FR v. Klodian buhl

Fusion Reborn

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Terrain: Plains. Rainy, windy, and darken clouds (not everything is sunshine buhl)


Using Ryuken Ishida which i will link sometime never hehe
 

Klad

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Feitan bio in sig. You can go first fam
 

Yasopp

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I'll take over >: O
 

Fusion Reborn

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A storm had arrived and Ryuken stared at the darkened skies. A mixture of rain and wind ravaged the plains and most importantly ruined Ryuken's suit. Suddenly a familiar presence appeared 10 meters from him. Ryuken slanted his glasses and saw Feitan, a friend from long ago. He gave out a small smirk.

Feitan, it's been years. Let's have a spar, like the old times.

Ryuken examined the weather and the terrain. Using the already darkened clouds and the stormy-like weather, he sent chakra in the form of wind to the sky. The already blowing winds masked its presence which allowed Ryuken to sneakily perform a jutsu without the opponent's suspicion. He reached his arm and gave out a thumbs up, before tilting it down and whispering; Descend.

A large tornado smashed onto the ground where Feitan stood. If successful, Ryuken's opponent will be reduced to a couple of severed limbs and parts.

(Fūton: Tatsuno Ooshigoto) - Wind Style: Severing Pressure
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: The user sends wind into the sky to darken the clouds and make the environment stormy. These clouds will create a cutting tornado that comes down as a F-5 tornado with slicing wind.
 

Klad

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The weather reflected Feitan's inner nature; that of a dark one. Of course. The Indigo Dark had committed many sins in the past, and he'd always wondered whether him being seen as an evil figure from other was because of his Dark Release abilities. No shit.

Someone standing approximately 10m away from Feitan had grasped his interest. What could possibly a man other than Feitan do in such bad atmospherical conditions? At least the Dark user was in his own habitat. But after seeing the man from a better perspective, it was someone Feitan knew from the good Suna days. Ryuken.

If it isn't my good old buddy Ryuken. I trust you've been managing, old-rival-whom-I-have-surpassed-ages-ago,

Feitan couldn't help but feed his arrogant self whilst bursting in laughter. The Dark user was really in a good mood, maybe too confident. Suddenly, his rings sensed a formation of wind chakra high up in the sky. Upon knowing this, Feitan immediately took out a kunai which had a dark mark around it. The moment the wind tornado manifested and was descending on the Dark user, he tossed the kunai in an upwards direction. Once the wind and the kunai clashed, the tornado would immediately reduce to bits and get absorbed into the kunai almost instantly. Instantly (as the wind got absorbed), Feitan directed his own palm in Ryuken's direction and released the same tornado Ryuken used on Feitan. The wind technique rampaged towards its own former user with the malicious intent to severely damage him.

Tsuindoragonringu - Twin Dragon Rings
Type: Weapon
Rank: S-rank
Range: Short/Long
Chakra: N/A
Damage: N/A
Description: Twin Dragon Rings are two almost identical rings which are made of solid, indestructible, coil-patterned gray material, with respective colored gems in the middle. One ring's gem has a dark/red pigment, whereas the other one has a light blue/light yellow shade. The gems are surrounded by two dragons facing the opposite of each other. It is said that they originate from an isolated region of the ninja world. The person who has created them remains a mystery, but legend says that he died upon finishing creating those. In the last moments of his life, he gifts them to his two twin sons. The sons, however, became corrupted with power and started using them for bad deeds. Eventually, they would confront each other and have a death-match. At the end of the fight, both brothers fell lifeless, however, the rings respectively on their fingers remained shiny. The twins' corpses started to rot, but nature had no effect on such rings. People would also not near the rings because they believed they would cast a curse upon you. That said, the rings have remained untouched for ages. During his travels, Feitan got to find about these rings. Without worrying about anything, he would take a hold of the two rings. Studying them, he realized that these could be used to amplify his main ability; Dark Release. With that in mind, he began working on these rings and would put them on.

The main thing Feitan noticed about these two rings, is that both rings were always ready to give the user extra chakra when needed. Making use of this feature, Feitan manipulated these rings to amplify his Dark Release techniques. The dark/red ring, he would name it the "Absorption" ring, and the light blue/yellow one, he would name it the "Release" ring. The rings also have the ability to sense any kind of chakra or energy, both techniques and beings alike (people, summons, clones, etc). The mechanism of this lies within the rings constantly releasing dark chakra waves omnidirectionally, similar to Revival Fist technique. However, unlike the actual technique, these shock waves are harmless. These shockwaves are invisible and act like detectors and sonars, but will take 5 chakra points every turn from the user. Though, this is only a small part of what the rings are capable of. The main abilities of them are divided into two parts, "Absorption" and "Release".

