[Kin] Forbidden Arts

Ańbu Juniør

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Kinjutsu techniques are those usually beyond the scope of normal Forbidden ranked techniques. They cause greater or irreparable damage to the user, pervert the laws of nature to achieve feats such as possessing the body of others, longevity, or even immortality as with Orochimaru's case, or bringing the raising the dead to fight on your behalf as done through Edo Tensei. In addition, these techniques are known to cause massive collateral damage, to the point where an entire village, landmark, or even several landmarks can be completely eradicated. Not all Kinjutsu have to cause irreparable damage to the user, but can be intentionally dangerous to the user like in the case of the multiple shadow clones technique.
 

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Good, let's start then. The first two techniuqes:

(Kinjutsu: Shoushagan no Jutsu) - Forbidden Technique: Vanishing Facial Copy Technique
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage Points:N/A
Description: Shoushagan no Jutsu is a Ninjutsu technique used for spying. A dark technique, the jutsu involves the removal of the face of the person to be impersonated. By wearing their face and clothing, the ninja can impersonate the original without others being aware.

(Kinjutsu: Tajū Kage Bunshin no Jutsu) Forbidden Technique: Multiple Shadow Clones Technique
Type: Supplementary
Rank: Forbidden
Range: Short
Chakra: 70 (Total chakra is divided equally between the number of clones and the user)
Damage: N/A
Description:
This technique is essentially a massive version of the Shadow Clone Technique. Instead of a maximum of 4 clones, it creates up to 8 shadow clones of the user. This is considered a kinjutsu, because it can potentially be dangerous to the person performing it, seeing as how all of the clones are given an equal amount of chakra directly from the user. Each clone is equal to the ones created by the original, simpler technique and can use all the techniques the user can.
Note: Usable only once per battle, disabling the further use of clones of any kind for the rest of the match.

First one was used by Orochimaru to be stealing people's faces during the Chunin Exams and shit. The second is a more advanced version of the Shadow Clone Technique used by Naruto. In context to the rp it allows you to create up to 8 clones instead of just 4. If you bio has high enough chakra to spread, this can be a pretty useful technique.

Any questions or usages you can think of pertaining to these?
 

Ańbu Juniør

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The first technique allows you to remove the face of someone you intend to impersonate and wear it alongside their clothing. I believe this technique is considered forbidden due to the immoral and gruesome act of peeling off another's face and wearing it on your own.

The second technique allows you to create up to eight shadow clones at once instead of the usual four, and is considered forbidden due to the fact that the user's chakra is split equally amongst them.

No questions about these techniques.
 

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(Kuchiyose Kinjutsu: Edo Tensei) – Forbidden Summoning Technique: Impure World Reincarnation
Rank: Forbidden
Type: Supplementary
Range: Short
Chakra: 60 (-20 per resurrection per turn)
Damage: N/A
Description: A technique developed by Tobirama Senju used to revive the dead. To perform this technique the user must first acquire DNA of the person they intend to revive, be it hair, blood samples, or limbs. The soul of the revived target must also reside within Irkalla or the Pure World, not those who have been consumed by the Death God or previously sealed by means that would otherwise make it impossible to be resurrected, like their soul being destroyed. Next, a living sacrifice is required for the soul of the resurrected to use as a vessel. Once all prerequisites for the technique have been met, the acquired DNA of the person is smeared on a special scroll and activated. This forms a special seal with the living sacrifice n the center. Then dust and ash encase the sacrifice’s body, giving them the same appearance that the revived target had at the time of their death. The person is then revived and the end product is usually stored in a casket until summoned by the user performing the Tiger → Snake → Dog → Dragon → Clap hand seal combination. When the user summons the revived soul, a casket first appears before revealing the revived target. The Edo Tensei Summoning can be countered by sealing away the targets soul or by having the summoner cancel the technique. As they are unlikely to do this voluntarily, using a genjutsu to trick them into cancelling the technique is ideal. The sequence of hand seals for cancelling the technique is Rat → Ox → Monkey → Tiger → Dragon → Boar and saying Kai. If the summoner dies before the technique is deactivated, then this method is impossible. The summoned soul is able to resist control through a Breakout Chance, see Edo Tensei rules for specifics regarding this per turn event. In the event of Breakout a summoner can seal their Edo Tensei, unless Breakout occurs through the use of the Snake → Ram → Boar → Dog → Tiger seals. The summoned soul is then left as an immortal revived soul, autonomous and without any link to the summoner. Edo Tensei are typically summoned with a Talisman installed in their head, applying special sealing script to modify and adjust their Breakout Chance and abilities. By default, meaning without a Talisman, an Edo Tensei can only access techniques two ranks lower than the maximum its biography allows, its base speed is reduced by four levels, all its damage is reduced by 20 points, and Chakra present in techniques it uses is reduced by 10. These do not count as debuffs; they are modifiers present on the biography from the moment it is summoned.
Note: A biography can have up to a total of three souls for revival, abiding by all Edo Tensei rules.
Note: Users of this technique can have up to three souls prepared for revival, but only 1 present on the battlefield at any time. Orochimaru, Kabuto, and Tobirama biographies or Necromancer specialists can have up to two on the battlefield.
Note: Biographies are able to use the user’s customs. Captured biographies can only use customs for advanced fields, not basic customs.
Note: Captured biographies for vessels and DNA material must be done through official battle, approved by a Moderator.
Note: Edo Tensei can be used twice per battle.

