Eru Rōraito エル・ローライト

Detective L

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B A S I C I N F O R M A T I O N

Name: L
Nickname: Defective ♦ Lawliet ♦ Hall Monitor ♦ L Capone
Gender: Male
Age: 21
Clan: N/A

L O O K S


Usually covered in the darkness of his hood, black clothes, armor or activation of a special seal (Mad Enhancement), it is difficult to place this peculiar individual under a specific visage. He dons a dark cloak always, covering most of his body, leaving only his eyes to shown through in the darkness, in a dark red or purple, same with his techniques. In the odd times one finds him without his cover, a young individual in terms of looks. Although in his twenties, he varies his age through the Transformation technique, and often times, fools his foes with this. He is sometimes younger, sometimes older, than his original age. His hair style varies, sometimes he cuts it all off, and other times, he lets it grow long and lets it hang loose over his face, same with color too, between pitch black and light gray/white. He finds fun in donning masks, of skeletons, as well as using ornaments to decorate himself. As dark and mysterious as the cover he always dons. His carries a small sword on his hip, several chains wrapped around beneath his clothing, and two distinct marks on hands.

P E R S O N A L I T Y

He deems himself a quiet and humble man. Doesn't get involved unless needed to, and always, always, travels alone. He enjoys his isolation, finds comfort in it. He would rather spend time alone than between people. He travels a lot, and usually finds himself discovering something new. He's ambitious, obsessive when he has a goal in mind and able to do whatever is necessary to achieve it. He can considered cruel, as he's reluctant to help anyone, nor spare someone should they cross him, or anger him in some way. He has a habit of smoking, which he tries to break off daily. He loves animals, and usually summons a Fox to talk to. He's relatively intellectual, and often reads. Despite his withdrawn behavior, he finds pleasure in fighting, and often, aims to find new challenges, as he has gained a lot over the years, and would like to stay active and fit. He sometimes acts a bit too old for his appearance. He likes food, often eating chips, and can be friendly when you get him food.

V I L L A G E
I
N F O R M A T I O N

Village of Birth: Konohagakure
Village of Alliance: N/A

R A N K & C H A K R A I N F O R M A T I O N

Ninja Rank: Sannin
Specialty: Genjutsu ♦ Dark ♦ Fuuin ♦ Hidden Rope Arts ♦ Medical Nin

E L E M E N T S:

Earth
Wind
Water
Lightning
Fire
Mawscape
Chloroform

S K I L L S:

Taijutsu
Genjutsu
Ninjutsu
Kenjutsu
NB Taijutsu
Fuuinjutsu
Medjutsu

K G (1/4)

Dark Release

S U M M O N:

Snakes & Arts
Box Jellyfish & Arts

C F S:

Way of Barriers
Warrior Monks Way
Hidden Rope Arts
Reaper Art of Dracova
Surreal Palm

B A C K G R O U N D I N F O R M A T I O N


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H I S T O R Y

Born in Konoha, the young boy lived a peaceful life, performing well in the Academy and easily became a Chunin by the age of 12. He had no special abilities of his own. Interested in the stories of those who came before him, he couldn't help but want to create a story of his own, his own fable. The Legendary Sannin, The Hokage, the various clans around him, they all had their names written into the history books. They would always be remembered. Would he be remembered if he remained in the village, and only did nonsensical duties like saving cats from trees? L had a plan. Having served the village for years, the perfect opportunity made itself available. He would serve an infiltration mission into the heart of Kirigakure, where he would don the moniker, Lawliet, as a spy. He abandoned Konoha in order to fulfill his mission, but little did they know, that he would never return.

Whilst in Kirigakure, now having made his motives clear to the Mizukage, L served under their regime. Unlike Konoha, the Kiri nin were blood thirsty, and he picked up a few tricks from them, and it is also here, he came into contact with the fabled Lilianna, Sage of Deceit during training. He never interacted with them more, though. Viewed from afar, he kept his distance. However, this didn't stop him from experimenting. See, having no special abilities of his own, L was forced to rely on his own skills and wit. He had faced many a foe, and survived countless battles, but he needed more. He could become more. With the idea of the legends always in the back of his head, he decided to develop his own technique, one that would make him as special as those he envied. The Chimera Technique.

