[CODE][B]One/three advantages:[/B]
[LIST]
[*]1.
[*]2.
[*]3.
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[/LIST]
[B]One/three disadvantages:[/B]
[LIST]
[*]1.
[*]2.
[*]3.
[*]
[/LIST]
[B]How you would use it in battle:[/B]
[B]How you would counter it:[/B]
[B]How you perform it (with as much detail as you can):[/B][/CODE]
No actually it's a C-rank technique.
Preform Earth Flow River again.
But also
(Doton: Doryū Taiga) - Earth Release: Earth Flow River
Rank: C
Type: Supplementary
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: After forming the needed hand sealTiger, the user transforms the ground underneath their opponent into a river of mud that throws them off balance and away from the user. The mud created by this technique can also be used as a medium for the Earth Release: Earth Dragon Bullet technique.
(Doton: Doryudan) - Earth Release: Earth Dragon Bullet
Rank: C
Type: Offense
Range: Long
Chakra Cost: 15
Damage Points: 30
Description: When used with Earth Release: Earth Flow River, the user will then perform the Ram → Horse → Dragon they can create a dragon-like head to fire concentrated mud at an opponent. This can also be combined with a fire jutsu to shoot lava toward an opponent.
Preform the handseals Ram → Horse → Dragon, then gather up some more doton chakra, with doing that it should create a dragon like head out of the mud river, that will shoot concentrated mud at your target.
This is a pretty useful technique if used right, can be used in a three-way combo, which is different from most.
Also, please use more detail with how you perform the technique please.
-Creates clone.-
[B]One/three advantages:[/B]
[LIST][*]1. By using this jutsu, you make the opponent stumble and lose their balance, which gives you the opportunity to make a combo.
[*]2. Say if you use a fireball jutsu after you have used the Earth Flow river, the opponent cannot go underground an out of your sight. This is because the ground underneath him is mud containing your chakra. He'll basically be trapping/drowing him/herself
[*]3. After using this jutsu, you can combine it with Earth dragon bullet. This is an advantage because during that moment where your opponent loses his/her balance, you can use this jutsu. Using this jutsu would make it even difficult for the opponent to counter both earth techniques in the space of a few seconds. Also, you can use the Earth Flow River's mud as a source for Earth Bullet jutsu.
[*][/LIST]
[B]One/three disadvantages:[/B]
[LIST][*]1. When this jutsu is used, the opponent can counter it out with Nagashi seeing as Earth is weak against lightning.
[*]2. It is a C-rank jutsu, so it doesn't have a great impact on the opponent, other than making them lose their balance for a moment.
[*]3. I don't know.
[*][/LIST]
[B]How you would use it in battle:[/B] In a battle, i would use this jutsu to make the opponent stumble, so i can use a follow up. Also, after directing a fireball jutsu at the opponent, i can use this jutsu to remove his option from going underground.
[B]How you would counter it:[/B] I would use Nagashi.
[B]How you perform it (with as much detail as you can):[/B]I perform the tiger handseal and create a supply of doton chakra. I then use channel this chakra through my and focus it into the ground in front of me. I then manipulate the shape and quality of the earth and then transform it into mud which would make the opponents stumble and lose their balance, and restrict them from going underground.
[B]One/three advantages:[/B]
[LIST][*]1. You can use this Jutsu after you have used Earth Flow river, for maximum affect.
[*]2. Once the concentrated mud ball hits the opponent, it'll probably go on his hands as well. This would make it difficult for the opponent to move about and or make hand seals.
[*]3. If the opponent finds it hard to move once you've hit him with this jutsu, you can then always make a follow up. An ideal follow up jutsu would be a lightning attack because since lightning is fast, it'll be difficult for him to dodge.
[*][/LIST]
[B]One/three disadvantages:[/B]
[LIST][*]1. This jutsu requires 3 handseals, which may be time consuming in a sticky/dangerous predicament.
[*]2. This jutsu, like other earth jutsu's is weak against Lightning.
[*]3.
