. It can also be used against taijutsu close range attacks, but the wall can be pushed back with a stronger wind jutsu or if a smoke bomb or explosive tag touches the spinning wind they will automatically get activated because of the sharpness of the wind element, damaging the user also.
 

Omega

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Again I begin to concentrate and gather fuuton chakra within myself and let it flow throughout my body. I begin releasing that chakra into the air around me to perform the jutsu. Now that my chakra is mixing with the air I can use it to manipulate its form. I control the air to take the form of a slicing spinning wall of wind capable of defending myself. The sharp slicing nature of the spinning wind would activate bombs and other things like that but for te most part this can block normal attacks. It successfully stops the kunai that were heading my way.
 

Shady Doctor

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Now onto the next jutsu, which is a commonly used wind jutsu, by noobs and experienced people alike. I want you to jump into the air, and release a stream of air from your mouth. The high speed of the wind and momentum of your body will cause you to move in the opposite direction to the wind stream. Meaning if you blow it to your left, you will move to the right. It's very good for avoiding jutsus, but you have to be in mid-air to use it. You can't use it on the ground to move into the air, but you can shoot dust particles into the air to conceal your movement to your opponent.

(Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique
Rank: D
Type: Supplementary
Range: Short
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.

Oh and Start using this template for every technique I teach you. Starting with the one above..

How to perform it


Strong points




Weak points




How to counter




 

Omega

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How to perform it

  • I gather fuuton chakra within myself as I prepare to release it. Im going to learn the too different uses of this jutsu so first I tilt my head toward the ground as I prepare to ceate a cloud of dust. I quickly release the fuuton chakra I built not to fast like a speeding bullet but it was not a steady flow of wind. It was a burst to cause it to go at high speeds. A cloud surrounds me made of dust concealing my presence. I then build fuuton chakra within again as I try the other use for this technique. Once I have built enough fuuton chakra within myself I leap in the air (for training purposes only) and release my chakra by exhaling. With my chakra the wind chakra comes out pretty fast with force causing me to change my direction in mid air.


Strong points


  • Allows you to avoid oncoming jutsu's
  • Can conceal movements


Weak points


  • Can only change direction in the air
  • All fire ranks will destroy this jutsu.


How to counter

Use another fuuton tech to dispel the cloud of dust, simply use fire techs to overwhelm it. Attack from many angles so changing direction does not necessarily help them avoid jutsus.
 

Shady Doctor

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The next jutsu is really simple, and is also the last D-rank in the jutsu list. What I want you to do is, channel your Wind chakra around your body. And exhale a huge stream of wind towards your opponent. The stream of wind has an enough power to break the ground in front of your opponent. Raising rocks that will move with the current of the wind. Furthermore, your opponent will also get risen into the air, not much, only by 2-3 feet or so. And the rocks that got raised by the wind, will end up striking onto him, as well as your initial stream, forming a Wind and rock barrage.

(Fūton: Kaze Iwa Rendan) - Wind Release: Wind Rock Barrage
Rank: D
Type: Offensive
Range: Short - Mid
Chakra cost: 10
Damage points: 20
Description: The user creates a huge stream of wind that carries rocks that lifts the opponent into the air where the rocks hit them
 

Omega

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How to perform it


  • Thanks for explaning this jutsu. I wasn't too sure about how to use this before.

    I begin to gather fuuton chakra. I then channel it around my body building power to release it through the air. Using the air I release my fuuton chakra and manipulate the air I breathe and the air around me as I exhale. By exhaling the fuuton chakra I create a strong stream of wind that strikes the ground in front and breaks up rocks. As the current continues the wind is strong enough to carry the rocks along its path aiding in its attack.



Strong points



  • It is a dual attack with wind and rocks.
  • It does not require handseals so it is faster than some other techs



Weak points



  • It is only D rank and can be countered easily.
  • I doubt this jutsu could seriously harm someone even with a direct hit.



How to counter

Using a katon based attack will cause the wind to stop thus stopping the rocks as well if they aren't melted first. Turn the rubbel back with a fuuton jutsu of your own. Simply block the attack with any defense type jutsu excluding D raiton and D rank raw (uncompressed) chakra techs.
 

Shady Doctor

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Right, the next jutsu is quite essential and useful in our RP terms. Spread both of your hands out, your left to your left side and your right to the right respectively, and once done doing that, clap them both together in a quick, yet powerful manner. Whilst doing that, make sure to mold your Wind chakra around your body, when you are in the process of clapping them, release your Wind chakra at once in a powerful gale that goes in a forwards direction towards your opponent.

The initial force of the gale is strong enough to knock back an average ninja, however remember when I mentioned that Wind could be used with ninja tools? This can come into play here, if you throw a kunai or a shuriken before you clap your hands together. The speed, power and general ability to wound or kill is increased to such an extent that it can leave your opponent dead with a single hit.

