[EMS Implantation - Madara Uchiha] The Eyes that Live in the Dark

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Scorps

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Re: The Eyes that Live in the Dark

Hashirama walks from behind him and stands next to him

You sure you want to do this? You'll experience the pain you never imagined...
 

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Re: The Eyes that Live in the Dark

Thinking of his brother and what needed to be done for his clan, Madara speaks.

What needs to be done must be done.
Without noticing, your worse fears come to life. Hashirama has taken a kunai and slit his own throat. Next to you he falls down, bleeding prefusively and with his final words he manages to utter, as blood gushes from his mouth with every word

Leeaaa...d.... the....vvii....lllageee... you'll... br.....br....bring.... li....ght to it....

The impact is severe. Your best friend. The only person who has always trusted and befriended you just killed himself so that you could awaken your eyes...so that you could become stronger...stronger for your brothers sake...for your kin's sake...for your dream! You were just left alone...

The truth is that without noticing, Hashirama put you into a Genjutsu, fooling your mind in such a perfect way that you actually believe all of this transpired, allowing your inner heritage to kick in and surface, awakening the true potential of your eyes...

Genjutsu: Omoi no Kamui | Illusionary Arts: The Mind of Creation
Type: Supplementary/Offensive
Rank: S-Rank
Range: Short-Mid
Chakra: 40
Damage: 80
Description:
A powerfull technique were the user takes control of the enemy's 5 senses and makes him experience anything he can imagine. These illusions however are bound by the normal natural laws of Narutoverse (gravity, kinetics, etc) making it impossible to create unreal (in the context of Narutoverse) situations or scenarios. They can and may also be used to cause the enemy pain or distress or simply serve as a distraction or to camouflage the user in an escape or an attack. The genjutsu itself is done by performing 3 hand seals (Tiger+Ram+Horse) while inserting your chakra into the enemy's brain, disturbing his chakra flow and quickly gaining control over his senses. If the user is within short range of the enemy he can perform this technique with either 1 hand seal (Ram) or by looking directly into the enemy's eyes.

Note: Can only be used thrice per battle
Note2: User can't perform other Genjutsu in the same turn
Note3: User can't perform any technique above S-Rank on the same turn
Note4: Can affect multiple enemies
Note5: Can only be taught by Scorps
 

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Re: The Eyes that Live in the Dark

Watching his friend kill himself just so he could acheive a greater power leaves Madara dazed, frozen in place as he sees the blood beginning to pool around his neck on the earth. It wasn't just that he had killed himself, it was knowing exactly why he had done so that left Madara so stunned. To think that the future Hokage had allowed himself to die just so Madara could awaken a new power in his eyes. The 3T Sharingan swirling in his eyes, Madara could only stare as his eyes reformed, forming his newly awakened Mangekyou Sharingan. Even as his friend laid in blood, seemingly dying, Madara couldn't help but think. ...this power I feel...

(Doujutsu: Mangekyou Sharingan) Eye Technique: Kaleidoscope Copy Wheel Eye
Type: Supplementary
Rank: Forbidden Rank
Range: Short-Long
Chakra: 50 (-25 per turn to keep active)
Damage: N/A (-10 per turn)
Description:
The Mangekyo Sharingan, literally meaning "Kaleidoscope Copy Wheel Eye", is the highest known form of Sharingan, said to be feared as the strongest form of Sharingan. Awakening MS requires the user to have possession of 3 Tomoe Sharingan and to witness or simply go through some extremely dramatic emotional event. Upon this event, the user awakens MS. The most noticeable MS users gained it by witnessing the death of someone important to them, sometimes by their own hand. Once activated the appearance of the pupil drastically changes, differing from the tomoe seals, and gains a shape unique to each user. When active the user can track speeds even further beyond that of the third stage sharingan. The timing of the users counters, the chaining speed of multiple techniques and the ability to see through the enemy's moves greatly increases. Not only that but the user gains the ability to see through visual illusions A-rank and below. The link to Genjutsu is further increased and, if the user has gained full mastery over Genjutsu, he gains the ability to cast any and every genjutsu without the need for Handseals as long as he has a line of sight to the target. Also, the Mangekyo Sharingan gives the user access to powerful and forbidden techniques, unique to each user. Extended use of the Mangekyo Sharingan after some time, deteriorates the user's eyesight to the point of blindness. The chakra cost is so high that it drains the users stamina and chakra at increasingly high speeds. Once the side effects of it's use take place, the user is left blind and unable to activate his sharingan. While keeping it active is already quite hard, the user will drain the time he can keep it active at each MS technique he uses. While some can decrease one turn, others can decrease even more.
Note: The user needs to have activated his 3T Sharingan beforehand
Note: Can only be activated twice, requiring a 2 turn coldown to activate again
Note: Lasts a maximum of 8 turns for the first activation and 4 turns for the second
Note: After the first activation wears down, his eyes revert to their normal appearance and the user can't activate his sharingan for 1 turn
Note: The first activation drains the users stamina and leaves him tired, while the second activation leaves the user blinded and almost unable to move if he doesn't deactivate it before the time ends
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
 

