Fight me...Yes...YOU!

Littlefinger.

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HehexD

I activate my chakra sensing and throw 2 shurikens at you and a tagged Kunai infront of you.

(Chakra Henkanshi no
Jutsu) - Chakra Sensing
Technique

Rank: CType: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: This is a very advanced of advancing the
ability to feel chakra. The
technique allows the user to
concentrate and detect
someones chakra. Using these
technique sensors can tell when the enemy is approaching and
can easily track down targets.
(Techniques activation lasts 5
turns)
Note: Can only be used by bio
with sensory ability
 

Sterling Malory Archer

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I activate my Byakugan and take out 2 shuriken which intercept yours

I then inhale and exhale a strong gust of wind knocking you backwards

(Fūton: Gōkūhō) - Wind Release: Great Vacuum Cannon
Rank: C
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: The users gathers his Fuuton chakra into the lungs to blow out a sphere of air at his target that can blow backwards the opponent and small objects around him.
 

Littlefinger.

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Shutup dude, you're one of those annoying idiots who brag about all the rules, you're not a mod so stop it.
Please, do not post here again or I'll report you sunshine^_^
Thank you!
_________

Quickly dropping to the ground, I erect a wall infront of me and hop backwards.

(Doton: Doroku Gaeshi) -
Earth Release: Earth Shore
Return

Rank: C
Type: Defence
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: After striking the ground with their hands, the
user creates a large wall of
earth in front of him/her. The
defence is not perfect though,
since a hard or drilling impact
can puncture the wall. Also, since this technique only guards
frontal attacks, the enemy can
easily attack from the side or
even from above.

I then cause spikes to impale you.

(Doton: Ganchūsō) - Earth
Release: Stone Spikes

Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock
pillars that will protrude from
the ground to skew the target.
The rock pillars will even pass
through obstacles to reach their
target.

As the spikes are emerging, I throw a tagged kunai at the ground infront of you.
 

Sterling Malory Archer

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As the wall is going up (Remember I can still see you :p), I cause the wall to crumble and possible hurt you as it collapses on top of you (Stopping you from using the Spikes)

(Doton: Dochūbaku) - Earth Release: Landslide Technique
Rank: A
Type: Offensive
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra to create the earth infront of them to turn to a lose like quality and create a landslide that is directed towards the enemy target.

Then while running towards you (Entering Short Range), I create an opening in the sky above you and cause water to rain down on you hard making it way harder for you to move with the immense pressure of the water. While the water is raining on you, I continue to run towards you getting close

(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.
 

Littlefinger.

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As the landslide forms and the wall crumbles, I form a shield which blows back the rocks and stops the landslide from taking me back from where I'm standing.

(Raiton: Sandaa Saaburu) -
Lightning Style: Thunder
Saber

Rank: D
Type: Attack
Range:Short
Chakra cost: 10
Damage Points: 20
Description: Hits opponent with an electric field shield that
explodes and can blow back the
enemy.

I sense that you are approaching quickly and channelling chakra into the sky and I immediately form a river of mud beneath you that unbalances you and takes you back to mid range.

(Doton: Doryū Taiga) -
Earth Release: Earth Flow
River

Rank: C
Type: Supplementary
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: After forming the needed hand sealTiger, the user
transforms the ground
underneath their opponent into
a river of mud that throws them
off balance and away from the
user. The mud created by this technique can also be used as a
medium for the Earth Release:
Earth Dragon Bullet technique.

I throw a kunai at you and form a swamp beneath you. You may still be unbalanced due to the mud earlier because you were running when it formed and now a swamp follows it.

(Doton: Yomi Numa) - Earth
Style: Swamp of the
Underworld

Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then
by changing the surface of an
object beneath an enemy into
mud and creating a non
flammable swamp, the user can
sink his enemy into the mud. The adhesive, chakra-infused mud
ensnares the enemy's body,
making it almost impossible to
recover one's strength and
escape from the swamp. The size
and depth of the created swamp depends on the user's skill and
the amount of chakra used, but
if the user is an expert in this
technique, it will always be
possible to make a fair-sized
swamp which is extremely effective against a great number
of enemies or when having to
face gigantic creatures.
 

Sterling Malory Archer

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When I see you using the protection shield, I cause the ground above you to raise up fast (probably a slight loss of balance)

(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

Immediately after that, I put you under a quick genjutsu in which you see a large fireball coming from the sky about to hit you

( Genjutsu: Jigoku Gouka ) - Illusion Technique: Hell Fire
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points:N/A
Description: The user casts an illusion where the opponent sees a huge ball of fire descending from the sky and enveloping its target.

Thanks to my natural instinct with the use of fire, practically instantly, I spew out a meteor sized giant ball of fire at you. Hitting you as you are focusing on the "fireball" from above

( Katon: Gōenkyū ) - Fire Release: Great Blaze Ball
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user after performing two hand seals Horse → Tiger exhales a meteor-sized sphere of fire that carries the enemy away and causes a massive explosion on impact.
 
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