A technique so evil, it would be deemed Kinjutsu. L had no remorse, and it required sacrifice. Human Sacrifice. With this in mind, he stayed on the Kirigakure squad for a while, gathering information and learning new fighting styles, as at night, he would focus all his efforts into perfecting his perfect plan. Oh, he was to be a legend, one that would be remembered for all time. Kirigakure was the perfect place for him to start, as it had one of the very skills he wanted. Dark Release. A young boy had become quite skilled in it, and as a gift, was tasked to serve with L on a mission to capture an Akatsuki criminal. Together, they sought out. Little did he know, that L would weaken him through his Medical Expertise, allowing him to absorb his Kekkei Genkai. Now, one ability stronger, and yet, a fugitive from two large villages.

Due to his fugitive status, Lawliet often changes his name and identity, as he travels. Never staying in one place too long. He now roams the Ninja World in search of more Kekkei Genkai to grab, and assimilate into himself. Although humble, Lawliet has deep aspirations to become great, and would do anything in order to etch his name into the scroll of history, and perhaps even turn the tide of history itself to do it. He has no official friends, nor foes beside those villages who seek to destroy him, so usually, he's found in the Dawn Tavern, awaiting an interesting expedition into the world, worth his time and effort.


T O
B E
C O N T I N U E D


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O T H E R

G E N J U T S U

Being master in the art of Genjutsu, and having been trained by various scholars and masters throughout his life, this conspicuous individual has the ability to utilize Genjutsu with the formation of a single hand seal, even being able to layer two of them in a single time frame. He finds solace in messing with the psyche of his foe, and Genjutsu allows him this freedom. He has been gathering Genjutsu techniques all his life, and takes pride in showing them off.

D A R K:

Having consumed it, he is now able to exhibit the abilities of Dark Release, an Advanced Element that can be used to absorb, manipulate, and release chakra taken from an opponent or technique. This left him with special markings, that resembles two diamonds, one overlapping the other and is the key to their abilities. The mark is essentially a "portal" to a separate space within the him that can contain a virtually infinite amount of energy/chakra, where one square is the pathway into the mark and the lower square the pathway out of it. Much like a Sealing Technique, the mark works by manipulating and absorbing chakra and drawing it into itself through the upper square. When "inside" the mark, the chakra can be converted into a raw form of chakra that can then be released and used.

F U U I N J U T S U:

He carries a large amount of seals on his body, in the form of tattoos. The seals are hidden in plain sight, and as such, as easy for him to access in battle. The first of his seals, he has four symbols on him which activate when coming into contact with a strong technique, to weaken it drastically. He also carries a seal on his body, with the Kanji, Guard, triggered to defend against attacks of sorts. Another, with the Kanji for Wind, allowing him to dodge physical hits should he need to, and another, with the Kanji for Chloroform, allowing him to enhance it greatly. Another seal lays upon his body with the Kanji for Eternal, which activates when his chakra is going to be drained, blocking it. He has special seals in his ears which counteract Sound techniques.

Fuuin: Bachi no Kindachi) - Sealing Technique: Damocles, The Curse of Kings
Type: Defensive/Supplementary
Rank: S
Range: Short - Long
Chakra: 40 (80 chakra for double usage)
Damage: N/A
Description: The user will have four seals on their body (must be stated in the biography) with the Kanji for “Curse” that can be passively activated (instant but still counts as a move) whenever the opponent uses a technique. The seal will will release an intangible barrier that expands outwards in all directions. The barrier instantly reaches long-range in every direction and serves to absorb chakra from the given technique in order to weaken it by a quarter . The amount of chakra absorbed is proportional to the power of the technique but one thing that remains the same is that the remaining technique will fall to three-quarters it's original power i.e. a 120 damage technique would fall to 90 damage (Forbidden Rank). The barrier is destroyed soon after coming into contact with the technique if it exceeds a traditional S-Rank in power but not before it leeches a quarter of it’s chakra in order to weaken it by the same degree. The user can instead activate two barriers rather than one to reduce the targeted technique to half it’s original power rather than a quarter. This will count as two of the user’s three moves per turn. This means this technique does not counter other jutsu in itself but rather aids the user in countering more powerful techniques by weakening them. Due to the barrier’s intangibility, it will can work on solid techniques as well as liquids, gases and energy-based techniques. It will also only shatter against non-physical techniques due to their ability to clash with the intangible barrier. The reason this seal needs to be passively activated (still counts as a move) is so the user can use a technique in the same-timeframe to counter the opponent's weakened jutsu. This technique can be used thrice per battle, be it three usages of the single version, three usages of the double version or any variation/combination of the two.

