Fūton w Gekko

Gaara

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One/three advantages:
  • 1. This jutsu requires no handseals.
  • 2. +10 Damage if used with a fire source.
  • 3. Creates multiple tornadoes not just one.
One/three disadvantages:
  • 1. The tornadoes are small.
  • 2. Only works at short range.
How you would rate the speed: I would rate it a 1. Fast because of lack of handseal. Or a 2. Medium if I'm using a fire jutsu in conjunction with it.
Questions: Do I decide the number of tornadoes that are created? Just several can mean a few different numbers. I was hoping for a max number of tornadoes capable of being spawned.
How you perform it (with as much detail as you can):
I begin pulling chakra from my core an channeling it through my coils towards my chest, an into my lungs. I inhale a huge breathe mixing it with my chakra an molding it to the amount I need. I begin exhaling, while it travels through my lungs I preform nature manipulation on it successfully turning it into fuuton nature. Once it hits my mouth, I preform a series of shape manipulation as I exhale the gust of wind changing it into several small tornadoes that are blown out in your direction.

As this jutsu only works at short range, an you pointed out to me earlier there probably isnt enough time to run underground before the tornadoes hit you. I think this jutsu would surround myself an protect me, both being short range techniques, now I know Doton style earth release jutsu's are the slowest out of all elements. Do you think that both being in short range I would have time for the shield to cover me before the tornadoes hit??

(Doton: Iwa Enchou no Jutsu) - Earth Release: Earth Dome Technique
Rank: B
Type: Defensive, Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description:The user creates a dome of earth, which protects them from external attacks. The domes shape is in a similar fashion to wood release: wood locking walls. That creates a half face dome.
 

Illyasviel

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I think you would have time to defend like that.
As for your question,I believe you do decide but that there is a maximum of around 5,7 tornadoes maximum,just take the number 5 as a max.

NEXT,when used alone it's pretty much useless and same like the others.
(Fūton: Kami Oroshi) - Wind Release: Godly Wind From The Mountain
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique after performing the required hand seals Tiger → Snake → Ram creates a vortex of wind to blast at a target. It can be used in a combo with Fire Release: Running Fire and Earth Release: Earth Corridor to release a massive inferno at the opponents while they are trapped within the confined space of the earth
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Focus and mold you chakra in your lungs so it become Futon chakra and as you do so perform the following hand seals:Tiger → Snake → Ram,once done channel your chakra towards your mouth and once it gets there use nature manipulation to convert it into wind and then exhale it while using shape manipulation so it forms a big vortex of wind that you can send at your opponent,

As this one comes at me I,transform myself into water.
(Suiton: Mizu Kawarimi) - Water Style: Water Replacement
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.
 

Gaara

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One/three advantages:
  • 1. When combined with the other 2 jutsu's it is capable of doing some serious damage.
One/three disadvantages:
  • 1. This jutsu is pretty useless if I dont combine it with the other 2 jutsu.
  • 2. The fact that the jutsu requires 3 handseals and then 2 other jutus's to make it effective, makes for a really slow and easily counterd jutsu.
How you would rate the speed: I would actually rate it 3. slow because it requires 2 other jutsu's to make it effective.
How you perform it (with as much detail as you can):
I begin focusing on my chakra core, from there as usual I pull my chakra up through the coils towards my chest and into my lungs. As im molding my chakra I begin inhaling a large amount of air while preforming a series of 3 handseals. After quickly molding and mixing my chakra I start to exhale it out of my lungs and up my throat where I preform nature manipulation to turn it into actual wind. As the wind passes my lips I preform the final step of shape manipulation of the wind causing it to form into a big swirling vortex I send in your direction.

Honestly I think that it would protect you, but in the event that using the Hozuki clan water replacement doesnt work. Would this successfully save me?
( Katon: Gōenkyū ) - Fire Release: Great Blaze Ball
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user after performing two hand seals Horse → Tiger exhales a meteor-sized sphere of fire that carries the enemy away and causes a massive explosion on impact.
 