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Re: The Eyes that Live in the Dark

Suddenly, the illusion disperses before your eyes and you feel Hashirama's hand on your shoulder

Be calm my friend...it was but an illusion... Don't fall into anger... I am here...

Hoping his friend's mind isn't warped by the rush of power or that he doesn't fall into darkness and anger towards him...
 

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Re: The Eyes that Live in the Dark

+Feeling the hand on his shoulder, Madara turned towards the hand to see his friend standing and alive, using an illusion to have fooled Madara into believing he had died. Feeling his anger rise, Madara's eyes glare at Hashirama, angry that he would resort to such tactics. The worst part is that the tactis used was a genjutsu, a field Madara had mastered. Anger overwhelming him, chakra begin to swell around him as bones begin to form and expand into Madara's Susano'o form.

....Is this the power you wanted to see?
(Doujutsu: Susanoo) - Eye Technique: Tempestuous God of Valor
Rank: Forbidden
Type: Supplementary/Attack/Defence
Range: Short-Long
Chakra Cost: 120 (-30 per turn)
Damage Points: N/A (-20 to user per turn)
Description:
Susanoo, also known as the Tempestuous God of Valor, or literally "He with the ability to help by all means", is the third ability granted by the Mangekyō Sharingan to those who awaken the abilities: Tsukuyomi — which symbolises the "darkness of the spiritual world" and Amaterasu — which denotes the "light of the material world". It creates a gigantic, humanoid, ethereal warrior that surrounds the user. As one of the strongest techniques granted to those that have acquired the Mangekyō Sharingan, it is the user's guardian deity, but at the same time, it consumes the user's life. Even though it envelopes the user, they can move around within Susanoo freely, use techniques from inside of it, as well as manifest only parts of Susanoo — as the situation calls for it. Despite Susanoo's impressive defensive capabilities, the protection it grants its user is not absolute. The user can be thrown out of the upper half of Susanoo by an enemy manipulating the substance underneath Susanoo (the ground basically). This was seen when Gaara used his sand to pull Madara out of his Susanoo. Also, a sufficiently powerful attack will still result in damage, especially during the technique's developmental stages. The only known ways to attack the user while Susanoo is active is either to draw the wielder out of the technique and then attack, bind and restrict its movements, or to break the defence with overwhelming force. Susanoo users are also vulnerable to attacks which don't actually deal physical damage to it, such as strong lights and sounds, that can also impair their ability to sustain Susanoo. Sound-based genjutsu can also bypass Susanoo's impressive defense. This generic ethereal warrior varies in appearance from user to user but shares some common aspects. It has 4 arms and a full body armor in complete form, with an appearance that varies from user to user. It can have an assortment of melee weapons, from swords to hammers, shields, axes, etc, one for each hand, with a long range reach and an S-Rank damage (divided through all the weapons 4=B-Rank each, 3= 2 B-Rank, 1 A-rank, 2= A-Rank each, 1= S-Rank). While in incomplete form, it bestows upon the user a B-Rank defense and, upon stabilizing into complete form, bestows a perfect A-Rank defense to all ninjutsu techniques (although still having the same weaknesses of all Susanoo).
Note: Can only be used by custom Uchiha bios with MS active
Note: While active user can't use Eye Techniques except for Amaterasu and those pertaining to Susanoo.
Note: Takes 1 full turn to stabilize into the full final form, during which his body bestows only a B-Rank defense.
Note: The body of Susanoo grants an A-Rank defense almost perfect against most elemental attacks, specially tangible ones.
Note: The warrior's weapon attacks will have an S-Rank strength and Long range reach and using them counts as a move from the users own move count. The power of the attack is divided through all the weapons 4=B-Rank each, 3= 2 B-Rank, 1 S-rank, 2= A-Rank each, 1= S-Rank. Weapons can't be ranged.
Note: With Susano active the user is only able to use two other techniques per turn due to the extreme chakra consumption and can't make clones of any kind.
Note: User can manifest it partially (an Arm, or a leg, only the ribcage, etc) 4 times per battle, with each partial manifestation lasting only a moment and having an A-Rank defensive/offensive power.
Note: Can only be used once and last for a maximum of 6 turns after which the user will be left blind in both eyes and extremely exhausted.
 

