Fire style training with ReXii

ReXii

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Arrives.
Okay tell me everything you know of fire release, what are it's aspects, it's strengths and weaknesses.
What KG does it compose, name some famous users and how they used fire.
Etc etc.
Begin.
 

sagemode jinchuuriki

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Strength:
Strong against wind style

Weaknesses:
weak against water style

Basic knowledge:
It is one of the five basic elements that you have to mold your charka for and change its nature

KG:
Scorch style
Steam release
Lava style
particle style
Does blaze release count?

Famous user:
Madara Uchiha- The alliance was impressed by how large his fire style was. He used it to burn forests down.
Jiraiya- Used fire style in combination with toad oil
Itachi- Uses fire style to get his opponents to move around
 

ReXii

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Ok good.
Yes blaze style counts, Amaterasu was said to be the most powerful fire technique in existence, so yup.

Ok now my training is a little different than some.

PHP:
[B]Describe how to do it[/B]:
[B]How many hand seals does it have[/B]:
[B]Advantages[/B]:
[B]Disadvantages[/B]:
[B]Combos and possible uses[/B]:
[B]How to defend against it[/B]:
[B]Image of the technique[/B]:
Using this form, please explain the technique i link in this post, and at the bottom of the explanation ask any relevant questions you have, and bare in mind questions are important, so ask them whenever you can.
It won't impede training it will make it better overall.

( Ryu Kaen Bakufuu ) - Dragon Flame Blitz
Rank: D
Type: Offensive
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user shoots balls of fire at the opponent.
 

sagemode jinchuuriki

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Describe how to do it: I mold fire style charka into my mouth as I inhale. Once I have enough charka I release it as I am exhaling. This sends fire balls towards a tree.
How many hand seals does it have: None
Advantages:
- Doesn't require seals
- Useful if you need to distract your opponent
- It can help block eye contact
- Useful slowing your opponent down
Disadvantages:
- Low rank so its easy to counter
- Easily blocked
- Ineffective against all water style jutsu
- low attack radius
Combos and possible uses:
- You could combo it up with wind style gale palms to make the jutsu stronger
- You could use it in sync with a water source to blind your opponent
- You could use hiding like a mole to get behind your opponent than use this jutsu to hit them
- You could use earth style: world shaking to unbalance your opponent than use this jutsu
How to defend against it:
- You could use the substitution jutsu
- You could use any basic water style jutsu
- You could use a stronger fire style jutsu
- You could use hiding like a mole to avoid the technique
Image of the technique: Couldn't find one
 

ReXii

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Good but add more to the "Describe how to do it" section.
Other than that all good.
Moving on.

( Kaen Shuriken Ranbu ) - Blazing Shuriken Dance
Rank: D
Type: Offensive
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user will throw several shuriken at the enemy and then inflames them with fire to cause extra damage.
 

sagemode jinchuuriki

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Describe how to do it: I mold my Charka into my mouth (assuming it needs to come out of the mouth. The fire anyway). As I am doing this I take out several Shuriken. I pick a tree I want to aim them at and I start to change the Charka nature of the Charka in my mouth. I turn the Charka into fire style Charka. Once all of the Charka is converted into fire style Charka I start to throw the Shuriken. Once the Shuriken get 6 inches from me I exhale. As I exhale I release the fire Charka I have stored in my mouth and watches as the blades hit the target after getting set alight.
How many hand seals does it have: none
Advantages:
- useful to divert your opponents attention
- it can be lethal if you hit your opponent in the neck and head
- useful in confined spaces
- it's low rank makes it easily ignored
Disadvantages:
- easily blocked
- easily avoid
- requires prep time
-requires the person to have Shuriken
Combos and possible uses:
- you could use wind scythe in sync with this Jutsu
- you could use hiding like a mole to get behind your opponent than use this Jutsu
- you could use this in sync with a genjutsu to make sure your opponent takes fatal wound
- you could use world shaking to slow your opponent down than hit them with this Jutsu
How to defend against it:
- you could use earth pillar
- you could use hiding in the mist to evade this attack
- you could use world shaking to throw your opponents aim off
- earth armor would be effective as well
Image of the technique: closest picture I could find
You must be registered for see images
 

ReXii

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Good, except there is no picture. U_U

( Katon: Komakai Kaki ) - Fire Release: Small Fire
Rank: D
Type: Offense
Range: Short
Chakra Cost: 10
Damage Points: 20
Description: The user spews a small fireball.

