Thank you so much, I really appreciate it. I'll countinue giving my best. ^_^
Describe how to do it:
*performs the only one hand seals that's needed*
While doing that, he starts taking a deep breath and at the same time, he starts channeling Fire Release chakra in his lungs. When he finishes inhaling, he also has enough chakra for this technique to be well performed. Whilst his lungs are full of air and chakra, he mixes them together to transport the chakra more fast and precisely. He starts inhaling and tranferring chakra to his mouth. When chakra gets to the end of his moutn, he uses shape manipulation and shoot out a strong fire stream whose temperature is extremely hot. He shoots the fire at numerous senpai's clones and when the stream makes only a few meters away from him, he makes it expent in width and cover a wide range killing all of the clones except one that is the furthest to him. The, he very swiftly molds what used to be a very wide fire stream into a much thinner stream that goes directly into the clone's heart. The impact that the stream makes immediately kills the clone and if it was a really living being, such attack would cause serious, deadly injuries because the fire would most likely pierce through his/her flesh.
How many hand seals does it have: 1 hand seal.
Advantages: This is overall a very good technique, most probably the beast stream-like Fire Release technique. The advantages are that the user has a deacent amount of control over the concentraton of it which is rare emoung streams; not the whip's movements but he/she can make it more narrow to direct all the power to only on target ot make it wider to attack more targets and/or large defences. Thus, it is not monotone. Also, it's heat is so great that it can evaporate large water attack/defences, meaning that it works good even against fire's biggest disadvantage.
Disadvantages: It doesn't have many disadvantages, except it being very straightforward. But really, this is a stream and a stream is supposed to go straight towards the target, which makes this technique valid. If one wants to have percise control over a fire technique's movements and directions, he/she won't use this technique. This one hand seals that it requires is almost nothing for such a powerful S-rank technique. I think that the RP staff has done a good job limiting this technique to mid-range because if it remained all ranges like in manga, it would be way too overpowered.
Combos and possible uses: Even though this technique is very useful, I wouldn't use this too many times because it isn't smart nor creative to spam S-rank techniques. But when I would be using, I'd be using it to concentrate all of the power to a think stream that would go after one target because this techique is also pretty fast and cause much damage. As for the other feature of this technique, I would use a technique that we'll learn soon, Fire Release: Great Fire Annihilation.
How to defend against it: No matter how hot this technique is, I would still Water Style: Water Encampment Wall because honsetly because A-ranked water > S-ranked fire, anytime in our RP. There's no better A-rankd Water Release technique because all require water surce and/or much time to be performed. If the user would use the wide form of this technique, the wall would succesfully defend me from the fire that comes in front of me, and the rest of the fire on my left and right side doesn't hit me. Side note; it would be smart to have water speciality because this fire technique is very fast but still, one should have time to defend properly.
Image of the technique:
Describe how to do it:
*performs the only one hand seals that's needed*
While doing that, he starts taking a deep breath and at the same time, he starts channeling Fire Release chakra in his lungs. When he finishes inhaling, he also has enough chakra for this technique to be well performed. Whilst his lungs are full of air and chakra, he mixes them together to transport the chakra more fast and precisely. He starts inhaling and tranferring chakra to his mouth. When chakra gets to the end of his moutn, he uses shape manipulation and shoot out a strong fire stream whose temperature is extremely hot. He shoots the fire at numerous senpai's clones and when the stream makes only a few meters away from him, he makes it expent in width and cover a wide range killing all of the clones except one that is the furthest to him. The, he very swiftly molds what used to be a very wide fire stream into a much thinner stream that goes directly into the clone's heart. The impact that the stream makes immediately kills the clone and if it was a really living being, such attack would cause serious, deadly injuries because the fire would most likely pierce through his/her flesh.
How many hand seals does it have: 1 hand seal.
Advantages: This is overall a very good technique, most probably the beast stream-like Fire Release technique. The advantages are that the user has a deacent amount of control over the concentraton of it which is rare emoung streams; not the whip's movements but he/she can make it more narrow to direct all the power to only on target ot make it wider to attack more targets and/or large defences. Thus, it is not monotone. Also, it's heat is so great that it can evaporate large water attack/defences, meaning that it works good even against fire's biggest disadvantage.
Disadvantages: It doesn't have many disadvantages, except it being very straightforward. But really, this is a stream and a stream is supposed to go straight towards the target, which makes this technique valid. If one wants to have percise control over a fire technique's movements and directions, he/she won't use this technique. This one hand seals that it requires is almost nothing for such a powerful S-rank technique. I think that the RP staff has done a good job limiting this technique to mid-range because if it remained all ranges like in manga, it would be way too overpowered.
Combos and possible uses: Even though this technique is very useful, I wouldn't use this too many times because it isn't smart nor creative to spam S-rank techniques. But when I would be using, I'd be using it to concentrate all of the power to a think stream that would go after one target because this techique is also pretty fast and cause much damage. As for the other feature of this technique, I would use a technique that we'll learn soon, Fire Release: Great Fire Annihilation.
How to defend against it: No matter how hot this technique is, I would still Water Style: Water Encampment Wall because honsetly because A-ranked water > S-ranked fire, anytime in our RP. There's no better A-rankd Water Release technique because all require water surce and/or much time to be performed. If the user would use the wide form of this technique, the wall would succesfully defend me from the fire that comes in front of me, and the rest of the fire on my left and right side doesn't hit me. Side note; it would be smart to have water speciality because this fire technique is very fast but still, one should have time to defend properly.
Image of the technique:
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