[B]Perform the technique:[/B]
[B]Creative uses/strengths:[/B]
[B]Drawbacks/counters:[/B]
Perform the technique:(Doton: Ganban Kyu) - Earth Release: Bedrock Coffin
Rank: C
Type: Offense
Range: Mid/Long
Chakra Cost: 15
Damage Points: 30
Description: After performing the Rat hand seal, the user to control multiple sections of rock and move them around their opponent. The user then forms two gigantic sections that crush the opponent.
This is a rather simple straightforward jutsu. You will perform one hand seal and manipulate multiple sections of rock around the terrain, you will move them around your opponent and set them opposite of one another. The rock sections when set are rather large in size both width and length but not so much though you can not evade them. The user will make the two rock sections come together and crush the opponent together.
Perform the technique:(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth. While inside the earth, the user cannot make handseals and can only use Earth techniques below C-Rank. If he tries to do a higher ranked technique, he'll disrupt the Hiding like a mole technique and be left crushed.
One of my favorite earth jutsus. The user will channel a large sum of there chakra towards the ground making it into quick sand pretty much and sink down in the ground. The performance of the jutsu is fast and leaves no traces whatsoever. While you are underground you can move freely, also you can sense everything what is happening above ground so you can set surprise attacks. While underground performing hand seals is impossible. You can also use only C-Rank earth and below.
Perform the technique:(Doton: Ganchuso) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target if these are less dense. The pillars/spikes can be done in any earthen surface, including other earth techniques of the user.
Simple but effective technique indeed. You will focus doton chakra towards the ground where your opponent stand and quickly without the need of hand seals you will rise from the ground stone spikes which will pierce the opponent from every direction. They are rather large spikes in length and very sharp.
Perform the technique:(Doton: Yochi no Douyou) - Earth Release: World Shaking
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in making the enemies lose their footing and fall to ground or miss the aim of a given technique.
Okay I like this technique its great for combos. The user will channel doton chakra towards the ground around the area the opponent stands. With no hand seals the user will make the ground shake. It can force the opponent off balance and also fall over this can leave a window of attack open. You can also distract them from using specific attacks.
Perform the technique:(Doton: Dorosandan) – Earth Release: Mudshot
Rank: C
Type: Offensive
Range: Short-Mid
Chakra cost: 15
Damage points: 10
Description: The user spits a thick globule of mud at the target. If aimed correctly, it can blind the target's vision and choke them. It can also be used to create a sticky patch on the ground.
The opponent?? will gather doton chakra into their lungs and spit out a thick mud ball towards the opponent anywhere the user wants to aim, it has power to force an opponent back, when hit on the face their vision is hurt due to mud all over the place and they can choke. You can also aim on the ground to have a opponent trip over. Its also a projectile technique so you can quickly send another tech without hesitation.
Perform the technique:(Doton: Iwa Yado Kuzushi) - Earth Release: Stone Lodging Destruction
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Descripton: This technique allows the ninja to control nearby stone and rock. This can be especially useful if in a cave or a stone lodging. The technique can loosen the rocks and cause them to come raining down on whomever is trapped inside.
Perform the technique:You are kinda decreasing in reply description, please try harder.
(Doton: Doryudan) - Earth Release: Earth Dragon Bullet
Rank: C
Type: Offense
Range: Short-Long
Chakra Cost: 15
Damage Points: 30
Description: When used with Earth Release: Earth Flow River, the user will then perform the Ram ? Horse ? Dragon they can create a dragon-like head that fires concentrated mud bullets at an opponent. This can also be combined with a fire jutsu to shoot lava toward an opponent. The dragon can be created from other mud techniques as along as a mud source is available.
This is a very basic projectile based technique. The user perform 3 hand seals and spew out a dense, concentrated ball of mud. Medium size, not so big it will cover your vision when sending it. This jutsu can be in combos with two other jutsus, its also able to travel a long range. Its one of the really basic techs but being able to hit an opponent will hurt their vision as well as push them back. Simplicity is a good thing, by the way. You can create the mud bullets by using a mud source around the area.
Perform the technique:(Doton: Doryu Taiga) - Earth Release: Earth Flow River
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Description: After forming the needed hand seal (Tiger), the user transforms the ground underneath their opponent into a river of mud that throws them off balance and carries them away from the user. The mud created by this technique can also be used as a medium for the Earth Release: Earth Dragon Bullet technique.
With one hand seal you will create a river of mud under the opponent feet. Its throw them off balance as well as the mud carrying the opponent away. From their it becomes difficult for the opponent to stand straight on a moving mud river. You can send attacks while he is down from the mud. The river is made short range of you, and the overall mud length is 5 meters long when created. Right when it is created you can move on to an attack.
Perform the technique:You can use a wind jutsu to blow yourself away from the mud river, you can use nagashi to negate the mud. When you move on with the other elements counters will be much more obvious.
(Doton: Ganchuro no Jutsu) - Earth Release: Rock Pillar Prison Technique
Rank: C
Type: Defence/supplementary
Range: Short/Mid
Chakra Cost: 15
Damage Points: N/A
Description: After performing the required hand seals Rat ? Horse ? Dog ? Snake and they then create a large amount of rock pillars from under ground. They can then be controlled to surround their opponent and create a bamboo-like thicket of rock.
