First Emperor, Qin Shi Huang

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"Humble yourselves. It matters not what this place is. You're in the presence of an Emperor. The throne is where I am."


B A S I CI N F O R M A T I O N | 基本情報

▸ Name: Qin Shi Huang​
▸ Nickname: The King Where It All Began, King of Men, First Emperor​
▸ Gender: Male ♂​
▸ Age: Unknown​
▸ Height: 182 cm ( 6'0" )​
▸ Clan: Hyūga Ichizoku​


A P P E A R A N C E / / P E R S O N A L I T Y | 外観 / /人

A man is of average height, with a muscular build along with broad shoulders. Qin wears an intricate bare-shouldered robe, resembling ones worn by Chinese Royalty, while also wearing a blindfold decorated with a patterned streak that covers his eyes. He has two tattoos of centipedes: the first on his right cheek, going downward vertically from his right eye, which is covered by the blindfold; and the other on his back. He also wears nail guards on his right hand's middle and index fingers, as well as on his left hand's ring, middle, and index fingers.​
Qin is extremely confident in himself, often doing as he pleases regardless of the situation that is unfolding around him. As an Emperor, he takes great pride in his rank, going so far as to brazenly order two beings who consider themselves Gods to kneel before him and show respect. He is also quite fearless and daring, attacking a "God" without being afraid and still ignoring him as if he were nothing.

V I L L A G E , R A N K, & C H A K R AI N F O | 村、ランク、チャクラ情報

Land of Birth: Unknown
WSE Clan: N/A

Ninja Rank: Jōnin ( 160 Health | 2600 Chakra )
Specialties: Single Handseal Specialist ( Breakdown ) | Advanced Speed Resistance | Apex Speed Specialist | Yang Specialist | Renewal Taekwondo​

E L E M E N T S
▸ Lightning​
▸ Water​
▸ Fire​
▸ Earth​
▸ Wind​
▸ Breakdown​
▸ Entropy​
▸ Ichor​
▸ Magnetism​
S k i l l s
▸ Ninjutsu​
▸ Genjutsu​
▸ Taijutsu​
▸ Kenjutsu​
▸ Kaito's Taijutsu​
▸ Med Ninjutsu​
▸ Fūinjutsu ( Advanced )​
▸ Yōton​
▸ Inton​
▸ Byakugan​
▸ Jūken​
S u m m o n i n g s
▸ Monkey Contract/Ninjutsu​
▸ Maned Wolves Contract/Ninjutsu​
C F S
▸ Renewal Taekwondo​
▸ Hojojutsu/Nawajutsu​
▸ Titanomachy​
▸ Coiling Dragon Arts​
▸ Way of The Bisento​


