[Doubles Tournament Mission] Vex and Riker #2

Punk Hazard

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Chrollo Lucilfer's abilities: Sage rank. He possesses the Rinnegan, Sound Ninjutsu, and Dark Release. He is also capable of using Fuuinjutsu and Dark Release with great skill. He has a passive +30 boost, and has the uncanny ability to utilize up to two techniques within the same timeframe. He has the ability to activate and switch between the Six Paths passively, keeping two open at a time, and can track on par with Six Paths Sasuke. Can also produced techniques from the ground without standing on it.

Specialties: Increased Speed Specialist(Primary), Sourceless Materializing Specialist(All elements, Secondary), Apex Handseal Specialist(Unique), Lifeline(Extra)
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Stepping forward a few steps, his hand resting loosely in his pockets, Chrollo flashed a smile at his opponents, one with a warmth that betrayed the a volcanic cold below it. "These humans," he thought, "how interesting are they?" Chrollo's eyes would change form, manifesting into the Rinnegan and allowing him to passively activate the Preta and Animal Paths. Chrollo clapped his hands together, calling forth a large mutated bird below him and an equally deformed rhino. The bird lifted Chrollo higher in the air, carrying him overhead DIO and Joseph. The rhino darted forward at tremendous speed that belayed its coloss, driving itself on a path that led it directly through Chrollo's three adversaries.

( Chikushōdō ) - Animal Path
Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user will activate the Animal path which grants him the ability to summon various creatures to help aide in battle. Each creature served a different purpose in battle. Each animal summon also has the Rinnegan and as such, the user is able to see through their eyes as well. Each animal had various body piercings as well, suggesting that they too were under his control. The user needs to clap his hands in order to do the summons, not needing the traditional blood sacrifice and can summon 2 animals at the same time.
Note: Can only be used by Rinnegan biographies for the activation of the path and will remain continuouslty activated.

( Gakidō ) - Preta Path
Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user activates the Preta Path which grants the ability to absorb any chakra based attack using the Blocking Technique Absorption Seal, the user could absorb an infinite amount of chakra in any form. And the technique can be used in direct physical contact and absorb their chakra from their body or to create a barrier around them to absorb incoming Ninjutsu techniques.
Note: Can only be used by Rinnegan biographies for the activation of the path and will remain continously activated.

( Doujutsu: Rinnegan ) Eye Technique: Samsara Eye
Type: Supplementary
Rank: S-Rank
Range: Short-Long
Chakra: N/A ( -5 per turn )
Damage: N/A
Description: One of the 3 great Doujutsu, the Rinnegan has, like the other, the ability to see chakra and the chakra flow of individuals. It also allows the user a great clarity of perception and tracking abilities, although its levels vary from user to user. Dispicted as the eyes of the SO6P, the Rinnegan awaken on Madara Uchiha after he obtained his EMS and implanted Hashirama's Senju cells in himself. Having both lineage from the SO6P allowed him to awake the Rinnegan. When Madara activates the Rinnegan, he seems to not suffer any kind decrease in his EMS abilities in terms of tracking speed, clarity of perception or seeing chakra. Eventually his eyes were bestowed upon Nagato Uzumaki and in him manifested lower abilities (equal or comparable to a 3 Tomoe Sharingan). While Nagato was never able to deactivate his eyes, Madara could switch at will between his EMS and Rinnegan eyes, although he wasn't able to go from 3 Tomoe to Rinnegan directly. Eventually Obito transplanted Nagato's (and subsequently Madara's) Left Rinnegan into himself. By doing so he gained access to both Doujutsu at the same time although losing the ability to deactivate the Rinnegan and as such, losing chakra constantly to maintain it.
Note: Constantly passively active in Nagato and Obito bios
Note: Requires activation ( spending move ) for Madara bios but remains active indefinetely afterwards if the user chooses to. After having a complete Madara bio with Rinnegan for 1 month, user becomes able to switch between both doujutsu without spending a move. User needs to have activated EMS before and had it active for 1 full turn.

(Kuchiyose no Jutsu: Kyojin Tori) - Summoning Technique: Giant Bird
Type: Supplementary
Rank: A-Rank
Range: Short
Chakra Cost: 30
Damage: N/A
Description: This summon is a large bird which has a number of body piercings, llinking its chakra with the user and as such manifests the Rinnegan. The bird itself is unusual, as not only does it demonstrate a prominent and jagged beak, but it also features three distinct legs as well as wings. This summon can move at an incredibly fast speed, and can use that velocity combined with its beak to form powerful dive attacks (the beak can be used to defend agasint up to B-rank attacks or break through up to B-Rank defenses). It also has the ability to lay explosive eggs.
Note: can only be summoned by Uzumaki Nagato and 6 Paths of Pein bios.
Note: can only be summoned once

(Kuchiyose no Jutsu: Kyojin Sai) - Summoning Technique: Giant Rhyno
Type: Supplementary
Rank: A-Rank
Range: Short
Chakra Cost: 30
Damage: N/A
Description: With an appearance similar to a normal Rhyno, this summon has a number of body piercings, along with Rinnegan manifested upon his eyes. This summon, by its sheer size possessed a great deal of brute strength. Also, because it has Rinnegan eyes, it possessed a field of shared vision with Nagato. It has a high resistance to damage, being able to shrug off attacks of B rank and below and can once per battle ram and break through up to an S-Rank physical technique.
Note: can only be summoned by Uzumaki Nagato and 6 Paths of Pein bios.
Note: can only be summoned once

At the same time, using his inherent talents, Chrollo projected his chakra into the ground below the trio. A tremor broke out in the area around them, the ground shifting and loosening as it was violently pulled forward in an overwhelming landslide. The sliding earth would generate enough power to tear DIO, Joseph and Ice off of their feet and into danger, damaging them as the rhino trampled forward.

(Doton: Dochūbaku) - Earth Release: Landslide Technique
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user will manipulate their chakra to create the earth infront of them to turn to a lose like quality by slamming his hands on the ground to create a landslide that is directed towards the enemy target in the form of a wave of earth.
 

Vex

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"HORRYYY SHIIIIT!" Joseph looked on as Chrollo lifted himself into the air, starry-eyed at the sight of the two monstrosities he had sprung to life. "Th-Those things are gigantic!"

Beside him, DIO glanced towards the ground, unfazed at the sight of the creatures he himself was used to summoning. "The ground started shaking before the rhinoceros began its charge..." DIO focused his eyes towards the ground, his vision piercing at the chakra that had been infused into it, even towards the surface. "Oi, Joseph. He's using the trample of the rhino to cover up a jutsu from below." DIO glanced upwards towards the bird, focusing his chakra in his eyes. "I'll bring him back down. Ice, take care of the rhino. Joseph-"

"Way ahead of you, DIO."

The chakra focused through DIO's eyes would ignite a plume of black flames onto the flying bird's face, aiming to catch the creature on the crown of its head where Chrollo stood. The searing agony caused the creature to lose control over itself, flailing about before careening towards the ground as the flames would spread excruciatingly slow up Chrollo's body. The jostling threw Chrollo from his perch atop the bird's head, sending him crashing towards the ground below and covered in flame.

( Doujutsu: Amaterasu ) - Eye Technique: Shining Heaven
Type: Offensive
Rank: Forbidden Rank
Range: Short - Long
Chakra cost: 70
Damage Points: 120 (-30 to the user)
Descripton: One of the basic techniques awoken with MS, Amaterasu is the ability to ignite the undying black flames. The jet-black flames of the Amaterasu, said to be the fires from hell that are as hot as the sun, ignite at the focus of the user's vision. This dispiction is somewhat linked to the fact that, because of the damage produced in ones eyes, as the user closes his eyes and prepares to use Amaterasu, tears of blood flow through his face. The black flames lack momentum and impact (being unable to break through strong solid inert defenses) but have a very high parasitic ability, spreading through anything that comes in contact with them and consuming with enormous ease, any type of fire. Though the flames have been stated to be unavoidable (since they are not a projectile but "happen" on focal point), this has been proven as false. While quite hard to avoid, its been proven that ninjas with enhanced speed and reactions (such as Third and Fourth Raikage in Lightning Armor) when facing the user can move out of the focal point before the flames actually ignite. This is related to the somewhat slow ignition and burn of the flames. While they burn for 7 days, can't be doused and are hard to avoid, they spread and burn through the target slowly. Also, its been noticed that Dojutsu users (3 Tomoe Sharingan, Rinnegan, Byakugan) and skilled chakra sensors can see/feel the overflow and increasing chakra pressure in the eye, right before Amaterasu is used, but that in itself is not enough to dodge or block it, as target would need to move faster than the user can focus his eye on it. Another thing that has been shown capable of blocking Amaterasu are "sentient" automated defenses, like Gaara's sand shield. By coming between the user and his target, a fast enough defense can block the intended focal point (the enemy) and defend him from the black flames, as long as its tangible and completely blocks the users line of sight.
Note: Requires the user to have his MS or EMS active
Note: Can only be used 4 times and reduces MS duration by 2 turns each use
Note: Cannot be dodged unless the user has an ability that fits the ones described
Note: If hit, enemy has 1 turn before losing conscious and eventually being completely consumed, during which he experiences excruciating pain and damage

At the same time as his master attacked, Ice moved to neutralize Chrollo's technique. The Hayabusa focused his chakra into the ground below, producing several large canine-like formations from the rock and soil. Ice directed the canines forward, curving them to strike the rhino alongside its sides and underside, pushing the enormous creature back and avoiding its horn. "Hmph. A mere, dumb animal possesses no will...no fighting spirit."