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Re: The Eyes that Live in the Dark

As the ethereal warrior burst around Madara, Hashirama jumped back

Stop it! Madara, you're eyes will lose their light if you overuse them like that! Calm yourself!

In an attempt to subdue his friend, Hashirama clapped his hands as pillars of wood rose from the ground restraining Madara inside the Susanoo.

Don't struggle. Calm yourself. Control it!! said Hashirama hoping that his friend would stop before feeling the damage in his eyes. The amount of chakra he was focusing on his eyes was too much and Hashirama feared that Madara would fall to his knees at any moment....

(Mokuton: Kyousei Mokuzai No Jutsu) Wood Release: Greater Wood Technique
Rank: A
Type: Supplementary/Attack/Defense
Range: Short-Long
Chakra cost: 30
Damage points: 60
Description: The user focuses and molds his chakra, using it to create Wood structures, Pillars, Trees, etc to defend, attack or support him. The Wood can be created from the users body or from earth sources and its limitations are only set by the users own imagination and the chakra put into the technique.
 

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Re: The Eyes that Live in the Dark

As the wood grew to restrain him, Madara extended four arms from the susano'o to grab the pillars as it began to wrap around him to keep them from doing just so (the pillars are A rank but divided in number, making two at least B rank and if more, with less rank and power).

Don't tell me to calm, Hashirama!"
 

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Re: The Eyes that Live in the Dark

Ignoring his friend's dire warning and alowing his anger to continue to rise, Madara's Susano'o stabilized as he watched Hashirama, blood beginning to trail from his eyes as he closed them and reopened them one by one, causing massive amounts of Black Flames to appear around him as Madara's inner light began to fade from his eyes.

(Doujutsu: Hinokami) - Eye Technique: Rising Sun
Rank: Forbidden Rank
Type: Attack
Range: Short-Mid
Chakra Cost: 100
Damage Points: 140 (-30 to to the user)
Description:
Using the principle behind Amaterasu, the user closes both eyes and then opens them one at a time, each time burning an area near the target with black fire. When both eyes are open the target is burned in a large circle of black fire that only leaves a crater behind. The scale of the technique is enormous but the cost is also severe. The user will drain most of his stamina into this one attack and, like all Amaterasu based attacks, this attacks also lacks physical momentum and impact as well as kinetic energy. While the flames aren't passible of being extinguished, they also lack the ability to do kinetic damage, increasing the defensive counters that the enemy my produce.
Note: Follows all principles behind Amaterasu and also its limitations.
Note: Requires Mangekyo Sharingan active and can only be used once.
Note: Reduces MS duration by 4 turns and leaves the user's stamina drained.
 