B A C K G R O U N DI N F O R M A T I O N | 背景情報

A cursed Prince since birth, Qin Shi's life was destined to be filled with hardships from the moment it began. His father, a prisoner of war and member of the Royal family of Qin, had an affair with a dancer from the enemy country, Zhao. Born in enemy territory, their child was a boy called Ying Zheng, who would grow up to be known as Qin Shi Huang.​
Two years later, Qin's father returned to his country alone, abandoning him. Shortly thereafter, his mother also abandoned him. When Qin forces invaded Zhao, a soldier asked the King what he would do about Ying Zheng, since he was still in the capital. The King denied ever knowing who he was. At just two years old, Ying Zheng was abandoned by his father, his mother and his own country.​
Even after Qin's siege of the capital, Zhao continued to keep Ying Zheng hostage. They placed him under harsh supervision. Keeping him alive yet never really letting him live all while he bore the scorn of the Zhao people. This all changed when he was seven though, when he met a woman by the name of Chun Yan, who would be his live-in caretaker and bodyguard. Despite a rocky start to their relationship, Chun Yan is the person who got Qin Shi to open up, encouraging him to show his true emotion rather than feeling responsible for his country's actions, convincing him to live his life freely.​
Over the next two years, their relationship became that of a mother & son. Each providing a new lease of life to the other. As with everything in life though, all things must come to an end. After the passing of the King and his son, Qin Shi's biological father rose to power, becoming the King of their land, and in doing so, ensured his son would return home as the crown prince.​
Despite his reservations, Qin Shi was encouraged by Chun Yan to return to his country. As Chun escorted him to the border, she informed him that is where her mission would conclude before admitting to Qin that the two years she spent with him were really fun. Qin Shi asked Chun Yan to come with him into Qin but she pointed out to him that she was a citizen of Zhao and pat his back, telling him to lose the gloomy face as he’s now the Prince of Qin.​
Suddenly, their carriage is attacked by a flurry of arrows, resulting in an arrow piercing the back of the driver. This led to the carriage falling over. As Chun Yan and Qin crawled out of the fallen carriage, several men surrounded them. Looking at them, Chun Yan recalled how Qin was a guest of the King of Zhao since he was a hostage. But now that he isn't, the men from Zhao came to take out their anger on him.​
Qin quickly realized this was his fault and stepped forward to fight the men, but Chun stepped in, commending him before kneeing him in the stomach and claiming it was her job to protect him. She held them off for a period of time before their numbers proved too much, one of them sneaking up on her as she dealt with the others. Despite being badly wounded she continued to fight on, doing everything she could to protect her son. Fatally wounded, Chun managed to kill the men at the cost of her own life. Crying, Qin begged her to stay with him. Chun Yan apologised and encouraged Qin Shi to walk the path he believed in and become the greatest king of all. Cradling her, Qin promised to become the greatest King, and the rest is history.

O T H E RI N F O | その他の情報


Single Handseal & Advanced Speed Resistance

Shi Huang can perform techniques of Breakdown Release by performing a single handseal, though he is still required to use double-handed seals except when specifically stated otherwise in the technique. Qin also exerts a force that slows down opponents who are within short-range of him, causing their base speed to decrease by two levels.​
Apex Speed Specialist & Renewal Taekwondo

Due to his intense training, Qin's speed has increased quite a bit, allowing him to move at 4 levels higher than regular Jonin. Additionally, as a specialist of the Renewal Taekwondo style, Qin's leg based Taijutsu has gained a permanent passive enhancement of +20.​
Yang Release

Qin has gained heightened vitality translating to 1000 chakra point increase to his natural reserves. His physical durability has also increased significantly, allowing him to reduce up C-rank damage ( 30 dmg ) from physically damaging techniques like any Nin, Tai, and Kenjutsu. He is immune to recoil damage from techniques that cause it like Forbidden, though he can still succumb to the jutsu's other subscribed affects.​
Body Seals, Medical Tools/Pills & Scientific Tools