( Doton: Inukai Takeru no Mikoto ) - Earth Style: Inukai Takeru no Mikoto
Type: Offensive
Rank: S
Range: Mid - Long
Chakra: 40
Damage: 80
Description: A technique where the user creates ferocious canine chakra avatars from the land itself. They will pursue their targets relentlessly in order to clamp down on them with their jaws, restraining and crushing them, and their speed is so great that they were even able to catch Sage ranked Ninja. The user can also transmit elemental jutsu through the body of one of the canines after it grasps a target, causing it to travel the length of its body at normal speeds until it erupts from the mouth.

A surge of lightning burst to life, surrounding Joseph's fist after the formation of several handseals. Though his chakra cloak disappeared, the Joestar darted forward with blazing speed, the lightning trailing into a brilliant streak behind him as he rushed. Aiming for where Chrollo would be landing, the Joestar curved around on his route, getting behind Chrollo as he hit the ground and plunging the lightning into his back from behind.

(Raiton: Raikiri) - Lightning Release: Lightning Blade
Type: Offensive
Rank: S
Range: Short (Long if applied to a projectile weapon)
Chakra: 40
Damage: 80
Description: The Lightning Cutter is an enhanced and concentrated form of the Chidori with the same effects and drawbacks that is done performing the Ox → Rabbit → Monkey hand seals. According to Might Guy, it gained its name after Kakashi split a bolt of lightning with it. Because the Chidori is already powerful on its own, the Lightning Cutter requires better chakra control, which is exemplified in its appearance. The Chidori appears as simply a mass of white electrical chakra in the user's hand, while the Lightning Cutter is much more focused. Kakashi has shown different ways of forming and using the Lightning Cutter, unique to him. For example, he demonstrated the ability to imbue a projectile weapon, such as a kunai, with his Lightning Cutter, granting the technique long-range capabilities by throwing the kunai towards his target. In this instance, the kunai was capable of piercing through multiple large rocks with ease, without any loss of momentum or change in trajectory.
Note: Kakashi biographies can use the technique without hand seals.
Note: Only Kakashi biographies can apply the technique to a kunai and use it as a projectile attack.
 

Punk Hazard

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"The blonde one possesses the Mangekyo Sharingan." Chrollo looked on keenly, focusing on the red tears streaming down DIO's eye and the chakra being focused inside. Realizing what was to come, Chrollo acted quickly, controlling his bird to toss its head backwards. The flames erupted across its head, but the maneuver was fruitful, the bird's neck and chin taking the brunt of the Amaterasu. Extending his palm forward, Chrollo would activate the power of the Preta Path, absorbing the flames as they flared towards him. Though saving himself from harm, the bird would still take severe damage, dispersing in a puff of smoke as Chrollo free-fell towards the ground.

( Fūjutsu Kyūin ) - Blocking Technique Absorption Seal
Type: Defensive
Rank: S
Range: Short
Chakra cost: 40 ( -100 per turn if used on an enemy )
Damage points: N/A
Description: A highly advanced sealing technique that is capable of absorbing any chakra, regardless of any shape or nature transformation, and dispersing it within one's body by spinning the chakra within one's body in the opposite direction. As a result, this technique can absorb any ninjutsu based technique, regardless of power, without harming the user. Should the user get close enough to grab the opponent, the barrier can absorb chakra right out of an individual's body, effectively draining them (similar to the Chakra Absorption Technique). If the user is weakened or injured, he can use this technique to absorb chakra and replenish his chakra resources and restore his stamina and chakra flow. If used to absorb Bijuu chakra, the user can even regenerate, using the special vitality of that powerful chakra to power his body and regenerate. However, the user will also be vulnerable to the effects of chakra he cannot control, such as the sage chakra. Both these aspects, however, pertain to a direct contact absorption and not technique absorption. When using the technique for direct contact chakra absorption, the user can absorb up to 100 chakra points per turn which he can convert into his own.
Note: Can only be used by Rinnegan bios with the (Gakidō) - Preta Path active.
Note: Can only be used 6 times
Note: Can absorb any Ninjutsu regardless of rank, nature or other properties as long as its within the same timeframe.

Falling through the air, Chrollo would take note of Joseph darting forward, the lightning streaking from his hand and Ice's restraint of his rhino. "I need to focus on the one moving. The Lightning Blade...so he's coming in for close quarters while the Mangekyo user keeps his distance. Their cohesion must be impeccable to attack from a distance while your partner is in close-range." Chrollo passively activated the Asura Path as he approached the ground, deactivating his Animal Path and causing the restrained rhino to disappear. His entire body would transform, shifting from flesh to machine as a second face and two more arms sprouted from his body, the arms tearing through his cloak. The Rinnegan user would land as Joseph drew into his close quarter range, his mechanical legs shattering the ground below him as he landed. Chrollo smiled, his distinct warm smile, as Joseph thrust the Lightning Blade towards him. Chrollo clapped his hands together, a dull screen manifesting between his hands as he pulled them apart. The lightning would be swept into the sphere, both disappearing as Joseph's hand was left bare once more. Chrollo swiftly grabbed onto the Joestar's outstretched hand, holding Joseph in place as he drove his left fist(from Joseph's POV) to strike him in the stomach, intending to let go of his fist and drive his right elbow into the Joestar's face as he fell forward, finishing up with a chop across Joseph's neck with the side of his left arm.

( Shuradō ) - Asura Path(Passive)
Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user will activate the Asura Path which grants him the ability to create mechanised armor, augmenting their body with extra limbs and various robotic weaponry. It allows, for example, the user to create up to 6 extra arms which can be used in a variety of ways, such as grabbing their opponent and using a hidden chakra cannon in on the arms to attack him or perform handseals as the user throws kunais or does a Taijutsu move. It can even be used to help perform certain techniques. He can also alter his own head to manifest additional faces with additional pairs of eyes, all linked together. The possibilities are multiple. He can use this activation to access all of the Asura path abilities.
Note: Can only be used by Rinnegan biographies for the activation of the path and will remain continously activated.
Note: When the user wants to change his body, he must activate this technique each time. This is necessary as well for 6 Paths of Pein bios.

(Meiton: Kyūkyoku no Kyūketsukō) Dark Release: Ultimate Inhaling Maw
Type: Defensive
Rank: S-Rank
Range: Short
Chakra: 40
Damage: N/A
Description:
The user, when facing an attack, will clap his hands together and separate them right after. As he separates his hands, a small dark sphere will be between them. The user maintains his hands close to sustain the small sphere while it siphons any enemy technique or enemy chakra within range towards itself. The sphere is a "void" made by activating both absorbing markings in the users hand at the same time and opposing them to each other, which creates this effect. This technique is essentially a more advanced and powerful version of Dark Release: Inhaling Maw and enables the user to absorb higher ranked techniques. However, when used, the user needs to wait one turn to use Dark Release absorption related techniques.

Taking aim at DIO and Ice, Chrollo would grab his "front" right forearm with his left "front" arm, pulling it forward to reveal several docked missiles. Chrollo fired the missiles towards Ice, directing two of the four missiles to strike Ice in the chest as two more struck the ground at his feet, triggering a massive explosion around himself and DIO that would blow both apart if undefended.

