[KG] Eternal Mangekyo Sharingan & Blaze Training

Detective L 👑

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Another strong one.

( Doujutsu: Shounetsujigoku ) - Eye Technique: Burning Hell
Type: Offensive
Rank: Forbidden
Range: Short - Long
Chakra cost: 100
Damage points: 140 ( -40 to user per use)
Description: The user will focus his Mangekyo upon the ground under the opponent's location and cause black flames to erupt from beneath them, forming a giant pillar of flames. The flames initially create a ring of 5 meters around the target of flames before shortly after erupting into a gigantic pillar of flames, incinerating everything within the ring. Before they fully manifest, the flames manifest on the ground for a mere second, allowing enemies moving faster than 40 to avoid it as well as enemies that use S/T abilities. The flames have all the properties of Amaterasu and as such, can be sealed away or expelled from the body of the target before they can completely consume him.
Note: Can only be used by Uchiha with Blaze as their eye abilities.
Note: Requires the user to have his MS or EMS active
Note: Can only be used 2 times and reduces MS duration by 2 turns each use.
Note: Cannot be dodged unless the user has an ability that fits the ones described

What makes this technique unique to the others we've already covered?
 

Kooljay

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Another strong one.

( Doujutsu: Shounetsujigoku ) - Eye Technique: Burning Hell
Type: Offensive
Rank: Forbidden
Range: Short - Long
Chakra cost: 100
Damage points: 140 ( -40 to user per use)
Description: The user will focus his Mangekyo upon the ground under the opponent's location and cause black flames to erupt from beneath them, forming a giant pillar of flames. The flames initially create a ring of 5 meters around the target of flames before shortly after erupting into a gigantic pillar of flames, incinerating everything within the ring. Before they fully manifest, the flames manifest on the ground for a mere second, allowing enemies moving faster than 40 to avoid it as well as enemies that use S/T abilities. The flames have all the properties of Amaterasu and as such, can be sealed away or expelled from the body of the target before they can completely consume him.
Note: Can only be used by Uchiha with Blaze as their eye abilities.
Note: Requires the user to have his MS or EMS active
Note: Can only be used 2 times and reduces MS duration by 2 turns each use.
Note: Cannot be dodged unless the user has an ability that fits the ones described

What makes this technique unique to the others we've already covered?
It has a larger aoe, 5 meters to be exact and it spawns at the targets feet. So even with a high speed, it free dodge may not suffice since it cant escape the 5m area of effect. It still requires high speeds to avoid. Otherwise it keeps the regular amaterasu properties.
 

Detective L 👑

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It has a larger aoe, 5 meters to be exact and it spawns at the targets feet. So even with a high speed, it free dodge may not suffice since it cant escape the 5m area of effect. It still requires high speeds to avoid. Otherwise it keeps the regular amaterasu properties.
I've been a bad Sensei z.z

Anyway, let's continue.

( Doujutsu: Toku Amaterasu ) - Eye Technique: Shield of Amaterasu
Type: Defensive/Offensive
Rank: Forbidden
Range: Short
Chakra: 50 ( -10 per turn to maintain )
Damage: 100 ( -20 to the user )
Description: The user uses this technique on his Susano'o’s body to engulf it in black flames that will spread through it acting as an effective defense from most melee attackers. The technique itself ignites the susano parts of choice in black flames that will keep burning as long as the user fuels them with chakra. This technique is capable of causing lasting burns after the first turn should the target still be ignited, dealing an additional 40 damage per turn.
Note: Can only be used by Uchiha bios with Blaze as their abilities.
Note: Can only be used 4 times and reduces MS duration by 2 turns each use
Note: Cannot be dodged unless the user has an ability that fits the ones described

Shield of Amaterasu is a unique one, give me an overview, good sir.
 

Kooljay

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I've been a bad Sensei z.z

Anyway, let's continue.

( Doujutsu: Toku Amaterasu ) - Eye Technique: Shield of Amaterasu
Type: Defensive/Offensive
Rank: Forbidden
Range: Short
Chakra: 50 ( -10 per turn to maintain )
Damage: 100 ( -20 to the user )
Description: The user uses this technique on his Susano'o’s body to engulf it in black flames that will spread through it acting as an effective defense from most melee attackers. The technique itself ignites the susano parts of choice in black flames that will keep burning as long as the user fuels them with chakra. This technique is capable of causing lasting burns after the first turn should the target still be ignited, dealing an additional 40 damage per turn.
Note: Can only be used by Uchiha bios with Blaze as their abilities.
Note: Can only be used 4 times and reduces MS duration by 2 turns each use
Note: Cannot be dodged unless the user has an ability that fits the ones described

Shield of Amaterasu is a unique one, give me an overview, good sir.

Its all good.

This technique coats Susanoo in the flames of Amaterasu. And it lasts multiple turns since it has maintance costs. Really good for adding another layer of protection to Susanoo while it develops through its stages. And if somebody makes the mistake of touching it, they now have to deal with 40 damage per turn.
 

Detective L 👑

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Very good, last one.

( Doujutsu: Hinokami ) - Eye Technique: Rising Sun
Type: Offensive
Rank: Forbidden
Range: Short-Mid
Chakra: 70
Damage: 140 ( -20 to the user )
Description: Using the principle behind Amaterasu, the user closes both eyes and then opens them one at a time, each time burning an area near the target with black fire. When both eyes are open the target is burned in a large circle of black fire that only leaves a crater behind. The scale of the technique is enormous but the cost is also severe. The user will drain most of his stamina into this one attack and, like all Amaterasu based attacks, this attacks also lacks physical momentum and impact as well as kinetic energy. While the flames aren't capable of being extinguished, they also lack the ability to do kinetic damage, increasing the defensive counters that the enemy may produce. These flames also only burn for a single turn, fading away afterwards.
Note: Requires Mangekyo Sharingan active and can only be used once.
Note: Reduces MS duration by 4 turns and leaves the user's stamina drained.

Just a manipulation technique taking the utilization of Amaterasu a bit further.
 
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