*Raises two Earth pillars from the ground* As I told you, perform the first procedure on the pillar to the left. Then, re-perform the procedure but with a kunai involved, on the pillar to the right.

(Fūton: Reppūshō) - Wind Release: Gale Palm
Rank: C
Type:Attack/Supplementary
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: A simple technique that when the users hands are clapped together, wind is compressed and transformed into a powerful gale. This technique, when used as an isolated attack has the power to easily knock over a human. Though the true value comes from using it together with projectile weapons like shuriken or kunai. Their speed, power, and ability to wound or even kill are all increased several times.

Now the next one is really simple and follows the same procedure of infusing Wind onto your weapon, making the weapon just that much more deadlier than it originally was. Using both your hands, grab a few shurikens in each, and whilst doing that, channel your wind chakra throughout your body and into the air, forming a ''bubble'' made out of your wind chakra that is visible and in front of you, make the same number of bubbles as the amount of shurikens you have in your hands. *Raises an Earth Pillar* And finally, throw your shurikens at the bubble, when that happens, the weapons begin to spin in an extremely fast manner whilst closing in on the pillar, increasing the speed, rotation and strength. Your shurikens will then cut through the pillar with ease, slicing and shredding it into many thousand pieces.

(Fūton: Kaiten Shuriken) - Wind Release: Rotating Shuriken
Rank: C
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: This technique will infuse wind-based chakra into bladed weapons. The user can than manipulate the blades in a spinning manner to attack the target.
 

Omega

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Gale Palm
How to perform it



    • I hold my hands out as I channel wind chakra all around my body into the air. I begin the motion of clapping my hands together aiming at the left pillar, and while I am in the process of the clap I release all of my wind chakra forward creating a powerful, forceful gale. I turn to the other pillar and assume the same position but not before I throw a shuriken in front of me. I then channel chakra around me then clap my hands releasing the chakra forward. The gust I created helps add power to the shuriken giving it more deadly force


Strong points




    • When used with projectile It is difficult for Dark release to absorb the wind chakra because the kunai now endangers them
    • Has versatile use instead of a simple straight forward technique


Weak points




    • All fire techs can counter.
    • Only short range


How to counter

Any Katon based techs can halt the jutsu. Using defense oriented jutsu toprotect against the gale and projectile.Stay mid-long range or use large techsto overwhelm the jutsu.









Rotating Shuriken
How to perform it



    • I channel futon chakra throughout my body and begin to channel it into the air in front of me. Using chakra manipulation I form four bubbles of wind as I grab the same amount of shuriken from my ninja pouch. I throw the shuriken through that bubble as their speed and cutting ability greatly increases cutting through the pillar with ease.






Strong points




    • It can reach mid range
    • Strong against B rank Raition and below




Weak points




    • Any fire rank can counter
    • Long range fighters will be safe




How to counter.

Use Katon to stop the wind which powers the rotating shuriken. If you haveno way to counter staying long range is an option. Ice release could stop thejutsu.

 

Shady Doctor

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*Shows a sequence of hand signs* Replicate the hand signs I just showed you, then channel wind chakra all around your body, and throughout into the air, then utilize it with the air particles to form a gust of wind that sends the opponent scurrying backwards, the technique is similar to the gale you learned earlier, however this one needs hand signs but is to a higher scale. As it can level most of the things that would be in your line of sight, such as sending a kunai back towards your opponent. I want you to perform the technique twice, once towards the terrain around you *points towards a tree* try to knock it down, making sure that the gust is supposed to be large and powerful, and once you're done with that, use a smaller-scale version to send this kunai back towards me *tosses you a kunai*

Be ware that once you have got far enough in Fire training, this is a perfect jutsu that can be used with a fire, to enhance it and make a fire/wind combination.

(Fūton: Daitoppa) - Wind Release: Great Break Through
Rank: C
Type:Attack
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: This is a relatively simple technique that when the user performs the following hand seals Tiger → Ox → Dog → Rabbit → Snake they create a sudden gust of wind, but its scale varies greatly depending on the user. If used by a superior shinobi, it has enough destructive power to knock down a large tree. The wind from the squall can blow away all things in the user's line of sight. A variation of the technique involves a smaller blast of wind which gets ignited with flame.