[*][/LIST]
[B]How you would use it in battle: I would use this jutsu after Earth flow River.[/B]
[B]How you would counter it: If this jutsu was used against me in a battle, i would use Lightning spear. This would harden the mud ball and dragon.[/B]
[B]How you perform it (with as much detail as you can):[/B] I close my eyes and concentrate on creating doton chakra. Once i have done this, i channel it throw my body and then focus it in the ground to the right of your clone. Once I have done this, I manipulate the property and qualities of the earth, and transform it from dry solid to sticky liquid mud. After this, i channel more chakra into the mud and by using shape manipulation create a dragons head. The dragon then shoots out a ball of mud, which hits your clone.
Awesome.
(Doton: Ganchūrō no Jutsu) - Earth Release: Rock Pillar Prison Technique
Rank: C
Type: Defence/supplementary
Range: Short/Mid
Chakra Cost: 15
Damage Points: N/A
Description: After performing the required hand seals Rat → Horse → Dog → Snake and they then create a large amount of rock pillars from under ground. They can then be controlled to surround their opponent and create a bamboo-like thicket of rock.
Send your doton chakra into the ground, once again then perform the seals Rat → Horse → Dog → Snake, once completed that you should be able to create a large amount of rock pillars from underground. This can be controlled to surround your target and trap him in them.
[B]One/three advantages:[/B]
[LIST][*]1. The bamboo-like thicket of rock would completely surround your opponent and confuse them. This can give you the opportunity to attack from behind.
[*]2. When you use this jutsu, a good combination with this jutsu would be [B]Meisaigakure no Jutsu) - Hiding with Camouflage Technique[/B]
[*]3. Most of the time when your opponent loses sight of you, they begin to panic because they don't know where you are and what you could be doing. This jutsu [U]may[/U] stress out the scare the opponent, and you could use this mental fright to your advantage.
[*][/LIST]
[B]One/three disadvantages:[/B]
[LIST][*]1. If the opponent sees you making the handseals, he'll expect an attack so he'll be more alert to his surrounds. This takes away the element of surprise.
[*]2. This jutsu can be sliced through by using a lightning jutsu of the same rank.
[*]3. This jutsu is designed to confuse the enemy and so doesn't deal any physical damage.
[*][/LIST]
[B]How you would use it in battle: I would use it to confuse and scare my opponent in battle. This would then allow me to sneak up behind them.[/B]
[B]How you would counter it: I would use a lightning jutsu like (Raiton: Chidori Eiso) - Lightning Release Chidori Sharp Spear to cut down the bamboos.[/B]
[B]How you perform it (with as much detail as you can): I concentrate on the creation of doton chakra. Once i have created a supply of doton chakra i do three handseals (which are Rat → Horse → Dog → Snake) and focus my doton chakra beneath your clone. Once i have done this, i close my eyes and create the image of a group of bamboos in my head. Once i have done this, i use this image to create earth pillars which i manipulate and turn into bamboos.[/B]
[B]One/three advantages:[/B]
[LIST][*]1. You can use it to defend C rank water jutsus as earth is superior to water.
[*]2. You really don't need to do hand seals other than slamming your hands on the ground.
[*]3. Your opponents view of you is obstructed which gives you the opportunity to go underground and attack from there.
[*][/LIST]
[B]One/three disadvantages:[/B]
[LIST][*]1. Weak against lightning a really weak lightning jutsu.
[*]2. Your sight of your opponent is obstructed.
[*]3. Your opponent can come from above/below and or from the sides.
[*][/LIST]
[B]How you would use it in battle:[/B] In battle, i would use it to quickly defend against water/fire/earth/wind attacks of the same rank.
[B]How you would counter it:[/B] I would counter it by using a basic lightning jutsu. For example i could use (Raiton no Jutsu) - Lightning Release Technique to destroy the wall.
[B]How you perform it (with as much detail as you can): I focus on the creation of doton chakra. I remember the quality of earth and the feeling of it. Once i get in the mood, i direct the doton chakra into my palms. I then slam my palms into the ground, releasing the doton chakra into the earth. Using my chakra, i change the shape of the earth and make a wall around the same height as me to rise (using shape manipulation).[/B]
[B]One/three advantages:[/B]
[LIST][*]1. You can use this jutsu as a source for other earth jutsu's that require a source.
