Isabella was suddenly pulled towards the annoyance. The gravity pull was a tell tale of a Rinnegan user or worse, and one of the most annoying techniques to deal with. She allowed herself to be grabbed, not that she could have done much more. But the wrath of Isabella Uchiha would not be easily curbed, and the intruder would know it quite quickly. Being touched by the woman, a jolt of lightning would be unleashed immediately, bursting Integra with excrutiating pain. Isabella would offer no respite to her, as the lightning surged through her whole arm, paralysing it completely and turning limp. With the momentum from the pull, Isabella, would pivot, slamming her right foot near the center of gravity of the Tenseigan wielder, before turning outwards, clockwise, bending the limp and paralysed limb inwards and slamming her head against Integra.Mission Start: Confront a Powerful Shinobi (5)
Coming from [X]
At this point Integra was tired of repeating herself. For this lady to be running away like this, it must mean she was up to no good. She was tired of traversing these muddy waters and tunnels in an attempt to get the individual to answer the many questions she had. It was absolutely beneath her to physically be this dirty, not counting blood baths. Absolute suspicion. Integra now ran up behind the woman within long range as she raised her hand towards the woman and focused on her. Manipulating the surrounding forces, the runaway lady had been stopped in her tracks and jolted backwards in the very opposite direction she was going towards and towards Integra instead in which Integra would attempt to grab her by her collar once she had been pulled within her reach. Integra didn’t want to kill her but indeed went on the offensive. She was not going to follow this fine specimen across the world and back. She didn’t have the time.
( Tensei Hōyō ) - Reincarnated Embrace
Rank: S-Rank
Type: Supplementary/Defense/Attack
Range: Short-Long
Chakra: 40
Damage: N/A
Description: Using his Tenseigan, the user is able to use gravitational abilities to pull something to them. The user will use his hands to focus the direction and the target his wishes to pull towards him. Comparative to Banso Tenin, this technique isn't an omnidirectional effect but rather a precise one. The user is able to pull anything he can perceive towards him. In certain uses, the user will be able to direct the pulled target as its being pulled into large arc-like movements, but will always end up pulling them towards him.
Note: Once used, takes 1 turn cool down to use gravitational related techniques again.
Note: Can only be used by Tenseigan Bios.
Come here, girl z.z
(Raiton: Harinezumi no Mayowasu ) Lightning Release: Deceiving Porcupine
Rank: A
Range: Physical Touch
Chakra Cost: 30
Damage Points: 60
Description: The user is able to expell lightning chakra from up to 3 adjacent Chakra Points, and insert it on the opponent's Nervous System. This technique works best if the user releases the lightning from the finger's chakra points, and the chakra power has the ability to paralize the opponent's muscles completly. If expelled from any other chakra point, the user can only paralize the arm or leg touched. (This doesn't apply to Gentle Fist users).
*Lasts 1 turn*
*Can only be used twice*
Range: Physical Touch
Chakra Cost: 30
Damage Points: 60
Description: The user is able to expell lightning chakra from up to 3 adjacent Chakra Points, and insert it on the opponent's Nervous System. This technique works best if the user releases the lightning from the finger's chakra points, and the chakra power has the ability to paralize the opponent's muscles completly. If expelled from any other chakra point, the user can only paralize the arm or leg touched. (This doesn't apply to Gentle Fist users).
*Lasts 1 turn*
*Can only be used twice*
The excrutiating pain and the sudden paralysis would prevent the usage of chakra by Integra, and quickly she would knock her opponent unconscious with her headbutt, within that time-frame where her opponent was paralysed and chakra disabled from the sudden pain. The headbutt, if connecting, would infuse a globule of fire inside her brain, immediately disabling her sense of touch, producing instead searing pain across all her nervous system, like being completely consumed by burning fire. This would add to the lightning pain, but mentally would be extremely different and more gruesome, the entirety of Integra would be encased in fire, pain so locking and latching it would be impossible for her to Feel anything other than complete and utter pain, the illusion replacing her entire sense of Touch with gruesomely excrutiating Fire.