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Re: The Eyes that Live in the Dark

As black flames ignite on him, from his body 3 clones emerge, taking his place in the blazing flames. The clones emerge from Hashirama's body, pushing the flames outwards and away from his body while he escapes upwards and backwards away from the flames. Its clear however that Madara's eyes are only a step away from losing their light... Hashirama has to stop it, no matter what the cost. Hashirama closes his eyes for a moment as markings spread throughout his face. As he opens them, he achieves what Madara was never capable of: entering Sage Mode. With a blazing movement of his hands and before he even had landed, Hashirama summons his most powerful sealing technique. From above, 6 tori gates fall. One for each of Madara's limbs and one of his torso. Another final tori descends, locking all the others. Madara's susanoo subsides as his eyes fade to black and the chakra draining from the seals manages to pull his normal self forwards. (yeah, I know SM is not activated like this but its just a purely RP thing for us :))

(Moku Bunshin no Jutsu) – Wood Clone Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user creates clones of themselves made of wood that then sprout out of their body or are created from any nearby source of Wood, Earth or Water. These clones, however, are quite special as they maintain a mental connection to the user, communicating back to him even from long distances. An advanced use of this technique is to transform the clones into seeds that, once implanted or swallowed allow the user to track an enemy (that has it implanted or ingested it) by pinpointing his position through the same mental connection. Versatile, these clones can use Wood techniques as well as Earth and Water techniques up to S-Rank. This technique, when created by Uchiha Madara, creates clones with EMS/Rinnegan and capable of using the EMS/Rinnegan techniques like Madara himself.
Note: Follows the Clone battle rule usage restrictions

( Sennin Modo ) – Sage Mode
Rank: S
Type: Supplementary
Range: N/A
Chakra cost: 70 (-15 per turn, adds 450 chakra points)
Damage points: N/A
Description: The user, by clapping his hands together and concentrating will draw into him natural energy which he will then blend with their own chakra adding a new dimension of power to it. By doing this, the user gains access to what is called senjutsu chakra. This new chakra allows the user to enter an empowered state called Sage Mode, which then drastically increases the strength of his techniques and his physical prowess (speed, strength, stamina, etc). This variation is used by Senjun Hashirama bios and it was first seen in the flashback of Hashirama's fight with Madara. Apparently, Hashirama, through his wood techniques, can gather natural energy and enter sage mode with only a small delay and effort when compared with other users, indicating he can enter sage mode in an easier way than previously considered. Unlike other Sage Mode variants, Hashirama's Sage Mode seems un-related with any animal contract. When he activates sage mode, Hashirama's face gains markings around and under his eyes as well as one in the middle of his forehead reminiscent of a third eye. During the time the user is gathering Natural Energy (1 full turn), Hashirama can still control and use techniques, although he can't physically do any movement, including handseals. His physical strength, speed, stamina, reflexes, and durability dramatically increase, with much more emphasis on strength, endurance and stamina rather than speed and reflexes. While sage mode is active, minor wounds heal slowly as time passes and the user gains the ability to passively sense his surroundings through the natural energy, in a similar but more precise and enhanced way as normal chakra sensing. Unlike other techniques, the user will not feel any depletion in terms of stamina and energy and will feel revitalized and strong while its active. However, once it ends, the exhaustion of sustaining such a delicate chakra balance takes over the user until he can recover. While Sage Mode is active, the user will take little damage from techniques C-Rank and below, and A-Rank and below Taijutsu and their incredible chakra levels will increase their resistance to genjutsu, being immune to C-Ranks and below and taking -10 damage from all other genjutsu. When Sage mode ends the user then experiences physical exhaustion reducing their capabilities the following turn preventing him from using techniques above S-Rank and Taijutsu above B-Rank for 3 turns. The user can prevent this by using a shadow clone to collect natural energy and dispelling them before sage mode ends or by ending sage mode before it times out. Taijutsu gains +25 damage, Wood Release techniques gain +20 damage, Water and Earth gain +15 damage and Genjutsu gains +5 damage.
Note: Sage Mode lasts for a total of 6 turns, unless a clone is used.
Note: This variation can only be used by Senju Hashirama bios with Senjutsu.