Qin has several seals on his body with varying effects that both aid and enhance him in battle. He also carries several tools, weapons and pills with him at all times, related to various techniques or fighting styles, such as having his body wrapped in ropes/cords/chains to utilize Hojojutsu or special armored plates with seals on it related to Titanomachy.​
Type: Supplementary/Defensive​
Rank: A​
Range: Short​
Chakra cost: 30​
Damage points: Equal to jutsu​
Description: When an energy wave touches the user, be it the effects of a foreign ninjutsu or a defensive pulsating effect, a dormant seal triggers. The purpose of this seal is simple in it's usage and execution: when the foreign chakra nears the user's body, this seal triggers and a thin, unnoticeable to the human eye, layer of adhesive like chakra is released. The purpose of this is to "catch" the chakra of the aforementioned ninjutsus and bind it in place, preventing it from continuing it's actual effect. By doing this, the user both stops it as well as holds the chakra in place while the adhesive chakra quickly corrupts and eats the chakra within the jutsu, before rebounding it as a pure of raw chakra (travels at the speed of an average Wind jutsu), aiming to blast backwards in the direction it was released. Should the jutsu the user contained with this be of a defensive or supplementary nature, this jutsu will cause no damage to the target, instead it will negate it's usage.​
Note: This is able to affect Ninjutsu of S rank and lower.​
Note: This seal can be released up to 4 times per battle with a two turn break in usage.​
Type: Offensive/Defensive​
Rank: A​
Range: Short​
Chakra cost: 30​
Damage points: 60 to opponent​
Description: Based on the Sealing Trap Explosion, the user creates a cursed barrier around his person. This skin tight barrier is then made dormant until specific conditions are met. Should a jutsu of foreign chakra approach the user, the armor will react in such a way that, much like the parent jutsu, an explosion is generated. However, the difference between the two is that while the basic version is omnidirectional, this variant is a controlled outwards explosion generated towards the source of the foreign chakra. Due to the layer of chakra in the barrier around the body, the user is left unscathed as the barrier generated explosion disperses any attack of same chakra level or lower. Due to being an actual barrier and not a chakra shroud like with SM or Bijuu Modes, the user is left able to use other mode based jutsu while this lays dormant. Should an explosion occur in a direction, the user is able to release it from his fist instead of his entire front torso.​
Note: Can be applied passively and pre-placed on the user's bio.​
Note: After using, the user cannot use again for one turn and no S ranked Fuuinjutsu next turn.​
Note: Can only be used or applied 4 times.​
Note: User is able to release from two spots at once but requires two slots and the only way the user can have double usage at once but this requires one additional turn to the already 1 turn wait in between usages.​
Note: Cannot be combined with techniques that increase the chakra cost of this jutsu​
Type: Supplementary​
Rank: A​
Range: Short​
Chakra: 30 (Activation) (Then -15 per turn)​
Damage: N/A (-40 to all physical techniques if still activated at the time of the strike)​
Description: This technique comes in the form of a seal, resembling a tattoo, that is passively inscribed on the user's chest before battle and directly connected to his chakra center via his own chakra once activated. It can also alternatively be applied to the user during battle via sealing tag.. The seal is infused with an abundance of very light and free type of earth chakra, similar to that of "Earth Release: Ultra Light-Weight Rock Technique". Designed to close the gap between Taijutsu/Kenjutsu and Ninjutsu, this seal may be activated at will, whenever the user wishes, due to being so intricately connected to his chakra, but may only be used in combination with a Taijutsu or Kenjutsu technique. Whenever he wills it and performs such a technique, the seal may activate. When it does, the user will become infused with the lightened earth chakra and thus his entire body will be lightened several times over whilst performing certain actions during the technique. Any technique that requires, jumping, dashing, rolling, or any sort of potentially evasive action is now maximized due to the user's now lightened body. His jumps are higher, his dashes and rolls are faster, and things of that nature. Due to this, whenever he uses a jutsu that employs any of these actions, he is able to use them to simultaneously dodge incoming ninjutsu techniques since he is able to do these actions far beyond what a normal ninja would be able to. While the user still is not able to simply leap above things like Majestic Annihlation, he may still dodge any ninjutsu technique that is up to 10 meters in any dimension in its size with the aforementioned ways. While this jutsu may be used in combination with a taijutsu or kenjutsu move in the same timeframe due to it only being activated once these moves are used, it of course takes up a move slot.​
