Because they take too much time to form? D:0_0
I, uuuh, alright.
You know; how about you post every single Fuuinjutsu technique you're allowed to learn here and tell me why they can't be used in battle?
Let me rephrase that: pick 'em up, put 'em in a spoiler and tell me why they aren't being used in battle, because you're right; they aren't.
( Fūin Fuda ) – Sealing Tag
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra cost: 20
Damage points: N/A
Description: Once one of these tags is placed on an object, either by hand or by being attached to a kunai and thrown, a substantial seal slowly forms over the target. This prevents the target from moving or being summoned.
Note: The seal takes a while to form, so any opponent can rip it off negating its effects entirely, if he does so within five seconds.
Note: This technique only works against summons, or bodies resurrected via Edo Tensei.
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra cost: 20
Damage points: N/A
Description: Once one of these tags is placed on an object, either by hand or by being attached to a kunai and thrown, a substantial seal slowly forms over the target. This prevents the target from moving or being summoned.
Note: The seal takes a while to form, so any opponent can rip it off negating its effects entirely, if he does so within five seconds.
Note: This technique only works against summons, or bodies resurrected via Edo Tensei.
Because it has a 5 second window between it's effect and applying it. Also it only works on summons and edo tensei bodies, thus having no real use in battle.
( Chakra Haisui Fūin no Jutsu ) – Chakra Suppression Seal Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user places this seal on the forehead of a Jinchuuriki influenced by the powers of a Bijuu, to forcibly cause the Bijuu's powers to recede. The Jinchuuriki becomes exhausted after this happens.
Note: This can only restrict Jinchuuriki in their Incomplete form, not when they completely transform into the Bijuu.
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user places this seal on the forehead of a Jinchuuriki influenced by the powers of a Bijuu, to forcibly cause the Bijuu's powers to recede. The Jinchuuriki becomes exhausted after this happens.
Note: This can only restrict Jinchuuriki in their Incomplete form, not when they completely transform into the Bijuu.
Works only on jinchuriki and since they're very rare in our rp, their use is very limited.
( Han'you Fūin ) - Generic Sealing Technique
Rank: B
Type: Supplementary , Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique is a standard ninja skill which allows a ninja to summon an assortment of items or weapons that have been stored using Fūinjutsu,typically they are stored within scrolls. When needed, the owner will activate the seals releasing their item or weapon of choice. Scrolls can also be used as ammunition for other weapons. The items themselves are unaffected by time. This Technique allows the user to seal any weapons they wish being their own or opponents.
Note: Cannot seal opponent's custom weapons, or the special weapons of a particular character ( example: Samehada or Kubikiribocho ).
Note: Can only seal corpses, and not injured people regardless of the extent of their injury.
Rank: B
Type: Supplementary , Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique is a standard ninja skill which allows a ninja to summon an assortment of items or weapons that have been stored using Fūinjutsu,typically they are stored within scrolls. When needed, the owner will activate the seals releasing their item or weapon of choice. Scrolls can also be used as ammunition for other weapons. The items themselves are unaffected by time. This Technique allows the user to seal any weapons they wish being their own or opponents.
Note: Cannot seal opponent's custom weapons, or the special weapons of a particular character ( example: Samehada or Kubikiribocho ).
Note: Can only seal corpses, and not injured people regardless of the extent of their injury.
Since it can only seal corpses it has no use in battles, unless they finish, resulting in a dead body.
( Shikoku Mujin ) - Four Black Fog Battle Formation
Rank: B
Type: Supplementary
Range: Close
Chakra Cost: 20
Damage Points: N/A
Description: When the opponent is trapped inside a container of some sort, the user places five sealing tags, on each side of the container forming a rough pentagon shape. The opponent is then locked in suspended animation for one turn.
Note: If the opponent escapes the container or shatters it before all the tags are placed, he avoids the technique fully.
Rank: B
Type: Supplementary
Range: Close
Chakra Cost: 20
Damage Points: N/A
Description: When the opponent is trapped inside a container of some sort, the user places five sealing tags, on each side of the container forming a rough pentagon shape. The opponent is then locked in suspended animation for one turn.
Note: If the opponent escapes the container or shatters it before all the tags are placed, he avoids the technique fully.
This one also takes too much time to perform, being that the opponent can easily escape the container.
( Fūinjutsu: Seikatsu Kekkai ) – Sealing Technique: Living Barrier
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30 (-15 per turn active)
Damage points: N/A
Description: The user takes out two bladed objects and crosses them. This creates a seal that seals away 50% of the chakra of any opponents within short-range of the user, allowing them to use only upto A-rank techniques.
Note: Sealing Method lasts 2 turns maximum.
Note: If the opponent moves out of short range, he regains his original abilities
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30 (-15 per turn active)
Damage points: N/A
Description: The user takes out two bladed objects and crosses them. This creates a seal that seals away 50% of the chakra of any opponents within short-range of the user, allowing them to use only upto A-rank techniques.
