Fight like never before!

UzumakiJake

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Alright here are the rules!! We will be using the updated rules but using the health system minus the chakra part i think thats a load of crap to limit the chakra. there will be no genjutsu, no kais no subs and no CE. The terrain will be Large feild no tree's and no bushes just plain open grassy feild, with a river over to the left.
 
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Typhon

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I shall fight you with my Tobirama Senju bio.

You can go first. ^)^



-never mind, have to go now-

But if you make a move now I'll reply when I get back
 
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UzumakiJake

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I shall fight you with my Tobirama Senju bio.

You can go first. ^)^



-never mind, have to go now-

But if you make a move now I'll reply when I get back

FINALLY!!! Someone who is not a complete coward! I would love to fight you!

*Bows to my opponent.*


Alright here are our stats

UzumakiJake - 1850 HP
Bahamut - 1450 HP

Lets start!

First I use

(Kage Bunshin no Jutsu) - Shadow Clone Technique

Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja�s chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.

X 3! And as they are forming one is already using

Name: (Suiton: chinetsu ) Water style: 1,000 Fevers


Rank: Forbidden
Type: Suplementary
Range: Short/Medium/Long
Chakra: 50
Damage:
Discrtiption: Germs live inside your body until cold temperatures awaken them, so cooling the water molocules in the air you can awaken all these germs and make an illness so deadly that both the user and the opponent have 3 turns till they both die.



Note: A med ninjutsu that can cure all diseases can cure it or a cure for every disease at once. Plus it can also be prevented if you body tempature is high

Note: Effects both the user and the opponent and effect wares off when user dies.

U don't know what im doing because it does not show... my hand signs would give away nothing and even though its colder there is no way for you to know what the effects are... However by time u feel the chill.. its too late.
We have until ur 3rd turn B4 we both die...
And at the exact same time another clone uses
(Kuchiyose no Jutsu) - Summoning Technique

Rank: C
Type:Supplementary
Range:Short-Mid
Chakra Cost:15
Damage Points:N/A
Description: A powerful jutsu, Ninpo Kuchiyose allows a ninja to summon animals, objects and the dead to fight on their behalf. The ninja normally signs a blood contract with the animal species, which allows him to summon different size and skill levels of creature.
Note:Must Have a signed contract with the animal you wont to summon

to summon giant ninja rat!
 

Typhon

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FINALLY!!! Someone who is not a complete coward! I would love to fight you!

*Bows to my opponent.*


Alright here are our stats

UzumakiJake - 1850 HP
Bahamut - 1450 HP

Lets start!

First I use

(Kage Bunshin no Jutsu) - Shadow Clone Technique

Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja�s chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.

X 3! And as they are forming one is already using

Name: (Suiton: chinetsu ) Water style: 1,000 Fevers


Rank: Forbidden
Type: Suplementary
Range: Short/Medium/Long
Chakra: 50
Damage:
Discrtiption: Germs live inside your body until cold temperatures awaken them, so cooling the water molocules in the air you can awaken all these germs and make an illness so deadly that both the user and the opponent have 3 turns till they both die.



Note: A med ninjutsu that can cure all diseases can cure it or a cure for every disease at once. Plus it can also be prevented if you body tempature is high

Note: Effects both the user and the opponent and effect wares off when user dies.

U don't know what im doing because it does not show... my hand signs would give away nothing and even though its colder there is no way for you to know what the effects are... However by time u feel the chill.. its too late.
We have until ur 3rd turn B4 we both die...
And at the exact same time another clone uses
(Kuchiyose no Jutsu) - Summoning Technique

Rank: C
Type:Supplementary
Range:Short-Mid
Chakra Cost:15
Damage Points:N/A
Description: A powerful jutsu, Ninpo Kuchiyose allows a ninja to summon animals, objects and the dead to fight on their behalf. The ninja normally signs a blood contract with the animal species, which allows him to summon different size and skill levels of creature.
Note:Must Have a signed contract with the animal you wont to summon

to summon giant ninja rat!




