Alright cool.
Basically, in the time it takes for you to punch your hand forward you are able to build up a vast amount of chakra and release it. Blasting out a flamethower styled attack. I'd say it reaches out 90 degree's from your fist when released. Being highly devastating in close combat, it's also effective at a distance. If I am fighting more then one target, I like to get in close to one and release this attack, quickly disposing of one and continuing to for the Eel of fire and send the attack at other target(s). Down side is that you are left with only one hand. Their are ways around this with medical, kinjutsu and special bios with more then two hands or Nagato's Asura Path.
(Katon: Herushinsei Hebi) Fire Release: Nova blast of the Hell Serpent
Type: Offensive
Rank: Forbidden
Range: Short-Long
Chakra Cost: 50
Damage points: 90
Description: The user will focus a large amount of Katon Chakra into their hand in a near instantaneous speed resulting in a high build up in the fastest possible time. The user will then punch their hand forward releasing this high amount of Chakra as a constrained blast of fire that is releases like a flame thrower. This fire will take form an a Giant Eel that rivals the size of a large summon. This Eel can then be directed at a target where it will smash into it with extreme burning and crushing force before expelling out leaving the surrounding area in flames. Because of the sudden build-up of Katon Chakra in the opponents hand, it will be burnt to such a degree that during the attack it will turn black and after the attack the hand will crumble away as ash leaving the user with only one good hand. On top of the overall usage of chakra, the user will cause a slight strain to his Katon Chakra supply making him unable to use powerful Katon for awhile.
Note:
-Can only be used one time per battle
-No Katon Above A-ranked Next 3 turns.
-This Jutsu can only be taught by Serpent
This one is designed to fight against Taijutsu users. I made it after I lost to Liliana's Eight Inner Gates in the final round of the Grand RP Tournament. One thing to remember is that this technique is "Kinjutsu" and requires Kinjutsu training to use it. In spite of being Kinjutsu I made it so the drawbacks are physical and not stunting of ones chakra. This allows you to still access abilities that can be helpful in this situation. Lastly, as the water can be released as a blast at the users own will. You do not have to wait for the opponent to be attached to your attack, techniquly you are able to release it as you form it leaving little time for your opponent to react.
(Kinjutsu Suiton: Itami Gisei) Forbidden Water Release: Sacrificial Pain.
Type: Supplementary/Attack/Defence
Rank: Forbidden
Range: Short
Chakra Cost: 50
Damage points: 90
Description: Before or After making contact with an opponent the user will drawl water from there own body and form small thin yet dense spikes as thin as needles stick out throughout there body or designated area of the user. This will form a defensive lair of countless needles that can easily pierce into an opponent. When these needles stab into an opponent they take old keeping the opponent stuck in the connected area almost like glue, although this is causes by small barbs located at the ends of each spike. Upon the users will they can release the water outwards in a large blast that will blast back the opponent causing extreme crushing power and force sending them flying backwards. Because of the use of the users own water within his body this Jutsu causes extreme dehydration. This makes the user feel drained and dizzy as well as blurs his vision stunting his ability to see well. This will also cause the user to look slightly "aged" after use of this Jutsu.
Note:
-Can only be used one time per battle
-Dehydration last for two turns
-This Jutsu can only be taught by Serpent
any questions?