Note: Can only be used three times per battle
Note: No Fuuinjutsu techniques can be used in the user's same and next turn (when single version is used)
Note: No Fuuinjutsu techniques can be used in the user's same and next two turns (when double version is used)

(Fūinjutsu: Jō Kōken) – Sealing Technique: Imperial Guardian]
Type: Defensive
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: This technique is composed of a sealing formula that remains active until triggered, this sealing formula bears the Kanji letter of "ガ" or in literal meaning "guard" which is located on the user's upper arm. This sealing formula erects an invisible barrier that's made around the user at all times but does not actually cost the user a move until it activates, the barrier works by detecting the chakra of a fast incoming technique and deflects it, causing it to dissipate and leave the user unharmed, the barrier's deflection ability is only triggered by a fast moving technique, basically a technique that can't be tracked by normal eye sight and requires at least a Sharingan or similar means to track, the barrier that's around the user detects the speed once the technique collides with the chakra released from the barrier that's around the user and the sealing formula glows suddenly, causing the barrier that surrounds the user to repel the incoming technique within short range of the user.
Note: Can only be trigger twice per battle.
Note: Can guard against up to an S-rank technique.
Note: The user can use it twice counting as two moves per turn and using +30 chakra with each usage to guard against a forbidden ranked technique, this can only be used once.
Note: No Fūinjutsu techniques in the same turn.

(Fuuin: Kanbatsu Jakunen Metsubou) - Sealing Technique: Law of the Logia
Type: Supplementary/Defensive
Rank: A
Range: Short
Chakra cost: N/A (-30 on activation)
Damage points: N/A
Description: The user will have a seal on their body with the Kanji for a specific element and it will lay dormant until the user is physically struck, be it by an attack, weapon or an opponent. Whenever the user is physically interacted with (e.g. punched, stabbed, shot), their body will instantly exhibit all of the properties of the chosen element. This doesn't mean their body merely has the properties of the element but rather when interacted with the targeted part(s) of the body will passively dissipate into storm energy or harden into steel (effect depends on the chosen element). If for example the user is stabbed and they turn into storm energy, the bladed weapon would merely phase through their energy-composed body and leave them unaffected. On the other side of the scale, if the user's body hardens into steel then the attack will simply do them no harm. After the attack or strike has passed through them, their body will automatically revert itself to it's normal appearance. Since this technique usually only applies to specific parts of the body, any unconverted portions of the user's body can still be moved/controlled/used as normal. While in this form, the user can only use the element they transformed into, the element's it's composed of and any combination of the aforementioned element as well as any non-elemental abilities. This technique enables the user to defend against A-Ranks and below of neutral elements (B-Ranks and below for weaknesses, S-Ranks and below for strengths). If the user is struck with an attack that will neutralize their transformation, the two cancel one another out and the user reverts to their original form unharmed. If the user is struck with an attack that overpowers their transformation, the user's body reverts to it's original form and sustains the remaining damage (after the collision of techniques). The only exception to this rule is if the two chosen elements have no sort of interaction with one another (e.g. Fire and Lightning), in which case rank differences will not matter. Regardless of how the user is hit, this can be a full body or partial transformation (depends on the user’s choice). Should they be struck by a physical attack capable of cancelling out their transformation (e.g. a sword streaming nagashi), the sword will remain inside them on reversion and they’ll be impaled by the blade.

