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"There's no such thing as a painless lesson-they just don't exist. Sacrifices are necessary. You can't gain anything without losing something first. Although if you can endure that pain and walk away from it, you'll find that you now have a heart strong enough to overcome any obstacle. Yeah... a heart made Fullmetal."
基本情報|Basic Information
Name: Edward Elric
Nickname: Sir Edward | Ed | Fullmetal Alchemist | Evil Genius
Gender: Male
Age: 18
Clan: Mandalore
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見える|Looks
Edward is small for his age, standing at only 149 cm (4'11") at the beginning of the series, despite his attempts to appear taller. He wears his golden-blond hair long - usually tied in a braid that hangs down to his shoulders, but sometimes forgoing the braid for a simpler ponytail. He parts his bangs in the middle so that they frame his face on either side as they fall and, in the center of the parting, he leaves a single strand of hair sticking up like an antenna. Ed's eye color is quite rare, it is gold in color.
"What was that!? You little brat! say it again! I'll hit you so hard, I'll send you to outer space!"
Edward lost a part of his left leg and his right shoulder in a fierce battle. Due to that, Ed has metal prosthetic replacing his original arm and leg but is covered by the clothes so no one can see it.
Ed wears as his trademark a bright red, long-sleeved, hooded cloak whose tail comes down to his upper calves. Emblazoned in black on the back is a Flamel. It is likely that Edward fashioned this cloak for himself, as he needs to repair it often. As part of his attempts to seem taller, Edward is rarely seen without his elevator shoes - black leather boots with thick, red soles. Additionally, he frequently wears white gloves when in public to conceal the fact that his right arm is artificial.
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人格|Personality
On the surface, Edward displays an immature sort of personality. He is decidedly stubborn and strong-willed, frequently letting his pettiness and vindictiveness get the better of him. He is somewhat selfish and remarkably self-absorbed, generally acting more out of self-interest than any sort of philanthropy as well as taking several opportunities to stroke his own ego. He is largely hostile towards figures of authority and feels little incentive to follow orders with which he disagrees, earning him the distinction of being a loose cannon of sorts. Edward is also rather quick-tempered, resorting more often to steel-fisted violence than calm negotiation to settle disputes. He has a reputation for being foul-mouthed and is an incurably sarcastic cynic, only too happy to bluntly and harshly relieve others of their comfortable delusions regarding god, reality, or their own self-importance. Edward has also displayed a propensity towards impatience and an inability to sit still for long, which perhaps contributes to his love of travel.
However, for those few people who have made an impact on him, Ed shows his deeper nature to be one of marked selflessness, unflinching loyalty and great compassion. As someone who has had to suffer greatly at such a young age, Edward cannot ignore the true suffering of others and becomes sympathetic upon sensing pain and resolve in people's hearts. Though his solemn advice to such people is often tempered with brusque criticism, it is only because he genuinely wishes to place them on the most direct path forward. As one who has to struggle with a maimed body, he urges those with healthy bodies to use their strong legs to move forward, and as one burdened by the mistakes of his past, he stresses the necessity of people taking responsibility for their own errs. Though he will intervene on behalf of the oppressed if he concludes that a situation has called for it, Ed tends to help only those with the will - but not the means - to help themselves.
"Shorty?! Could a shorty do this?! What else you want to call me: a half-pint bean-sprout midget?! I'm still growing you backwater desert idiots!"
Of course, the most noticeable of Edward's dispositional characteristics is his Napoleonic denial of his shortness. Even in moments of relative composure, any and all references to his stature cause him to violently lose control of his emotions and lash out both verbally and physically. Distinctive to these outbursts is Ed's tendency to take even the most casual mention of his height as a gross insult and interpret it exaggeratedly, mistaking words as simple as "small" for phrases as contrived as "so-tiny-that-he-need-not-fear-being-crushed-by-a-boot-because-he-fits-so-easily-between-the-grooves-of-the-sole" and the like. Those unfortunate to utter the word "small" in his presence are fated to suffer one of his vindictive tantrums.
Though Edward proudly professes that he does not believe in gods, his spiritual sensibilities tend more toward the agnostic than the atheistic; in private, though he does not pray, he frequently acknowledges the existence of a god in his speech, if only to justify why it is that his life has been so difficult.
Ed's aesthetic sensibilities are also quite twisted in that he is a great fan of gothic or macabre fixtures and will usually transmute decorations filled with monstrous or demonic imagery and unnecessarily gaudy details, much to the dismay of anyone who receives a gift or service from him. He has also made it known that his trademark red coat is part of this general lack of taste, as it is "a badass color [that] gets the blood going".