_________

Perform these hand signs *Shows* and concentrate on your Wind chakra. Channel it throughout your entire body and more importantly into your gullet. Where there, you will exhale a small stream of wind from your mouth. The wind itself will utilize with the air particles, and quickly form a gust of Wind, along with small particles of dust, though not any rocks due to the fact that it doesn't cut that deep on the Earth's surface. The gust will then move towards your opponent, only in a straight line, as it can't be directed by your will or chakra. The gust is composed of highly fast, rotating currents of wind that is powerful enough to cut off 2 inches of deep flesh from an average ninja, or even able to send him flying into the air, Team Rocket style. xD

Originally, this move is Temari's, however in our RP people can use without the need of her fan. But, if you were to have a fan in your possession, you don't need to perform the hand signs, only performing a slashing motion with the fan itself will do the trick.

(Fūton: Kamaitachi no Jutsu) - Wind Release: Sickle Weasel Technique
Rank: C
Type: Attack
Range: Short - Mid
Chakra Cost: 15
Damage Points: 30
Description: User creates a whirlwind of slicing wind. Originally used by Temari with her fan, there is a way to create this jutsu without a weapon. Performing quickly handseals, the user will gather his Fuuton chakra into the lungs to blow out a sharp gust of wind, which in conjunction with the handseals will create a gust of violent slashing wind. The wind created is strong enough to push the opponent back or create 2 inch deep slashes to his body, however the user cannot direct slashes.
 

Omega

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(Fūton: Daitoppa) - Wind Release: Great Break Through

How to Perform the Jutsu

      • I perform the Tiger, Ox, Dog, Rabbit, Snake handseals and prepare to use the jutsu as I build Fuuton chakra all around me that I then channel into the air. I gather a smaller portion of chakra that I then release to make smaller scale gust to direct the kunai, my senpai tossed, back towards him with force. I then turn to the tree and channel fuuton chakra all around me and into the air. I gather a slightly larger amount because I plan to make this gust more wide scaled and powerful. Once I have gathered enough chakra I release the chakra forward with force. Combined with the air it creates a powerful, forceful gale that rps through the tree and knocks it over.







Strong points






      • When combined with fire it will make a B rank jutsu
      • Reaches short to long range






Weak points






      • The use of handseals makes this tech a little slower than other techs
      • All Katon can counter.






How to counter.
Use a Attack/Defense one rankhigher other than lightning or wind encase they try to combine jutsu with Katon.Use katon before the opponent combines jutsu.


(Fūton: Kamaitachi no Jutsu) - Wind Release: Sickle WeaselTechnique

How to Perform the Jutsu


      • I perform the Handseals my senpai showed me and I begin building Fuuton chakra into my gullet. I exhale and release the chakra into the air as a small stream of wind. As the technique combines with the air particles it changes into a gust of wind and dust rotating straight ahead at high speeds.









Strong points








      • Knocks opponents back if they try to close in on you
      • When used with weapon handseals are not required








Weak points








      • The winds only move straight forward.
      • All Katon can counter.








How to counter.
If you evade by moving out of theline of attack you will be safe since its direction can’t be controlled. Use Crank and above techs outside of lightning. (D rank Ice, Fire, Dark cancounter). Stay long range.


 

Shady Doctor

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The next one doesn't need that much of a description or heavy detail, simply gather your Fuuton chakra throughout your body and channel it into your gullet. Where you then compress it into the form of a sphere, and expel it out of your mouth. The sphere should be quite large, about a 2 to 3 meters in radius, and when directed towards your opponent, will blow small particles of dust, small rocks and generally the heavy current of wind will obscure his vision, and when the sphere of Wind collides with him, it will knock him back, doing minor injuries, nothing too lethal.

(Fūton: Gōkūhō) - Wind Release: Great Vacuum Cannon
Rank: C
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: The users gathers his Fuuton chakra into the lungs to blow out a sphere of air at his target that can blow backwards the opponent and small objects around him.
 

Omega

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[FONT=&quot]How to perform it

[/FONT]
[FONT=&quot][/FONT]

  • [FONT=&quot]I begin to gather futon chakra within my body and channel I into m gullet. As I channel the chakra I gather enough and begin the process of releasing it. Upon release I manipulate its shape by compressing it and forming a sphere. When it is released it goes out as a large sphere picking up debris due to its nature as it closes in on the target.[/FONT]
[FONT=&quot]



Strong points


[/FONT]

  • [FONT=&quot]It’s of fair size so it can counter other equal rank jutsu pre well.[/FONT]
  • [FONT=&quot]It is pretty simple to use so you won’ make many mistakes using this jutsu.[/FONT]
[FONT=&quot] [/FONT]
[FONT=&quot]



Weak points


[/FONT]

  • [FONT=&quot]Simple jutsu, simple counter[/FONT]
  • [FONT=&quot]Presents only minor injuries if it lands.[/FONT]
[FONT=&quot]



How to counter

Use any fair sized C rank jutsu’s to neutralize the attack. Solid Defensive jutsu’s would work well. Launch yourself long range from opponent.[/FONT][FONT=&quot][/FONT]
 
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