Notes:

-Can only be taught by Detective L.
-This seal can only activate twice per battle and lasts one turn
-This technique must be stated in user's biography
-Follows elemental strengths and weaknesses
-User must possess the given element and it cannot be a CE
-Happens passively but counts as one of the user's moves per turn

(Fuuin: Akuma to no dansu) - Sealing Technique: Dance With The Devil
Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user will have a seal placed on their body with the Kanji for a specific element. The seal can be passively activated in battle and it’s activation will restrict the user to a certain element (as well as the one’s it’s comprised of. In exchange for limiting the user to certain element(s), the user's techniques of the remaining elements will gain one rank and in the case of S-Ranks and above they will gain +20 damage. In the case of defensive and supplementary techniques, they will become capable of defending against techniques with 20 more damage points (only applies to S-Ranks and above). This counts as a passive boost rather than an active one due to the nature of the seal. To clearly illustrate the seal’s use in battle, if the user restricted themselves to Steel Release, they would still have access to Earth, Fire and any CE combinations of the aforementioned elements (elements that use solely earth, solely fire or Earth and Fire). Alternatively, the user can create the seal in the middle of a battle but this usage can only be used once. This usage is fast enough to be used in the same time-frame as the subsequent technique. Once activated, this technique lasts until canceled.

Notes:

-Can only be taught by Detective L
-Must be stated in user’s biography and can only be activated once per battle/event
-Alternative use can only be used once per battle

(Fuuin: Bachi no Fukyuu) - Sealing Technique: Bane of the Immortal
Type: Defensive/Supplementary
Rank: A
Range: Short
Chakra: 30 (-10 chakra per turn)
Damage: N/A
Description: The user will have a seal on their body with the Kanji for "Eternal". The seal lies dormant and is passively activated whenever the opponent tries to seal or drain the user's chakra and/or abilities. The seal will instantly release an intangible barrier that surrounds the user's body like an armour. Any abilities which act externally such as the canon techniques Multiple Infinite Embraces or Living Barrier will be unable to affect anything inside the barrier, namely the user's body. Seals which act internally will first have their chakra be absorbed by the barrier (happens instantly and so before they can come into effect) and once erected, the barrier will prevent any further insertion of chakra while active. The seal is self-sustaining and will involuntary leech chakra from the user's body. This is for the express purpose of maintaining this technique even when the user can't use or mold chakra. This is possible as the chakra still exists within the user as it is equivalent of their very life-force. This can counter S-Rank and below sealing techniques. This cannot be activated manually and will only ever activate under the aforementioned conditions. It lasts for four turns or until the ability attempting to seal or drain the user's chakra or abilities is no longer active, whichever is longer.

Note: Can only activate a maximum of thrice per battle

(Ototon/Fuuinjutsu: Kodoku no Boumei) - Sound/Sealing Technique: Solitude of the Exile
Type: Defensive
Rank: S
Range: N/A
Chakra cost: N/A (-40 on each activation)
Damage points: N/A
Description: The user will have two seals on their body with the Kanji for "Solitude" infused with their sound chakra. The seals are located inside the ear canal (must be stated in the user's biography) and will activate automatically upon any chakra infused sound (not just the element) or technique entering the user's ear. The seal will then emit a sound wave with an amplitude opposite that of the invasive technique so that destructive interference occurs and the two cancel each other out. The seals will maintain the frequency for as long as the sound is being heard/transmitted by the opponent, allowing this jutsu to counter not only momentary techniques but those which are sustained or prolonged. This technique's use lies only in preventing chakra-infused sounds being heard and as such it's use is largely limited to countering Sound Genjutsu and similar abilities. The activation of this technique is instant (but still counts as a move) so it can intercept and cancel sound-based techniques before they're heard. As such, the user is free to perform techniques in the same time-frame (even if the seals are still actively transmitting to cancel a sustained frequency). These seals cancel chakra-infused sounds before they can affect the body by stopping them as they pass through the ear canal and so it essentially prevents illusions from taking effect. This means seals which activate upon foreign chakra entering the user's body will not be triggered. This technique can only counter one technique at a time and only one technique per use (counters up to and including S-Ranks).

Notes:

-Can only be taught by Detective L
-Usable twice per battle
-No S-Rank or above Fuuin or Sound in the user's same and next turn
-The seal itself is A-Ranked

H I D D E N R O P E A R T S:

After being trained by the legendary Oraan, he now carries a large amount of thick chains beneath his clothing, which act as protection and through mental command, is able to manipulate them.