[*]2. It's a useful jutsu if you want to combine it with the water mist jutsu. since your opponent wouldn't be able to see you, you could use this jutsu as a trap.
[*]3. If you use a water jutsu on it, the mud would become quick and would spread; it would cover a large area.
[*][/LIST]
[B]One/three disadvantages:[/B]
[LIST][*]1. It's useless if your opponent uses lightning against it; it'll turn the mud hard and useless.
[*]2. -
[*]3. -
[*][/LIST]
[B]How you would use it in battle:[/B] I would use it as a source in battle. Or if the opponent ran towards me, i'd use it to trap him.
[B]How you would counter it:[/B] Nagashi would be the best way.
[B]How you perform it (with as much detail as you can):[/B] I start by creating a supply of doton chakra which i then channel through me and direct it into the ground in front of me. I then change the qualities of the ground and by using my chakra, make it soft and partially liquid. Having done this, i keep repeating it until i get the hang of it.
Swell.
(Doton: Retsudo Tenshō) - Earth Release: Tearing Earth Turning Palm
Rank: C
Type: Offense
Range: Short/Long
Chakra Cost: 15
Damage Points: 30
Description: After performing the required hand seals Boar → Ox → placing hand on the ground, the user causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them. This technique is capable of causing quite a bit of damage to the area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.
First perform the seals Boar → Ox → place hand on the ground while of course gathering up your doton chakra, doing this causes the ground surrounding your target to spiral inwards. This technique is mainly used for rocky areas/caves.
[B]One/three advantages:[/B]
[LIST][*]1. The opponent is forced to go defensive. Therefore, you can add a combo to make it even difficult for the opponent.
[*]2. Its a useful combo with water style: stormy blockade. This is because if the opponent tries to use a fireball at the incoming wave of water from above, whilst they're doing that, you can use this jutsu to kill them.
[*]3. Unlike most jutsus, the only way to counter this jutsu is by evading. You can't use a jutsu to 'cancel' it out.
[*][/LIST]
[B]One/three disadvantages:[/B]
[LIST][*]1. Requires hand-seals, which takes time. The opponent might use a jutsu on you that doesn't require a hand-seals.
[*]2. It's useless if they opponent uses a jutsu that will lift them up into the air and to a new location.
[*]3. -
[*][/LIST]
[B]How you would use it in battle:[/B] I would use stormy blockade first. This is because as the opponent is distracted, i can make the handseals and use this jutsu.
[B]How you would counter it:[/B] I would use a wind jutsu to lift me into the air.
[B]How you perform it (with as much detail as you can):[/B]At first i concentrate on creating a supply of doton chakra. I direct the chakra into my hands and do the required hand-seals. Having done this, i channel my chakra into the ground in front of me, and take advantage of its structure, making it turn and spiral on itself.
*Godot emerges from an underground tunnel alongside 6 other guys holding pickaxes. He takes in the fresh air while the others collapse, exhausted *
Ahh...let's begin shall we? I want you to focus doton chakra throughout your body and merge with the earth itself, allowing you to travel through it up to 3 meters deep without having to dig or even move the ground. It is great for moving unseen and sneaking up on your target. The downside is your inability to sense what's going on on the surface or merge and submerge quickly. Get over here.
*waves from 15 meters away. An actual minefield lies between us*
(Doton: Dochū Eigyo no Jutsu) - Earth Release: Underground Projection Fish TechniqueYou must be registered for see images
Rank: C
Type: Defence/Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent by merging with the ground itself. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him. The disadvantage with this technique is that merging with the ground is rather slow and while perfomring the technique, the user is vulnerable to high ranked Earth techniques. The user isn't hidden from doujutsu or sensory ninjas and cannot travel beyond the 3 meter deep mark. Moving around in the ground is slow and the user cannot sense very well what is happening above.