(Senpō: Myōjinmon) Sage Art: Gate of the Great God
Type: Supplementary
Rank: S-Rank
Range: Short-Long
Chakra: 70
Damage: N/A
Description:
An amazing sealing technique which is used by Senju Hashirama while in Sage Mode and has so far been seen as the only technique able to contain even the Jubi. After making the Ram seal, the user manifests a select number of red wooden torii gates that fall down from above (manifested mid air above the target), in order to pin an intended target between the gate and the ground. These torii are quite versatile and can be used in several different ways (like pilling them one above the other to increase their sealing strength). Their size is always proportionate to the target and once beneath it, the target becomes unable to mold chakra while having it slowly drained. The torii form instantly and fall down at amazing speed, making it almost impossible for the target to escape it. Two main uses have been seen so far, each with a specific use but with complementary uses:
Ten Seals (封十, Fūtō): Creates up to ten torii that can be used to pin several individual targets simultaneously or on top of each other in a single target. The targets become unable to mold chakra A-rank and bellow and get their chakra drained slowly (50 chakra points per turn) while beneath the seals. Beneath the seals, the target cannot move. The seals can be placed strategically to completely pin the target down, like in the case of a fully transformed jinchuriki, pinning each tail and each limb to the ground.
Head Seal (封頭, Fūtō): Creates a single, large torii, intended to pin the target's neck beneath it, so as to immobilise their head and finalize the seal. This last seal can only be placed after the user has successfully placed the Ten Seals and doing an additional Ram hand seal. Once placed, the target will not only be fully unable to mold chakra but will also get his chakra drained in 100 additional points per turn.

Note: Can only be used by Senju Hashirama bios while in Sage Mode
Note: The seal is specially effective in Jinchuriikis and Bijuus which, upon having been pinned under the 10 seals in any of their transformations or modes, will be rendered unable to mold chakra for any technique.
Note: Only targets with great reflexes and increased reaction speeds can dodge the technique
Note: Placing the Ten Seals and the Head Seal each count as a move, with the user needing to spend two moves to place both seals in the same turn.
Note: Can only be fully used 3 times.

Sorry but you must come to your senses!!! Your eyes!!!! ...

Hashirama blazes in speed towards Madara. From inside his coat, he takes a vial. Inside it appears to be 2 orbs or spheres of something...
 

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Re: The Eyes that Live in the Dark

As the Tori fall upon Madara, he struggles to break the reigns restraining him as he sees the familiar markings on Hashirama's face grow, seemingly far away as his eyes become dimmer and dimmer, his vision failing. Attempting to break free, Madara forces more chakra into his Susano'o and subsequently, his eyes to no avail: his vision now deteriorating rapidly, and his Susanoo now fading, Madara witnesses Hashirama fast incoming, with what appears to be orbs in his hands as Madara loses his light in his eyes, still struggling against the tori binding him.
 

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Re: The Eyes that Live in the Dark

Hashirama quickly approaches his friend who just lost consciousness. He takes the saved eyes of Uchiha Izuna and, engulfing his hands in a green healing aura, he presses his palms against Madara's face. Using an ancient technique he merges both Izuna's MS with Madara's MS, hoping that the delicate procedure works.

(Iryo Ninjutsu: Eien Ishoku Boushi) Medical Technique: Eternal Eye Implantation
Type: Supplementary
Rank: Forbidden
Range: Short
Chakra Cost: 75
Damage Points: N/A
Description: A very complex technique originally developed by the elders of the Uchiha Clan that enables the merging one's brother's Mangekyou Sharingan into his own giving birth to the Eien no Mangekyou Sharingan. The technique can only be done between two siblings that have awakened the Mangekyou Sharingan and will even restore eye sight if the receiver of the technique has lost it due to overuse of the Mangekyou Sharingan. To be performed, the eyes of the donor sibling must have been removed, preferably with a medical technique so as to preserve their integrity. The technique can be used by oneself or by a third party and require a few days of rest before being able to use the Eien no Mangekyou Sharingan.
Note: Can only be performed between siblings with Mangekyou Sharingan
Note: Must have fulfilled all the requirements for Eien no Mangekyou Sharingan (Eternal Mangekyou Sharingan)

