Nice name change <.<
but Yoruichi will always be better.
Next batch:
(Fūton: Fūjin no Jutsu) - Wind Release Dust Cloud Technique
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After performing the Bird hand seal the user creates a stream of high velocity wind combined with scouring dust. The completed technique is directed through overlapping hands.
This one is simple. You basically create a stream of powerful winds + dust, which together creates a gray-ish stream of wind that is very powerful because wind is inherently sharp and whatnot. If you get hit, you'd be decimated in seconds. Once you are spewing it out, you can direct it through vertically-overlapping hand, so one hand on top of the stream and the other below it, but that isn't that significant of a detail.
Anyways, what are its advantages, and how would you use this in battle? Perform it as well, please.
(Fūton: Renkuudan) - Wind Style: Drilling Wind Bullet
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: Originally Gaara's technique, different characters will need to perform handseals in order to imbue the large amount of chakra needed into thier lungs. The user will then pound thier stomach to increase the pressure as they release a huge spiraling sphere of wind, which is strong enough to do major damage to even a Summoning like Gamabunta.
This is a bit weird, and I don't see myself using this, but its powerful nonetheless. You basically muster up a large amount of wind chakra in your lungs and while you're doing so, you would simply pound on your stomach (kind of like that gorilla, chest pump thingy) to increase the pressure of the wind chakra in your lungs. You release said chakra in the form of a very large spiraling sphere of wind, and its big and powerful, so it is capable of damaging large structures/summons.
How would you defend against this? Do you see any notable advantages/disadvantages?
(Fūton: Kakeami no Jutsu) - Wind Release: Cast Net Technique
Rank: A
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user using a giant folding fan or giant fan will swing it towards the enemy summoning a gust of wind that then takes the form of a net and slices through the opponent. A standard user can perform this technique by using a sequence of 5 hand seals.
Well, 5 hand seals will allow you to create a gust of wind shaped like a net through shape manipulation, that races towards the enemy. It, in a sense, acts as a projectile because you can't control it once you've released it. BASICALLY, it is a net that slices the enemy if it is able to touch the enemy. It's alright, but 5 hand seals is a bit much. How would you use this in battle? (Combination wise)?
In what situations would you use this technique, if you would use it at all? And what do you think its supplementary uses are? (Since it says supplementary on the Type)