"Absorption" ring
This is the dark/red ring. This ring will grant him the ability to enforce absorption-related techniques. The most common example will be the Inhaling Maw technique. Whenever it is used, the ring will glow in its respective colors and assist in increasing its rank by one, thus allowing the user to absorb stronger techniques. These will include S-rank Wind/Lightning/Fire techniques, F-rank raw chakra and B-rank water. It has no effect on earth techniques. The rank won't increase for S Rank or above techniques of this kind. However, the user can alternatively only add half the amount of damage, so +10, or the user will spend less chakra without weakening them (specifically -10). The user however can only at a time.

"Release" ring
This is the light blue/yellow ring. This ring amplifies release-based techniques. Whenever these kinds of techniques are used, the ring will glow in its respective colors and enforce said technique by increasing its rank by one, making them greater and stronger. This ring won't have effect on S Rank or above techniques of this kind. However, the user can alternatively only add half the amount of damage, so +10, or the user will spend less chakra without weakening them (specifically -10). The user however can only do one at a time.

Restrictions
- The effects of the rings are passive
- Can only be taught by Klad

Reference
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(Meiton: Kumori no Bun'ya) – Dark Release: The Shadow Realm
Type: Defensive/Supplementary/Offensive
Rank: A
Range: Short - Long (same as the absorbed attack)
Chakra Cost: 30
Damage Points: N/A (same as the absorbed attack) (60)
Description: The user will focus their chakra into one of their dark marks to absorb an energy-based technique within it's vicinity (within short-range). The jutsu will be drawn into dark mark but it will not be broken down into raw chakra, it will simply be absorbed in it's current state and be emitted from another dark mark (e.g. the one on the user's hand) in the same form. There is no delay between the absorption and the release, in fact, it happens virtually simultaneously for stream-type techniques. For example, the user would safely absorb Great Majestic Annihilation into the dark mark on their right hand and then release it from the mark on the left hand, in whatever direction their hand is pointing (e.g. upwards to release it towards the sky or towards the opponent to send their attack back towards them). This technique only serves to redirect and change the direction of attacks, it doesn't manipulate them, break them down or change them into Dark Release. It simply takes advantage of the fact that the user's dark marks are connected by portals and so attacks can pass through one and immediately emerge from the other. Since it does not manipulate techniques at all and simply redirects their travel, this can even be applied to elements and skills the user does not possess. As per Dark's elemental S/W, this technique can absorb and redirect neutral techniques of the same rank (S-Ranks for elements weak to Dark; B-Ranks for elements strong to Dark). As mentioned this before, this can only be used on energy-based techniques and so of course, this will not work with Earth, Water or similar elements. Of course, logically, the damage of the released technique would be equivalent to that of the absorbed jutsu. Unfortunately, boosting techniques would be rendered ineffective on released techniques.

Note: Can only be used three times per battle
Note: Cool down time of two turns between uses
Note: Technique retain it's own elemental S/W
 

Fusion Reborn

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Ryuken watched as his technique was successfully countered and sent back to him. He smirked and accumulated chakra within his throat, inhaling air, and later spewing a large ball of fire towards the whirling tornado. The two attacks would clash and cancel each other out.

Bring it.

( Katon: Hiendan ) – Fire Release: Soaring Flame Bullet
Rank: B
Type: Offense, Deffence
Range: Short
Chakra Cost: 20
Damage points: 40
Description: The user exhales a stronger yet shorter version of the Fire Release: Great Fireball technique.
 

Yasopp

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yall ****ing suck
 

Yasopp

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why is albel viewing this thread leave bih you never replied to my vms *****
 

Klad

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The fire spewed by the foe canceled the wind out, leaving the two adversaries in clear air again, confronting each other. The intensity of this fight clearly lacked and this honestly disappointed the Dark user. He waited, and decided not to do an attack this time. He'd rather let his opponent come up with another scheme of fighting, one that maybe would impress Feitan, even if a little bit., The Dark user stood with his prideful composture, his hair slighlty falling over his eyes area but he could still make out the whole battlefield and his range of vision. While he was at it, why not tease the opponent a little bit? Verbal assault is as important as physical assault nowadays.

Honestly, you have not improved a bit. Literally. You're the same weak Ryuken I knew years ago. This won't do... Guess you're just an useless breed, not that your parents were remotely good for that matter. Straight trash.
 

