[CE] From Dawn to Dust

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Is basically a hydrophobic dust composed of crystalline sand that can absorb moisture from the air, the dust itself is strong against Water as it is capable of absorbing moisture, and strong against Earth as it is can compete with it in terms of density and can grind the earth. It is weak to fire as it is capable of being incinerated very easily, and is weak to lightning because its comprised of earth-based materials.
 

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Custom element Japanese name: Chiriton
Custom element English name: Pantheonic Dust
The element is based on: Earth | Fire | Wind​

Facts that prove the element to be possible (in the manga context):

Pantheonic Dust (Super-absorbent Polymers, commonly shortened to SAPs or Slush Powder, but will however be referred to as Pantheonic Dust henceforth) is a polymer that can absorb and retain extremely large amounts of a liquid relative to its mass. In essence, it is created by purifying grounded up pieces of earth with a dust or sand-like quality until it is composed of purely crystallized acrylic acid combined with acrylonitrile. Both acrylic acid and acrylonitrile [ ] are a product of propene, an unsaturated organic compound that is found in nature through natural gas. Being that natural gas (a type of fossil fuel) is created when layers of buried/decomposed plants, gases, and animals (all three of which found within the NV) are exposed to intense heat and pressure over thousands of years, it is safe to assume that natural gas, the primary factor needed to create Pantheonic Dust exists within the Narutoverse.

How it works:

An advanced chakra nature, Pantheonic Dust requires the usage of wind, earth and fire elements in order to create the crystalline grains. Earth serves as the source for the buried/decomposed plants, gases, and animals which contain the necessary compounds for Pan Dust. Fire is used to heat up this earth source greatly to the point where it is devoid of all moisture, and can thus be pulverised easily. Wind is finally responsible for the pulverisation process as it crushes/abrades the fossilised earth into fine crystalline fragments/granules which become what is know as Pantheonic Dust. Regardless of this detailed explanation, during battles, Pantheonic Dust will be created by simply combining the three chakra natures aforementioned to form a new one which will be known as Pantheonic Dust chakra; Pan Dust chakra; or PD chakra. With the use of PD chakra, the user of this element will be able to source it from earth and from their body. Much like the canon Sand Release, the user may carry a gourd or container on their person with pre-made Pantheonic Dust if they so wish.

Pantheonic Dust is unique in that it is hydrophilic; each grain is capable of absorbing over 500 times its own weight in liquid, expanding in the process [ ]. A single grain that is just 4 millimeters in diameter can expand considerably in size and congeal with other grains around it, changing from a crystalline structure to that of a larger, gel-like mesh [ ]. In terms of how its hydrophilic property interacts with a liquid, once the dust absorbs the liquid and congeals, it adopts the color and temperature of said liquid, increasing in size but still retaining the same shape it was in previously; but in this state, the gel cannot further be manipulated..


Usage Examples:

(Chiriton Φ Panteon no Ressā Kōchiku) Φ Pantheonic Dust Release Φ Lesser Constructs of The Pantheon
Type: Offensive/Supplementary/Defensive
Rank: B
Range: Short - Mid
Chakra: 20
Damage: N/A
Description: The user is able to manifest a plethora of weapons, shields, pillars, etc, out of Pantheonic Dust. The objects that can be formed are limited to the user's imagination and follow the same restrictions of the dust itself; should these objects come to absorb a liquid, the dust immediately expands (however still retaining the shape that it was in prior to) into a firm state of gel. The gel adopts the same temperature as the liquid that has been absorbed, so it has the possibility to burn the target if the liquid was hot or to become more dense if the liquid was extremely cold. This interaction with liquid applies to all objects created.
Restrictions:
Note: All objects created with this technique follow the same initial restrictions the dust has.
Note: Objects can only be created within reason.

(Chiriton Φ Hekate no Geretsunamisuto) Φ Pantheonic Dust Release Φ Hecate's Vile Breath
Type: Offensive
Rank: A
Range: Short - Mid
Chakra: 30
Damage: 60
Description: The user clasps their hands together and holds this hand gesture, focusing their Pantheonic chakra into the ground, calling forth Pantheonic Dust that bursts from the ground and heads toward the target(s) as a large, wide wave of dust in an attempt to engulf them. Should the wave make contact with the target(s), they will suffer direct blunt force damage from the sheer weight and density of the wave, potentially burying them in the dust as well. This dust can also be used as a pre-existing source to perform other Pantheonic Dust techniques should it still be in it's original state.
Restrictions:
Note: Can only be used twice per battle.

(Chiriton Φ Atorasu no taitō) Φ Pantheonic Dust Release Φ Rise of Atlas
Type: Offensive/Defensive
Rank: S
Range: Short - Long
Chakra: 40
Damage: 80
Description: The user performs a series of three handseals and slams one of their hands onto the ground, giving birth to a giant amalgam of Pantheonic Dust from the ground that can be controlled as long as the user keeps their hands on either the ground or the amalgam. This can be used to defend against incoming techniques or to attack the target.
Restrictions:
Note: Can only be used once per battle.

Conditions to be able to use it: Fire Mastery | Wind Mastery | Earth Mastery

Is weak to:

Lightning and all other lightning based elements: Due to Pantheonic Dust being comprised of earth material.