Note: Sealing Method lasts 2 turns maximum.
Note: If the opponent moves out of short range, he regains his original abilities
Doesn't really make sense if the opponent can regain his original abilities by simply leaving short range.
( Shishienjin ) - Four Violet Flames Battle Encampment
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A ( 60 if the opponent makes physical contact with the barrier )
Description: This technique requires four people to use. The people must be standing forming a square, they will then make the snake handseal and clasp their hands. A barrier forms around them on all sides, stopping anyone from outside from coming into the square. If they touch the walls, they will be burnt by violet flames. The casters can add a secondary barrier inside to prevent them from being attacked by enemies caught within the square; although by doing so, they are unable to attack as well.
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A ( 60 if the opponent makes physical contact with the barrier )
Description: This technique requires four people to use. The people must be standing forming a square, they will then make the snake handseal and clasp their hands. A barrier forms around them on all sides, stopping anyone from outside from coming into the square. If they touch the walls, they will be burnt by violet flames. The casters can add a secondary barrier inside to prevent them from being attacked by enemies caught within the square; although by doing so, they are unable to attack as well.
Obvious much? D: Unless you have some clones to assist you.
( Fūinjutsu: Gogyou Fūin ) - Sealing Technique: Five Elements Seal
Rank: A
Type: Supplementary
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: The user forms an elemental seal on each of his fingers, one for each of the following five "elements": water, metal, earth, fire and wood. He then slams his hand onto an existing seal on the opponent, causing an imbalance in the opponent's chakra. This allows the opponent to only use 65% of his chakra, and hence use only one S-rank technique every two turns.
Note: The seal to which this is applied must be something like a Jinchuuriki Seal, Cursed Seal, etcetera, and not a summoning seal for weapons or items or smmoning tattoos.
Rank: A
Type: Supplementary
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: The user forms an elemental seal on each of his fingers, one for each of the following five "elements": water, metal, earth, fire and wood. He then slams his hand onto an existing seal on the opponent, causing an imbalance in the opponent's chakra. This allows the opponent to only use 65% of his chakra, and hence use only one S-rank technique every two turns.
Note: The seal to which this is applied must be something like a Jinchuuriki Seal, Cursed Seal, etcetera, and not a summoning seal for weapons or items or smmoning tattoos.
Requires you to already place a seal on the opponent, which can be troublesome on its own.
( Ura Shishō Fūinjutsu ) - Reverse Four Symbols Sealing Technique
Rank: S
Type: Offensive
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: This is a sealing jutsu that is placed upon the users body, setting it to activate on the users death. It seals everything within a large, nearby, spherical into the users body.
Note: Can only be activated upon the users death.
Note: The placement of this seal must be stated on the user's biography.
Rank: S
Type: Offensive
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: This is a sealing jutsu that is placed upon the users body, setting it to activate on the users death. It seals everything within a large, nearby, spherical into the users body.
Note: Can only be activated upon the users death.
Note: The placement of this seal must be stated on the user's biography.
Isn't used in battle until it's very end when the user dies.
( Fūinjutsu: Shiki Fūjin ) - Sealing Technique: Dead Demon Consuming Seal
Rank: S
Type: Supplementary
Range: Short
Chakra Cost: 40
Damage Points: N/A ( Death )
Description: The user, or his clone, makes nine handseals and then claps his hands. This summons the Shinigami, who appears behind the user and wraps its left arm with prayer beads. The soul of the user is visible, bound to the Shinigami. The Shinigami then extends its hand through the user's chest, grasping the opponent if he is within short range, and begins pulling out his soul. Once the Shinigami has grasped the opponent, he is completely immobile, although he can use weapons, summonings already existing, etcetera to try and kill the user before the technique completes. At the user's command, the Shinigami then performs the sealing, locking away the victim and the user's soul to battle for all eternity in the Shinigami's stomach.
Note: If used by the user himself, causes him to die.
Note: This technique can be used only a maximum of two times by clones, and once by the user himself.
Rank: S
Type: Supplementary
Range: Short
Chakra Cost: 40
Damage Points: N/A ( Death )
Description: The user, or his clone, makes nine handseals and then claps his hands. This summons the Shinigami, who appears behind the user and wraps its left arm with prayer beads. The soul of the user is visible, bound to the Shinigami. The Shinigami then extends its hand through the user's chest, grasping the opponent if he is within short range, and begins pulling out his soul. Once the Shinigami has grasped the opponent, he is completely immobile, although he can use weapons, summonings already existing, etcetera to try and kill the user before the technique completes. At the user's command, the Shinigami then performs the sealing, locking away the victim and the user's soul to battle for all eternity in the Shinigami's stomach.
Note: If used by the user himself, causes him to die.
Note: This technique can be used only a maximum of two times by clones, and once by the user himself.
Lenghty technique. o-o