- Joined
- May 31, 2013
- Messages
- 12,820
- Reaction score
- 289
(Katon: Zukokku) - Fire Release: Intelligent Hard Work
Strong points
Weak points
Combinations-strategies I would use this technique with pressure damage while my opponent is performing a technique that would be defensive, like a wall of earth. If i use these small techniques together they won't see it behind a wall so that i can attack and when it hits the wall or defense, it would create a large explosion and hurt my target.
Ways to counter this technique I would counter it while it is in the smaller form because if i do not then the damage it will do is going to be far greater. I would use a water technique to blast the fire ball away and extinguish it. Or i can use a technique to get out of range quickly.
Questions None
(Katon: Keshi Makuga Hara) - Fire Release: Exploding Flame Crater
Strong points
Weak points
Combinations-strategies I would use this technique sneakily by using the genjutsu where the user makes their opponent think that their is a giant fire ball coming down from the sky. Then i would use stomp on the ground while they won't see me. Afterwards i would perform the handseal once they look back to normal, and they would never see my stomping at the ground.
Ways to counter this technique An easy way to counter this technique is by raising the ground that you are at so when the technique comes, it won't reach it and it will be sort of disconnected from the rest of the technique. I can also use the water technique kisame used to make a giant wave which would help me get away and the flames won't reach up.
Questions None
(Katon: Hokori Tenka no Jutsu) - Fire Release: Dust Ignition Technique
Strong points
Weak points
Combinations-strategies I would use this technique last. I would start with the four pillar bind thing to bind them into place so they cannot move. When they are being electrocuted by the small bolts of lightning, i would start this technique and make the fire grow so that it would hit the opponent while they are binded and burn them. Or i can use a wind tornado to make the tornado a tornado with flames. and it would cause tons of damage as well u-u
Ways to counter this technique I would use a water technique to extinguish the fire right away because if the wind technique htis it it would be a pain in the butt avoiding it and extinguishing the larger amount of fire. I can use an earth technique to lower or raise the ground i am on so i won't be affected and/or i can use a water technique that would start from the ground and continue on to my opponent, like the first S-rank water in the water list 0-0
Questions None
Sasuke hands the three scrolls to his teacher once again. "Here Sensei!" Sasuke took a step back and sat on the tree stump where he always sat and just stared at nothing and daydreaming about random things.
Strong points
- It is small at first so the target won't see it as much of a threat then other larger techniques.
- Once it makes contact, the damage and the explosion it makes is enormous it would be hard to evade once it hits the floor.
- You can combine it with wind pressure and make it extra powerful, so powerful it can evaporate a large water source.
Weak points
- If you are too close to your opponent while you're performing this technique you can hit yourself as well.
- Requires three handseals so it might take a while to take effect.
- Can't go to long range so your range is limited x_x
Combinations-strategies I would use this technique with pressure damage while my opponent is performing a technique that would be defensive, like a wall of earth. If i use these small techniques together they won't see it behind a wall so that i can attack and when it hits the wall or defense, it would create a large explosion and hurt my target.
Ways to counter this technique I would counter it while it is in the smaller form because if i do not then the damage it will do is going to be far greater. I would use a water technique to blast the fire ball away and extinguish it. Or i can use a technique to get out of range quickly.
Questions None
(Katon: Keshi Makuga Hara) - Fire Release: Exploding Flame Crater
Strong points
- Requires no handseal at first and you can stomp on the ground so it won't be as suspicious.
- It is like a sneak attack, an attack your opponents would not really expect.
- The rocks and other particles it gathers while underground can cause massive damage.
Weak points
- They would feel the ground moving before it erupts.
- Requires one handseal to activate so the target will think of it like an indication to start a technique
- The technique can weaken the ground so you would need to watch out for that the whole fight.
Combinations-strategies I would use this technique sneakily by using the genjutsu where the user makes their opponent think that their is a giant fire ball coming down from the sky. Then i would use stomp on the ground while they won't see me. Afterwards i would perform the handseal once they look back to normal, and they would never see my stomping at the ground.
Ways to counter this technique An easy way to counter this technique is by raising the ground that you are at so when the technique comes, it won't reach it and it will be sort of disconnected from the rest of the technique. I can also use the water technique kisame used to make a giant wave which would help me get away and the flames won't reach up.
Questions None
(Katon: Hokori Tenka no Jutsu) - Fire Release: Dust Ignition Technique
Strong points
- Your opponent would let their guard down since at first it won't reach them but then when you blow the wind, it would be unexpected for them to actually have the fires reach it.
- Requires no handseal
- It can go farther because of how you can extend the range.
Weak points
- Once they see the fire they will most likely defend from it before you blow the wind to be cautious.
- If it is on grassland then the fire might spread.
- It can be easily defended because it is just out there on the ground.
Combinations-strategies I would use this technique last. I would start with the four pillar bind thing to bind them into place so they cannot move. When they are being electrocuted by the small bolts of lightning, i would start this technique and make the fire grow so that it would hit the opponent while they are binded and burn them. Or i can use a wind tornado to make the tornado a tornado with flames. and it would cause tons of damage as well u-u
Ways to counter this technique I would use a water technique to extinguish the fire right away because if the wind technique htis it it would be a pain in the butt avoiding it and extinguishing the larger amount of fire. I can use an earth technique to lower or raise the ground i am on so i won't be affected and/or i can use a water technique that would start from the ground and continue on to my opponent, like the first S-rank water in the water list 0-0
Questions None
Sasuke hands the three scrolls to his teacher once again. "Here Sensei!" Sasuke took a step back and sat on the tree stump where he always sat and just stared at nothing and daydreaming about random things.