( Kaiwan Misairu no Jutsu ) - Flaming Arrow Missiles Technique
Type: Offensive
Rank: A
Range: Short - Long
Chakra cost: 30
Damage points: 60+30=90
Description: Using the Asura Path's abilities, the user is able to create missiles from his body that can be launched at the opponent. The selected body part will open up and revealing "missile bays", from which the missiles will shoot up. These missiles home in to the targets chakra signature and can track multiple targets. The user is able to produce up to 4 missiles.
Note: Can only be used by Rinnegan bios.
Note: Requires the user to have the (Shuradō) - Asura Path active.
 
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Punk Hazard

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"O-Oh no!" Joseph flinched backwards slightly as his Lightning Blade disappeared before his eyes, sucked away between Chrollo's hands. "Did he just become a machine? Hey, do you know Stro-" Joseph's words were cut off as Chrollo began his attack, grabbing his hand and driving his left towards his stomach. Reacting quickly, Joseph quickly rose his knee into the Chrollo's wrist, deflecting his punch as he pulled back out of his grip. The Joestar drove his own elbow into Chrollo's, blocking his blow and shattering through his metal frame slightly. The Joestar then grinned and performed a straight kick to Chrollo's shin, causing him to buckle slightly. As Chrollo recoils from the blow, Joseph would perform a powerful roundhouse kick, leaping into the air and rotating his body to drive his shin against the side of Chrollo's head. The impact of the blow would send Chrollo crashing against the ground a few meters away. "Son of a bitch. That machine-armor makes it so hard to hurt this idiot."

( Konoha Toppū ) - Leaf Gust
Type: Offensive/Defensive
Rank: B-Rank
Range: Short
Chakra: N/A
Damage: 40
Description:
Using simple, yet effective movement when performing a counter attack or a freeform hand attack, the user will manage to spin rapidly and performs a strong rotative high kick to hit the opponent. The technique can be triggered in many ways and more than one kick can be delivered if the user manages to gather enough momentum.

On the other end, DIO would watch on with a plain expression as the missiles descend towards him and Ice. "Lord DIO!" Ice cried dramatically, throwing himself in front of DIO and taking the missiles head on. On impact, the bombs released several explosions that blended together, stretching flame in all directions. Ice's immortal body would be damaged, portions of each of his limbs being reduced to ash.

From the smoke, DIO would emerge, dashing to his left out of the crater, the remnants of the golden ribcage that protected him from the explosions peeling away and dissipating. "Hew," he sighed, annoyed by Ice's poor decision. "He's going to be out of commission for a few moments. And this new foe possesses the Rinnegan. Hmph."

( Doujutsu: Susano'o ) - Eye Technique: Tempestuous God of Valor
Type: Supplementary/Offensive/Defensive
Range: Short-Long
Chakra Cost: 120 ( -30 per additional turn )
Damage Points: N/A ( -10 to user per turn )
Description: Susano'o, also known as the Tempestuous God of Valor, or literally "He with the ability to help by all means", is the third ability granted by the Mangekyō Sharingan to those who awaken the abilities: Tsukuyomi — which symbolises the "darkness of the spiritual world" and Amaterasu — which denotes the "light of the material world". It creates a gigantic, humanoid, ethereal warrior that surrounds the user. Even though it envelopes the user, they can move around within Susanoo freely, use techniques from inside of it, as well as manifest only parts of Susanoo — as the situation calls for it. Despite Susanoo's impressive defensive capabilities, the protection it grants its user is not absolute. The user can be thrown out of the upper half of Susanoo by an enemy manipulating the substance underneath Susanoo (the ground basically). Also, a sufficiently powerful attack will still result in damage, especially during the technique's initial stages. The only known ways to attack the user while Susanoo is active is either to draw the wielder out of the technique and then attack, bind and restrict its movements, or to break the defence with overwhelming force. Susanoo users are also vulnerable to attacks which don't actually deal physical damage to it, such as strong lights and sounds, that can also impair their ability to sustain Susanoo. Normal and Sound-based genjutsu can also bypass Susanoo's impressive defense. Sasuke's Susanoo possesses a sword and a bow that doubles as a weapon and shield. It is able to produce chakra arrows to use with the bow via an orb held by a third hand, which can be fired at such a speed that evading them is nearly impossible. It can also use the arrows as a makeshift melee weapon. Sasuke is able to switch between his Susanoo's various weapons regardless of which stage it is in. In both its incomplete and complete forms, it has a more demonic appearance in contrast to Itachi's, which have a more "normal" human-like appearance, possessing horns and a malevolent grin. In its final form, it also possesses jagged teeth around its hood and magatama earrings. In addition to its secondary right hand, Sasuke's Susanoo has been depicted with a secondary left hand as well, a trait similar to all Susano known so far that have been shown to have 4 arms. After Sasuke gains the Eternal Mangekyō Sharingan, the second layer of armour changes its appearance. The orb is now made entirely of the flames of Amaterasu and the arrows are passively coated in the black flames. Sasuke can also throw the flames in a tomoe shape, using a wide spread attack from his own palm setting his foes on fire, similar to a Magatama attack but with the characterisitics of Amaterasu.
Note: Can only be used by Sasuke Uchiha and must have MS/EMS
Note: While active user can't use Eye Techniques except for Amaterasu and those pertaining to Susanoo.
Note: Takes 1 full turn to stabilize into the full final form, during which his body bestows only a B-Rank defense.
Note: The body of Susanoo grants an A-Rank defense against most elemental attacks, specially tangible ones.
Note: The warrior can shoot up to 2 arrows per turn, counting as a move (regardless of shooting one or 2) and having a strength of an S-Rank long range attack each.
Note: When the user has gained EMS, the warrior bestows an S-Rank defense when in complete form to most attacks and its arrows carry the characteristics of Amaterasu flames. The wide spread Amaterasu projectile attack used from his palm counts as a move and can only be done twice, being Long-Range and equal to S-Rank.
Note: With Susano'o active the user is only able to use two other techniques per turn due to the extreme chakra consumption and can't make clones of any kind.
Note: User can manifest it partially (an Arm, or a leg, only the ribcage, etc) 4 times per battle, with each partial manifestation lasting only a moment and having an A-Rank defensive/offensive power(A-rank+30=90 defense).
Note: Can only be used once and last for a maximum of 6 turns after which the user will be left blind in both eyes and extremely exhausted if he hasn't attained EMS. If he has not only can he use Susano twice but he'll feel no ill effect from it while, upon deactivation, he'll only need to wait 2 turns to activate his EMS again and 3 turns to use Susano again.

Watching the assault on Chrollo by Joseph, DIO would activate the Rinnegan in his left eye.

( Doujutsu: Rinnegan ) - Eye Technique: Samsara Eye
Type: Supplementary
Rank: S
Range: Short - Long
Chakra: 50 ( -15 per turn )
Damage: N/A
Description: One of the 3 great Doujutsu, the Rinnegan has, like the others, the ability to see chakra and the chakra flow of individuals. Sasuke Uchiha's left Sharingan became a Rinnegan after Hagoromo's spirit gave half of his power to Sasuke. His Rinnegan has six tomoe split between its first two ripples. If overused and weakened enough, it will temporarily lose the tomoe and it's full strength until fully recharged. During this time, Sasuke will also lose the ability to even form his Mangekyo Sharingan within his right Sharingan and access its powers until his Rinnegan has recharged. As a result, using the Rinnegan repeatedly requires Sasuke to close his eye to recharge initially.
Note: Requires the user to activate EMS at least one turn earlier.
Note: Requires activation and lasts for 6 turns before reverting to the normal Rinnegan pattern, requiring a cooldown period of at least 3 turns in which his EMS is also deactivated. After having a Rinnegan Sasuke bio for 2 months, the user is able to passively activate the Doujutsu as well as willingly deactivate to the normal pattern. While in its inactive/recharging form, the user cannot make use of any of it's abilities.
Note: While in use, the user's right eye retains its EMS state, having access to Amaterasu, Susano'o and their related abilities as well as the basic abilities of the Sharingan.
Note: Can only be used by Sasuke Uchiha bios.
 
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Punk Hazard

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"He's quite a fighter," Chrollo mused to himself. Joseph parried each of his blows, his physical strength even being enough to sway the blows from his mechanized limbs. "In a purely hand-to-hand, I just might..." Chrollo stumbled slightly under the weight of Joseph's kick, his leg buckling for a moment as the Joestar took a step back and jumped into the air. "He's building momentum." The Joestar spun above Chrollo, arching his leg for his kick when the Rinnegan user clapped his hands together, sending off a sound wave reminiscent of clashing symbols. The sound paralyzed Joseph, DIO, and Ice, leaving the Joestar most vulnerable as his body fell limp towards Chrollo.