-Can be activated twice per battle​
-Lasts 3 turns each activation​
-Can only be used with Taijutsu or Kenjutsu techniques​
Type: Supplementary/Defensive/Offensive​
Rank: B​
Range: Short​
Chakra: 20 (-10 per turn)​
Damage: N/A​
Description: This seal may be passively applied to the users bio, or it can be applied in the form of the Kanji for "Repeat" forming on the user's body in mid battle. When this seal is applied it remains active until the end of the battle. When active, it forms an almost skin tight barrier over the user and any weapons he may holding at the time, the color of such barrier being dependent on the user. This barrier is basically dormant and does absolutely nothing until 2 conditions are met. The first is that the user must be using a taijutsu or kenjutsu technique. The second is that while using the aforementioned type of technique, the user is touching a chakra or elemental technique made up of another being's chakra. When these two conditions are met, the barrier will absorb 10 chakra (note that this doesn't mean it takes anything away from its rank or power) from the jutsu it is touching and immediately use that chakra to passively infuse itself with whatever type of chakra that it absorbed. It should be noted that this gives the barrier no inherent power nor defenses, but what it does do is combine the chakra absorbed with the power of the Taijutsu or Kenjutsu move in order to give it an infusion, making it play on equal terms with the whatever chakra it is touching at the time. This will also allow the users Tai/Ken techniques to interact with an opposing jutsu without the user getting hurt, as again, the raw power of these types of techniques from the user now have the same chakra infusion as a type of coating over them against the technique they would be used against. For example, due to having an elemental coating over it, the user could the D rank Slap technique to slap a D rank fire ball out of the way. And again, the barrier is merely providing protection, the users tai or kenjutsu is providing the power to truly compete. If the barrier absorbs chakra from an opposing technique, it will negate the cost of 10 chakra for that turn due to the chakra absorbed fueling it. To clarify, the barrier itself does no damage and provides no defense. It only coats the users taijutsu and kenjutsu techniques in the same opposing chakra that the user is touching at the time, allowing the user to interact equally with a jutsu he normally wouldn't be able to using those fields without being hurt. Without a taijutsu or kenjutsu move used with this barrier, the barrier is pretty much useless.​
-The activation may be passively done alongside Taijutsu/Kenjutsu techniques​
-Only works on the Basic Five Elements and Raw Chakra​
-Can only be used four times per battle​
Rank: S​
Type: Supplementary​
Range: Short​
Chakra Cost: 50(-70 toward user's base chakra at start of battle)​
Damage Points: (100 to enemies if caught within pulse )​
Description: Taking the user's Fūinjutsu to the next level by infusing a seal with Breakdown Release. The user will create a unique sentient seal that is placed on the users body but never stays in the same place, constantly moving around the users body. This seal is simple in it's application, it's goal is to hunt Yin chakra, named after the Greek Goddess of the hunt, Artemis. This seal contains 70 Breakdown chakra within it, stored there before the fight. This seal being sentient can release all the chakra out in a short range pulse from where it is on the user. Pushing out in all directions, this pulse's purpose is to completely push away Yin chakra that isn't the users, cleansing his short range of any foreign Yin chakra, from the Hungry Ghost and it's effect, to Phantom Dragons. Unless it has more than 70 chakra within it, it will be pushed away, allowing the user to cleanse himself and the area around him. Though there is a second effect of the seal.​
Though it cleanses the user of foreign Yin chakra, if anyone should be within short range of the user when the pulse is released, their body will be overwhelmed with the Breakdown chakra, adding an effect to them known as "Prey". Prey will wash over foreign entities, overflowing their body with Breakdown chakra similar to the 8 Branches technique. This will knock the opponents chakra out of balance pushing at their Yin chakra preventing them from using Yin Release, Genjutsu or non elemental Ninjutsu of any kind (including special fields like Fuuinjutsu) above A rank for two turns. Should this hit anyone but the user, it will cause damage to them, burning them on contact.​