Once done, Hashirama quickly takes a bandage and wraps it around Madara's eyes. Once done he dispels the seal and lays his friend on the floor, face up. He quickly sterilizes himself and his friend as he diagnoses him to assess the damage he did to himself. Nothing was broken but his friend almost had his lifeforce drained from his such was the low chakra level he had. His heart beat was regular but weakened. And he was in a comatose state. Hashirama's hands burst into a green healing aura and he focused his immense chakra into healing his friend. (I spend 1000 chakra, healing 500 points). In the end, Hashirama presses his palm to his friends chest and tranfers some of his chakra to him (I transfer 100 chakra).

(Kirei Tomo) - I clean all of me
Type: Supplementary
Rank: C
Range: On touch
Chakra Cost: 20
Damage Points: N/A
Description: The medical shinobi fills his palms with small amounts of extremely aggressive chakra and runs them over the areas of his body he wants to clean of any microorganisms. After being done, his chakra automatically turns back to his regular, non-harmful and calm one.

(Kirei Itto) - I clean all of him
Type: Supplementary
Rank: B
Range: On touch
Chakra Cost: 25
Damage Points: N/A
Description: The medical shinobi fills his palms with moderate amounts of semi-aggressive chakra and runs them over any areas of the patient’s body he wants to clean of any microorganisms, controlling the chakra flow constantly so it doesn't becomes too lethal. After being done, his chakra automatically turns back to his regular, non-harmful and calm one.

(Shōsen Jutsu) Mystic Palm Technique
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra: N/A (2X the amount of damage healed)
Damage: N/A
Description:
This medical ninjutsu allows the user to speed up the body's natural healing process by focusing mainly Yang chakra onto their hands, forming an aura of greenish healing chakra which he then sends into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it very useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control. Because of this, only a few highly skilled medical-nin are able to use this technique. The limitation of the technique is that it cannot regrow missing body parts or deal with poisons or toxins, though it can heal its damage. For each damage point the user of the technique wishes to heal he needs to spend twice as much chakra. Basically, for X amount of damage the user needs to spend 2X amount of chakra to repair/heal. The user can also use this technique on himself and it can be used with one hand or two and even in two targets at a time. The speed of the healing is fast but not instant, specially in internal injuries.

(Chakra Tensõ no Jutsu) Chakra Transfer Technique
Type: Supplementary
Rank: N/A
Range: Short
Chakra: N/A (same as the amount transferred)
Damage: N/A
Description:
This is an advanced ability that ninjas with great chakra control can learn to use and that Bijuu possess innately. The user will release his or hers unmolded chakra onto another ninja, effectively transferring it. The technique has many uses, from restoring an allies chakra to releasing him from a Genjutsu or simply to give him more chakra to mold, allowing him to drastically boost the power of a technique. Tsunade could even use this technique, together with her Creation Rebirth technique to, in conjunction with her summon Katsuyu, heal multiple people at the same time during Pain's attack on Konohagakure. If used to power the use of a technique, the recipient of the chakra can boost one technique by adding +20 chakra to it which increases its damage by +40. To do this, the recipient must mold the technique while the user of Chakra Tenso no Jutsu is transferring chakra into him, meaning that both the transfer and the technique must be done at the same time. The transfer can only be done with direct contact between user and target and restores the targets chakra by up to 100 points per turn.
Note: Only usable by bios with great chakra control (NB Medical Ninjas, Hyuuga bios or Fuuinjutsu masters). Bios seen using it in the manga can also use it.
Note: Cannot be used to power the users own techniques.
Note: Usable 3 times per battle.

Still, his friend would need to rest and heal by himself before being able to use his eyes.




This concludes the ocular implantation. I moved this to the hospital because I remembered it should be done there and not in the training grounds. My bad. The thread is closed and you need to rest for 4 days before you can submit your EMS version bio and we can proceed with the actual training when its approved, which is then done, itself, in the training grounds. I just hope I didn't mess up and merged all those eyes into one mega eye and making you a cyclops... Well, we'll see when you wake up! It was my first time so who knows if it worked!?
 
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