Right, so let's talk about this one a bit more intensively considering it got revamped not so long ago. So, what can you tell me about Edo Tensei pertaining to the rp?
 

Ańbu Juniør

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Edo Tensei is an ability that allows one to revive the dead. This is done by gaining the DNA of the person you want to revive and their soul must revive in the Underworld of the RP, Irkalla. You also need a living sacrifice is needed for the soul to use as a vessel. Where this technique differs from the original is that the Edo you summon now has a chance to break out from the control of the summoner depending on the abilities the Edo possesses. There are also now items known as 'talismans' that allow you to reduce the breakout chance and alter the modifiers present on an Edo when they're summoned. These modifiers are a -20 damage reduction to their techniques, -4 to their base speed, -2 ranks to all their techniques, and -10 to the chakra of their techniques.

Edo Tensei can be countered by either sealing away the target's soul or by having the summoner cancel the technique by tricking them to do so.
 

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(Kinjutsu: Kontorōru no Omamori) - Forbidden Technique: Talisman of Control
Type: Artifact Talisman
Rank: C/A
Range: N/A
Chakra: N/A (-10 per turn per Edo Tensei)
Damage: N/A
Description: A forbidden Talisman developed and used by a Kinjutsu user. It is considered the basic method of enhancing the user’s control over their Edo Tensei, mitigating the risk caused by an Edo Tensei’s Breakout chance. The Talisman of Control reduces Breakout chance by 30%. Edo Tensei augmented by the Talisman of Control have their personalities essentially wiped out, reducing them to nothing more than a basic automaton and killing machine. They are capable of only the most basic forms of communication to their user, such as simple sentences and non-complex thoughts. They lack emotions and are, in a sense, the perfect remorseless murder weapon. The Talisman of Control reverses some drawbacks of an Edo Tensei’s physical weaknesses. All technique damage they cause is increased by 10 Points and Chakra present in their techniques is increased by 5. Their base Speed is increased by 2 levels. They are able to access techniques one rank lower than their rank allows, rather than two. These do not count as boosts, allowing the Edo Tensei to access boosting combinations applied to it as normal. Necromancer specialists are able to access the A-Rank application of the Talisman of Control, modifying Breakout chance from a per turn event into every other turn.
Note: The Talisman of Control is available for all Kinjutsu users, specialist or not.
Note: Must be mentioned specifically in the user’s biography for the Edo Tensei it is installed in.