The user will do 4 hand seals a have rock pillars around the opponent rise from the ground. They are controlled to surround the opponent leaving them trapped. Now the pillars move quick fast when rising, their purpose is simply to trap nothing more. The opponent if caught would take them some time to free themselves. You will have a window of attack.
Perform the technique:(Doton: Doroku Gaeshi) - Earth Release: Earth Shore Return
Rank: C
Type: Defence
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: After striking the ground with their hands, the user manipulates the ground in front of him to form a slab that tilts upwards, up to 90º, creating a wall of earth that can defend from incoming frontal attacks. In addition, the user can also create 2 slabs that will rise and tilt to the sides in front of him, as if "opening up" the ground. This can be done to create a clear path if anything hazardous is above the ground in that specific area.
An extremely basic defensive technique. The user will place their hands on the ground rising a large wall upfront of them to block frontal attacks. Note the user can not see through the wall. Its sturdy enough to stop most projectile based techniques. Now as said you can not see through the wall so you can be surprised by attacks from the sides, above or even underground so anticipate an attack from those areas.
(Doton: Doro Hoshi) - Earth Release: Mud Spore
Rank: C
Type: Supplementary
Range: Long
Chakra Cost: 15
Damage Points: N/A
Description: This technique lets the user summon a river of mud infront of them. This technique can have water added to it to speed up the flow and increase its power.
The opponent will create a river up front of them and send it towards the opponent, the river is made of mud and runs slow alone, so its best to add some water to speed it up and have a more impact power. If an opponent is caught they will have restricted movement due to the heaviness of the mud as well as be pushed back. The rver goes up to mid long range. After making the mud you cna go onto another tech making it combo friendly. I would personally heat up the mud and give it a higher attack potency. Its also quick to perform but the river is straightforward and easy to evade.
Perform the technique:(Doton: Dochu Eigyo no Jutsu) - Earth Release: Underground Projection Fish Technique
Rank: C
Type: Defence/Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent by merging with the ground itself. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him. The disadvantage with this technique is that merging with the ground is rather slow and while perfomring the technique, the user is vulnerable to high ranked Earth techniques. The user isn't hidden from doujutsu or sensory ninjas and cannot travel beyond the 3 meter deep mark. Moving around in the ground is slow and the user cannot sense very well what is happening above.
This is mainly an evasion jutsu or set up jutsu. The user will slowly drop into the ground for either evading jutsus or escaping tough situations. Its very quick and simple to use. The other main way to use it, is that you can snick attack an opponent, a tough thing is you will be unable to sense anything down their so you must remember the opponents position. Also if an opponent figures out your underground your severely handicapped because you will be unable to perform any jutsu while underground. While rising from the ground though no opponent will be able to notice a disruption since its very silent. Its a great assassination type jutsu.
(Doton: Doryukatsu) - Earth Release: Earth Flow Divide
Rank: C
Type: Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: The user will first perform the required hand seals Rabbit ? Boar ? Rat ? Horse ? Tiger ? Snake and then by flowing concentrated chakra from one's palms into the Dragon Veins flowing underground, one can tear the earth apart, creating large chasms by firstly raising the earth in the desired location and then splitting that peice of earth through the center. The length, width, direction, and curve of the chasm are all up to the user. Manipulating the Dragon Veins requires fine chakra control, but if one has such skill, they can use this technique to divide the space between the enemy and their own team in two, destroy enemy camps or defences, and even to attack.
Note: This does not split the earth appart directly to cause opponents to fall in the fissure.
After doing the required hand seals and placing their hands on the ground they concentrate chakra into the dragon veins of the ground and split the ground apart. The user has full control how and where they want the earth to be torn, this is very efficient jutsu to change the terrain in your favor. For example splitting the ground between you and the opponent this can stop a fast opponent from getting in close as well as push them back. A problem with the jutsu is it takes some time to perform as well as execute, this can easily leave you open for attacks. If their is a dramatic terrain change you can use this to manipulate it in your favor. As shown in the anime the trees were filled with Amaterasu flames, Yamato split the earth apart where they flames where so they can bypass them unharmed.
(Doton: Tsuchi Douyou no Hira) – Earth Release: Earth Shaking Palm
Rank: C
Type: Supplementary/Offensive/Defensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: After performing snake hand seal the user slams their hand on the ground. The result is that the ground becomes heavily turned up with chunks of rubble popping out of the ground. This technique is used as a means to distract opponents to either create an escape or follow through with a surprise attack although it can also do some damage or be udes to destroy enemy earth techniques of equal rank and bellow.
A basic deception attack, after doing the hand seal and slamming their hand on the ground. The ground ahead of the user and up to mid-range begins to shake slightly, which will not hurt the balance but its what happens. Chunks of rocks will pop out very quickly. This is meant to shock or decieve the opponent in thinking its an attack where it really does not, so the opponent will react and go on the defensive or change their stance. You can quickly attack right after you slam your hand on the ground making it a nice jutsu for combo. You can also flee the area if needed in the NW.