Next jutsu keep it up, you're doing very well.
 

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Describe how to do it: I slowly start to inhale as I mold my Charka in my mouth. Once I have finished inhaling and start to change the nature of the Charka to fire style. Once I have the nessecary Charka I continue to change the nature into fire style. Once the required Charka has fire style as it's nature I exhale. As I am exhaling I release my Charka into the air coming out of my mouth causing it to ignite and create a small fireball.
How many hand seals does it have: none
Advantages:
-blind your opponent
- fast enough for a surprise attack
- if used correctly you can do a few hand signs for your next Jutsu
- effective as a distraction
Disadvantages:
- low rank with no little damage
- you need to be short ranged
- easily avoid and overpowered
- ineffective against rain users
Combos and possible uses:
- you can increase its power and range with gale palm
- you could use it to distract your opponent so you can go under ground and get behind them
- you could use a lightening style Jutsu to stun your target than follow up with this
- wind stream could boost this attack as well
How to defend against it:
- hiding in the mist so your opponent won't know were to aim
- shadow clone to yank you away from the Jutsu
- dragon flame blitz to block the fire ball
- space time Jutsus to evade the attack
Image of the technique: couldn't find one sorry
 

ReXii

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Okay well described.
I been heavily inactive i know, so i will make up for it.

( Katon: Kasumi Enbu no Jutsu ) - Fire Release: Mist Blaze Dance Technique
Rank: D
Type: Offense/Supplementary
Range: Short-Mid
Chakra Cost: 10
Damage Points: N/A
Description: After performing the necessary hand seals Snake → Ram → Monkey → Tiger, the user is able to create and blow a flammable gas from their lungs. Once it comes in contact with fire or sparks, the gas ignites into a large fireball.

( Katon no Jutsu ) - Fire Release Technique
Rank: D
Type: Offensive
Range: Short - Mid
Chakra cost: 10
Damage points: 20
Description: The user will release a small but powerful flame of fire at their opponent from either their limbs (through movement) or exhaling it. It can produce fire balls or fire streams or simply aid in taijutsu.

( Katon: Shōkasou ) - Fire Release: Small Fire Stream
Rank: C
Type: Offensive
Range: Short-Mid
Chakra Cost: 15
Damage points: 30
Description: The user will create a small short flame at the opponent. This flame is capable of making the target collapse due to the heat of the technique. This technique requires no handseals.

( Katon: Gōkakyū no Jutsu ) - Fire Release: Great Fireball Technique
Rank: C
Type: Offense
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: After performing the necessary hand seals Snake → Ram → Monkey → Boar → Horse → Tiger, a ninja inhales air, and utilizing a large amount of fire chakra, spews a large fireball from their mouth after blowing through a ring made by the thumb and index finger of the user, incinerating everything in range. The fireball ignites externally. The fire ball can present itself in 2 forms: it can either be created by a stream of fire and sustained as a gigantic ball of flames in front of the user spanning up to short range or be released as a slightly smaller ball of fire which will travel towards the enemy up to mid range.

( Katon: Kimuchi Amura ) - Fire Release: Wall of Flames
Rank: C
Type: Supplementary/Defence
Range: Short
Chakra cost: 15
Damage Points: 30
Description: The user first throws out a lighter that has an open flame.The user the turns the flame into a wall of fire used for protection or to burn small objects thrown towards him. This jutsu can be used with Hurricane Fist to create a combo jutsu.