(Kinjutsu: Zōkyō no Omamori) - Forbidden Technique: Talisman of Augmentation
Type: Artifact Talisman
Rank: C/A
Range: N/A
Chakra: N/A (-10 per turn per Edo Tensei)
Damage: N/A (+20 damage to applied Specialty)
Description: A forbidden Talisman developed and used by a Kinjutsu user. It is considered the basic method of enhancing their Edo Tensei’s strength and reversing the drawbacks of a basic Edo Tensei constrained by its vessel. The Talisman of Augmentation reduces Breakout chance by 10%. The Talisman of Augmentation reverses all drawbacks associated with their Edo Tensei’s strength, enabling them to access the base state of their biography. In addition, the user is able to apply a +20 damage increase to the biography’s specializations as they see fit. Necromancer specialists are able to access the A-Rank application of the Talisman of Augmentation. The advanced version of this Talisman serves to increase the biography’s base attributes considerably. They move at 2 base speed levels higher than normal, all damage is increased by 10 Points, and Chakra present in all techniques is increased by 10. Edo Tensei affected by the Talisman of Augmentation do not have their personalities suppressed and are able to communicate as normal.
Note: The Talisman of Augmentation is available for all Kinjutsu users, specialist or not.
Note: Specialized damage bonus must be stated in the biography.
Note: Must be mentioned specifically in the user’s biography for the Edo Tensei it is installed in.

Pretty much, here's the mentioned Tailsmans. Any of them appeal to you more or less? Any combination of them with a specific edo you think you'd want?
 

Ańbu Juniør

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Nope. I've never been interested in making use of an Edo, so none of these appeal to me. I can see that while the Talisman of Augmentation is good for reducing a majority of the modifiers, it increases the breakout chance. That's just a risk you'll have to take I suppose.
 

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( Kinjutsu: Edo Fūmetsu ) - Forbidden Technique: Impure World Seal Destruction
Rank: S
Type: Supplementary
Range: Short-Long
Chakra Cost: 40
Damage Points: N/A
Description: The user claps their hands, causing a coffin, much like the ones used in Impure World Reincarnation, to erupt from a portal near the opponent. The coffin opens up, and ghostly arms reach out from the coffin and catch the opponent. If they successfully catch the opponent, he will be immobilized and unable to react. The arms drag him into the coffin and take him to the netherworld, a dimension separate from reality and which can only be escaped from via Space/Time techniques.
Note: The arms reach only up to short range of the coffin's position and lack kinetic force.
Note: This technique can only be used twice per battle.

( Kinjutsu: Koutou Kousei ) - Forbidden Technique: Oral Rebirth
Rank: S
Type: Supplementary
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: This technique allows the user to experience a near total rebirth of their physical form. Should a significant portion of their body be damaged in battle, the user can emerge from their mouth and cast off the skin of their former body. This new body will not bear the brunt of the damage of the previous incarnation; however, the technique is generally not a full recovery. What this means it the user's Health is returned to 75% of his max health ( for example, if the user is a Jounin, he will be returned to 120 health). After a second use, the user is only returned to 50% of his maximum health.
Note: This technique may be used only twice per battle.

(Kinjutsu: Doro Ningyō) Forbidden Arts: Mud Golem
Type: Supplementary
Rank: Forbidden
Range: Short
Chakra: 70 (-20 per turn)
Damage: N/A
Description: The user will put his hands into the Bird handseal while releasing his chakra into the ground. Using the ground as a medium, the user will form from it, a copy of any ninja in contact with the ground that he so desires. The copies will initially be brown, similar to earthen statues, gradually transforming into virtually pitch perfect copies of the targets. These copies cannot talk though they can act on their own as long as the user keeps the handseal made and keeps fueling it with his chakra. The copies will be able to use any of the elements the target might be able to use but only up to S-Rank, drawing the needed chakra from the user. If contact with the ground is broken by the user or if he releases the handseal, the copies will crumble and be lost though the copies can still leap and break contact with the earth to fight.
Note: Can only make 1 copy of each target
Note: Usable once
Note: Copies last up to 5 turns or until the technique is ended by releasing the handseal
Note: While focusing on the technique, the user cannot mold his chakra for any other technique; doing so ends the technique
Note: Copies cannot use custom jutsu taught or owned by the target but can use his elemental KG or CE
Next set!
 

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( Kinjutsu: Edo Fūmetsu ) - Forbidden Technique: Impure World Seal Destruction
Rank: S
Type: Supplementary
Range: Short-Long
Chakra Cost: 40
Damage Points: N/A
Description: The user claps their hands, causing a coffin, much like the ones used in Impure World Reincarnation, to erupt from a portal near the opponent. The coffin opens up, and ghostly arms reach out from the coffin and catch the opponent. If they successfully catch the opponent, he will be immobilized and unable to react. The arms drag him into the coffin and take him to the netherworld, a dimension separate from reality and which can only be escaped from via Space/Time techniques.
Note: The arms reach only up to short range of the coffin's position and lack kinetic force.
Note: This technique can only be used twice per battle.

