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Official Moves are Actions the Character can Perform. Regardless of the Nature, the Actions are Designed to Primarily Allow the Character to Conduct Battle. There are Two [2] Types of Moves: Style Techniques are Official, Approved Moves that Require Battle Cards to be Activated | Free-Form Actions are Simplistic Moves that are Activated without Style Techniques.
1. Moves ( Style Techniques or Free-Form Actions ) Need to be an Appropriate Typing for the Battle Card Being Spent. Whenever the Move Does Not Match the Battle Card, the Move Automatically Fail.
2. Battle Card Cannot be Created by the Role-Players Unless their Devil Fruit Reasonably Allows for It. There Are Rare Cases of Earning Custom Battle Cards as Prizes Throughout Your Role-Player Career.
3. Standardly, One [1] Move is the Limit Per Battle Card(s) Being Spent. Attempting to Perform More Moves will Result in the Move Automatically Failing.
4. Dodge Cards are Unique in Design Because the Character is Not Required to Perform Style Techniques, Which Means Each Character Can Dodge as a Free-Form Action. Standardly, this Battle Card is Solely Responsible for Legal Dodge Attempts.
5. Offensive Moves Can Only Be Defended Against via Defensive Moves. In the Circumstance that One [1] Character Responds with an Offensive Technique, Unable to Defend, will Result in Automatically Failing to Defend.
6. Supportive Moves Can Only Be Defended Against via Defensive Moves. Supportive Style Techniques or Free-Form Actions May Possess Parameters that Determine How to Properly Defend Against Them.
7. Keywords that Trigger Upon the Use of Battle Cards will Deactivate if the Move ( Style Technique or Free-Form Action ) Automatically Fails Due to Misuse | Rank Superiority Clause ( Further Explanation Below ) | Unique Target Interactions ( Explained in the Keyword List Thread ).
8. Successfully Activating a Style Technique Requires the Mention of Spending the Appropriate Battle Card, But Posting the Approved Version of the Style Technique. When Using Style Techniques, Make Sure Any Added Description Matches the Technique.
9. Style Techniques & Free-Form Actions Boosting are Always Considered Temporary ( The Gains Are Removed Once the Plot Point is Over ) and Not Considered Base Even When the Gains are Considered Bonus. Because the Gains Are Not Considered Base, Rank Requirements Are Not Satisfied Even if the Conditions Are Temporarily Satisfied.
10. Whenever the Effects of a Style Technique ( and in Rare Cases, a Free-Form Action ) Lasts Multiple Turns Because the Character is Choosing to Maintain the Usage of Said Style Technique or Free-Form Action, a Move Slot is Locked if Said Effects are Dealing Damage | Blocking Damage | Lowers Numerical Values | Raises Numerical Values Each Turn.
2. Battle Card Cannot be Created by the Role-Players Unless their Devil Fruit Reasonably Allows for It. There Are Rare Cases of Earning Custom Battle Cards as Prizes Throughout Your Role-Player Career.
3. Standardly, One [1] Move is the Limit Per Battle Card(s) Being Spent. Attempting to Perform More Moves will Result in the Move Automatically Failing.
Free-Form Actions that Require Battle Cards Can Never Consist of Multiple Actions. If the Action Leads to a Condition Change, Induce or Alleviate an Effect, Evade, or Deal or Block Damage ( Unless the Card Type Allows It ) that is Considered One [1] Move. Inherent Outcomes, Due to the Nature of Actions, Do Not Count as Separate Moves.
4. Dodge Cards are Unique in Design Because the Character is Not Required to Perform Style Techniques, Which Means Each Character Can Dodge as a Free-Form Action. Standardly, this Battle Card is Solely Responsible for Legal Dodge Attempts.
5. Offensive Moves Can Only Be Defended Against via Defensive Moves. In the Circumstance that One [1] Character Responds with an Offensive Technique, Unable to Defend, will Result in Automatically Failing to Defend.
6. Supportive Moves Can Only Be Defended Against via Defensive Moves. Supportive Style Techniques or Free-Form Actions May Possess Parameters that Determine How to Properly Defend Against Them.
When the Parameters Aren't Establish, Defensive Moves of Equal ( or Higher ) Rank Can Defeat Supportive Moves
7. Keywords that Trigger Upon the Use of Battle Cards will Deactivate if the Move ( Style Technique or Free-Form Action ) Automatically Fails Due to Misuse | Rank Superiority Clause ( Further Explanation Below ) | Unique Target Interactions ( Explained in the Keyword List Thread ).
8. Successfully Activating a Style Technique Requires the Mention of Spending the Appropriate Battle Card, But Posting the Approved Version of the Style Technique. When Using Style Techniques, Make Sure Any Added Description Matches the Technique.
9. Style Techniques & Free-Form Actions Boosting are Always Considered Temporary ( The Gains Are Removed Once the Plot Point is Over ) and Not Considered Base Even When the Gains are Considered Bonus. Because the Gains Are Not Considered Base, Rank Requirements Are Not Satisfied Even if the Conditions Are Temporarily Satisfied.
10. Whenever the Effects of a Style Technique ( and in Rare Cases, a Free-Form Action ) Lasts Multiple Turns Because the Character is Choosing to Maintain the Usage of Said Style Technique or Free-Form Action, a Move Slot is Locked if Said Effects are Dealing Damage | Blocking Damage | Lowers Numerical Values | Raises Numerical Values Each Turn.
Do Not Confuse the Terms, Maintaining and Occupied: The Latter Refers to When the Battle Cards Spent will Not Refresh Due to Maintaining Effects Different From the Effects Mentioned in Rule #10. Style Techniques or Free-Form Actions Can Only Be Maintained if the Move or Abilities Allows It.