M E D I C A L N I N:

After having completed Medical School with top grades, he gained access to a variety of skills and is able to perform them, in order to keep himself out of harms way. With it, came access to both tools, and special pills, that always keeps on his person.

(Heishi Piru) Soldier Pills
Type: Supplementary
Description and Background:Soldier pills are a more combat aimed variation of the military ration pill. Upon ingesting the pill, your chakra supply doubles, but burns at a greatly accelerated rate due to the "pressure" involved. Upon ingesting the pill, any ninjutsu you use gains +15 damage and any taijutsu gains +10 for 4 turns. Upon expiry of the effects you must use an extra 10 chakra for every technique afterwards for 5 turns due to the fatigue setting in meaning you have to force your techniques more, and thereby adding to the toll it takes on your body. These pills are a basic medicine medical ninjas use in combat and are essentially black small round pills which are swallowed and absorbed through the mucosa in the stomach, made off of various ingredients and medicinal herbs as well as stimulants
Description of Side Effects:
-Upon using a second pill in a conflict the additional chakra cost after expiry rises to +30 until healed
-Upon taking a third pill, the medical ninja will suffer cardiac arrest upon expiry of the pill.

(Hyōrōgan) Military Ration Pills
Type: Healing
Description and Background:Military Rations Pills (兵糧丸, Hyōrōgan) are special pills that replenish one's chakra and nourish the body. It is made up of powerful stimulants and nutrients, said to allow the user to keep fighting for three days and three nights without rest. Replenishes 50 percent of the user's maximum chakra supply per pill taken, along with pumping stimulants into the body to alleviate tiredness. These pills are a basic medicine medical ninjas use or distribute in combat and are essentially dark brown small round pills which are swallowed and absorbed through the mucosa in the stomach.
Description of Side Effects:
-Taking two pills in a conflict results in hyper-stimulation of the cardiovascular system. The users heart rate and blood pressure increase to the point they become painful for 6 turns after taking the pill.
-Taking 3 pills in a conflict pushes the user's cardiovascular system to breaking point, resulting in heart failure after 4 turns.

(Ketsueki no Zōka Piru) Blood Replenishing Pill
Type: Healing
Description and Background: Contains high concentrations of amino acids, iron and mitosis inducing enzymes designed to turbo boost the production of erythrocytes from haematopoetic stem cells in the human body. This pill alleviates and cancels the symptoms of blood loss after one turn. These pills are a basic medicine medical ninjas use or administer in combat and are essentially dark red small round pills which are swallowed and absorbed through the mucosa in the stomach
Description of Side Effects:
-Taking 2 pills leads to increased blood pressure, and increased likelihood of blood clots forming, specially through trauma.
-Taking 3 pills over stresses the cardiovascular system and causes aneurysm after 4 turns.

メス - scalpel, sterilized
ナイフ - knife
アルコール - a bottle of 96% ethanol for disinfection
水 - a bottle of sterilized water
スポイト - syringe, sterile, for one time use only
アドレナリン - adrenaline, to be injected intravasulary, induces faster heartbeat
包帯 - bandage, sterile, 8 meters in length
血液 - a set of everything you need to draw someones blood (Sterile syringe, vacuum system and a test tube.)
温度計 - mercury thermometer, for axillary or rectal use
ベッド - a mobile bed to carry patients
バグ - bug spray, effective against all bugs, lasts for 2 turns (used in cases when your patient is having a reaction to multiple bug stings, and there are still some bugs around it, so you spray-kill them. Kills bugs up to A rank if they've been created/summoned from a jutsu like the Aburame techniques)
テント - a small tent, just enough for two people to lie in
光 - a flashlight
ガスマスク - gas mask with a bottle of oxygen that lasts 5 turns (Not 100% effective against all types of poison/gas. The purpose is to protect the user from breathing in toxic substances, keeping the lungs safe. However, if the poison gets absorbed through the pores of the skin it will still affect you).
流体 - a set to start an intravenous fluid addition line, helpful with dehydration amongst many other conditions
モルタル - mortar and pestle, chemically clean
スプーン - spoon, sterile
パテ - putty knife, metal, sterile
研究所 - a small tent. Into the walls of that house, parts of Nexus' eyes DNA have been inserted, so now it mixes Time And Relative Dimensions In Space , creating an effect of being larger on the inside then it is on the outside. Inside is an advanced ninja laboratory with everything needed to create antidotes and medicines.