Illyasviel

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I didn't use the Hozuki technique this one is a technique anyone can use.The Hozuki one is called Hidrification Technique.
As for your counter,it would work of course.
It isn't completely useless it's use same as for the other C rank techniques,it's same for the most part.It just becomes more useful with the combination,but seriously nobody does that combination.
Also if performed alone I would rate it's speed medium because of the hand seals required.
Next:
(Fūton: Jūha Shō) - Wind Release: Beast Wave Strike
Rank: C
Type: Attack
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: A powerful technique of wind nature chakra that can cut and slash through any material. The user activates it by summoning chakra in his right hand, and then swipes a slicing chakra wave which appears to be controlled by the users will and thoughts. They are also able to use the technique in a rapid-fire, successive motion creating up to three cresent blades of wind.
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Start focusing and molding your chakra in your body so it becomes wind chakra.Once you do so,channel the previously gathered wind chakra towards your dominant hand.Once done swipe your hand in a cresent arc and as you do so use nature manipulation to convert the chakra into very sharp,slicing wind and shape manipulation to form a cresent blade of wind in the arc the hand has been swung.You can also release up to three blades per use.

As this one comes at me I create a pillar of earth in front of me for protection.
(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth.
 

Gaara

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One/three advantages:
  • 1. I can control the movements with my will and thoughts alone.
  • 2. I can fire up to 3 in rapidly.
One/three disadvantages:
  • 1. This technique only works if my target is close range.
How you would rate the speed: 1. of course for its fast speed and rapid-fire.
How you perform it (with as much detail as you can):
I begin pulling chakra from my core as usual and up to my righthand. As it enters the coils that run through my right arm, I begin manipulating the chakra. Molding it into wind nature. As the chakra reaches the tenketsu in my palm, I manipulate it further making it as sharp as possible. With that done I swing my right hand in a diagonal ark pouring out the chakra and shaping it into a sharp crescent shape wind blade. I swing it 2more times continuing the motions and release of chakra, sending a total of 3 crescent blades.

I believe the crescent blades would cut right through your stone pillar.
I think this technique would work wonders.
(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.
 

Illyasviel

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I don't think that technique would work wonders.The wind is short range meaning it is fired from 5 meters max.Now to get out of the way with your earth core you need to move at least 2 meters up/down.Not to mention which technique is faster as it is obvious.Also the opponent can change to movement of the wind slightly to hit you even if manage to get above the technique at first.So no it is not the best counter.
Next:
(Fūton: Kazekiri) - Wind Style: Wind Cutter
Rank: C
Type: Supplementary
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: User will create a slicing wind gust which is used to divide and neutralize a Wind attack launched against him. It splits an incoming wind attack of lower or equal strength and makes it harmless.
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Gather and mold your chakra in your body and convert it into Futon chakra,once done begin channeling your chakra towards your mouth and on the way make it extremely sharp.As it enters your mouth use nature manipulation to transform the chakra into actual wind and afterwards exhale it while using shape manipulation to form a slicing gust of wind in front of you that can protect you against attacks.

Not an offensive technique.
 

Gaara

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The wind is short range meaning it is fired from 5 meters max.Now to get out of the way with your earth core you need to move at least 2 meters up/down.Not to mention which technique is faster as it is obvious.Also the opponent can change to movement of the wind slightly to hit you even if manage to get above the technique at first.
Oh I get your point. I thought the landscape change would be rather quick like in the anime and it would have time to change before the wind struck me.

One/three advantages:
  • 1. It splits wind jutsu's in half and neutralizes em.
One/three disadvantages:
  • 1. The jutsu only works on futon style wind jutsu's.
  • 2. It only works on wind jutsu's of equal or lower strength.
How you would rate the speed: 1. fast because it requires no handseals and works short range.
How you perform it (with as much detail as you can):

I begin molding chakra in my core into futon nature. Now I begin pulling chakra through my coils towards my mouth. As it enters the coils in my throat I start nature manipulation making it into actual wind that I hone and sharpen like a blade. When it hits my mouth I use shape manipulation to turn it into a slicing gust of wind that protects me at short range.
 

Illyasviel

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(Fūton: Hanachiri no Mai) - Wind Release: Flower Scattering Dance
Rank: C
Type: Attack
Range: Short - Long
Chakra Cost: 15(+3)
Damage Points: 30(+5 for each addition wind vortex)
Description: This technique after performing the required hand seals Tiger → Hare → Dragon allows the user to summon a cyclone of petals to attack their opponent. The user can remain in one spot for the use of the technique, because he or she can direct it anywhere they desire. Therefore, the user can increase the direction and power of the technique to the maximum as a last resort.
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Gather and mold your chakra in your body and turn in into wind chakra.While you are doing so perform these hand seals:Tiger → Hare → Dragon.Once done channel the previously focused chakra out of your body and use nature manipulation to turn it into wind containing flower petals in it.Then use shape manipulation to form a tornado like vortex from it which you can direct anywhere you want.You can also make multiple vortex's.