Do all of these please.
 

sagemode jinchuuriki

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First Jutsu:
Describe how to do it: I mold my charka into my my mouth. I change the nature to fire style once I have enough charka. I than proceed to make the following hand seals Snake → Ram → Monkey → Tiger. After that I exhale which release flammable gas since I combine my charka with my breath. a spark happen and a fireball appears. (not sure if the spark part was required or not)
How many hand seals does it have: 4 Snake → Ram → Monkey → Tiger
Advantages:
It works great in combination
Perfect right after a genjutsu or combined with one
Perfect against wind style spammers
Disadvantages:
It requires multiple hand seals
Weak against water spammer
not useful if your opponent interrupts the hand seals
Combos and possible uses:
It becomes more powerful when combine with gale palm
Useful to preheat water to create a misty terrain
Great after you use the hiding like a mole technique to get behind your target
How to defend against it:
I would use a lighting bushin to drag me out of the way
I would use a lightening blade to evade the technique
Image of the technique:

Second Jutsu:
Describe how to do it: I mold my charka into my mouth. Once I have enough charka I change it to fire style. After that I inhale than exhale and combine my charka with my breath. This creates a small flame.
How many hand seals does it have: None
Advantages:
Great for getting out of genjutsu
Effective when in short range of your opponent
Useful against wind style jutsus
Disadvantages:
Weak against water style
Its rather easily blocked by any jutsu
Ineffective against water combo's
Combos and possible uses:
I could combo it up with wind style
I could raiton before to stun my opponent
How to defend against it:
I could use suiton to counter
I could use hiding like a mole
Image of the technique:

Third Jutsu:
Describe how to do it: I mold my charka into my mouth. Once I have enough charka I change its nature to katon. After that I inhale and than combine my charka with my breath as I exhale. This release a small flame at my opponent
How many hand seals does it have: No hand seals
Advantages:
Effective against wind style
Effective if used with a genjutsu
Useful against wind lightening combo's
Disadvantages:
Water is an effective way to block it
Earth could divert the attack
You could get fooled by bushin
Combos and possible uses:
I could use it with a genjutsu to fool my opponent into missing it
I could use it to rush a counter they have by adding wind
How to defend against it:
I would use water style
I would use hiding in the mist
Image of the technique:

Fourth Jutsu:
Describe how to do it: I mold my charka into my mouth. Once I have enough charka I change it into Katon. I than do the following hand seals Snake → Ram → Monkey → Boar → Horse → Tiger. I than release my charka which takes the form of a large fireball
How many hand seals does it have: 6 Snake → Ram → Monkey → Boar → Horse → Tiger
Advantages:
Useful against wind style jutsu
Effective against D rank earth style
Effective against water if wind is added
Disadvantages:
Multiple hand seals
Ineffective against water style
earth could kill you before you finish your jutsu
Combos and possible uses:
I would add wind style to make it stronger
I would use raiton to stun my opponent
I would use wind to push my opponent on the defensive
How to defend against it:
I would use a suiton jutsu
I would use hiding like mole
Image of the technique:

Fifth Jutsu:
Describe how to do it: I take out a lighter. I than mold my charka into the palm with the lighter. I than change it to Katon. I than release throw the lighter after I release my charka into it. This creates a wall of fire
How many hand seals does it have: none
Advantages:
No hand seals
effective against speed blitzs
effective against some wind techniques
Useful to block certain projectiles
Disadvantages:
Water style will over power it
A wind user could send the lighter back at you
A raiton user might destroy the lighter
Combos and possible uses:
I would use gale palm to increase its radius
I would other wind jutsus as well
How to defend against it:
I would use a suiton jutsu or hiding like a mole to evade
Image of the technique:
 

ReXii

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Okay. Sorry for my absence, just need to ask am i still training you? Some people dropped my training and honestly i'm not trawling my VM's to see who, so just a yes or no if you would dear student.
 

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Okay good, let us continue then.
On to the next three, keep describing well and asking questions etc.

( Katon: Hibashiri ) - Fire Release: Running Fire
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: After performing the Tiger hand seal by utilizing their fire chakra, the user will create a stream of fire that can be manipulated into several forms (rings of fire that runs on the ground or a circle of fire flying through the air) before striking the target. It can also be used in combination with Wind Release: Divine Wind to create a tornado of flames, or with Wind Release: Godly Wind from the Mountains to release a massive inferno. The stream of fire can be created by stomping the ground (running across the ground in this case) or by spewing the flames (which will form an airborne ring of flames that will travel towards the enemy).

( Katon: Ryūka no Jutsu ) - Fire Release: Dragon Fire Technique
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: The user will perform four handseals Snake → Dragon → Rabbit → Tiger , and breathe fire along a cord or any other type of long object, which rushes forward in straight line catching the enemy on fire. A line of enemies can be used as the conductor as well. The flames are meant to target, and assault the enemy's upper body just like a projectile weapon.