As soon as I see you create the hand seal and a puff of smoke appears I also create a hand seal but instead of creating clones I slam my palms on the ground and cause stone spikes to erupt from the ground in a circular pattern around you and your newly created clones. I'm unfamiliar with the 1000 fevers jutsu so I don't know if it needs hand seals or not, but even if it doesn't due to its rank and the amount of chakra it requires the spikes should interrupt it.

(Doton: Ganchuusou) - Earth Style: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: The user creates spikes of earth that come up from the ground to stab the enemy.This jutsu can be made in a short or mid distace but the jutsu its self is made of a 6 foot radius of spikes.


I immediately follow up the creation of the spikes with another single hand seal and create a mass of water that appears around you and your clones.


(Suiton: Suishouha) - Water Style: Water Shock wave
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Descripton: causes a large volume of water to materialize out of nowhere. The water can then be directed at his target.


I then finish my move by creating two clones who immediately split up, one to the left and one to the right. They arc around so that one ends up at mid range to your left and one ends up mid range to your right. The river is to your left so the clone who went to that side is now standing on it.


(Kage Bunshin no Jutsu) - Shadow Clone Technique

Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja�s chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
 

UzumakiJake

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As soon as I see you create the hand seal and a puff of smoke appears I also create a hand seal but instead of creating clones I slam my palms on the ground and cause stone spikes to erupt from the ground in a circular pattern around you and your newly created clones. I'm unfamiliar with the 1000 fevers jutsu so I don't know if it needs hand seals or not, but even if it doesn't due to its rank and the amount of chakra it requires the spikes should interrupt it.

(Doton: Ganchuusou) - Earth Style: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: The user creates spikes of earth that come up from the ground to stab the enemy.This jutsu can be made in a short or mid distace but the jutsu its self is made of a 6 foot radius of spikes.


I immediately follow up the creation of the spikes with another single hand seal and create a mass of water that appears around you and your clones.


(Suiton: Suishouha) - Water Style: Water Shock wave
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Descripton: causes a large volume of water to materialize out of nowhere. The water can then be directed at his target.


I then finish my move by creating two clones who immediately split up, one to the left and one to the right. They arc around so that one ends up at mid range to your left and one ends up mid range to your right. The river is to your left so the clone who went to that side is now standing on it.


(Kage Bunshin no Jutsu) - Shadow Clone Technique

Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja�s chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.

well the furst jutsu has to be able to complete its one of the rules if i remember right also my mandalorian speed would have helped me make the clones fast enough to where he could summon just fine. <-- especially since you say once you see a poof of smoke which means u make it as my clones are making theirs and my clones are faster due to their mandalorian armor.

The spikes would have killed my rat though,


but we don't fall we use our jet packs to stay in the air and as far as ur water im not sure if it can stay in mid air with us but just incase we fly up another 50 feet and move backwards into long range.


Then my clones uses on another clones back.


Gyaku Kuchiyose no Jutsu) – Reverse Summoning Technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This technique is the counterpart of the summoning technique, in which it allows an animal to summon the human that they have a contract with. This technique can also be used to summon shadow clones like fukasaku did with naruto’s clones.

to summon a clone from mount myaboku which disperses right when its summoned. allowing me to enter sage mode
 

Typhon

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As you move back my two clones run parallel to you, one on the river and one on the opposite side. This keeps them in mid range of you and one of them creates a mass of mud that drips from the sky above you and your clones. Since you're already in the air this mud reaches you very quickly giving you little time to react.


(Doton: Doro Kakou) – Earth Release: Mud Fall
Rank: B
Type: Supplementary
Range: Short – Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates an opening within the sky, which drips down onto the opponent a large amount of mud, covering them. It’s normally followed up by Lightning release: sixteen pillar bind to create a giant oven around the opponent and then using Fire release: Firing biscuit technique to ignite the oven, hardening the mud and immobilizing the enemy target.