Well done. Now perform the Rabbit, Boar, Rat, Horse, Tiger, and Snake handseals before channeling large amounts of doton chakra into the ground and manipulating a huge section of the ground to rise up. Then cause the entire thing to split in half, creating a chasm that can separate multiple enemies or clear a path. These guys need to be kept apart. Stop the violence! :T_T:
*points to two giant dogs fighting each other but they only grow more heads*
(Doton: Doryūkatsu) - Earth Release: Earth Flow DivideYou must be registered for see images
You must be registered for see images
Rank: C-A
Type: Supplementary
Range: Short/Long
Chakra Cost: 15-30
Damage Points: N/A
Description: The user will first perform the required hand seals Rabbit → Boar → Rat → Horse → Tiger → Snake and slamming the hands on the ground, the user can, by flowing concentrated chakra into the Dragon Veins flowing underground, tear the earth apart, creating large chasms by raising the earth in two oposite sides in the desired location and then splitting that piece of earth through the center. The length, width, direction, and curve of the chasm are all up to the user. Manipulating the Dragon Veins requires fine chakra control, but if one has such skill, they can use this technique to divide the space between the enemy and their own team in two, destroy enemy camps or defences, and even to attack.
Note: This does not split the earth appart directly to cause opponents to fall in the fissure.
Next, perform the Snake handseal and slam your palm on the ground to cause it to break up and toss bits of rock, dirt, dust, etc into the air. It is mainly used a smokescreen or to destroy other earth techniques of the same rank or below. Asura's after you again. Use the jutsu to escape for now.
(Doton: Tsuchi Douyou no Hira) – Earth Release: Earth Shaking PalmYou must be registered for see images
Rank: C
Type: Supplementary/Offensive/Defensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: After performing snake hand seal the user slams their hand on the ground. The result is that the ground becomes heavily turned up with chunks of rubble popping out of the ground. This technique is used as a means to distract opponents to either create an escape or follow through with a surprise attack although it can also do some damage or be udes to destroy enemy earth techniques of equal rank and bellow.
For this one perform the Snake handseal followed by the seal of confrontation (one-handed Ram). Then simply create rock encasing your arm like a large fist before striking Asura with your strongest punch. Go for a K.O.
(Doton: Kengan no Jutsu) - Earth Release: Fist Rock TechniqueYou must be registered for see images
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: After performing the snake → Seal of Confrontation and then by encasing their arm in rock, the user can deal a powerful hardened punch against an opponent while being protected from direct contact with their target. If necessary, the weight of the rock can be increased to further increase the punch's destructive power through the Earth Release: Added Weight Technique or the Earth Release: Super Added Weight Technique.
Not bad. Here's another jutsu for underground travel better suited for multiple people. Perform the Ram, Dog, Rat, Bird handseals and shift the earth along the path you want to make, forming a wide tunnel with the entrance nearby. Remember that hard materials like rock cannot be traveled through using this jutsu. Get over here.
*creates a huge flame wall between us*
(Doton: Ton'neru chika no Jutsu) - Earth Release: Tunneling TechniqueYou must be registered for see images
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: The user after performing the required hand seals Ram → Dog → Rat → Bird is able to create a wide tunnel in the ground, this cannot travel through rock though or anything with a high density. The large tunnel that is created allows the user to transport others without detection.
Note: The initial entry of the technique is short range.
Next, simply raise two walls of earth from the ground on each side of your target and manipulate them to come together and crush him. Put someone between a rock and a harder rock.
(Doton: Dāchiganshō) - Earth Release: Ground BedrockYou must be registered for see images
Rank: C
Type: Offensive, Supplementary
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: After forming the necessary seal Snake, the user creates two walls of earth and traps their target in between them, crushing them.
For this jutsu, transform the surface of the ground in front of you into fine sand and dust. Then, with a wave of your hand, manipulate the dust to rise up as a small wall before launching it forwards to create a dust cloud. If you're close enough you can blind targets nearby. Ruin these guys.
*points to a few Peins enjoying a barbecue*
(Doton: Hokoriheki no Jutsu ) - Earth Release: Dust Wall Technique
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra releasing it into the ground and with a wave of their arm or through the application of a weapon can cause a small wall of dust particles and sand to rise up from the ground and thrusting forwards. This technique creates a simple dust screen that will fade away after 3 turns