Yasopp

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I'll be the next competitor btw

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Same terrain, but with a much more friendly weather


A fire engulfed the plains, burning anything and everything in its vicinity. The orange tendrils of destruction grew quiet, and inside of its seemingly endless wave was a man. The Blessing of the Flames Laval returned once again. He smirked, looking back at the devastation he alone caused. Villagers screamed in terror and accused him of being the devil himself. Laval's smirk grew cold.

That horned ****er has absolutely nothing on me! I am greater and more powerful; these flames I possess are stronger than the "oven fire" he has down there. Pathetic!
 

Klad

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Ryuken disappeared in a mysterious way... maybe he was gone with the breezing wind. Feitan sighed, but he was not given a moment to relax fully. As if he had come from the skies, another one appeared. Donned in a suit and sporting silved hair, he began spouting nonsense. Feitan wasn't impressed though. But it was clear that the new appearance was seeking a challenge, something Feitan was very fond of giving to others.

Feitan makes three handseals and focuses wind chakra around the vicinity of Laval's throat. The chakra collectively makes up a 2m tall and 1m wide mouth filled with several sharp jagged fangs. This deadly technique swiftly bites down on Laval's throat, ripping it apart with ease and also decapitating him in the process.

(Futon: Vengeant Kiba) Wind Release: Vengeant Fangs
Type: Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40
Description: After channeling a large amount of futon chakra into the air around his target or targets if they are within short range of one another, the user will make three quick hand-seals which causes the futon chakra in the air to create a mouth being any size from a normal one up to one that is as large as 7 meters tall and 3 meters wide filled with several sharp jagged fangs that can easily slice through meat and bone. The moment it is formed, it will then bite down sending those deadly fangs into the target/s, slicing through them like a hot knife cutting through butter, leaving whatever part of the body bitten by the mouth sliced cleanly off the body.
~ Can only be taught by Albel
~ Must have a one turn wait before using again
 

Yasopp

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Continuing on his way, he noticed a discount Rivaille within the distant with a suspicious killing intent. Laval smiled, returning to the world and already a challenge set before him. Is this heaven?

The man started to perform hand seals, before a large jaw composed of wind chakra appeared before him. Summoning up the chakra, Laval quickly converted his skin into stone, which would defend him from the jaw's powerful clamp. BASTARD shit could've killed me Ha Ha!

He weaved a single hand seal, causing stones near the opponent to rise and form a large cavern. Following that, he would weave another hand seal while transferring chakra into the opponent's brain and disrupting the chakra flow. This causes the opponent to be trapped in endless darkness in reality, and in the illusion. After the succession of attacks, Laval used the chakra to reveal small openings in the cavern and simultaneously throwing explosive kunais through it, towards the opponent. If successful, discount Rivaille will suffer an explosive defeat.

(Doton no Yoroi) - Earth Release Armor
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20 (-15 per turn to remain active)
Damage points: N/A (+10 to taijutsu moves)
Description: This Technique coats the users body with stones, making them much more resistant to attacks, at the cost of their speed. Whilst using this technique, the user can even change their appearance, but once the technique is either defeated or worn off the users original appearance is shown. The user whilst in this armor is resistant to B rank ninjutsu techniques but is vulnerable to Lightning Techniques.

(Doton: Tsuchi Kairō) - Earth Release: Earth Corridor
Rank: B
Type: Supplementary
Range: Short/Mid
Chakra Cost: 20
Damage Points: N/A
Description: The user will first perform the snake hand seal and then cause the earth in the surrounding area to rise up and over a target and create a cavern, imprisoning the target. The user can leave an opening to allow attacks to go in to strike down the trapped adversaries, or close it up completely to prevent escape.

( Kokuangyo no Jutsu ) - Bringer-of-Darkness Technique
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user makes one handseal, causing the opponent to believe they have been trapped in a world of infinite darkness, where their sense of sight is useless. It is capable of affecting multiple targets within range. However, it does not negate their other senses.
 

Klad

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It almost looked like the mouth had successfully assaulted its target, until the moment that the shiny brown armor of Laval covering his entire body and thus tanking the power of the Fuuton technique. He clearly had some skill and was significantly better than the last laughing stock of a shinobi. The Earth armor may have defended him from the wind, however having that to cover your body was the biggest weakness you could have against fighters like Feitan. He flashed one handseal and kneaded up his lightning chakra. This action would lead to the release of a highly destructive and powerful lightning spear which was emitted from Feitan's right hand. Once the spear was released, he quickly followed up afterwards behind the lightning. Taking a slight arc to the left, the black haired ninja throws a flash bomb to his back, which upon contact with the ground will detonate into a glossy and blinding light, momentarily affecting Laval's vision and making it harder for him to deal with the lightning spear.