( Katon: Karyūdan ) - Fire Release: Fire Dragon Bullet
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: The user exhales a flame breath from their mouth after making the tiger hand seal. This technique can be used in conjunction with Earth Release: Earth Dragon Bullet to ignite the projectiles fired by the latter technique, making it more devastating.
 

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First Jutsu:
Describe how to do it: I mold my Charka into my mouth. Once I have enough Charka I change the nature to fire style Charka. I than make the tiger hand seal and inhale. I than exhale my breath and release my fire style Charka into my breath. This creates a ring of flames towards my opponent.
How many hand seals does it have: 1 tiger
Advantages:
Strong against B rank Jutsus in wind
Helps prevent multiple hand seal Jutsus
It can counter a few earth style Jutsus
Disadvantages:
Most water style Jutsu will over power it
A no hand seal earth Jutsu could do serious damage to you
Not very effective in close range combat
Combos and possible uses:
You could add wind style to increase how powerful the technique is
You could add earth style to increase how destructive the flames are
You follow up with kenjutsu to kill you opponent
How to defend against it:
I could use earth spears to prevent the hand seal
Image of the technique:

Second Jutsu:
Describe how to do it: I mold my Charka into my mouth. Once I have enough Charka I change the nature to fire style. As I am doing that I take out several Shuriken with a long connecting wire out. I than throw the wire at my opponents via the Shuriken. Once my opponent have gotten stuck in the wire I put the wire in my mouth. I than make the following hand seals Snake → Dragon → Rabbit → Tiger. I than exhale and release my fire Charka my breath. The wire sends a stream of fire at my enemies burning them.
How many hand seals does it have: four Snake → Dragon → Rabbit → Tiger
Advantages:
Good for trapping opponents
Great for preventing hand seals
Great against multiple opponents
Disadvantages:
Requires projectiles to set it up
Requires multiple hand seals
Water style is an effective counter
Combos and possible uses:
I could add wind style to strengthen the flame
I could use earth style to prevent my opponent from moving
How to defend against it:
I could use hiding like a mole to evade the wires
I could use earth spike to injure my opponent before he finishes
Image of the technique:

Third Jutsu:
Describe how to do it: I mold my Charka into my mouth. I than Change the nature to fire style and inhale. I than exhale. I than make the tiger hand seal. As I am exhaling I release my fire Charka into my breath. This causes a stream of fire to hit my opponent.
How many hand seals does it have: 1 tiger
Advantages:
Great for overpowering wind Jutsus
Great for clearing away debris
Great in combination with earth style
Disadvantages:
Weak against a water Jutsu
Requires a hand seal
Better suited for a combo
Combos and possible uses:
I could use Earth Release: Earth Dragon Bullet
I could use wind style to increase how much power is behind the attack
How to defend against it:
I could use hiding in the mist to blind my opponent.
Image of the technique:
 

ReXii

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You got a bit slacky again. More description please more stuff in general, spend more time doing each technique, this isn't speed training for your sake it's for mine due to less free time than before. xd

( Katon: Hōsenka no Jutsu ) - Fire Release: Phoenix Sage Fire Technique
Rank: C
Type: Offense
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: The user first performs six hand seals Rat → Tiger → Dog → Ox → Rabbit → Tiger and they create a volley of small fireballs, which are sent flying in an unpredictable manner assaulting the enemy. In addition, the flames are controlled one by one with chakra, so avoiding them all is extremely difficult. Shuriken can also be concealed within the flames, creating an unexpected secondary surprise attack. Like the flames, the shuriken can be controlled with chakra. For the most part, however, this technique is used as a distraction.

( Katon: Honoo no Saigai Hi Kagayaku no Jutsu ) - Fire Release: Flame of Disaster Fire Shine Technique
Rank: C
Type: Offensive
Range: Short - Mid
Chakra Cost: 15
Damage points: 30
Description: The user releases a flame of fire chakra that converges on the opponent wrapping around them and burning them.