As this comes at me I summon a Roshomon for defense o-o
(Kuchiyose: Rashōmon) - Summoning Technique: Rashōmon
Rank: B
Type: Supplementary, Defence
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This summoning creates a demonic form of the main gate of old Kyoto, which is capable of blocking almost any attack. The Rashomon stands tall and wide covering a range of about 10 meters in width and height.
Note: This technique can only block B rank and below.
 

Gaara

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One/three advantages:
  • 1. Can reach up to long range.
  • 2. I can control and steer the vortex, while increasing it's power to the max at the last second.
  • 3. +5dmg for each additional vortex.
One/three disadvantages:
  • 1. +3 chakra cost with each additional vortex.
How you would rate the speed: 2. For handseals and additional vortexes if I choose.
How you perform it (with as much detail as you can):
I foxus on my core, gathering and molding chakra, til I've built up a large amount. Once i've reached the desired amount, I start flowing it up through my coils as Futon chakra. AS The chakra begins flowing, I quickly weave 3 handseals, and push the chakra out of my tenketsu's and use nature manipulation to turn it into pure wind, while shape manipulating it into a vortex that picks up flower peddles and continues on it's path towards you.


If I only use one vortex I think that summon would be enough to block it. As the vortex is only a C - rank.
 

Illyasviel

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Another disadvantage might be that it blocks your vision.
It would be enough to block a few unless they go around it.

This one is very vague:
(Fūton: Kaze Shingai) - Wind Release: Wind Terror
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user unleashes a wave of wind that slashes at the opponent.

Mold your chakra in your body so it becomes Futon chakra and then channel it towards your hand.As you do so refine the chakra so it becomes very sharp and then as it gets to your hand use nature manipulation to convert the chakra into wind as you release it and shape manipulation to form a wave of slashing wind.

As it heads towards me I fire a ball of lightning at it.
(Raiton: Raikyu) - Lightning Release: Lightning Ball
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: By gathering chakra in their hands, the user can create a ball of electrical energy and launch it at the enemy.
 

Gaara

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One/three advantages:
  • 1. The fact that it's vague leaves it open for many different uses.
One/three disadvantages:
  • 1. Only reaches mid range at max distance.
How you would rate the speed: 1. Because it requires no handseals.
How you perform it (with as much detail as you can):
I focus on my chakra core and begin molding it to futon nature. As I gather enough I start pulling it through my chakra coils towards my tenketsu points. While it travels through the coils I make it as sharp as I possibly can. When it gets to my palms I use nature manip to turn it into pure wind as sharp as can be, then I change it using shape manip to turn it into a wave of the shape wind as I fire it out of my hands towards you.

I think that your raiton jutsu would be insulated by my wind jutsu.
This jutsu would go right through the wind and increase in damage from it. ( I think anyways..)
( Katon: Hiendan ) – Fire Release: Soaring Flame Bullet
Rank: B
Type: Offense, Deffence
Range: Short
Chakra Cost: 20
Damage points: 40
Description: The user exhales a stronger yet shorter version of the Fire Release: Great Fireball technique
 

Illyasviel

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One/three advantages:
  • 1. The fact that it's vague leaves it open for many different uses.
One/three disadvantages:
  • 1. Only reaches mid range at max distance.
How you would rate the speed: 1. Because it requires no handseals.
How you perform it (with as much detail as you can):
I focus on my chakra core and begin molding it to futon nature. As I gather enough I start pulling it through my chakra coils towards my tenketsu points. While it travels through the coils I make it as sharp as I possibly can. When it gets to my palms I use nature manip to turn it into pure wind as sharp as can be, then I change it using shape manip to turn it into a wave of the shape wind as I fire it out of my hands towards you.

I think that your raiton jutsu would be insulated by my wind jutsu.
This jutsu would go right through the wind and increase in damage from it. ( I think anyways..)
( Katon: Hiendan ) – Fire Release: Soaring Flame Bullet
Rank: B
Type: Offense, Deffence
Range: Short
Chakra Cost: 20
Damage points: 40
Description: The user exhales a stronger yet shorter version of the Fire Release: Great Fireball technique
It can also be pretty good in some combinations but most wind jutsu like this are.
Your fire would overpower it but it wouldn't become stronger,it would become weaker and continue it's route as a weak B rank fire technique.
Another vague one,the description is terrible,hard to understand,but you get the idea from the pic.
(Fūton: Kujaku Senpū) - Wind Release: Peacock Whirlwind
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: This technique utilizes wind chakra into the users sword and then they swing it to create a powerful whirlwind of gusts of wind by releasing the wind chakra in sync with the swing of the sword.