Fire and all other fire based elements: Unlike normal sand, Pantheonic Dust can be incinerated quickly due to its greater surface area.

Is strong against:

Water and all other liquid based elements: Pantheonic Dust carries hydrophilic properties.

Earth and most earth based elements: Much like normal sand, Pantheonic Dust is capable of grinding into earth and is able to become dense enough to compete with the hardest of rocks.

Steam and all other variants: Pantheonic Dust simply absorbs the moisture.

Co-creator: Mudo

Students I passed this custom element on to: ? & ?


P a t e n t C e r t i f i c a t e


I, Negative Knight, head of the Custom Elements Bureau, declare for all men to hear that I give you the following:

Joker, our loyal member, gave on the date December 3rd 2016 a request for a Patent on his custom element (Pantheonic Dust); after reading the submission, I decided that the submitted element satisfies all requirements, and am therefore giving him his rightfully earned Patent on this element by the following;



Chiriton
Powered by Lord of Kaos
Copyright © 2016, Joker, NarutoBase.net​



Type: Supplementary/Offense/Defense
Rank: D-S
Range: Short-Long
Chakra Cost: 10-40
Damage Points: 20-80
Description: This is the most fundamental technique of the Pantheonic Dust element, the core foundation for how it functions. By focusing considerable amounts of chakra, the user is capable of creating a limitless amount of constructs, the detail and complexity only limited by their imagination and the amount of chakra they put forth. The structures include (and are not limited to) things like walls, swords, spheres, buildings, pillars, furniture, and more (these constructs are relatively basic in the sense that this technique can't be used to create sentient animals and things of that nature). These creations can be used defensively, in order to intercept attacks coming towards the user, offensively, creating swords, spikes and the like in order to pierce or ensnare the opponent, and supplementary, forming structures to benefit the user and his allies without affecting the opponent in any shape or form . Pantheonic Dust itself can be made with three methods, the first is from the body. By surging chakra through their person, the user is fully capable of creating a plethora of tools from their limbs, mouth, and the like. The Earth, this is done by using their chakra to grind the Earth into fine grain minerals that can be controlled with chakra (this can also be done with any Earthen based structures as well), and finally, through pre-existing PD structures the user has created prior. The size and strength of these creations fully depends on the rank of the version used, D-Rank structures obviously cannot exceed the size of your average A-Rank and so on. The Dust's elemental S/Ws apply as well, should the Dust come in contact with water or any liquid, it'll take on it's properties while retaining it's original shape and size (if the liquid was hot, the Gel will now be corrosive to the touch, capable of burning the opponent if they come in contact with it. If the liquid was cold, the Gel becomes more solid in nature, the coldness increasing it's density into something akin to solid rock).

Note: The S-Rank version can only be used three times with two turns between uses, and that and the A-Rank application require a handseal. The A-Rank variation can be used once per turn and if the S-Rank variant is used, no Pantheonic Dust Jutsu above A-Rank in the following turn
 
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(Chiriton: Panteon no Orinpasu no Namida) - Pantheonic Dust Release: Tears of Olympus
Type:
Supplementary
Rank: S-Rank
Range:
Short-Long
Chakra: 40
Damage:
N/A
Description: Taking inspiration from, "Rain Tiger at Will Technique" and, "Dropping Lid", this technique encompasses the more supplementary aspect of Pantheonic Dust. By focusing their chakra into the air above the entirety of the battlefield, the user will manipulate the dust earth particles found naturally in the air and in doing so will form a large cloud of Pantheonic dust in the sky which would rain down a mass of dust, very akin to a blizzard. As this dust falls in large quantities, it's very essence is connected to the user in the sense that if the opponent has a sensory technique active, they would be incapable of divulging where the user was, due to the dust acting as a sort of buffer in order to prevent detection (this is due to the user's chakra being present within the blizzard). It doesn't stop there, not only does this dust allow the user to hide their location from the opponent, but it also has another function. As it falls and latches onto object fueled by foreign chakra (deducting a rank of damage points), this dust will sap the energy from the constructs (only applicable on techniques with a solid form, e.g, Earth, Ice, Steel), lowering their damage output and overall strength in comparison to their former state, this ability of the sand is passive in nature. The intensity of the blizzard can also be remotely controlled passively (if the opponent is long-range away, they can only see up to mid-range, if the opponent is mid-range away, they can only see up to short-range, if the opponent is within short-range of the user, they can only see directly in front of them, within a two foot distance). There are also two additional usages of this technique that can be applied to the weaknesses of Pantheonic Dust namely earth and water and wood, which is the combination of both. By applying this technique to an inert creation of these elements I.E an old earth pillar no longer in use or a water source not in use, the user will be able to focus pantheonic dust chakra in to the source causing it to splinter and fracture in the case of wood and earth or be absorbed in the case of water before ascending into the sky very rapidly dragging anything that was on top of the source along with it be it weaponry such as kunai or even a person, though it wouldn't drag larger summoning creatures or anything bigger than five meters diameter such as a giant weapon. This ability can also be used on items containing chakra following strengths and weaknesses meaning it could destroy up to B-Rank earth and water and C-Rank wood.


Note: The "blizzard" lasts indefinitely, however the user is limited to Pantheonic Dust techniques.
Note: No other A-Rank or higher Pantheonic Dust techniques on the turn activated



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