[Doton] Earth Release with Ushiro Sensei.

Glad Of War

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Projectiles
(Doton: Ganchuso) - Earth Release: Stone Spikes
I mold raw chakra and transform it into actual doton chakra using Nature transformation. I'll then focus my doton chakra towards the ground, and create a few stone spikes that pierces my opposing target from every direction. These spikes are quite large and can easily penetrate flesh causing extremely fatal injuries.

(Doton: Dorosandan) – Earth Release: Mudshot
Next I'll mold my doton chakra in lungs extensively. By using Shape manipulation, I'll spit out a thick mud ball towards the opponent. This can be anywhere on my opponent's body. In some cases the user can use this technique to either blind the opponent or choke them.

(Doton: Doryudan) - Earth Release: Earth Dragon
Quite a versatile jutsu, the user will execute three hand seals, whilst molding their doton chakra and create a Dragon-headed completely made of mud that can shoot out concentrated mud bullet at the opposing target. Can also be use in conjunction with Fire release to create lava bullets. However, a mud source is required before it can be executed.

(Doton: Josho Iwa ) - Earth Release: Rising Rocks
I'll mold my doton chakra and clap my hands together, releasing two huges rocks from either side of my opponents location. Once upon contact, my opponent would certainly be send flying backwards

(Doton: Iwa Dangan) - Earth Release: Rock Bullet
I will mold my doton chakra, whilst manipulating it and thrust forth my dominant fist at the direction of my target. In a split seconds, I would create a large rock which will be expel towards my opposing target. Alternativel I can spit the rock, but only as mud which hardens mid-air into a solid large rock.

Five Jutsus I like.
(Doton: Yochi no Douyou) - Earth Release: WorldShaking
With this technique, I'll once again mold my raw chakra and transform it into doton chakra, using Nature transformation. With no hand seals, I would continue and channel my doton chakra around the area the opponent's stand. This will forthly make the ground shake causing the opponent to lose balance. The user can also use this technique to disrupt subsquent attacks by the opponent.

(Doton: Dorosandan) – Earth Release: Mudshot
Next I'll mold my doton chakra in lungs extensively. By using Shape manipulation, I'll spit out a thick mud ball towards the opponent. This can be anywhere on my opponent's body. In some cases the user can use this technique to either blind the opponent or choke them.

(Doton: Iwa Yado Kuzushi) - Earth Release: Stone Lodging Destruction
With this jutsu, I'll simply control debris of rocks/stones on a nearby cave. This will enable me to loosen them up, which will further rain down on the opposing target trapping them. Albeit it can't be use on a closed cave mainly because it can also trapped the user.


(Doton: Doroku Gaeshi) - Earth Release: Earth Shore Return
After molding my doton chakra, I'll then slam both my hands towards the ground. In accordance this jutsu, I'll simply manipulate the ground, forming a slab of rock the tilt upwards at 90º, which can certainly defend me from incoming attacks. Although when this is done, my vision becomes dull and void which can enable unknown surprise attacks.

(Doton: Doro Hoshi) - Earth Release: Mud Spore
As usual with this technique, I'll mold my doton chakra and create a river made out of mud infront of my opposing target. Trying to hinder my opponent's movement, I would continue in swift motion and add water to increase the flow of its current as well as make the mud heavier than otherwise.

Here are the Five techniques that intrigues me the most. They are self explanatory and easy to perform. The first jutsu can make the opponent loose their balance which can open way for further offensive attacks, The second can be use to bind the opponent as well as choke them, The third can cause physical injuries upon opponent and even trap them, the fourth can stop and void incoming attacks such as Water, While the last can hinder opponents movement due to the heavy mud properties and even disrupt their balance.
 
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Noni

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Idk whats up with the first spoiler, they were all projectiles.
Same as before, this time the streaming section. Again, all these require a certain amount of steps, or concentration z.z.

(Doton: Ganban Kyu) - Earth Release: Bedrock Coffin
Rank: C
Type: Offense
Range: Mid/Long
Chakra Cost: 15
Damage Points: 30
Description: After performing the Rat hand seal, the user to control multiple sections of rock and move them around their opponent. The user then forms two gigantic sections that crush the opponent.

This is a rather simple straightforward jutsu. You will perform one hand seal and manipulate multiple sections of rock around the terrain, you will move them around your opponent and set them opposite of one another. The rock sections when set are rather large in size both width and length but not so much though you can not evade them. The user will make the two rock sections come together and crush the opponent together. Note that this technique can only be used up to mid and long range, this is because the sections are so large if they are close to the user their is a chance you will be crushed along side.

(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth. While inside the earth, the user cannot make handseals and can only use Earth techniques below C-Rank. If he tries to do a higher ranked technique, he'll disrupt the Hiding like a mole technique and be left crushed.