S U M M O N S:

Having mastered Snakes at a young age, Lawliet is able to summon Snakes with ease, he carries a Snake tattoo on his left arm. After this, during his time in Kirigakure, he became skilled enough to gain Box Jellyfish from the Sage of Deceit herself. On the right arm, he carries the tattoo of the Box Jellyfish, which can be summoned with ease as well. Lawliet also has a special breed of Snakes, which replaces the normal species.

Hebi Kuchiyose: Sentaku-shu | Snake Summoning: Selective Species, Crotalinae: The Pitvipers
Type: Supplementary/Defensive
Rank: D-S
Range: N/A
Chakra Cost: 10-40 (Depends on rank of summons)
Damage Points: N/A
Description:
The Crotalinae are a selective species of snake summonings which were bred and assigned only to the greater of the snake contract signers. These species of Snake summonings specifically had evolved over time to have harder, more adaptable scales covering their body and an enhanced pit organ that naturally heightened their abilities to sense. This heightened sensing used through the pit organ seemingly was developed not only for predatory reasons but also for defensive measures against other predators. The sensing was exactly like the basics of any other snake, just taken to a higher level. Meaning they could sense minute vibrations up to a certain distance around them and even had an infrared optic map of the world before them. Typically, most snakes of the Crotalinae subfamily had natural infrared maps overlaid through their optic tectum, but with the Selective species being bred into existence it was heightened to the point of even being able to put this to use in the pitch black and in the darkest of times. The facial pit actually visualizes thermal radiation using the same optical principles as a pinhole camera, wherein the location of a source of thermal radiation/heat is determined by the location of the radiation on the membrane of the heat pit. The resolution on the infrared mapping through the heat pits has a very high resolution, which in turn allows the snakes to sense different levels of heat and cooler areas in extreme detail. Besides the sensing, their scales made for a greater form of defense, allowing them to survive harsher conditions and more damage than an average snake summoning. Not only were the scales on Crotalinae found to be more thicker and tougher than average, but they also held a passive ability to blend in with their environment by changing colors and becoming camouflaged. This coupled with their sensing made them very dangerous predators that were even able to escape other predator's perception if they didn't have some higher form of tracking or sensing.


Note: Must be posted within the bio or in the beginning of a fight.

Note: The Crotalinae Species can be summoned as generic snakes like the ones summoned in techniques such as: Summoning Technique: Giant Snakes, Summoning Technique: Three Headed Snakes, or Just the normal generic summoning technique, though instead of being normal snakes, they'd be of the Crotalinae subfamily. They won't take the place of those techniques, instead the user uses the generic summoning technique to summon Crotalinae, having to post this technique along with it but not costing an extra move.

Note: The sensing of minute vibrations and infrared mapping spans as far as an 100m radius, with larger snakes being able to sense the furthest due to their larger pit organs. Snakes under 40m in length can only sense up to 50m whole anything bigger can sense up to the maximum reach.

Note: The evolved scales allow the Crotalinae Species to take up to 20 more damage than average snake summonings of their rank. This is due to the thickness and tougher nature of the scaling covering the Crotalinae.

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T H E M E S O N G


B A T T L E S

Won: None
Lost: None


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This bio is a skin. Hiruko became tired of looking like a mummy, so he used the Transformation technique to look cooler.
Dropping;
Disclaimer: This is not based on a specific character, but rather an accumulation of images, the name referring to myself.



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Detective L

Active member
Legendary
Joined
Jan 10, 2013
Messages
19,342
Kin
2,224💸
Kumi
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Trait Points
0⚔️
Oooo looks dope!
Thanks ^^
I actually really, really like this.
It fits your style lmao
I love the layout and design!! All those pictures look amazing!!!!

Great Job L!
Thank you :3
Amazing job! WoW!
Jana-kun thanks
O_O Amazing bio bro, trending that greyscale theme. Love those custom Dark marks you added too xd.
Thanks man, inspired by your Hades tbh.
And ofc, Dark Marks are a must xD.
 
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