( Ototon: Midasu no koe ) Sound Release: The voice of Midas
Rank: A
Type: Offensive
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A
Description: The user charges sound chakra into each of their hands and slams them together, creating a sound similar to two heavy golden cymbals crashing together. As the hands slam together, it releases a high pitched, high frequency sound wave, resonating in the enemies ear, and causing muscle paralysis upon hearing it. As the loud sound happens, it creates an echoing amongst the field, trapping any who hear it under paralysis, causing slight pain to them, causing their ear drums to bleed. Paralysis lasts one turn but the user cannot use any other sound techniques for 2 turns after using it.

In the same timeframe, Chrollo extended a third arm, aiming the Dark Mark on the palm directly towards Joseph. "Sorry, I cheated a little bit." With a smile, Chrollo would release his attack. What started as a small, indigo spark would plume into a swell of blue flame, rising rapidly and expanding to consume Joseph.

(Meiton: Kyūkyoku no Jajjimento) - Dark Release: Ultimate Judgment
Type: Offensive
Rank: S-Rank
Range: Short-Long
Chakra: 40
Damage: 80
Description:
A stronger version of the Dark Release: Judgment technique, the user will convert the absorbed chakra from either two uses of Dark Release: Inhailing Maw or one use of Dark Release: Ultimate Inhaling Maw and then releases it into light blue flames, turning it back on their enemies with amplified strength to blow them away. To do this, the user releases chakra from the markings in both his hands.
Note: Must have absorbed enemy techniques before using.
 
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Vex

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Joeseph was in a pinch, seeing the manifestation of chakra and flames with his tenseigan, he kept trying to move his arms to weave seals. Finding that he's unable to move, Joseph lets out a muffled scream of:

"HORRRY SHIT-"
"Is what I would say if I was actually in any danger! Baaaaka, you thought you had me!"


As he speaks, Joseph is already focusing his chakra in preparation to counter. At the last possible moment before impact, timing his attacks with his tenseigan's clarity of perception, Joseph would act. With a quick burst of chakra, he would release an omni-directional pulse of chakra, passively boosted with his six paths senjutsu to blast outwards with extreme force, instantly dispersing the wave of dark release a fraction of a second before it makes contact with his body, and continuing outwards to blast into Chrollo Lucifer. The wave of force would deal massive amounts of damage to Chrollo's body, while simultaneously propelling him backwards at intense speed.

( Tensei Suiryoku ) - Reincarnation Thrust
Rank: S
Type: Supplementary/Defense/Attack
Range: Short - Mid
Chakra: 40
Damage: 60 - 80 + 30 = 90
Description: The user will repulse and push away anything around him up to a given range, in all directions, producing an omni-repulsion effect. The force and repulsive effect is absolute, affecting both energy and matter alike. The technique itself can be sustained, forming a static defensive field instead of a wave-like effect. The offensive power in this size is not that high as it hits opponents but can still do severe damage. It isn't, however, fatal, boasting a physical 60 damage. If the user focuses this ability with the help of his hands he can sustain a defensive absolute repulsive field around him. He can't, however, do any technique while he is sustaining it and he can only sustain it for 2 turns. Once used, takes one turn cool down to use gravitational related techniques again.
The Second form is much more dangerous than the former. The offensive power in this size is severe, sending opponents flying backwards with enough force to, if not defended properly, leave near fatal physical damage. Although not directly fatal, the technique boasts a physical damage of 80. If the user focuses this ability through one or both hands, he can push away a specific target or technique alone, instead of producing the normal omni-repulsive wave. Once used, takes 2 turns cool down to use gravitational related techniques again.
Note: This technique is immune to normal Elemental Weaknesses and Strengths and as such can't be blocked or stopped. However, the enemies can still use techniques that prevent or reduce physical damage to their bodies to survive its effects or escape its range through a fast enough technique. This means that in the large scale, while the technique can't be stopped or directly countered, enemies can still manage to survive if the logically counter.

DIO was not worried for Joseph at all whilst he was paralyzed. A Joestar would not die this easily, and DIO was well-acquainted with their resiliency and strength. So, while a different partner would have been trying to assist or save Joseph, DIO was instead looking for an opening to capitalize on the counter attack that would attack Chrollo even further, not giving him a second to breathe. So, with this in mind, DIO would also begin to focus chakra into his eyes. As DIO prepared to attack, he'd exclaim:

"MUDA, MUDA, MUDA, MUDA, MUDA"

To a casual observer, it would appear that the cries of "useless" were aimed at his partner, out of frustration for Joseph's apparent death. But, in reality, they were meant to taunt and antagonize Chrollo as Joseph and DIO commence their attack, timing their attacks and supporting each other as if they'd fought together for years.

Thus, as he followed along with his own Dojutsu, he was able to visualize and see Chrollo flying the air at extreme speeds. Through the power of his eyes, DIO follows Chrollo's trajectory easily. In fact, to DIO, Chrollo appears to be moving in slow motion. Thus, it's child's play for him to recognize where he's flying and his trajectory. Thus, before Chrollo flies more than five meters away from Joseph, DIO is already attacking. Channeling his chakra into his powerful eyes, he materializes a golden shimmering warrior with his own will. The warrior's arms would reach outwards to mid range, punching Chrollo as he flew and dealing even more damage to the man's body. The punch would be timed perfectly with DIO's exclamation of the word “MUDA”, adding additional emphasis to the blow.

( Doujutsu: Susano'o ) - Eye Technique: Tempestuous God of Valor
Type: Supplementary/Offensive/Defensive
Range: Short-Long
Chakra Cost: 120 ( -30 per additional turn )
Damage Points: N/A ( -10 to user per turn )
Description: Susano'o, also known as the Tempestuous God of Valor, or literally "He with the ability to help by all means", is the third ability granted by the Mangekyō Sharingan to those who awaken the abilities: Tsukuyomi — which symbolises the "darkness of the spiritual world" and Amaterasu — which denotes the "light of the material world". It creates a gigantic, humanoid, ethereal warrior that surrounds the user. Even though it envelopes the user, they can move around within Susanoo freely, use techniques from inside of it, as well as manifest only parts of Susanoo — as the situation calls for it. Despite Susanoo's impressive defensive capabilities, the protection it grants its user is not absolute. The user can be thrown out of the upper half of Susanoo by an enemy manipulating the substance underneath Susanoo (the ground basically). Also, a sufficiently powerful attack will still result in damage, especially during the technique's initial stages. The only known ways to attack the user while Susanoo is active is either to draw the wielder out of the technique and then attack, bind and restrict its movements, or to break the defence with overwhelming force. Susanoo users are also vulnerable to attacks which don't actually deal physical damage to it, such as strong lights and sounds, that can also impair their ability to sustain Susanoo. Normal and Sound-based genjutsu can also bypass Susanoo's impressive defense. Sasuke's Susanoo possesses a sword and a bow that doubles as a weapon and shield. It is able to produce chakra arrows to use with the bow via an orb held by a third hand, which can be fired at such a speed that evading them is nearly impossible. It can also use the arrows as a makeshift melee weapon. Sasuke is able to switch between his Susanoo's various weapons regardless of which stage it is in. In both its incomplete and complete forms, it has a more demonic appearance in contrast to Itachi's, which have a more "normal" human-like appearance, possessing horns and a malevolent grin. In its final form, it also possesses jagged teeth around its hood and magatama earrings. In addition to its secondary right hand, Sasuke's Susanoo has been depicted with a secondary left hand as well, a trait similar to all Susano known so far that have been shown to have 4 arms. After Sasuke gains the Eternal Mangekyō Sharingan, the second layer of armour changes its appearance. The orb is now made entirely of the flames of Amaterasu and the arrows are passively coated in the black flames. Sasuke can also throw the flames in a tomoe shape, using a wide spread attack from his own palm setting his foes on fire, similar to a Magatama attack but with the characterisitics of Amaterasu.
Note: Can only be used by Sasuke Uchiha and must have MS/EMS
Note: While active user can't use Eye Techniques except for Amaterasu and those pertaining to Susanoo.
Note: Takes 1 full turn to stabilize into the full final form, during which his body bestows only a B-Rank defense.
Note: The body of Susanoo grants an A-Rank defense against most elemental attacks, specially tangible ones.
Note: The warrior can shoot up to 2 arrows per turn, counting as a move (regardless of shooting one or 2) and having a strength of an S-Rank long range attack each.
Note: When the user has gained EMS, the warrior bestows an S-Rank defense when in complete form to most attacks and its arrows carry the characteristics of Amaterasu flames. The wide spread Amaterasu projectile attack used from his palm counts as a move and can only be done twice, being Long-Range and equal to S-Rank.
Note: With Susano'o active the user is only able to use two other techniques per turn due to the extreme chakra consumption and can't make clones of any kind.
Note: User can manifest it partially (an Arm, or a leg, only the ribcage, etc) 4 times per battle, with each partial manifestation lasting only a moment and having an A-Rank defensive/offensive power.
Note: Can only be used once and last for a maximum of 6 turns after which the user will be left blind in both eyes and extremely exhausted if he hasn't attained EMS. If he has not only can he use Susano twice but he'll feel no ill effect from it while, upon deactivation, he'll only need to wait 2 turns to activate his EMS again and 3 turns to use Susano again.
 