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村の情報|Village Info
Village of Birth | Kirigakure
Village of Alliance | Konohagakure
ランクチャクラ|Rank & Chakra Info
Ninja Rank: Unofficial Sage
Specialty:
Lightning | Fire | Mandalorian Techniques | Snake Summoning | Blue Footed Bird | Taijutsu
Elements
雷 Lightning → Mastered
火 Fire → Mastered
水 Water → Mastered
風 Wind → Mastered
土 Earth → S-Rank
"This pain's nothing...compared to what he's given up..."
Ninjutsu
忍 Ninjutsu → Mastered
幻 Genjutsu → Mastered
剣 Kenjutsu → Mastered
体 Taijutsu → Mastered
Mandalorian Techniques → Mastered
Snake Summoning → In Progress
Blue Footed Bird Contract → Owner
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歴史|History
Edward was the born in the village known for it's killing nature, the hidden village was called Kirigakure. He was born to Trisha Elric and Van Hohenheim. An year after, Alphonse was born making him the younger brother of Edward. They lived happily together in their toddler years until the time their father left the house and went on a travel. The two brothers waited for his return but to their avail, he was nowhere to be seen. This was the first disappointment in their life, soon, they learned to live with it and tried to learn some basic ninja skills together by taking out books from their father's room. Their mother was surprised at the fast pace they were learning.
The three Elrics were very happy until the day Trisha was struck with a very life threatening disease that she had to be in bed all the time. The two brothers tried to find medicine but to their horror, their mother died leaving behind two orphans. Winry Rockbell who was the childhood friends of the two brothers took them into her care along with her grandmother Pinako. There, they tried to learn even more advanced skills daily and to their surprise, they progressed even more making them quite happy and overcome their mother's death. With the basic necessities of a ninja, the two brothers were finally able to pass the academy and were promoted to Genin. Being skillful, they both were given a very dangerous mission which can life threatening.
"WHO ARE YOU CALLING A RUNT SO TINY HE COULD ONLY BE SEEN WITH A MAGNIFYING GLASS, YOU JERK!"
On their way, they had to fight against a very powerful ninja in which Edward lost a part of his left leg and his right shoulder while Alphonse had his entire body in flames. After coming back to their consciousness, they were horrified to see themselves in a pool of blood alone in the dark forest. Afraid of what happened to them, the village officials sent out rescue team whom later they found the two brothers in that state. The team cannot do anything rather than provide the necessary artificial limbs to Edward and a armor to Alphonse to hide the burned body.
Furious by this, Edward and Alphonse left Kirigakure as they heard about the great ninja who call almost heal anything in Konohagakure. Upon reaching Konoha, they both were considered and were taken in the care of Konoha were they received the necessary treatment. Alphonso was able to regain a part of his body but as of Edward, he has to live with the artificial limbs throughout his life. Edward had to somehow overcome with this disability so he tried so hard that he was able to reach the level of a average ninja due to his sheer will power and determination.
There in Konoha, the two brothers received high level training which could help them on missions and as well as to protect themselves. Edward was handed over a mission in which he had to deliver a message to the leader of the Akatsuki and it proved to be a difficult task. After many obstacles, he reaches the woman and gave the message to her, it seemed simple but was actually tough. Due to the village, Edward saw the light of hope in his eyes as he started doing activities like a human without any sort of disability.
Mandalorian Arc
During one of Edward's trips, he came across the Mandalore clan and got recruited into it as a Mandalorian Youngling. He was pretty much a mere ninja without any extraordinary powers but once he gained his armor, his power increased drastically. Due to his performance and devotion to the clan, he got promoted all the time until Genos Stark gave his leadership and entrusted Edward with it. Edward was totally surprised by it but he had to look after his clan which is his greatest responsibility within it.
-To be continued-
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歴史|Other
Mandalorian Armor
Edward possess a ultimate piece of technology which he carries in battles, it is equipped with the latest technology and has the power to withstand many frontal attacks. It is a armor coated in black and silver and glows blue in color when it senses chakra flowing through it. The armor can be used to fly, increase strength or even speed granting Edward many advantages over normal ninjas.