One of my favorite earth jutsus. The user will channel a large sum of there chakra towards the ground making it into quick sand pretty much and sink down in the ground. The performance of the jutsu is fast with no hand seals just focus and leaves no traces whatsoever. While you are underground you can move freely around however and wherever, also you can sense everything what is happening above ground this can help with always being on top of the situation of what is going on and you can set surprise attacks from below which is an area an opponent will usually not think about. While underground performing hand seals is impossible and you can also use only C-Rank earth and below. Now this jutsu is considered one of the dangerous as well as handiest for if the opponent ever catches or figures out you are in the ground they can easily disrupt the ground to have your chakra expelled from the area crushing you in the area, jutsus like world shaking will do. So never go underground with the opponents knowledge of it, you will be handicapped.


(Doton: Ganchuro no Jutsu) - Earth Release: Rock Pillar Prison Technique
Rank: C
Type: Defence/supplementary
Range: Short/Mid
Chakra Cost: 15
Damage Points: N/A
Description: After performing the required hand seals Rat → Horse → Dog → Snake and they then create a large amount of rock pillars to rise from under ground. They can then be controlled to surround their opponent and create a bamboo-like prison of rock.

The user will do 4 hand seals a have rock pillars around the opponent rise from the ground. They are controlled to surround the opponent leaving them trapped. Now the pillars move quick fast when rising, their purpose is simply to trap nothing more. The opponent if caught would take them some time to free themselves before you send an attack. You will have a window of attack. Simple ways if you are stuck in the prison is cutting it with a sword running lightning, or slicing them with wind. Its best cutting them off.


(Doton: Dochu Eigyo no Jutsu) - Earth Release: Underground Projection Fish Technique
Rank: C
Type: Defence/Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent by merging with the ground itself. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him. The disadvantage with this technique is that merging with the ground is rather slow and while perfomring the technique, the user is vulnerable to high ranked Earth techniques. The user isn't hidden from doujutsu or sensory ninjas and cannot travel beyond the 3 meter deep mark. Moving around in the ground is slow and the user cannot sense very well what is happening above.

This is mainly an evasion jutsu or set up jutsu. The user will slowly drop into the ground for either evading jutsus or escaping tough situations. Its very quick and simple to use. The other main way to use it, is that you can snick attack an opponent, a tough thing is you will be unable to sense anything down their so you must remember the opponents position. Also if an opponent figures out your underground your severely handicapped because you will be unable to perform any jutsu while underground. While rising from the ground though no opponent will be able to notice a disruption since its very silent. Its a great assassination type jutsu.

(Doton: Doryukatsu) - Earth Release: Earth Flow Divide
Rank: C-A
Type: Supplementary
Range: Short/Long
Chakra Cost: 15-30
Damage Points: N/A
Description: The user will first perform the required hand seals Rabbit → Boar → Rat → Horse → Tiger → Snake and slamming the hands on the ground, the user can, by flowing concentrated chakra into the Dragon Veins flowing underground, tear the earth apart, creating large chasms by raising the earth in two oposite sides in the desired location and then splitting that piece of earth through the center. The length, width, direction, and curve of the chasm are all up to the user. Manipulating the Dragon Veins requires fine chakra control, but if one has such skill, they can use this technique to divide the space between the enemy and their own team in two, destroy enemy camps or defences, and even to attack.
Note: This does not split the earth appart directly to cause opponents to fall in the fissure.

After doing the required hand seals and placing their hands on the ground they concentrate chakra into the dragon veins of the ground and split the ground apart. The user has full control how and where they want the earth to be torn, this is very efficient jutsu to change the terrain in your favor. For example splitting the ground between you and the opponent this can stop a fast opponent from getting in close as well as push them back. A problem with the jutsu is it takes some time to perform as well as execute, this can easily leave you open for attacks. If their is a dramatic terrain change you can use this to manipulate it in your favor. As shown in the anime the trees were filled with Amaterasu flames, Yamato split the earth apart where they flames where so they can bypass them unharmed. Depending on how much chakra you add the larger it will be.


( Doton: Rokkuhanma ) - Earth Release: Rock Hammer
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user manipulates their chakra and creates a huge rock from the ground that will rise up, hammering the opponent by slamming it down from above them.

A quick jutsu to use, the user will summon a huge rock from the ground to rise up, which he then begins to control and sends towards the opponent from above. He then sends the rock to crash down upon the opponent. Its a very good jutsu to use for attacks above but you must keep control of the rock. The rock is moves at a normal pace and the performance of the jutsu is quick. Its great to distract the opponent while using this technique, also to counter it best to try and attack the rock before it comes close to you. Huge downside to this jutsu is you can only move the rock up to short range and that is dangerous for a opponent who is strong with taijutsu can easily get to you qith quickness.
 
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