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Gather and mold your chakra in your body so it becomes wind chakra and as prepare for the technique take out a sword.Once gathered,channel the previously molded wind chakra into the sword and the swing the sword.As you are swinging the sword release the wind chakra from it,while using nature manipulation to turn it into wind and shape manipulation to form gusts of wind that attack your opponent.

As it comes at me,I form a sphere of water around myself for protection.
(Suiton: Suijinheki) - Water Style: Water Encampment Wall

Rank: A
Type: Defence/Supplementary
Range: Short
Chakra cost: 30
Damage Points: N/A
Description: This defensive jutsu creates a wall of water around the user. The user will use the following hand seals to activate the technique Tiger → Snake → Rat → Snake → Tiger. Enemy attacks are completely intercepted by a fence of water blown out from the mouth, and is raised from below with tremendous might. The water is blown out in the form of a circle around the user, and it makes for a defence without openings. It is also possible for the user to control the amount of water and duration at will. Furthermore, because the field of vision is maintained even while defending one can easily go on to the next move, which is a great advantage. The wall can also be formed from a pre-existing water source.
 

Gaara

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One/three advantages:
  • 1. Swings from the sword, so is useful in kenjutsu battles.
One/three disadvantages:
  • 1. Only travels short range.
  • 2. If you don't use a sword in your arsenal it is a rather useless jutsu.
How you would rate the speed:1. Because it requires no handseals and just a swing of the sword.
How you perform it (with as much detail as you can):
I begin building chakra in my core and molding it to futon chakra. As I have built the right amount, I begin sending it through my chakra coils towards my right arm. As The chakra begins to flow down my arm, I reach to my left hip and unsheathe my sword. With my sword raised up, I pour my futon chakra through my tenketsu and into the sword. Now I swing the sword, as the sword makes a diagonal ark through the air futon chakra swings out where I use nature manip to turn it into actual wind and shape manip to turn it to a huge gust aimed right for you.

I think that if your fast enough to weave the handseals in time and cover yourself with the water, then it would easily shield you from this attack.
 

Illyasviel

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Indeed,and if you don't have a sword in your hand it takes some time as you have to take it out.
Next:
(Fūton: Kaze Rasen Yaiba no justu) - Wind Release: Wind Spinning Blade Technique
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user uses their Giant Folding fan or Giant Fan and swing it forwards at the target creating a single spinning disk of wind that ressembles a demon wind shuriken. A non wielder of the Giant Folding Fan or Giant Fan can perform this technique with use of two hand seals and releasing wind from their mouth and using shape manipulation to form the disk of wind.

Gather and mold your chakra so it becomes Futon chakra and while you do perform these two hand seals*shows you them*then stream the chakra towards your mouth while making it as sharp as possible.Upon entering the mouth,convert it into actual wind by the use of nature manipulation and then use shape manipulation to form a single,sharp spinning disk of wind that resembles the demon wind shuriken.

As it comes at me I throw a single shuriken at it but then it multiplies into a hundred shuriken of which some hit your disk.
(Shuriken Kage Bunshin no Jutsu) - Shuriken Shadow Clone Jutsu
Rank: A
Type: Offensive
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user creates a thousand shadow clones from one shuriken after performing Ram → Rat → Bird → Boar → Tiger, striking down the enemy. This is a technique that combines ninja tools with ninjutsu. Compared to normal shadow clones, clones of material objects are said to be on a far higher level. There is no need for preparations beforehand, like stocking up on shuriken, yet since the shadow clones are real and not illusions, all the shadow blades that fly around are equally lethal.
 

Gaara

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One/three advantages:
  • 1. If you don't wield a fan you can still use this jutsu.
  • 2. If you have a giant fan or giant folding fan, you can use this jutsu without handseals.
One/three disadvantages:
  • 1. Can only reach up to mid-range.
How you would rate the speed: 1. With a fan. 2. W/o a fan.
How you perform it (with as much detail as you can):
I begin molding chakra in my core to futon chakra, as I start flowing it through my coils I preform 2 handseals and send the chakra to my mouth. Along the way I sharpen the futon chakra as much as possible, and as I begin to expel it from my mouth I use nature manip to turn it into pure wind, and shape manip to change it into a single sharp disc aimed straight towards you.