(Raiton: Gian) - Lightning Style: False Darkness
Rank: S
Type: Attack
Range: Short-Long
Chakra cost: 40
Damage Points: 80
Descripton: The user, after performing the Snake hand seal, emits lightning in the shape of a spear from their hands or mouth which then pierces the enemy. Kakuzu, the original user, shoots the technique from his Lightning mask's mouth. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies by branching the main spear. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade. This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.
 

Yasopp

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*I dont have the stone jawns btw B tech = B tech, the stone cancelled your wind jawn lmaoo*

As he was going to perform his succession of techniques, Laval noticed a single hand seal performed by the discount Rivaille and proceeded to hurl the spear of lightning towards him. To win, always be in the offensive.
Laval waved two hand seals and released a huge ball of compressed wind chakra from his mouth. This would completely devour the lightning spear and fend off the flash bomb. Since wind>lightning, the ball of wind would continue it's rampage, but much weaker in strength (is it C-Rank or D-Rank now?)
Laval followed up the attack by weaving a single hand seal, and manipulating the soil behind discount Rivaille. He would then lift up multiple spikes of earth to skewer the opponent by the back. If successful, discount Rivaille will be hit with the ball of wind and later pierced from the back

(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.

(Doton: Doryūsō) - Earth Release: Earth Flow Spears
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user first performs the Bird hand seal and the user condense mud or stone, from the ground, and shape them into spikes that will protrude from the ground in order to skewer the target. The spikes cannot penetrate targets of greater density.
 

Klad

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The description of Earth Armor technique says "The user whilst in this armor is resistant to B-rank ninjutsu techniques but is vulnerable to Lightning Techniques." Meaning, it can deal with B rank techniques without it canceling out. Also, your wind will continue as A-rank.

Feitan was already a mobile object as he witnessed his lightning to be overcome by the massive wind technique. Even though going by natural interactions wind would be stronger, the lightning still reduced it by one rank. Simply put, the Dark user was running against a massive wind techique. Because of the outcome though, he could not throw the flash bomb; it would be practically suicide. Therefore, he focused a plentiful amount of Dark chakra in his right mark and manifested this into a dark orb. Due to the power of the "Release" ring, this technique gained an additional +10 passive damage overall. Feitan stopped hastily approximately 6 meters; barely entering the short range, and directed the versatile orb to go against the wind. The small yet effective spherical object absorbed the wind effortlessly and returned to Feitan, who had instinctively took notice of the opponent performing the Bird handseal and manipulating the ground beneath him. With Feitan's mental command, the orb turned into a spear which the gloomy ninja, along with the aid of his sensing, used on destroying the spikes that emerged around his back.
Simultaneously as this'd happened, Feitan with his other free hand threw a kunai which had a dark mark in it. The kunai neared Laval at fast speeds. Manipulating his spiritual energy, a compressed yet huge ball of dark chakra emerged from the mark on the kunai. Due to the momentum of the kunai and the overall speed/power of the dark ball, that move would be considered fatal.

OOC: Legacy of the Ghoul stands at 100 damage now because it gains a +10 passively from the rings and it gained another +10 active damage from absorbing the wind technique.

(Meiton: Izou no Gaki) – Dark Release: Legacy of the Ghoul
Type: Defensive/Offensive
Rank: S
Range: Short (Long-range when released as an attack)
Chakra Cost: 40
Damage Points: N/A (80 +10 + 10)
Description: The user will focus their meiton chakra into the mark on their palm to release a single or several orbs of dark chakra. The violet sphere(s) will orbit their creator and follow his or her movements exactly, making them more useful than a simple static defense. The purple orbs can absorb any number of energy-based techniques (that are weak to dark) up to their rank but their real utility lies in their capability to be combined and/or reshaped. If multiple orbs are created, they can be merged to combine their collective power (combining two B-Rank orbs would make a single A-Rank one). They can be fused and separated at will, this being a passive maneuver. In the same way, they can be reshaped to take on any form or structure such as elongated lances or expanded into a hemispherical dome that surrounds the user. In terms of size they each can shrink to the proportions of a kunai or expand up to short-range in diameter. After absorbing at least a single technique, the dark spheres can be converted into purple flames and sent towards the opponent. For every absorption made by the orb(s), they gain +10 damage. For example, if a single orb was created and it managed to absorb two techniques before being converted into flames, it would gain an active damage boost of +20.