( Kusaru Genjutsu: Shinigami no Yousei) Carrion Illusion Arts: The Necrotic Touch of the Black Larvae
Rank: S
Type: Offensive
Range: Contact
Chakra Cost: 40 (+5 per turn)
Damage Points: 80 (+20 per turn) ( 100 ; + 40 Fire Advanced Specialist ) ( 200 from critical )
Description: The user charges an elemental chakra through a part of the body, generally the fingers or the mouth, and then proceeds to touch the head of the opponent (Or through a kiss). This will infuse the opponent with a globule of the element, which will appear as a larvae running bellow the surface of the skin, heading towards the brain. Once there, they begin "eating" the brain, producing illusions as they go along. Their trail is characteristic of the element used (Ex: Sticky Resin, Ashen Burn, Petrified Residue, for basic element's Water, Fire, Earth, or even Rotting, Freezing Trail or Small Intricate Wooden Net (for advanced element's Mushroom, Wood, Ice) and so is the illusions they produce (Fire burning the terrain (Fire), Numbness of the touch (Lightning), alcoholic taste on the mouth (Perfume), etc). The larvae will eat across the brain, starting on one Sense, and progressively adding the others, a new Sense every turn. Once all 5 senses have been targeted, death follows in the next turn, thus raging 6 turns between the beginning of the technique and the end. After one Sense as been targeted, it is numbed in reality, making it so it is unusable by anyone with a rank lower than the user, or severely cut down by anyone of the same or higher rank, this stands mainly for the aftereffects of this genjutsu after it has been released, since while its in effect, the illusionary pain, numbness, etc is what the enemy feels. It can be released as normal by any means of releasing an elemental genjutsu, except through Pain, as it needs an actual chakra purge to obliterate the larvae. Pain only temporarily slows the illusionary effect but doesn't get rid of its source. The larvae does physical damage to the brain besides the illusionary damage. This damage is produced by the larvae's movement inside the brain. However, its residual and not significant during the first 3 turns. After that, even if the illusion is dispelled, the damages produce a sluggish mind, hindered reactions, etc. with its effects worsen by each turn accumulated. Medical ninjas can use healing techniques or other techniques that can target and destroy harmful pathogens to counter and disable the larvae but these need to be same rank or above.
*If the user touches a limb or the torso (Through pieces of clothing top, not armour or hardened leather), the larvae will travel to the brain, but will instead require 1 addition turn before the illusions are felt*
*An advanced element requires an extra +5 chakra upon activation, but experiences no bonus in strength, just a different array of trails and illusions*
*After charging the genjutsu, it can be infected to up to 5 people, during the turn it's used as long as the user manages to achieve the 5 successful physical contacts.*
*Can only be used with one element per usage*
*Follows the Elemental weakness and strength*
*Can only be used twice per battle*
*Counts as a jutsu for every turn active*
*Can be released at will by the user*
Type: Offensive
Range: Contact
Chakra Cost: 40 (+5 per turn)
Damage Points: 80 (+20 per turn) ( 100 ; + 40 Fire Advanced Specialist ) ( 200 from critical )
Description: The user charges an elemental chakra through a part of the body, generally the fingers or the mouth, and then proceeds to touch the head of the opponent (Or through a kiss). This will infuse the opponent with a globule of the element, which will appear as a larvae running bellow the surface of the skin, heading towards the brain. Once there, they begin "eating" the brain, producing illusions as they go along. Their trail is characteristic of the element used (Ex: Sticky Resin, Ashen Burn, Petrified Residue, for basic element's Water, Fire, Earth, or even Rotting, Freezing Trail or Small Intricate Wooden Net (for advanced element's Mushroom, Wood, Ice) and so is the illusions they produce (Fire burning the terrain (Fire), Numbness of the touch (Lightning), alcoholic taste on the mouth (Perfume), etc). The larvae will eat across the brain, starting on one Sense, and progressively adding the others, a new Sense every turn. Once all 5 senses have been targeted, death follows in the next turn, thus raging 6 turns between the beginning of the technique and the end. After one Sense as been targeted, it is numbed in reality, making it so it is unusable by anyone with a rank lower than the user, or severely cut down by anyone of the same or higher rank, this stands mainly for the aftereffects of this genjutsu after it has been released, since while its in effect, the illusionary pain, numbness, etc is what the enemy feels. It can be released as normal by any means of releasing an elemental genjutsu, except through Pain, as it needs an actual chakra purge to obliterate the larvae. Pain only temporarily slows the illusionary effect but doesn't get rid of its source. The larvae does physical damage to the brain besides the illusionary damage. This damage is produced by the larvae's movement inside the brain. However, its residual and not significant during the first 3 turns. After that, even if the illusion is dispelled, the damages produce a sluggish mind, hindered reactions, etc. with its effects worsen by each turn accumulated. Medical ninjas can use healing techniques or other techniques that can target and destroy harmful pathogens to counter and disable the larvae but these need to be same rank or above.
*If the user touches a limb or the torso (Through pieces of clothing top, not armour or hardened leather), the larvae will travel to the brain, but will instead require 1 addition turn before the illusions are felt*
*An advanced element requires an extra +5 chakra upon activation, but experiences no bonus in strength, just a different array of trails and illusions*
*After charging the genjutsu, it can be infected to up to 5 people, during the turn it's used as long as the user manages to achieve the 5 successful physical contacts.*
*Can only be used with one element per usage*
*Follows the Elemental weakness and strength*
*Can only be used twice per battle*
*Counts as a jutsu for every turn active*
*Can be released at will by the user*
You should have taken the hint.
She says, locking eyes with the Tenseigan wielder, before, possibly, she passed out from pain and head trauma.