Mandalorian Armor : Armor Activation | Rorian'āmā: Āmāakutibēshon
Rank: S
Type: Supplementary/Weapon
Range: Short
Chakra Cost: N/A
Damage Points: N/A
Description: All Mandalorians have a basic armor, the armor they are given when they are first inducted into the clan. A members armor is special: It's designed for them by the leader of the clan. The Mandalorian armor is beyond the technology the rest of the world possesses. Even though all armors look different the abilities they posses are the same. As the member grows stronger he gains access to more of the technological advances, having his armor "upgraded". The armor has 2 sets of abilities: passive and active (that take up a move slot and do damage). The armor, being specifically made for the individual is perfectly in sync with his/her chakra system, it flows throughout them and their armor. This was the technological breakthrough the enabled the armor to function as a second skin for the ninja. Not only does it allow complete control over the armor through chakra pulses and chakra control but it also allows the user to release techniques that would otherwise be released from his skin or his mouth, etc from the armor, something that negates any limitation to the users ninjutsu usage, specially elemental.
Passive Abilities:
General
-Basic Protection: The Mandalorian armor is made of strong materials and infused with chakra, granting it resistance against weaker attacks. Free form Ninja tools and explosive tags, bladed weapons and attacks that do no damage (N/A) as well as simple taijutsu attacks (C rank) have no effect on the armor. The protection allows the user to remain undamaged for the most part when facing said attacks but cannot negate momentum or kinetic forces.
Helmet
-Gas Mask: The Mandalorian's helmet protects them from harmful gases, toxins or airborne pathogens. The helmet contains a breathing apparatus that filters harmful external agents in the air, allowing a degree of protection against said agents by purifying the air. In the case of enemy techniques, this protection works up to C-Rank techniques.
-Communication: The helmet contains a communication device linked to all other Mandalorians which uses chakra to transmit messages through great distances. It can even project images that the users sees.
Body Armor
-Heat/Cold and Electrical Protection: The Mandalorian armor, being infused with chakra and made from strong resistant materials protects the user from taking damage from high and low temperatures and electrical damage up to D-Rank. The armor cannot be short circuited but will face normal damage from anything above that rank, with temperature based attacks behaving normally (melting the armor if hot enough or freezing it if cold enough), same as it would with the users body, and lightning based attacks cutting through it.
Active Abilities:
Helmet
-Enhanced Vision: The Mandalorian armor has a special visor that is powered by chakra, that enables the user to gain an advanced vision that can mimic the motion tracking speed of a 1 Tomoe Sharingan. Beyond the motion tracking abilities, the user gains the ability to see the world through a sort of thermal vision, based on the infrared spectrum. This also allows a limited form of night vision (its use drains 5 chakra points per turn and its activation counts as a move).
-Chakra Sensing: The Mandalorian armor's helmet contains special chakra receptors that allow the user to gain spacial awareness of nearby chakra. This acts as a sort of rudimentary chakra sensing. The user cannot differentiate between different individuals chakra or elements and even assessing chakra levels is very difficult (chakra sensing drains 5 residual chakra points from the user per turn and its activation counts as a move). However, this basic chakra sensing is secondary to the main ability given by the chakra receptors in the helmet which is to monitor the users own chakra flow. The armor can alert the user about any alteration to the chakra flow through visual, auditory or tactile stimulus throughout his body. If the user so wishes, the user can release himself from the genjutsu with a sort of kai but without a hand seal, disrupting the chakra flow by having the armor "jolt" his own chakra flow (30 chakra cost, works on illusions up to A-Rank, usable once every 3 turns, counts as a move).
Body Armor
-Chakra Jet Pack: The Mandalorian armor has a small group of chakra vents throughout the armor. The jet pack uses chakra from the armor's wielder to create controllable jets which can be used to dodge techniques, boosts ones taijutsu or simply achieve flight. The flight is controllable and highly maneuverable though only slightly faster than the users own base speed (drains 20 chakra points per turn, activation counts as a B-Rank move, requires conscious control through mental commands). The addition of taijutsu damage is possible by selectively activating the users peripheral jets in specific points of his movement and according to various situations, capable of adding +10 damage to a taijutsu move and a sudden drastic increase in speed by spending 20 chakra points. To dodge a technique, the user can release a quick directional burst of chakra that can propel him a short distance (Up to 5 meters) in a single direction, achieving a simple linear dash (30 chakra cost, counts as an A-Rank move).
-Vibration Sword: a retractable, short ninjato blade, strapped to the armors back, the sword uses the wielders chakra to create high levels of vibration and use that to increase physical damage. As such, when uses, physical Kenjutsu techniques gain +10 damage. The sword drains 10 chakra points per turn when active.