Note: Lasts four turns and can only be used twice per battle
Note: No S-Rank or above Dark techniques on the turn this is used
Note: While this is active, the user can only use two other moves per turn


(Taibu Meiton No Jutsu) - Greater Dark Release Technique
Rank: A → S
Type: Attack/Defence/Supplementary
Range: Short - Long
Chakra Cost: 30 → 40
Damage Points: 60 → 80
Description: This is a stronger version of the Dark Release technique. The user can shoot dark release energy blasts, shields or any kind of shape through the usage of the Dark Release but on a larger scale than the standard Dark Release technique.
Note: Can only be used three times per match
Note: Courtesy of Ryujin
 

Yasopp

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Ah okay, jesus I have no battle knowledge.

Laval watched as discount Rivaille released a dark matter-like substance appear on his back and completely devour his sphere of wind. Instantly he sent chakra within the man's brain, controlling and disrupting the chakra flow. This would intervene with future jutsus discount Rivaille planned on performing. As he succumbs to the illusion, Laval performed a single hand seal while slamming his hand upon the ground. A portal above the opponent would appear, causing a large closed lid to descend to him. In addition, Laval slammed his hands on the ground once more, causing the earth underneath discount Rivaille to rise and shorten the impact with the lid falling down. If successful, discount Rivaille will be crushed violently.

( Genjutsu: Jigoku Gouka ) - Illusion Technique: Hell Fire
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points:N/A
Description: The user casts an illusion where the opponent sees a huge ball of fire descending from the sky and enveloping its target.

(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: After doing the Snake handseal and slamming his hands on the ground, he user creates a portal above the target, high in the sky from which a giant, boar-shaped, earthen lid drops and falls on the target, trapping it underneath. The lid can be hollow or solid, depending on if the user wants to deal damage to the enemy or not. Because of its size, to safely used, the lid has to be created at least mid range from the user otherwise he will also be caught inside. The biggest lid can dwarf a boss summon like Nagato's Dog or Gamabunta.

(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user slams his hands on the ground and lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.
 

Yasopp

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One hour, 4 minutes and no reply


I win .-.

jk klad i was kidding dont kill mepls
 

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As the dark orb asborbed the wind, Feitan flicked his eyes up to the sky. A shadow had been cast where he was standing and the cause of this was a huge fireball descending from the sky. Someone as skilled as him recognized that this wasn't an usual fire-type technique, for starters, no Katon technique comes from the sky unless released by the user in an above arc and moreover the fireball did not feel hit or real per say. Trusting his deduction that it was a genjutsu, the Dark user makes an insignificant injury in his right high by using a kunai. Almost intstaneously, he sensed a portal to open up in the sky. Wasting no time to see what was about to come from it, he increases his weight and sends the accumulated power into his left leg and pushes off the ground in an immeasurable speed. Whatever was about to come out of the portal would just miss because Feitan was traveling 5m of his earlier position, and before he fully stopped, he performed a knee kick aimed at Laval's stomach followed by an elbow strike at the back of his head. Normally, he'd pass out from this attack. The Way of Walking and the Leaf Crushing Storm happen in the same timeframe.

Meanwhile, the dark orb had been following its owner quietly with the same speed, protecting him from any harm that may have happened as he traveled towards Laval.

(Rinyūaru Tekondō: Bo-Bup) | Renewal Taekwondo: Way of Walking
Type: Supplementary
Rank: D-Rank/ B-Rank/ A-Rank
Range: Short - Mid
Chakra: 10/ 20/ 30
Damage: N/A
Description: The user begins this technique as they would any technique from RE Taekwondo, by increasing their weight by a certain amount for a brief instant, in relation to the amount of energy they wish to generate, using the basic principles of the Fighting Style. The user then directs this energy, using one of their legs, into the other leg, and expends it in order to “kick” or "push" off the ground with a tremendous amount of force, propelling the user at high speeds in a single, linear direction. It would require the Tracking Capabilities of a 2 Tomoe Sharingan or Higher to track this movement. This technique has 3 stages, each with their own Rank and distance it allows the user to traverse.

D-Rank: Weight Manipulation costs 10 Chakra, and allows the user to move up to 5m.
B-Rank: Weight Manipulation costs 20 Chakra, and allows the user to move up to 10m.
A-Rank: Weight Manipulation costs 30 Chakra, and allows the user to travel up to 15m.

Note: This technique cannot be performed consecutively within the same turn.
Note: The A-Rank usage of this technique can be used a max of 4 times per battle. Additionally after the A-Rank version of this Jutsu is used, this technique cannot be used for 2 turns.


(Rīfu Oshitsubusu Bōfū) Leaf Crushing Storm
Rank: A
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 60
Description: The user strikes the enemy with a powerful knee to the stomach, causing them to double over and he finishes with a strong elbow from the alternating arm to the back of the head. If successful, it will render the target unconscious for 2 turns.
 
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