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Chrollo was caught by surprise, an invisible force tearing through his flames and crashing into him head on. The force sent Chrollo flying backwards, shattering through his hind-arms and cracking the mechanized face on the back of his head. Chrollo’s thoughts frenzied through his mind. The bombastic one before him possessed an ability uncannily similar to the Shinra Tensei, and the flamboyant one had activated a Rinnegan. “I have to set them up for a Shinra Tensei of my own,” he thought. “They have to watch each other’s backs, so they can’t use the large-scale version as freely as I can. I have to trick the Rinnegan user into using his.” His resolve cemented, Chrollo passively swapped the Asura Path with his Outee, and projected the Preta Path’s barrier around himself. The barrier siphoned the energy of DIO’s Susano’o directly from his body, absorbing the projection and peeling it away from DIO’s body entirely. In the same timeframe, he summoned the Gedo Mazo below him, mounting himself on the statue’s head to halt his rocketing through the air.

( Gedō ) - Outer Path
Type: Supplementary
Rank: S
Range: Short
Chakra cost: 40
Damage points: N/A
Description: The Outer Path has control over Life and Death. Its the user himself who embodies the Outer Path and wields its abilities. However, he cannot use them directly but only through the King of Hell. Known as the Seventh Path, this path is required to use the (Gedō: Rinne Tensei no Jutsu) Outer Path: Samsara of Heavenly Life Technique, the technique through which the user releases the soul of those deceased into their bodies, using his regenerative abilities to revive them and bringing them back to life.
Note: Can only be used once
Note: Can only be used by Rinnegan bios
Note: Cannot be used in the Ninja World.

( Fūjutsu Kyūin ) - Blocking Technique Absorption Seal
Type: Defensive
Rank: S
Range: Short
Chakra cost: 40 ( -100 per turn if used on an enemy )
Damage points: N/A
Description: A highly advanced sealing technique that is capable of absorbing any chakra, regardless of any shape or nature transformation, and dispersing it within one's body by spinning the chakra within one's body in the opposite direction. As a result, this technique can absorb any ninjutsu based technique, regardless of power, without harming the user. Should the user get close enough to grab the opponent, the barrier can absorb chakra right out of an individual's body, effectively draining them (similar to the Chakra Absorption Technique). If the user is weakened or injured, he can use this technique to absorb chakra and replenish his chakra resources and restore his stamina and chakra flow. If used to absorb Bijuu chakra, the user can even regenerate, using the special vitality of that powerful chakra to power his body and regenerate. However, the user will also be vulnerable to the effects of chakra he cannot control, such as the sage chakra. Both these aspects, however, pertain to a direct contact absorption and not technique absorption. When using the technique for direct contact chakra absorption, the user can absorb up to 100 chakra points per turn which he can convert into his own.
Note: Can only be used by Rinnegan bios with the (Gakidō) - Preta Path active.
Note: Can only be used 6 times
Note: Can absorb any Ninjutsu regardless of rank, nature or other properties as long as its within the same timeframe.

( Kuchiyose no Jutsu: Gedo Mazo ) - Summoning Technique: Demonic Statue of the Outer Path
Type: Supplementary/Offensive/Defensive
Rank: Forbidden
Range: Short - Long
Chakra: 120 ( -20 per turn )
Damage: N/A
Description: The Demonic Statue of the Outer Path is the husk of the Ten Tailed Beast, separated from it's massive chakra pool spread in the Nine Tailed Beasts. A giant earthen colored entity with a decayed appearance, the Gedo Mazo has several spike-like protrusions on it's back, towering over the tailed beasts. It has nine eyes, one of which gains a light blue iris and pupil each time a tailed beasts is sealed within it. Due to it's size and physical power, it can withstand up to A rank jutsu completely, taking no damage at all. It can also take the force of up to 3 S rank level techniques, taking little damage from the result. Differing from normal summonings, only those with the Rinnegan are able to summon the Gedo, paying tribute with their own chakra instead of blood sacrifice. When summoned, the user can either summon the statue, having it burst through the earth in front of him or completely summon the entity like normal. Being the empty husk of the Juubi, the Gedo has the ability of sealing entities, most prominently the other Tailed Beasts. It also can make use of chakra absorption.
Note: Only Rinnegan users barring Sasuke can summon the Gedo Mazo.
Note: If the Gedo is summoned, only Animal Path summonings can be summoned. If the user has used a summoning from a contract, the Gedo cannot be summoned.
Note: Once per turn, the Statue can create black chakra receivers that either extend 5 meters from it's body, or can be fired up to mid range. Counts as one of the user's three jutsu per turn.

“Now then,” Chrollo silently mused, “show me your Shinra Tensei.” The Mazo would emit a powerful roar, sending a shockwave cascading throughout the terrain in every direction. The shockwave would tear across the ground, upheaving a giant crater and raining debris as it rolled over Chrollo’s enemies.

( Gedō Mazō Shōgeki no nami ) - Demonic Statue of the Outer Path Shockwave
Type: Offensive
Rank: S
Range: Short - Long
Chakra cost: 40
Damage points: 80(+30=110)
Description: If surrounded by enemies, the Demonic Statue lets out an enormous shock wave that pushes the enemies back.
Note: Can only be used once per turn.
 

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DIO growled irritably as the Susano'o was peeled from his body, the energy glimmering away through the air. "His usage of the Rinnegan...it's only a matter of time before he..." Surmising what Chrollo's end game must be, the Sage quickly formulated a plan to strike back, ensuring victory. "Ice." With a simple call, DIO weaved several handseals, transforming the ground in front of him. The earth rose up into a wave, its form molten and taking on a dull heat that matched its now-red hue. The wave, directed towards Chrollo, would be supplemented by the newly reformed Ice's own technique. The Hayabusa would focus his chakra towards the approaching shockwave, using its progressive destruction along the ground to track its position. In the blink of an eye, the shockwave was reduced to nothingness, erased by Ice's ability completely, leaving DIO's attack to proceed undeterred.

(Shinpiton: Meigo) Corium Release: Dark Hound
Type: Offensive/Defensive/Supplementary
Rank: C-S
Range: Short-Long
Chakra: 15-40
Damage: 30-80+30=110
Description: This technique allows the user to generate Corium, either through creating the element through their body or by transforming the ground. The shape and amount of Corium created depends solely on the user's imagination, and can be blasts, streams, waves, pillars, etc. The user can create the element through their limbs to enhance their physical blows through its tremendous heat, or use it as a ranged weapon. The user is also capable of using formations of Corium for transportation without suffering damage from their own techniques, generating bursts of Corium from their bodies to launch themselves in a particular direction, or ride unharmed on their Corium like a wave, allowing them to get close to deliver attacks or quickly transverse the field.
Note: A-rank version requires a single handseal
Note: S-rank variant requires 2 handseals and can only be used three times per battle
Note: S-rank version requires a cooldown of one turn before any Corium techniques can be used again

(Neidan: Wuji Dao) Internal Alchemy: Way of Nothingness
Type: Supplementary
Rank: D - S
Range: Short - Long
Chakra Cost: 10 - 70
Damage: N/A
Description: This is one of the fundamental Neidan techniques within the Hayabusa clan and the first one learned. This technique returns existence to nothingness/erases from existence. Using one of the three Dantian Hayabusa ninja render existence to nothingness. Depending on the Dantian that is used the user can manipulate physical, vital, or spiritual existence. Regardless of which application is used there are two components that can be utilized: internal or external. These two components describe the technique’s application to one’s self and outside themselves respectively. A Hayabusa ninja who utilizes the internal component with this technique manipulates their own physical, vital, and/or spiritual existence. One who utilizes external component does the same but with any entity other than themselves. Only one of the components can be used for any given application of this technique. As for the applications, only one can be used at a given time. Upon reaching higher jounin ranks (Dragon/Head Ninja and Master Ninja), Hayabusa ninja can utilize all three of the Dantian simultaneously to completely erase their own existence (internal) or that of another entity (external). When erasing one’s own existence with this technique the user can only maintain a state of non-existence for no more than one turn with and must re-appear within 10 meters of their original point. Once the user has gone to nothingness they cannot use any techniques until after they return to reality. Through the external component the user can erase the existence of another life such as summons or other shinobi though it requires prolonged contact with the target (3 turns). After contact is made the victim will begin to vanish from the ground up.