-Armor Strengthening: As the whole armor contains various chakra motors and enhances, the user can charge the whole armor with chakra to temporarily boost his physical abilities, namely his speed and his physical strength. Being mechanical in nature, the armor can only focus on either speed or strength. This can be done in 2 levels: Level 1 increases speed in 50% or adds +10 damage to all taijutsu. Level 2 doubles the users speed or adds +20 to the users taijutsu. The limitation is the duration and chakra cost. Level 1 drains 10 chakra points per turn, lasting a maximum time of 3 turns, usable thrice. Level 2 is usable only twice, drains 20 chakra per turn, lasting 2 turns.
Note: In the abilities where its not stated, there is no move cost per activation
Note: The armor is in everything like a CW, having to be posted in the users bio and in the beginning of the fight.
Note: Each clan member has an armor which different looks but all have the above abilities
Type: Supplementary/Weapon
Range: Short
Chakra Cost: N/A
Damage Points: N/A
Description: All Mandalorians have a basic armor, the armor they are given when they are first inducted into the clan. A members armor is special: It's designed for them by the leader of the clan. The Mandalorian armor is beyond the technology the rest of the world possesses. Even though all armors look different the abilities they posses are the same. As the member grows stronger he gains access to more of the technological advances, having his armor "upgraded". The armor has 2 sets of abilities: passive and active (that take up a move slot and do damage). The armor, being specifically made for the individual is perfectly in sync with his/her chakra system, it flows throughout them and their armor. This was the technological breakthrough the enabled the armor to function as a second skin for the ninja. Not only does it allow complete control over the armor through chakra pulses and chakra control but it also allows the user to release techniques that would otherwise be released from his skin or his mouth, etc from the armor, something that negates any limitation to the users ninjutsu usage, specially elemental.
Passive Abilities:
General
-Basic Protection: The Mandalorian armor is made of strong materials and infused with chakra, granting it resistance against weaker attacks. Free form Ninja tools and explosive tags, bladed weapons and attacks that do no damage (N/A) as well as simple taijutsu attacks (C rank) have no effect on the armor. The protection allows the user to remain undamaged for the most part when facing said attacks but cannot negate momentum or kinetic forces.
Helmet
-Gas Mask: The Mandalorian's helmet protects them from harmful gases, toxins or airborne pathogens. The helmet contains a breathing apparatus that filters harmful external agents in the air, allowing a degree of protection against said agents by purifying the air. In the case of enemy techniques, this protection works up to C-Rank techniques.
-Communication: The helmet contains a communication device linked to all other Mandalorians which uses chakra to transmit messages through great distances. It can even project images that the users sees.
Body Armor
-Heat/Cold and Electrical Protection: The Mandalorian armor, being infused with chakra and made from strong resistant materials protects the user from taking damage from high and low temperatures and electrical damage up to D-Rank. The armor cannot be short circuited but will face normal damage from anything above that rank, with temperature based attacks behaving normally (melting the armor if hot enough or freezing it if cold enough), same as it would with the users body, and lightning based attacks cutting through it.
Active Abilities:
Helmet
-Enhanced Vision: The Mandalorian armor has a special visor that is powered by chakra, that enables the user to gain an advanced vision that can mimic the motion tracking speed of a 1 Tomoe Sharingan. Beyond the motion tracking abilities, the user gains the ability to see the world through a sort of thermal vision, based on the infrared spectrum. This also allows a limited form of night vision (its use drains 5 chakra points per turn and its activation counts as a move).
-Chakra Sensing: The Mandalorian armor's helmet contains special chakra receptors that allow the user to gain spacial awareness of nearby chakra. This acts as a sort of rudimentary chakra sensing. The user cannot differentiate between different individuals chakra or elements and even assessing chakra levels is very difficult (chakra sensing drains 5 residual chakra points from the user per turn and its activation counts as a move). However, this basic chakra sensing is secondary to the main ability given by the chakra receptors in the helmet which is to monitor the users own chakra flow. The armor can alert the user about any alteration to the chakra flow through visual, auditory or tactile stimulus throughout his body. If the user so wishes, the user can release himself from the genjutsu with a sort of kai but without a hand seal, disrupting the chakra flow by having the armor "jolt" his own chakra flow (30 chakra cost, works on illusions up to A-Rank, usable once every 3 turns, counts as a move).