Note: The release can be done twice per battle. Once it's been used, the seal will sap 14 chakra per turn from the user until it's gained its 70 chakra back before it can be used again. When used, no Fuuinjutsu S-rank and above can be used in the same and next turn. If successfully damaging to an opponent, this penalty extends to one additional turn, with no Fuuinjutsu in the same turn. No Yin Release techniques or Genjutsu may be used by the user during the same turn activated, due to the surge of Yang chakra through the user's body.​
Type: Supplementary​
Description and Background: Soldier pills are a more combat aimed variation of the military ration pill. Upon ingesting the pill, your chakra supply doubles, but burns at a greatly accelerated rate due to the "pressure" involved. Upon ingesting the pill, any ninjutsu you use gains +15 damage and any taijutsu gains +10 for 4 turns. Upon expiration of the effects you must use an extra 10 chakra for every technique afterwards for 5 turns with no enhanced effects due to the fatigue setting in meaning you have to force your techniques more, and thereby adding to the toll it takes on your body. These pills are a basic medicine medical ninjas use in combat and are essentially black small round pills which are swallowed and absorbed through the mucosa in the stomach, made off of various ingredients and medicinal herbs as well as stimulants. Can only be given out to up to 4 times, excluding the user's use.​
Description of Side Effects:
-Upon using a second pill in a conflict the additional chakra cost after expiry rises to +30 until healed​
-Upon taking a third pill, the medical ninja will suffer cardiac arrest upon expiry of the pill.​
-Costs a move per turn to use.​
Type: Healing​
Description and Background: Military Rations Pills (兵糧丸, Hyōrōgan) are special pills that replenish one's chakra and nourish the body. It is made up of powerful stimulants and nutrients, said to allow the user to keep fighting for three days and three nights without rest. Replenishes 50 percent of the user's maximum chakra supply per pill taken, along with pumping stimulants into the body to alleviate tiredness. These pills are a basic medicine medical ninjas use or distribute in combat and are essentially dark brown small round pills which are swallowed and absorbed through the mucosa in the stomach. Can only be given out to up to 4 times, excluding the user's use.​
Description of Side Effects:
-Taking two pills in a conflict results in hyper-stimulation of the cardiovascular system. The users heart rate and blood pressure increase to the point they become painful for 6 turns after taking the pill.​
-Taking 3 pills in a conflict pushes the user's cardiovascular system to breaking point, resulting in heart failure after 4 turns.​
-Costs a move per turn to use.​
Type: Healing​
Description and Background: Contains high concentrations of amino acids, iron and mitosis inducing enzymes designed to turbo boost the production of erythrocytes from haematopoetic stem cells in the human body. This pill alleviates and cancels the symptoms of blood loss after one turn. These pills are a basic medicine medical ninjas use or administer in combat and are essentially dark red small round pills which are swallowed and absorbed through the mucosa in the stomach​
Description of Side Effects:
-Taking 2 pills leads to increased blood pressure, and increased likelihood of blood clots forming, specially through trauma.​
-Taking 3 pills over stresses the cardiovascular system and causes fainting from lack of blood to the head after 4 turns.​
-Costs a move per turn to use.​
メス - scalpel, sterilized​
ナイフ - knife​
アルコール - a bottle of 96% ethanol for disinfection​
水 - a bottle of sterilized water​
スポイト - syringe, sterile, for one time use only​
アドレナリン - adrenaline, to be injected intravasulary, induces faster heartbeat​
包帯 - bandage, sterile, 8 meters in length​
血液 - a set of everything you need to draw someones blood (Sterile syringe, vacuum system and a test tube.)​
温度計 - mercury thermometer, for axillary or rectal use​
ベッド - a mobile bed to carry patients​
バグ - bug spray, effective against all bugs, lasts for 2 turns (used in cases when your patient is having a reaction to multiple bug stings, and there are still some bugs around it, so you spray-kill them. Kills bugs up to A rank if they've been created/summoned from a jutsu like the Aburame techniques)​
テント - a small tent, just enough for two people to lie in​
光 - a flashlight​
ガスマスク - gas mask with a bottle of oxygen that lasts 5 turns (Not 100% effective against all types of poison/gas. The purpose is to protect the user from breathing in toxic substances, keeping the lungs safe. However, if the poison gets absorbed through the pores of the skin it will still affect you).​
流体 - a set to start an intravenous fluid addition line, helpful with dehydration amongst many other conditions​
モルタル - mortar and pestle, chemically clean​
スプーン - spoon, sterile​
パテ - putty knife, metal, sterile​
