(Kinjutsu: Shishō Tenketsu) Forbidden Arts: Pressure Points of Harm and Death
Type: Supplementary
Rank: Forbidden
Range: Short
Chakra: 70 (-10 per turn)
Damage: N/A (+20 to Crystal Release, +10 to Taijutsu)
Description:
Guren releases two tenketsu points in her core, near the heart, opening them completely, to greatly increase her chakra for a short time by changing her life force into raw chakra, allowing the use of more taxing techniques and boosting her abilities. The amount of chakra released is so much that it causes a visible chakra effect similar to the one caused by opening one of the Eight Inner Gates. Her eyes momentarily go completely white as her speed and power increases, mainly with Crystal Release techniques. She becomes 1.5x faster and gains an additional +10 damage to ninjutsu and +20 to Crystal Release. Once its deactivated, she is left tired and drained, unable to use Taijutsu for 2 turns and mold chakra above A-rank in the turn it deactivates.
Note: Can only be used by Guren bios
Note: Can only be used once per battle and lasts 4 turns
Shoton Senki ( crystal annihilate)
Type: offended
Range: Short-Long
Chakra: 40 (20 per turn active)
Damage: 80 (swords A-rank 60)
Description: This jutsu requires six handsigns and then a great amount of chakra to build and maintain this jutsu. This jutsu is one of Guren's last ditch attempts at truly killing and vowing to put someone in their grave. She forms the handsigns and releases an incredible amount of chakra, creating a giant dome of dark Crystal inside the dome is 1000 circling swords make of pink Crystal which hover inside the dome. The swords cannot be sent at the enemy in any way but the user can hold out an open hand and willfully manipulate the swords into her hands effortlessly. Guren can only have up to two swords being used at one time, and while the swords are A rank in strength they do A rank damage as well. The user however can only use up to 10 swords maximum throughout the duration of this jutsu. Although there is 1000 swords as an active barrier the user is limited to how many swords they can use in order not to compromise the integrity of the barrier. The swords will glow with Crystal chakra and also light up the dome with light from the glowing swords. The dome itself can be shattered but the enemy would have to take into effect that the swords are hovering around the perimeter of the dome and would take some of the damage as well.
If a sword is shattered while being used the user will simply open their empty hand and manipulate a sword into it from the perimeter of the dome. With Guren constantly channeling chakra into this barrier she can also manipulate the barrier giving off an immense amount of heat from the top of the dome which would evaporate any low ranking water jutsu C rank and below. The way this is achieved is that among all the swords that are created in the barrier the top of the barrier has a giant hovering prism which is the power source to keep everything maintained. The prism acts the same way as arrow of light except instead of firing off a heat blast it will simply change the temperature inside the barrier. This will make using water jutsu harder and less proficient.
Reference of looks and formations of swords:
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Restrictions:
- Cannot use any other ninjutsu while this is active.
- Cannot use Crystal jutsus for three turns after this jutsu dispels.
- Stays active for three turns or until opponent destroys it.
- The heat will also work against Guren as well.
- Can only be used by Guren.
- Can only be used twice.