( Kinjutsu: Koutou Kousei ) - Forbidden Technique: Oral Rebirth
Rank: S
Type: Supplementary
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: This technique allows the user to experience a near total rebirth of their physical form. Should a significant portion of their body be damaged in battle, the user can emerge from their mouth and cast off the skin of their former body. This new body will not bear the brunt of the damage of the previous incarnation; however, the technique is generally not a full recovery. What this means it the user's Health is returned to 75% of his max health ( for example, if the user is a Jounin, he will be returned to 120 health). After a second use, the user is only returned to 50% of his maximum health.
Note: This technique may be used only twice per battle.

(Kinjutsu: Doro Ningyō) Forbidden Arts: Mud Golem
Type: Supplementary
Rank: Forbidden
Range: Short
Chakra: 70 (-20 per turn)
Damage: N/A
Description: The user will put his hands into the Bird handseal while releasing his chakra into the ground. Using the ground as a medium, the user will form from it, a copy of any ninja in contact with the ground that he so desires. The copies will initially be brown, similar to earthen statues, gradually transforming into virtually pitch perfect copies of the targets. These copies cannot talk though they can act on their own as long as the user keeps the handseal made and keeps fueling it with his chakra. The copies will be able to use any of the elements the target might be able to use but only up to S-Rank, drawing the needed chakra from the user. If contact with the ground is broken by the user or if he releases the handseal, the copies will crumble and be lost though the copies can still leap and break contact with the earth to fight.
Note: Can only make 1 copy of each target
Note: Usable once
Note: Copies last up to 5 turns or until the technique is ended by releasing the handseal
Note: While focusing on the technique, the user cannot mold his chakra for any other technique; doing so ends the technique
Note: Copies cannot use custom jutsu taught or owned by the target but can use his elemental KG or CE
Next set!

Impure World Seal Destruction - This technique allows the user to summon a coffin via a portal that appears near the opponent. It opens up to release ghostly arms that confine the opponent and makes them unable to move or react as they're pulled into the coffin and brought to the netherworld. This technique can only be escaped via space-time techniques and the arms can only reach up to short range

Oral Rebirth - The main reason I bought kinjutsu. This technique allows you to cast off the skin of your old body after sustaining significant injury but only allows you to recover 75% of your maximum health and only 50% on its second usage.

Mud Golem - This technique allows the user to form a copy of any ninja in contact with the ground that can use any elements up to S rank that the target knows. A cool technique but not really usable due to the need to continuously sustain the golem and being limited to only S ranks.
 

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(Kinjutsu Doton Soseijutsu: Shishi Dojō) Forbidden Earth Resurrection Technique: Corpse Soil
Type: Supplementary
Rank: Forbidden
Range: Short-Long
Chakra: 5 per corpse (150) (-10 per turn)
Damage: N/A
Description: This technique is called the "ultimate earth-element resurrection technique" because it focuses upon using the earth itself as a medium to revive corpses. By utilising soil in the local ground, the user can revive the fallen present there in one of two ways. The first version allows the user to seemingly continuously resurrect a large number of slain people as zombies, but with none of their rationality, physical prowess, or techniques at their disposal. They are fairly easy to destroy, capable of enduring little more than Taijutsu and D-Rank Ninjutsu. The amount of zombies raised is directly proportional to the chakra spent to search through the ground and awaken the corpse's remains. Some corpses may not be in a perfect state, being deteriorated or decomposed, in which case, earth will form the missing areas into functional parts. If the technique is deactivated either by the user or if the user is killed, the zombies will immediately turn to dust. The second version allows the user to bring a person back as a perfect resurrection, able to use all their skills from when alive, with the addition of a preset directive the person is forced to obey despite being consciously aware. Unlike the Impure World Reincarnation technique, the soul is not bound to the body nor can the user completely overcome the targets personality. In this case, the user needs access to both a large amount of chakra as well as the fresh, preserved corpse of the target. The limitation of this technique is that, while with Impure World Reincarnation one can summon the pre-prepared revived ninjas at any time and how many times one needs by summoning them, with this technique, the user can only use it once and cannot prepare it beforehand. This means that the user will either need to bring a sealed corpse and perform the technique in the midst of battle or perform it in a fallen enemy who will then be used for as long as is necessary. Another difference is that the revived ninja is not immune to damage and will not regenerate if damaged though injury is not enough to stop it and the corpse will continue to work and function while it has some way to do so. At any time, by performing a Snake hand seal and snapping their fingers, the caster of this technique releases the resurrected targets, turning them into loose soil.
Note: The technique can only be used once.
Note: First version will produce how many corpses the user is willing to pay chakra for, all of which will last until destroyed.
Note: Second version can only be used in one corpse and requires access to a corpse which will not be usable anymore once the technique or the battle ends but that can last while chakra is fueled to sustain it or the technique is ended.
Note: In either cases, defeating the caster of the technique ends the technique.
Note: To use a corpse, the user must have sealed it in an official fight, approved by an RP Moderator, linking to which, upon reviving, is mandatory.