研究所 - a small tent. Into the walls of that house, parts of Nexus' eyes DNA have been inserted, so now it mixes Time And Relative Dimensions In Space , creating an effect of being larger on the inside then it is on the outside. Inside is an advanced ninja laboratory with everything needed to create antidotes and medicines.​
Type: Tool​
Rank: A​
Range: Short - Long​
Chakra: 30 (-30 to recharge)​
Damage: 60​
Description: The Assasin's Arsenal is a set of 3 guns: an assault rifle and a pair of semi-automatic pistols. These guns are capable of firing Jutsu Bullets. The user can release up to 5 bullets freeform per turn, dealing a collective 20 damage. The user is also able to release Fire Jutsu Bullets at A rank power once per turn, only usable every two turns. This can be done via single fire or three round bursts from his chakra rifle or by firing his pistols, creating bursts up to 3 meters large.​
Note: The two pistols can fire 5 freeform bullets per turn to deal 20 damage. These bullets are made of raw chakra and are of similar width to fingers.​
Note: These pistols are also able to release up to 2 Projectile/Streaming jutsu per turn and up to 5 in total before having to recharge chakra cartridges. During the recharge periods, the user must spend 30 chakra to recharge the clips in which neither of the guns can be used.​
Type: Tool​
Rank: S​
Range: N/A​
Chakra: N/A ( 40 chakra per use )​
Damage: N/A​
Description: A cyborg attachment to the user's body, the user has a robotic limb that allows for him to create spheres of energy that are capable of absorbing chakra up to S rank level. These spheres are capable of dealing brute force on impact as well, growing to large heights, up to 4 meters in radius. Starting at roughly rasengan size, these spheres grow proportionally to the size of the technique absorbed. Normal Ninja are able to make use of one of these devices via specialized gloves that allow them to absorb 1 Ninjutsu per turn up to S rank while Cyborgs have these attachments and are able to absorb up to Forbidden powered attacks and 1 from each arm per turn.​
Note: Can be used a max of 3 times for Ninja and 6 for Cyborgs.​
Note: Cyborg can have up to 2 Absorption Arms.​
Type: Tool​
Rank: A​
Range: Short - Long​
Chakra: 30 Initial Cost (-10 per turn)​
Damage: N/A​
Description: This Scientific Ninja Tool is a disk-shaped drone that can be controlled remotely with chakra to fly and attack. The user can have up to four drones which he can use to fire Jutsu Bullets from that are strong enough to render a target unconscious and move at comparable speed to Lightning jutsu. These drones are able to be used up to long range, or one landamark adjacent to the user's location.​
Note: User can only have 2 max. Cyborg bios can have up to 4, either counting as 1 slot.​
Note: Once deployed, Mirror Drones last up to 8 turns before their battery dies, requiring a break of the same amount of time before they can be used. Cyborg bios have double the using time for half the charging time ( only 4 turns to recharge battery ).​
Type: Tool​
Rank: N/A​
Range: N/A​
Chakra: N/A​
Damage: N/A​
Description: The Shinobi Gauntlet (忍小手, Shinobigote), often shortened to just Gauntlet (小手, Kote), is a scientific ninja tool that is worn on the forearm. The Gauntlet was developed as a way to allow anyone to use complicated jutsu without the need for training or the requisite skills.To use, Scroll Cartridges that have had jutsu sealed into them are loaded into the Gauntlet's chamber. At first appearing as a normal sealing scroll, upon absorbing a technique it shrinks down to the size similar to a real bullet and can then be loaded into a tool to be activated later. When a nature transformation technique is activated from a Scroll Cartridge, the user make a unique single handed hand seal corresponding to the intended jutsu's nature using the hand of the arm that the Gauntlet is worn on. This causes the Gauntlet to release the jutsu from its Scroll Cartridge, firing it wherever the Gauntlet is aimed. Because the Gauntlet's jutsu require no chakra to perform, the user can gain an advantage in battle by releasing what would normally be chakra-taxing techniques in quick succession.​
Note: Academy Student to Genin Ninja can have up to Forbidden ranks sealed, done in either battle, training, or the Ninja World. Chunin can have up to S ranks and Jounin and up ninja can have A ranks and below sealed within a Kote.​
Note: Only up to 3 Kotes can be owned, counting collectively as a single Tool slot.​
Note: Only Basic Ninjutsu, Elemental Ninjutsu (Basic, Custom, and listed Advanced Elements), and non Fuuinjutsu based Advanced Ninjutsu fields can be sealed ( and these often must be approved for your bio, thus isn't a blanket over all techniques of these fields ). Modes and similar cannot be sealed as well.​

T H E M EM U S I C / / B A T T L E S | テーマ音楽 / / 戦い


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Lost: N/A​
Approved 07/26

 
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