Honestly I think they would repel the disk.
 

Illyasviel

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I doubt that they would defend against it,as they are just normal shuriken with no special power or stuff.And your wind wouldn't get hit by that many of them and those that hit would be easily defended against.However most of the shuriken would pass to the other side of the wind and go towards you.

Another meh one:
(Futon: Joushou Arashi Kabe no Jutsu) - Wind Release: Rising Tempest Wall Technique
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user will first strike their target into the air with their Giant folding fan or Giant War fan and then follow up with releasing a blast of wind pushing the target back. Normal users can release a blast of wind to send them back if they do not possess a Giant folding fan or Giant war fan.
Just gather and mold your chakra so it becomes wind chakra and then channel it towards your mouth.Once it enters the mouth use nature manipulation to turn it into actual wind and shape manipulation to form a blast of wind that can send the opponent backwards if it hits him.

As it heads towards me I create a pillar of earth in front of me for protection.
(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth.
 

Gaara

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One/three advantages:
  • 1. Dont actually need a fan to use this jutsu, but it is faster if you use one.
  • 2. Is used to push your oppenent backwards.
One/three disadvantages:
  • 1. Only reaches short range.
  • 2. This jutsu is not used for much more than knocking the opponent backwards with mediocre wind.
How you would rate the speed: 1. with fan and 2. without.
How you perform it (with as much detail as you can):
I begin gathering and molding the chakra in my core til I reach my max, an it has changed to futon nature. I channel it into my lungs, where I inhale a breathe and begin exhaling as the chakra reaches my mouth I use nature manip to turn it into pure wind, and as it passes my lips I use shape manip to change it to a blast of air aimed right towards you.

I know that the wind is a rank higher than your pillar, but some how I think you would be okay as I don't think the wind has any slashing to it so it won't cut through the pillar, and If the wind is really only designed to blow my opponent backwards, I don't think it has enough strength to push the pillar down and blow you away.
 

Illyasviel

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Indeed and as I said in the opening post,disregard the ranks unless I tell you to keep them in mind,just focus on the nature of the opposing techniques.

Next:
(Futon: Reppuu Bakufuu no Jutsu) - Wind Release: Gale Blast Technique
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will swing their giant folding fan or giant war fan at their target to create a blast of wind sending the target flying, other users can use this technique by making a string of 2 hand seals and releasing their wind chakra to create a blast of wind.
Same as the rest,if I weren't just a senpai but a sensei I would just let you have techniques like this that are similar to most others.Anyway,mold your chakra so it becomes Futon chakra and while you do perform two hand seals*shows you them*then channel the chakra into your hands and from there release it,while using nature manipulation to form actual wind and shape manipulation to shape it into a blast of wind.

I create a shark of water which collides with your wind.
(Suiton: Suikōtoppa) – Water Release: Water Shark Breakthrough
Rank: C
Type: Attack
Range: short
Chakra cost 15
Damage points: 30
Description: The user will create a water shark to jump into the air and bolt towards the opponent, striking them.
Note: Requires a water source.
 

Gaara

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One/three advantages:
  • 1. Easy to use blast of wind that comes from my palms.
One/three disadvantages:
  • 1. It's just a simple blast of wind with no real slicing action to it.
How you would rate the speed:2. medium because it requires handseals.
How you perform it (with as much detail as you can):
I begin focusing on my core and start building chakra that I then mold to futon nature. I then weave 2 handseals and channel the chakra through my coils and out my palms while using shape and nature manipulation to turn it into a blast of pure wind.

I think the wind smashes into the shark and explodes the shark on contact while stopping the wind in it's tracks.
 

Illyasviel

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Yeah there would be just water all over the place.

The last C rank!I really don't get what's up with these wind jutsu >_>
(Futon: Ressenpū) - Wind Release: Violent Whirlwind
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user gushes a powerful stream of wind from their mouth towards their enemy.
Mold,your chakra in your body,create wind chakra which you then stream up towards your mouth.As it is entering the mouth use nature manipulation to convert the wind chakra into actual wind,then exhale it and use shape manipulation to create a stream of wind.

As this stream heads towards me I expel a stream of water at it.
(Suiton No Jutsu) - Water technique
Rank: D
Type: Supplementary/Attack/Defence
Range: Short-Mid
Damage Points:20
Description: Creates small waves of water,small blasts, and small shields of water.
Note: Doesn't require a water source but can be used to manipulate existing water.
 
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