Body Armor
-Chakra Jet Pack: The Mandalorian armor has a small group of chakra vents throughout the armor. The jet pack uses chakra from the armor's wielder to create controllable jets which can be used to dodge techniques, boosts ones taijutsu or simply achieve flight. The flight is controllable and highly maneuverable though only slightly faster than the users own base speed (drains 20 chakra points per turn, activation counts as a B-Rank move, requires conscious control through mental commands). The addition of taijutsu damage is possible by selectively activating the users peripheral jets in specific points of his movement and according to various situations, capable of adding +10 damage to a taijutsu move and a sudden drastic increase in speed by spending 20 chakra points. To dodge a technique, the user can release a quick directional burst of chakra that can propel him a short distance (Up to 5 meters) in a single direction, achieving a simple linear dash (30 chakra cost, counts as an A-Rank move).
-Vibration Sword: a retractable, short ninjato blade, strapped to the armors back, the sword uses the wielders chakra to create high levels of vibration and use that to increase physical damage. As such, when uses, physical Kenjutsu techniques gain +10 damage. The sword drains 10 chakra points per turn when active.
-Armor Strengthening: As the whole armor contains various chakra motors and enhances, the user can charge the whole armor with chakra to temporarily boost his physical abilities, namely his speed and his physical strength. Being mechanical in nature, the armor can only focus on either speed or strength. This can be done in 2 levels: Level 1 increases speed in 50% or adds +10 damage to all taijutsu. Level 2 doubles the users speed or adds +20 to the users taijutsu. The limitation is the duration and chakra cost. Level 1 drains 10 chakra points per turn, lasting a maximum time of 3 turns, usable thrice. Level 2 is usable only twice, drains 20 chakra per turn, lasting 2 turns.
Note: In the abilities where its not stated, there is no move cost per activation
Note: The armor is in everything like a CW, having to be posted in the users bio and in the beginning of the fight.
Note: Each clan member has an armor which different looks but all have the above abilities
Armor Design
The way Edward wears his armor doesn't seen like an armor at all. Due to hin learning a CJ which can transform the appearance of any inanimate objects, Edward used this ability to transform his armor body into his signature red cloak while the helmet has been transformed into sunglasses. By just wearing these, Edward can gain all powers possessed by the armor since the transformation doesn't change the chemical properties of it.
Ninja Arts: Touch of Circe (Ninjutsu: Souhou no Circe)
Type: Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: N/A
Description: This jutsu is simply an expansion of a basic ninja skill learned in the academy. The basic transformation jutsu allows the user to transform himself into virtually anything based around his imagination. The technique is designed to allow someone to use a larger amount of chakra, and shape control, in order to be able to transform inanimate objects around him, that he is touching in a similar way to the canon transformation technique. The user uses shape transformation, and extremely precise chakra control to not physically change it but to change its appearance in a way similar to the transformation jutsu. Like the transformation technique, the object's actual physical properties are not changed. For example if the user was to transform a brick into a feather, the newly transformed feather would weigh the same as a brick, and have the same mass; the reverse is also true. In addition, the transformation will revert after being hit by a elemental jutsu of B rank or below, following the elemental strengths and weaknesses.
#Can only be taught by Vex
#No ninjutsu above A rank same turn or next turn
#Can only be used three times per battle
Rank: A
Range: Short
Chakra: 30
Damage: N/A
Description: This jutsu is simply an expansion of a basic ninja skill learned in the academy. The basic transformation jutsu allows the user to transform himself into virtually anything based around his imagination. The technique is designed to allow someone to use a larger amount of chakra, and shape control, in order to be able to transform inanimate objects around him, that he is touching in a similar way to the canon transformation technique. The user uses shape transformation, and extremely precise chakra control to not physically change it but to change its appearance in a way similar to the transformation jutsu. Like the transformation technique, the object's actual physical properties are not changed. For example if the user was to transform a brick into a feather, the newly transformed feather would weigh the same as a brick, and have the same mass; the reverse is also true. In addition, the transformation will revert after being hit by a elemental jutsu of B rank or below, following the elemental strengths and weaknesses.
#Can only be taught by Vex
#No ninjutsu above A rank same turn or next turn
#Can only be used three times per battle
The Original Armor
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"You're all brainless zombies who never even tried to think for yourselves."
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Lightning Mastery
Edward being totally interested in the element of Lightning due to it's high speed and the power of destructiveness, has trained daily so hard that he reached a level in which he can perform all lightning techniques in one hand seal. This capability also made him immune to Chidori Nagashi.
Fire Affinity
Fire being the second favorite element of Edward, has trained in it all day with new tactics and things which made him reach a certain level that allowed him to perform all hands seal required for fire techniques faster than a average shinobi.
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Battles
Won: None
Lost: One
"Don't call me small! I'll break off your feet and stick em on your head!"
I am the current owner of this biography
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