Middle Dantian: The Middle Dantian deals with vital existence; the existence of energy. Non-solid/liquid entities like plasmas, fire, lightning, raw chakra forms, and otherwise ethereal entities fall within this Dantian’s scope. The internal component of this application is rather simple, the user erases chakra/energy that exists within them either their own or that of another’s that is connected to the user. The amount of chakra the user can erase is proportional to the rank they use for this application. As for the external component, similar to the Lower Dantian, voids of various shapes are created which erase the chakra/energy, ethereal, and/or vital nature of entities. Again, like with the Lower Dantian, the user cannot directly manifest a chakra erasing void upon their opponents; contact with the void or between the user and the target must be established to directly affect the target.

Note: This technique is learned at genin level and follows similar rules for each rank. Genin can only use D-rank applications, chunin = C-rank, jounin = B-rank (upper) A-rank (lower and middle), Dragon/Head Ninja = A-rank (upper) S-rank (lower and middle), Master Ninja = All ranks.
Note: Genin and Chunin are required to use 5 to 3 hand seals respectively for any application’s external component. Jounin require one hand seal, Dragon/Head, and Master Ninja can use up to B-rank with no hand seals. Contact between user and opponent requires no hand seals.
Note: When using the external component of the Upper Dantian, using the A-ranked and above will render an opponent comatose after two turns. C and B-ranks will simply render one unconscious after 4 turns. Each turn of maintaining drains half the original chakra cost. While maintaining no other application of this technique can be used.
Note: Upper Dantian usages, regardless of the component can only be used once every other turn. A-ranked and above usage requires a two turn cool down.
Note: S-rank applications of this technique requires a one turn cool down for the Middle and Lower Dantian.
Note: To erase completely the existence of oneself or of another the user must use 70 chakra. Unlike the external component where it takes three turns to erase another, the internal component is instantaneous in its nature due to a lack of resistance from the user applying it to themselves. Upon using this advanced application either internally or externally the user will be unable to use any Neidan technique for the next two turns. Dragon Ninja and Head Ninja can use this application twice per battle and Master Ninja 3 times per battle.

Joseph, not one to be left helpless, retaliated to the shockwave with his own maneuver. He wove the needed seals and gathered his chakra up from his stomach, through his chest and out of his mouth in the form of a powerful spear of lightning. The bolt seared the air around it, creating a small thunderclap, as it rocketed towards Chrollo. Ice's vanishing likewise benefited the spear, allowing it to carry on towards Chrollo unopposed. "Hot damn," Joseph shouted, surprised himself. "I suppose my luck is my greatest ally after all. This must be the doing of DIO's friend, what great timing."

(Raiton: Gian) - Lightning Style: False Darkness
Type: Offensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80+30=110
Descripton: The user, after performing the Snake handseal, emits lightning in the shape of a spear from their hands or mouth which then pierces the enemy. Kakuzu, the original user, shoots the technique from his Lightning mask's mouth. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies by branching the main spear. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade. This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.
 

Punk Hazard

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Perched atop the statue, Chrollo inhaled sharply through his nose. "The color in the Rinnegan user's attack...the pattern of the chakra. The Dark Mark wouldn't work on a matter based jutsu like that." Chrollo exhaled firmly from his mouth, raising his arms perpendicular to his body. "I'll pull in that lava with the Preta's absorption, and pull the lightning in with the Dark Mark. The release from such strong lightning will force him to use the Shinra Tensei. The other will likely use his version as well, but will no doubt hold back out of fear of hurting his friend. I'll have the advantage." Chrollo passively activated the Asura Path once more, ending the Outer Path and reactivating his previous modifications of an extra pair of arms and a second face on the back of his head. With his front arms, he would absorb the approaching lightning into the Dark Mark, outstretching the rear arms to absorb the Corium wave.

( Shuradō ) - Asura Path
Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user will activate the Asura Path which grants him the ability to create mechanised armor, augmenting their body with extra limbs and various robotic weaponry. It allows, for example, the user to create up to 6 extra arms which can be used in a variety of ways, such as grabbing their opponent and using a hidden chakra cannon in on the arms to attack him or perform handseals as the user throws kunais or does a Taijutsu move. It can even be used to help perform certain techniques. He can also alter his own head to manifest additional faces with additional pairs of eyes, all linked together. The possibilities are multiple. He can use this activation to access all of the Asura path abilities.
Note: Can only be used by Rinnegan biographies for the activation of the path and will remain continously activated.
Note: When the user wants to change his body, he must activate this technique each time. This is necessary as well for 6 Paths of Pein bios.

(Meiton: Kyūkyoku no Kyūketsukō) Dark Release: Ultimate Inhaling Maw
Type: Defensive
Rank: S-Rank
Range: Short
Chakra: 40
Damage: N/A
Description:
The user, when facing an attack, will clap his hands together and separate them right after. As he separates his hands, a small dark sphere will be between them. The user maintains his hands close to sustain the small sphere while it siphons any enemy technique or enemy chakra within range towards itself. The sphere is a "void" made by activating both absorbing markings in the users hand at the same time and opposing them to each other, which creates this effect. This technique is essentially a more advanced and powerful version of Dark Release: Inhaling Maw and enables the user to absorb higher ranked techniques. However, when used, the user needs to wait one turn to use Dark Release absorption related techniques.

( Fūjutsu Kyūin ) - Blocking Technique Absorption Seal
Type: Defensive
Rank: S
Range: Short
Chakra cost: 40 ( -100 per turn if used on an enemy )
Damage points: N/A
Description: A highly advanced sealing technique that is capable of absorbing any chakra, regardless of any shape or nature transformation, and dispersing it within one's body by spinning the chakra within one's body in the opposite direction. As a result, this technique can absorb any ninjutsu based technique, regardless of power, without harming the user. Should the user get close enough to grab the opponent, the barrier can absorb chakra right out of an individual's body, effectively draining them (similar to the Chakra Absorption Technique). If the user is weakened or injured, he can use this technique to absorb chakra and replenish his chakra resources and restore his stamina and chakra flow. If used to absorb Bijuu chakra, the user can even regenerate, using the special vitality of that powerful chakra to power his body and regenerate. However, the user will also be vulnerable to the effects of chakra he cannot control, such as the sage chakra. Both these aspects, however, pertain to a direct contact absorption and not technique absorption. When using the technique for direct contact chakra absorption, the user can absorb up to 100 chakra points per turn which he can convert into his own.
Note: Can only be used by Rinnegan bios with the (Gakidō) - Preta Path active.
Note: Can only be used 6 times
Note: Can absorb any Ninjutsu regardless of rank, nature or other properties as long as its within the same timeframe.

Without a moment of waste, Chrollo aimed his Dark Marks towards DIO and fired off a blanket of blue flame. The powerful jets covered a wide area, enveloping around DIO at full force to incinerate the Uchiha. "Now, let's see that Shinra Tensei of yours."

(Meiton: Kyūkyoku no Jajjimento) - Dark Release: Ultimate Judgment
Type: Offensive
Rank: S-Rank
Range: Short-Long
Chakra: 40
Damage: 80+30=110
Description:
A stronger version of the Dark Release: Judgment technique, the user will convert the absorbed chakra from either two uses of Dark Release: Inhailing Maw or one use of Dark Release: Ultimate Inhaling Maw and then releases it into light blue flames, turning it back on their enemies with amplified strength to blow them away. To do this, the user releases chakra from the markings in both his hands.
Note: Must have absorbed enemy techniques before using.
 