(Kinjutsu: Shikon no Jutsu) Forbidden Technique: Dead Soul Technique
Type: Supplementary
Rank: Forbidden
Range: Short
Chakra: 70 (-20 per turn)
Damage: N/A
Description:
Using this technique, a person can temporarily reanimate a corpse, creating the illusion of a living person, and maneuver it at will with chakra. This is achieved by causing the heart to beat once more. The reanimated corpse can serve as either a short-time ally or an effective decoy. The said corpse can also use techniques basic techniques like Taijutsu or low rank elemental techniques (B-Rank). The traces of surgery can also be erased with chakra, because of which there's no difference, at first glance, with a live person. Kabuto, for example, added plastic surgery to this, altering the corpse's face, and goes even further by erasing its bodily odour, so that the smell doesn't give him away, thus creating an effective body double for himself. This advanced technique, however, takes time to perform and the result is also temporary, lasting only 6 turns. While the bodies cannot be stored and the usage in most battles is virtually null, in war scenarios and espionage missions, it can be an amazingly useful technique.
Note: Can only be used by Medical Ninjas
Note: Can only be used once
Note: Requires access to a fresh corpse

(Kinjutsu: Karada no fukkatsu ) Forbidden Technique: Body Revival Technique
Type: Mode
Rank: Forbidden
Range: Short
Chakra: 150 (-40 per turn)
Damage: N/A (+10 to taijutsu, 2x speed, heals 50 damage points per turn)
Description: This is a high level medical ninjutsu. This technique allows the user to overflow his body with healing chakra to slowly restore him to a healthy state if he is injured. The use of this technique allows the user to also perform techniques, that are normally body taxing, without much physical drawbacks. This technique can also be used to physically enhance the person to higher levels of speed and strength. It also alters the person's physical appearance drastically, making them younger and more fit in looks. This technique is based on the muscles' ability to grow stronger after repairing itself from damage. Understanding this theory, the Body Revival Technique can increase the strength of the user by manipulating the "Destruction and Rebirth" cycle of the muscles.
Note: Usable once per battle
Note: Lasts 3 turns
Note: Upon ending, the user suffers 90 damage and ages rapidly, their reactions and speed are reduced to half for the remainder of the battle and a -15 penalty to taijutsu
Note: Requires Kinjutsu and Medical Jutsu Mastery
Note: Cannot be stacked with any form of mode

Final three techniques!
 

Ańbu Juniør

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Corpse Soil - This technique lacks a lot of the perks granted by Edo Tensei and as such I haven't seen it used a lot, but it is something that appears cool. The first version allows you to resurrect a large number of slain people as weak zombies that are easily destroyed, while the second version allows you to resurrect a single person back as a perfect resurrection, able to use all their skills from when alive. It should be noted that the second version requires access to a corpse that won't be usable anymore once the user stops fueling the technique.

Dead Soul Technique - This technique allows the users to temporarily reanimate a corpse and maneuver it at will using chakra. This corpse can use basic taijutsu and B rank elemental techniques. It lasts for six turns and takes time to perform the reanimation.

Body Revival Technique - The technique allows the user to overflow his body with medical chakra in order to slowly restore the body to a healthy state if injured. The influx of healing chakra allows one to use techniques that are physically taxing without much drawbacks. It also empowers the body with peed and strength. The only drawback is that upon ending you suffer 90 damage, age rapidly, and your speed and tracking are halved.
 
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