( Katon: Rakka Sanran Kasai ) - Fire Release: Falling Fire Scatter
Rank: C
Type: Offensive
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: The user whilst in mid air will release from their mouth a series of small fire shots that rain down upon the target.

( Katon: Kitsunebi ) - Fire Release: Fire Whisp
Rank: C
Type: Offensive
Range: Short - Long
Chakra cost: 15
Damage points: 30
Description: The user creates a small ball of bright fire from their mouth that shoots at the opponent burning on impact.

May as well do four here so we can move to B ranks afterwards. More description though i don't want to make you repeat jutsu but i will if i find them unsatisfactory at any point from here onwards.
 

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First Jutsu:
Describe how to do it: I mold my Charka into my mouth. Once I have enough Charka I start to six hand sign Rat → Tiger → Dog → Ox → Rabbit → Tiger. I than change my Charka nature to fire style by focusing on the image of a fire on a candle. Once I do the last tiger seal I bring my left hand up to my face and take a deep breath in. I than use my index and middle finger in front of my mouth as I bend the rest of my fingers down. I than proceed to exhale and release my breath. As i am releasing my breath I release my fire Charka into it. This creates small fire balls that are unpredictable flying towards my opponent.
How many hand seals does it have: six Rat → Tiger → Dog → Ox → Rabbit → Tiger
Advantages:
- effective in setting up for your next move
- great for distracting your opponent from a Jutsu that requires prep time
- effective in confusing your opponent if you combine it with wind style
Disadvantages:
- water can easily counter this Jutsu
- hiding like a mole can evade this technique fairly easily
- six hand seals are required
Combos and possible uses:
- I could add gale palm to the Jutsu to strengthen the attack
- I could distract my opponent with a water style Jutsu
- I could use hiding like a mole to get behind my opponent then fire it off
How to defend against it:
I could use water style to counter it
I could use a fast pace earth style Jutsu to prevent the hand seals
Image of the technique:

Second technique:
Describe how to do it: I mold my Charka into my mouth. I proceed to inhale as I mold my Charka into my mouth. Once I have enough Charka I proceed to change the element to fire style. After that I exhale my breath. As I am exhaling my breath I release my fire Charka into it. This causes a stream of fire appear that heads towards my opponent. The fire than wraps around them and burns them.
How many hand seals does it have: none
Advantages:
-strong against an opponent using B rank wind style
- requires no hand seal
Disadvantages:
-easily countered by water style
- easily evade
Combos and possible uses:
- I could use this after hiding like a mole to come from behind
- I could use hiding in the mist to blind my opponent than use this technique to hit them
How to defend against it:
- I could use water technique to defeat the Jutsu
- I could use hiding like a mole to evade
Image of the technique:

Third Jutsu
Describe how to do it: I mold my Charka into my mouth. Once I gave enough Charka I jump into the air. I than proceed to change my Charka nature to fire style. At that point I bring my left index and middle finger to my mouth. As I am doing that I proceed to inhale. Once my fingers are at my mouth I exhale. As I exhale I release my fire Charka into my breath at which point I have reached the maximum height in my jump. This causes fire balls to rain down on my opponent.
How many hand seals does it have: none
Advantages:
Useful especially if it follows wind stream
Effective if you use it while your in flight
Effective in stopping a Taijutsu fight
Disadvantages:
In effective if the person uses hiding in the mist to block your sight
Ineffective if your opponent uses the assimilation Jutsu to endure the attack
Fairly obvious and a wind Jutsu that prevents you from jumping could stop you
Combos and possible uses:
- you could use earth spikes to trap your opponent
- you could use a pillar of earth to launch your self into the air
- you could use a mud wave to conceal the fact that you have jumped
How to defend against it:
- you could use a water style Jutsu at your jumping foe
- you could use Phoenix fire sage to hit you opponent as he jumps
- you could use gale palm Jutsu before he jumps into the air
Image of the technique:

Fourth technique:
Describe how to do it: I mold my Charka into my mouth. Once I have enough Charka I lift my left index finger and my left middle finger to my mouth. I than proceed to change my nature to fire style. I than proceed to open my mouth and exhale slightly. As I am doing that I release my Charka creating a bright fire that proceeds to shoot at my opponent and burn him.
How many hand seals does it have: none
Advantages:
- easily overpower c rank and below wind style
- effective for a more offensive offensive
- useful if done after the hiding like a mole technique to evade an attack
Disadvantages:
- a d rank water Jutsu can counter it easily
- your opponent could use a earth pillar to evade the Jutsu
- hiding in the mist might stop the fire
Combos and possible uses:
- I would use hiding in the mist to blind my opponent than use hiding like a mole to appear in their blind spot than use this technique
- I would use this Jutsu after I use false darkness to force my opponent to counter with wind style
- I would use earth spike to prevent my opponent from moving than burn then with this technique
How to defend against it:
I would use wind stream to move out of the Jutsu
I would use hiding like a mole to evade the Jutsu
I would use a raiton clone to yank me out of the way
Image of the technique:
 

ReXii

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Ok good, Now on to the B ranks. Not long now really so keep the descriptions up.

( Katon: Karyū Endan ) - Fire Release: Fire Dragon Flame Bullet
Rank: B
Type: Offense
Range: Short-Long
Chakra Cost: 20
Damage Points: 40
Description: The user first performs seven handseals Ram → Horse → Snake → Dragon → Rat → Ox → Tiger and kneads chakra into flames, which are then manipulated and exhaled as a thin yet incredibly fast jet of flames that spread across the ground as it runs towards the enemy. Its temperature is such that it easily melts the ground as it travels and can reduce an enemy to ash.

( Bakuhatsu Enhogan ) – Exploding Flame Shots
Rank: B
Type: Attack
Range: Mid
Chakra Cost: 20
Damage points: 40
Description: The user shoots multiple fire shots from their hands that are able to cause fiery explosions on impact with any object. The shots can't set the opponent on fire, though they can cause damage by exploding on him.

( Katon: Hiendan ) – Fire Release: Soaring Flame Bullet
Rank: B
Type: Offense, Deffence
Range: Short
Chakra Cost: 20
Damage points: 40
Description: The user exhales a stronger yet shorter version of the Fire Release: Great Fireball technique.

( Katon: Gōenkyū ) - Fire Release: Great Blaze Ball
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user after performing two hand seals Horse → Tiger exhales a big-sized sphere of fire that carries the enemy away and causes a massive explosion on impact. The fire ball has a given solidity property to it, being able to punch through solid obstacles without exploding.
 

sagemode jinchuuriki

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First Jutsu:
Describe how to do it:
I mold my charka into my mouth. Once I have enough charka I change its nature to fire style charka. I than proceed to think about a fireball that runs across the floor in the shape of a dragon to burn my opponent. I have everything I need to create my jutsu I do the following hand seals Ram → Horse → Snake → Dragon → Rat → Ox → Tiger. I than proceed to inhale. I than release my charka into my breath and exhale. This creates a jet of fire that heads directly at my opponent on the ground in the shape of a dragon
How many hand seals does it have: 7 Ram → Horse → Snake → Dragon → Rat → Ox → Tiger
Advantages:
It can effectively counter most wind style jutsu
Very useful to combine it with syrup trap so your opponent can't move
Effective in mid range combat after earth spears are used
Disadvantages:
Seven hand seals might put you at a disadvantage in combat
Ineffective against water spammers
easily avoid using hiding in the mist to block your opponents sight
Combos and possible uses:
I could add whirl wind peacock to increase the power of the flames
I could use earth tunneling to get behind my opponent than fire this technique off
How to defend against it:
I could use mist eyesight deprivation to blind them into misfiring
I could use hiding like a mole to evade
Image of the technique:

Second Jutsu:
Describe how to do it:
I mold my charka into my left hand. I than proceed to focus on the image of multiple fireballs forming from my charka and hitting my opponent. I than proceed to change my charka nature into fire style charka. After that I release my charka from my left hand when I do a palm strike this causes my opponent to see multiple fireball heading towards him that explode on contact
How many hand seals does it have: None
Advantages:
It requires no hand seals
Effective against wind style spammers
great for countering mid range jutsu
Disadvantages:
You can't use it if your short or long range of your opponent
It occupies one of your hands when you cast the jutsu
Most water style jutsu can over power it
Combos and possible uses:
I could add gale palm to increase the power of this jutsu'
I could use wind scythe to increase its power
I could use this jutsu to injury someone with wind armor on
How to defend against it:
I could use an earth pillar to send me into the sky
If I am in the sky I can use wind stream
I could use mud wave to send myself to the side
Image of the technique:

Third Jutsu:
Describe how to do it:
I mold my charka into my mouth. Once I have enough charka I change it into Katon. I than imagine myself releasing a stronger fire ball than the great fireball but that lasts short. I than inhale and once I can't hold any more air I exhale. After that I proceed to release my charka with my breath. This causes a strong fireball to appear and head towards my opponent
How many hand seals does it have: None
Advantages:
This technique if used correctly could easily overpower a B rank wind jutsu and below
The technique is a great way to prevent taijutsu fighting
It gives the user time to mold hand seals for another jutsu
Disadvantages:
Its range is rather pitiful
Any C rank water jutsu can cancel it out
It won't work well if raining at tiger will is activated
Combos and possible uses:
I could use a mid range wind jutsu to harm my opponent with a strong fireball
I could trap my opponent with earth spears first
I could use hiding in the mist to launch a surprise attack
How to defend against it:
I could send my opponent into the air with water quake pillar
I could use water style aqua cutter to defeat the fire ball and continue my attack
Image of the technique:

Fourth Jutsu:
Describe how to do it:
I mold my charka into my mouth. Once I have enough charka I change it into Katon. I than do the following hand seals Horse → Tiger. After that I focus on creating a rather large fire ball to send directly at my opponent. I than proceed to inhale and promptly exhale. I than release my charka which takes the form of a large sphere of fire once by breath is ignited by my charka
How many hand seals does it have: Horse → Tiger 2
Advantages:
Amazing distance
Its hard to counter do to its large size
It can punch through earthen defenses
Disadvantages:
In a close range fight two hand seals are a danger
It can be ineffective if your opponent specializes in water style
(I think) It might be able to set up a kirin in the next turn
Combos and possible uses:
I could use earth pillar to send my opponent into the sky and than use this jutsu to set up for the Kirin
I could use mud wave to give myself some distance than fire this jutsu off
How to defend against it:
I could use Water style azure dragon to defeat the jutsu
I could use a substitution to evade the jutsu
Image of the technique:
 

Gutsy

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Hello there, i will take over your training as a temporary sempai of sorts for Rexii as he has requested it for some work. Hope you will do well under me as well as you are with Rexii.

Now back to business, nice work I guess. Anyways here are the next techniques you will be working on, you will reply with the exact same template and do the exact same thing as with Rexii. Yet I will answer questions if you have any.

( Katon: Gōenka ) - Fire Release: Great Flame Flower
Rank: B
Type: Attack
Range: Short - Long
Chakra cost: 20
Damage Points: 40
Description: The user jumps in the air and shoots three giant bullets of fire that come down like giant meteors, then erupt into a geyser of flame.

( Katon: Haisekishō ) - Fire Release: Ash Pile Burning
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user spews superheated ash from their mouth after performing four handseals. The ash is hot enough to cause third-degree burns on the victim. Because it's composed entirely of ash, it stays in the air around the victim like a cloud. If the user clicks his teeth, the stagnant ash will ignite, creating a violent explosion.

( Katon: Gōryūka no Jutsu ) - Fire Release: Great Dragon Fire Technique
Rank: B
Type: Offense/Supplementary
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user fires several large dragon-shaped fireballs at their opponent after performing one handseal. It is able to alter localized weather conditions to the point of making thunder clouds when shot into the air, enabling the user to perform Kirin.

( Katon: Hōsenka Tsumabeni ) - Fire Release: Phoenix Sage Flower Nail Crimson
Rank: B
Type: Offensive
Range: short - Mid
Chakra Cost: 20
Damage points: 40
Description: The user unleashes a volley of shuriken with one hand, while at the same time exhaling fire-infused chakra onto them in order to increase the weapons' destructive potential by making them capable of inflicting severe burns upon direct contact with either the intended victim or any other object caught within their trajectories. Due to the chakra-based nature of the flames that surround them, the shuriken will continue to burn after impact, regardless of the flammability of the object that they ultimately collide with.
 
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