When the mud splatters on you and your clones you may or may not be weighed down to the ground, I don't know how strong your jet packs are, but the mud also smears on the visors of your helmets causing your vision to be obstructed. While this happens the clone on the river creates a mass of fire that quickly cooks you and your clones. The fire causes the mud thats covering you to solidify and restricts you and your clones movements while the heat roasts you inside the earth.


(Katon: Shageki Bisuketto) – Fire Release: Firing Biscuit technique
Rank: A
Type: Offensive, supplementary
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: After performing the needed hand seals the user then creates powerful flames inside the giant oven created by Lightning Release: Sixteen pillar bind, cooking the opponent until their burnt. Its normally used together with Earth Release: Mud fall to harden the mud covering the enemy, immobilizing them.


As my two clones are executing that move I create a large vortex of water that crashes towards you. The timing of this is done so the water is created when the mud covers your vision and the vortex collides with your group when the mud has been solidified by the fire and you've been slightly cooked.


(Suiton: Daibakufu) - Water Style: Giant Water Vortex
Rank: A
Type: Attack
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Description: After doing the needed hand seals a column of water will circle the ninja and then a large force of water will erupt to hit the attacker. Due to the force of the water the target will be fully enveloped by the water and at its mercy as is pulls them away.
 

UzumakiJake

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As you move back my two clones run parallel to you, one on the river and one on the opposite side. This keeps them in mid range of you and one of them creates a mass of mud that drips from the sky above you and your clones. Since you're already in the air this mud reaches you very quickly giving you little time to react.


(Doton: Doro Kakou) – Earth Release: Mud Fall
Rank: B
Type: Supplementary
Range: Short – Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates an opening within the sky, which drips down onto the opponent a large amount of mud, covering them. It’s normally followed up by Lightning release: sixteen pillar bind to create a giant oven around the opponent and then using Fire release: Firing biscuit technique to ignite the oven, hardening the mud and immobilizing the enemy target.



When the mud splatters on you and your clones you may or may not be weighed down to the ground, I don't know how strong your jet packs are, but the mud also smears on the visors of your helmets causing your vision to be obstructed. While this happens the clone on the river creates a mass of fire that quickly cooks you and your clones. The fire causes the mud thats covering you to solidify and restricts you and your clones movements while the heat roasts you inside the earth.


(Katon: Shageki Bisuketto) – Fire Release: Firing Biscuit technique
Rank: A
Type: Offensive, supplementary
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: After performing the needed hand seals the user then creates powerful flames inside the giant oven created by Lightning Release: Sixteen pillar bind, cooking the opponent until their burnt. Its normally used together with Earth Release: Mud fall to harden the mud covering the enemy, immobilizing them.


As my two clones are executing that move I create a large vortex of water that crashes towards you. The timing of this is done so the water is created when the mud covers your vision and the vortex collides with your group when the mud has been solidified by the fire and you've been slightly cooked.


(Suiton: Daibakufu) - Water Style: Giant Water Vortex
Rank: A
Type: Attack
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Description: After doing the needed hand seals a column of water will circle the ninja and then a large force of water will erupt to hit the attacker. Due to the force of the water the target will be fully enveloped by the water and at its mercy as is pulls them away.

Alright so as i go back ur clones follow then as im summoning my clone the mud falls and i disperse it and ur attacks hit me, i willl let all ur attacks hit me in this case since im already in sage mode there isnt much time


so i will take all ur hits knowing we both only have 1 turn left to live... so to end this i use

Sage Art: Rapid Progression


Range: Short-long
Type: Supplementary
Rank: A
Chakra: 30
Damage: N/A
Discription: By concentrating your chakra into any bacteria its effects are sped up by 1 turn by making the bacteria stronger and less ammune. (if the bacteria has an effect).


Note: only usable 1 times in a battle
Note: Must be in sage mode to use

so u only have 2 turns and since u only had the 2 turns u cannot reply cuz then ud be taking ur 3rd turn and u cant take ur 3rd cuz u only hav2
 
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