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DIO attuned his eyes towards Chrollo's hands, watching them closely. Thankfully, as though his own instincts had perfectly matched with Joseph's, the two had attacked with separate forms of attacks. Of course, all a coincidence, the combination of matter and energy would serve to test DIO's hypothesis. "Twice now he's absorbed energy with those Marks on his palms. But, he's never absorbed matter with it. The Preta can absorb chakra in any form. But what will you do when it's no longer chakra?" DIO grinned wickedly. "JoJo," he called loudly, getting his partner's attention as he gathered up his own chakra. "Attack with Earth or Water." Streams of black and grey began to emit from DIO's hand. The jagged streaks shot from a glowing, white mass of lightning around his palm. Dramatically raising his hand towards Chrollo, DIO extended the lightning into the form of a spear-like blade, aiming it directly towards Chrollo's head. "He'll have no choice," DIO mused, his grin growing wider. "The Onyx Chidori has no chakra, so the Preta Path is useless. Its power is too great for anything but the Shinra Tensei, and those Marks will be useless against Joseph's attack. Hmph, it's useless!"

( Inton: Onyx Chidori ) - Yin Release: Black Thousand Birds
Type: Offensive
Rank: S
Range: Short - Long
Chakra: 70
Damage: 140 ( -40 to user )
Description: By using Yin Release and combining it with his Lightning release, Sasuke generates natural Lightning in his hand which creates a pitch black Chidori that he is able to fire off similar to Chidori True Spear or pierce someone with it acting as a melee weapon. What differs between this and normal Chidori variants however is the lack of chakra within it; due to Yin's ability to give form to imagination, it allows the Lightning Release created to become natural Lightning and devoid of chakra, the only chakra used is during the process of creation. Despite causing high damage, this does not kill the opponent; due to the Yin influence, the Chidori is able to pierce through the target's spiritual chakra, causing direct damage to their spirit while leaving the body undamaged. This causes an attack that leaves no noticeable wounds but causes undeniable burning on the inside and injures the spiritual energy of the opponent, wreaking havoc on their chakra paths, reducing their ability to use higher than A ranked jutsu for two turns and prevents Yang based jutsu such as Taijutsu, Water and Earth releases to be used for 3 turns.
Note: Can only be used twice per battle with a wait duration of at least 5 turns in between usage.
Note: After using, the user cannot use any Yin-Yang based jutsu or any of it's components for 2 turns. The user is also restricted to just two jutsu per turn the next two turns.
Note: The user cannot use any S rank or higher Lightning jutsu next turn.
Note: Can only be used by Sasuke Uchiha bios with Rinnegan.

"Water or Earth, eh?" Joseph had no way of fully realizing DIO's plan, but knew he was on the same page as his partner. DIO had likely noticed the same as the Joestar. "That Mark probably only work on energy. He's only used those weird marks on that kind of attack. DIO must be forcing him to use something else!" In line with his jovial nature, Joseph created a large monkey from the ground, joining together huge boulders and debris into a colossal form seemingly bound by fire. The Joestar directed the monkey to lunge directly at Chrollo, the formation moving at an astoundingly blazing speed as it aimed to deliver a dropkick on Chrollo, the impact sending him flying from the Mazo and towards the approaching Onyx Chidori spear.

( Doton/Katon: Saruiwa ) - Earth/Fire Release: Monkey Rock
Type: Supplementary/Offensive
Rank: S
Range: Short
Chakra: 40
Damage: 80
Description: This technique creates a giant stone monkey by accumulating surrounding ground and shaping it into the animal, which is then reinforced with fire. Unlike the Great Stone Golem, the user doesnt have to continuously fuel the technique with their chakra. While the height of the monkey can reach up to 30m, it has a capacity for moving quite fast that belies its hulking stature.
Note: Due to being a dual elemental technique, the user can only use one other jutsu that turn.
Note: This technique does not have any basic elemental weakness.
 

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Trait Points
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"They've figured out the weakness of the Dark Marks. It can't be helped, I suppose. I'll end this here." As the two attacks enclosed on him, Chrollo deactivated the Preta Path, passively swapping it out with the Deva Path. A powerful shockwave exploded from his body, causing the Onyx Chidori to unravel into black and grey streaks that quickly vanished into the air. The fire-laced monkey was shattered into countless shards, the stones being scattered in all directions as the Shinra Tensei scarred the terrain. Chrollo released his summoning over the Mazo as he fired the wave of gravity, seeking to avoid damaging the husk. Spanning up to mid-range, the Shinra Tensei would carry absolute destruction in its wake, a harbringer of chaos, ushering ruin that could not be denied.

( Tendō ) - Deva Path
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user activates the Deva Path which grants him the ability to manipulate attractive and repulsive forces allowing it to repel or attract objects or people, mimicking at some extent gravity. The path allows him access to the various gravitational abilities such as Shinra Tensei, Bansho Tennin and Chibaku Tensei.
Note: Can only be used by Rinnegan biographies for the activation of the path and will remain continously activated.

( Shinra Tensei ) - Divine Punishment
Type: Supplementary/Defensive/Offensive
Rank: S
Range: Short
Chakra: 40 ( +20 per extra range )
Damage: N/A
Description: Using the Deva Paths abilities to manipulate gravitational forces, the user will repulse and push away anything around him up to a given range, in all directions, producing an omni-repulsion effect. The force and repulsive effect is absolute, affecting both energy and matter alike. The technique itself can be used with different ranges/sizes, depending on how much chakra the user spends for the technique and can even, in its smaller form, be sustained, forming a static defensive field instead of a wave-like effect.
Shōkibo - Small Scale: the user will push away anything around him up to short range. The offensive power in this size is not that high as it hits opponents but can still do severe damage. It isn't, however, fatal, boasting a physical 40 damage. If the user focuses this ability with the help of his hands he can sustain a defensive absolute repulsive field around him. He can't, however, do any technique while he is sustaining it and he can only sustain it for 2 turns. Once used, takes one turn cool down to use gravitational related techniques again.
Chūkibo - Medium Scale: the user will push away anything around him up to mid range. The offensive power in this size is severe, sending opponents flying backwards with enough force to, if not defended properly, leave near fatal physical damage. Although not directly fatal, the technique boasts a physical damage of 80(110). If the user focuses this ability through one or both hands, he can push away a specific target or technique alone, instead of producing the normal omni-repulsive wave. Once used, takes 2 turns cool down to use gravitational related techniques again.
Ōkibo - Large Scale: the user will push away anything around him up to long range. The offensive power of the technique is devastating and anything in its path that doesn't manage to defend properly is left obliterated. Its fatal if unguarded, boasting a physical damage of 160. Using this techniques poses a great deal of danger to the user as he damages his chakra pathway itself to be able to mold sufficient chakra to perform it. Once used, the user loses the use any gravitational related techniques for the remainder of the fight and is unable to mold chakra for techniques above A-Rank for 5 turns.
Note: The technique is immune to normal Elemental Weaknesses and Strengths and as such can't be blocked or stopped. However, the enemies can still use techniques that prevent or reduce physical damage to their bodies to survive its effects or escape its range through a fast enough technique. This means that in the large scale, while the technique can't be stopped or directly countered, enemies can still manage to survive if the logically counter.
Note: can only be used by Rinnegan bios with the ( Tendō ) - Deva Path active
 

Punk Hazard

Active member
Immortal
Joined
Apr 21, 2011
Messages
59,543
Kin
1,664💸
Kumi
11,569💴
Trait Points
50⚔️
"OH NO! Th-that shockwave is just like my own technique." Immediately recognizing the Shinra Tensei, his eyes noting the potency of the chakra used to release it, Joseph braced himself, planting his feet firmly. "There's only one thing I got that can keep me alive." The Joestar hesitated slightly as he inhaled through his mouth, building his chakra. He tossed his doubts aside, choosing to believe in his partner's resolve as he fired off the Tenseigan's answer to the Shinra Tensei. "DIO...I don't know why, but..I know you'll survive this. I can feel your resolve burning alongside my own."

( Tensei Suiryoku ) - Reincarnation Thrust
Rank: S
Type: Supplementary/Defense/Attack
Range: Short - Mid
Chakra: 40
Damage: 60 - 80
Description: The user will repulse and push away anything around him up to a given range, in all directions, producing an omni-repulsion effect. The force and repulsive effect is absolute, affecting both energy and matter alike. The technique itself can be sustained, forming a static defensive field instead of a wave-like effect. The offensive power in this size is not that high as it hits opponents but can still do severe damage. It isn't, however, fatal, boasting a physical 60 damage. If the user focuses this ability with the help of his hands he can sustain a defensive absolute repulsive field around him. He can't, however, do any technique while he is sustaining it and he can only sustain it for 2 turns. Once used, takes one turn cool down to use gravitational related techniques again.
The Second form is much more dangerous than the former. The offensive power in this size is severe, sending opponents flying backwards with enough force to, if not defended properly, leave near fatal physical damage. Although not directly fatal, the technique boasts a physical damage of 80(110). If the user focuses this ability through one or both hands, he can push away a specific target or technique alone, instead of producing the normal omni-repulsive wave. Once used, takes 2 turns cool down to use gravitational related techniques again.
Note: This technique is immune to normal Elemental Weaknesses and Strengths and as such can't be blocked or stopped. However, the enemies can still use techniques that prevent or reduce physical damage to their bodies to survive its effects or escape its range through a fast enough technique. This means that in the large scale, while the technique can't be stopped or directly countered, enemies can still manage to survive if the logically counter.
Note: can only be used by Tenseigan Bios.

DIO's grin gave away to a toothy smile, the Sage bearing his fangs as he began to laugh sinsterly. "What a foolish human," he sneered. folding his arms across his chest and standing with his right leg positioned across and over his left, looking towards the approaching shockwave defiantly. DIO tracked the position of the shockwave by closely monitoring the destruction it wrought as it moved, ensuring he would get the timing perfectly. "Such a valiant fighter, employing his best tricks with every ounce of conviction he could muster. But, naturally, in the face of the almighty DIO, guts can only get you so far. And now!" As the shockwave drew close to DIO, kicking up hurricane-like gales and threatening to barrage him with the debris it carried alongside its insurmountable force, DIO would activate the power of his Rinnegan. His chakra dropped harshly as he swapped himself with Chrollo in an instant. DIO would appear "inside" of the Shinra Tensei, standing where Chrollo previous stood just moments ago in the blast wave's epicenter. Chrollo, however, would find himself suffering an substantially worse fate, finding himself standing where DIO stood, mere inches away from the shockwave.

Before he could so much as react, the shockwave would slam directly into his body. The wave would propagate through Chrollo's body without fail or an ounce of power to waste, rippling his bones to splinters and tearing his muscles. Wounds burst open on Chrollo's skin as the shockwave carried him away, burying him under the debris in a cavernous coloseum of a grave.

( Amenotejikara ) - Heavenly Hand Power
Type: Supplementary
Rank: S
Range: Short - Long
Chakra: 60 - 140
Damage: N/A
Description: With his Rinnegan, Sasuke instantly shifts the location of himself, others and/or objects within a certain range. Due to it's speed, this technique is proven to be especially useful for launching quick surprise attacks. Due to it's complexity, the user has to expend more chakra for each range in it's usage. This technique not only switches the position, but the momentum and direction of the switched targets as well.
Short Range - The user is able to shift the location of himself anywhere within short range, instantly appearing in the new location. He can also use this ability to instantly switch positions with anything within short range of himself.
Mid Range - After spending 40 more chakra, the user is able to change his position and reappear anywhere within mid range. By targeting specific objects, the user can switch places with it instantly. The user can use this to shift his location up to 2 landmarks away if he is not in battle.
Long Range - Spending an incredulous 140 chakra, the user is able to shift his location and appear anywhere within long range, be it three landmarks away or entire countries away should he not be in battle. He is also able to switch positions with any object within long range in battle.
Note: Can be used up to 6 times, once every 2 turns with each use reducing his Rinnegan's duration by one turn.
Note: After long range use, the user must wait one additional turn between usages.
Note: Can only be used by Sasuke Uchiha bios.
Note: Requires Rinnegan to be active.
Note: Cannot be used to appear within Village Gates and closer in the NW.
 

Punk Hazard

Active member
Immortal
Joined
Apr 21, 2011
Messages
59,543
Kin
1,664💸
Kumi
11,569💴
Trait Points
50⚔️
"OH NO! Th-that shockwave is just like my own technique." Immediately recognizing the Shinra Tensei, his eyes noting the potency of the chakra used to release it, Joseph braced himself, planting his feet firmly. "There's only one thing I got that can keep me alive." The Joestar hesitated slightly as he inhaled through his mouth, building his chakra. He tossed his doubts aside, choosing to believe in his partner's resolve as he fired off the Tenseigan's answer to the Shinra Tensei. "DIO...I don't know why, but..I know you'll survive this. I can feel your resolve burning alongside my own."

( Tensei Suiryoku ) - Reincarnation Thrust
Rank: S
Type: Supplementary/Defense/Attack
Range: Short - Mid
Chakra: 40
Damage: 60 - 80
Description: The user will repulse and push away anything around him up to a given range, in all directions, producing an omni-repulsion effect. The force and repulsive effect is absolute, affecting both energy and matter alike. The technique itself can be sustained, forming a static defensive field instead of a wave-like effect. The offensive power in this size is not that high as it hits opponents but can still do severe damage. It isn't, however, fatal, boasting a physical 60 damage. If the user focuses this ability with the help of his hands he can sustain a defensive absolute repulsive field around him. He can't, however, do any technique while he is sustaining it and he can only sustain it for 2 turns. Once used, takes one turn cool down to use gravitational related techniques again.
The Second form is much more dangerous than the former. The offensive power in this size is severe, sending opponents flying backwards with enough force to, if not defended properly, leave near fatal physical damage. Although not directly fatal, the technique boasts a physical damage of 80(110). If the user focuses this ability through one or both hands, he can push away a specific target or technique alone, instead of producing the normal omni-repulsive wave. Once used, takes 2 turns cool down to use gravitational related techniques again.
Note: This technique is immune to normal Elemental Weaknesses and Strengths and as such can't be blocked or stopped. However, the enemies can still use techniques that prevent or reduce physical damage to their bodies to survive its effects or escape its range through a fast enough technique. This means that in the large scale, while the technique can't be stopped or directly countered, enemies can still manage to survive if the logically counter.
Note: can only be used by Tenseigan Bios.

DIO's grin gave away to a toothy smile, the Sage bearing his fangs as he began to laugh sinsterly. "What a foolish human," he sneered. folding his arms across his chest and standing with his right leg positioned across and over his left, looking towards the approaching shockwave defiantly. DIO tracked the position of the shockwave by closely monitoring the destruction it wrought as it moved, ensuring he would get the timing perfectly. "Such a valiant fighter, employing his best tricks with every ounce of conviction he could muster. But, naturally, in the face of the almighty DIO, guts can only get you so far. And now!" As the shockwave drew close to DIO, kicking up hurricane-like gales and threatening to barrage him with the debris it carried alongside its insurmountable force, DIO would activate the power of his Rinnegan. His chakra dropped harshly as he swapped himself with Chrollo in an instant. DIO would appear "inside" of the Shinra Tensei, standing where Chrollo previous stood just moments ago in the blast wave's epicenter. Chrollo, however, would find himself suffering an substantially worse fate, finding himself standing where DIO stood, mere inches away from the shockwave.

Before he could so much as react, the shockwave would slam directly into his body. The wave would propagate through Chrollo's body without fail or an ounce of power to waste, rippling his bones to splinters and tearing his muscles. Wounds burst open on Chrollo's skin as the shockwave carried him away, burying him under the debris in a cavernous coloseum of a grave.

( Amenotejikara ) - Heavenly Hand Power
Type: Supplementary
Rank: S
Range: Short - Long
Chakra: 60 - 140
Damage: N/A
Description: With his Rinnegan, Sasuke instantly shifts the location of himself, others and/or objects within a certain range. Due to it's speed, this technique is proven to be especially useful for launching quick surprise attacks. Due to it's complexity, the user has to expend more chakra for each range in it's usage. This technique not only switches the position, but the momentum and direction of the switched targets as well.
Short Range - The user is able to shift the location of himself anywhere within short range, instantly appearing in the new location. He can also use this ability to instantly switch positions with anything within short range of himself.
Mid Range - After spending 40 more chakra, the user is able to change his position and reappear anywhere within mid range. By targeting specific objects, the user can switch places with it instantly. The user can use this to shift his location up to 2 landmarks away if he is not in battle.
Long Range - Spending an incredulous 140 chakra, the user is able to shift his location and appear anywhere within long range, be it three landmarks away or entire countries away should he not be in battle. He is also able to switch positions with any object within long range in battle.
Note: Can be used up to 6 times, once every 2 turns with each use reducing his Rinnegan's duration by one turn.
Note: After long range use, the user must wait one additional turn between usages.
Note: Can only be used by Sasuke Uchiha bios.
Note: Requires Rinnegan to be active.
Note: Cannot be used to appear within Village Gates and closer in the NW.
Ey I don't know about this move bruh. Gotta VM you
 
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