[Doton] [Doton]-The JuubiGod

Scarecrow.

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*waits for noni-senpai*

The last jutsu I learned was:

(Doton: Doryū Jōheki) - Earth Release: Earth Flow Rampart
Rank: B
Type: Defence/Supplementary
Range: Short/Mid
Chakra Cost: 20
Damage Points: N/A
Description: By performing the Tiger hand seal the user then makes a gigantic rampart rise up beneath the user's feet, by shaping the ground and increasing the amount of earth with chakra. Depending on what the user imagines, the shape of the rampart can be anything from level ground to a steep, needle-like mountain. If the user increases the volume of earth too much, he can be forced to keep his chakra consumption down. The user can combine this jutsu with Water Style: Waterfall Basin Technique to create a waterfall.
 
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Scarecrow.

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I begin by performing the Tiger handseal, while molding chakra inside my body and converting it into earth chakra using shape transformation. I then send the chakra into my feet, channeling it into the ground. I then close my eyes and picture a large mountain-shaped earth structure. I use the chakra to manipulate the earth, creating a large mountain identical to the one in my mind.
 

Scarecrow.

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I can't :|

The reason I dropped the training is because Google Chrome says the thread contains malware and so I can't access it >_>
 

Trollo Lucilfer

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I can't :|

The reason I dropped the training is because Google Chrome says the thread contains malware and so I can't access it >_>
Sorry, but you can (without opening the thread) find it in your created threads list > Right click > Copy link address.
Who knows, maybe there is something wrong with your browser.
Or try to open it using IE/Mozilla.
 

Scarecrow.

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Sorry, but you can (without opening the thread) find it in your created threads list > Right click > Copy link address.
Who knows, maybe there is something wrong with your browser.
Or try to open it using IE/Mozilla.
I don't want anyone to get malware so I won't link the thread.
 

Noni

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I found it fine.

(Doton: Doryuheki) - Earth Release: Earth Style Wall Jutsu
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user will first perform the Tiger ? Hare ? Boar ? Dog and then creates a solid wall of earth as a form of defence. Chakra is either converted to earth within the body and then spat out to form the wall or the user can manipulate pre-existing earth to form the wall. The earth then instantly rises up and takes form. The barrier itself is also coated with chakra, making its strength incomparable to that of a normal mud wall. Because of the earth's special characteristics, the wall is highly resistant against, for instance, fire and water. Hizuren Sarutobi spits mud from his mouth to perform the jutsu whilst Kakashi creates a wall composed of bulldog sculptures to box-in Pain.

The user will perform the required hand seals and either spit out a mud base which rises out a hard wall or you can manipulate preexisting earth to release a wall to rise of regular size (3-5 meters). This wall is very dense and can protect against basic techniques with ease. Now their is not much to say about the wall due to its basis, but be sure that when you do rise the wall remember you will not be able to see through it, so you will most likely lose vision of the opponent.
[R][/HR]
(Doton: Iwagakure no Jutsu) - Earth Release: Hiding in Rock Technique
Rank: B
Type: Defence/Supplementary
Range: Long
Chakra Cost: 20
Damage Points: N/A
Description: This is a technique that allows its user to blend into rocks, move inside them and then move in and out of other rocks undetected. Despite this, Doujutsu and Sensors can still detect the opponent. The limitation of the technique is that it cannot be used to meld into other types of earth than rock or solid earth and its not a very fast technique, despite being faster than Underground Projection Fish technique.
Note: Can only blend through on C rank and below Earth Techniques

This though might not seem much is a great technique. The user is able to blend their being inside of rocks, both natural rocks and chakra based rocks made of B-Rank or lower. Now the opponent unless sensory type or dojutsu user will not be able to notice your position, you can easily do a snick attack with it, you can evade techniques using it. Also stake out with it, allowing you time to prepare for combos and plan attack. Great technique to give yourself sometime. If the opponent somehow figures out, be weary and anticipate that he will most likely use a raiton jutsu to kill you, since its very vulnerable.


(Doton: Doryuso) - Earth Release: Earth Flow Spears
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user first performs the Bird hand seal and the user condense mud or stone, from the ground, and shape them into spikes that will protrude from the ground in order to skewer the target. The spikes cannot penetrate targets of greater density.

Another basic technique, the user will do one hand seal and condense the mud or stone under the opponents location. After the ground is condensed, basically a second after the hand seal. A spear will protrude out of the ground at a very fast pace. The spear will pierce the opponent from below and send them into the air where they will be vulnerable. After you do the hand seal you can move onto the next jutsu.
 

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(Doton: Doryuheki) - Earth Release: Earth Style Wall Jutsu
I start by performing the three handseals to perform the jutsu and then build up a large amount of chakra inside my body. I convert it into earth chakra and send it into the ground, allowing me to manipulate the earth. I then slam my hands into the ground, causing the earth to rise up in front of me in the form of a large chakra-coated barrier of rock. The wall of earth is highly resistant to attacks and defends me from frontal attacks aimed at me.

(Doton: Iwagakure no Jutsu) - Earth Release: Hiding in Rock Technique
I begin by gathering chakra inside my body and using nature transformation to change it into earth chakra. I then flow the earth chakra throughout my entire body, enabling me to move through rock and become undetectable with the naked eye. I see a large formation of earth nearby and run into it, hiding inside it.

(Doton: Doryuso) - Earth Release: Earth Flow Spears
I perform the Bird handseal and send my chakra into the ground. I manipulate the ground beneath my opponent's feet, condensing the earth and making it rise up in the form of four large spikes that quickly emerge and skewer my enemy on the sharp spikes while sending them into the air.
 

Noni

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Welp I forgot the template but I thought you would have known my style.
But we using this template from now on @_@

PHP:
[B]Perform the technique:[/B]
[B]Creative uses/strengths:[/B]
[B]Drawbacks/counters:[/B]
(Doton: Iwayado Kuzushi) - Earth Style: Rock Lodging Destruction
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the required hand seals Tiger ? Rat ? Snake and they then causes a cave-in by destroying the equilibrium that holds the cave together. Just removing a single vital stone throws off the balance of the cave, making it unexpectedly fragile and causing a domino effect that destroys the entire cave. The shinobi from Iwagakure use this technique in their pride tactic, luring several enemies into a cave to kill them all at once.

After doing 3 hand seals the user will channel doton chakra throughout a cave and loosen it to an extreme extent. This will make the cave extremely sensitive and will begin to cave in the moment an opponent does a disturbance in the cave. This is a great jutsu to attack more then one opponent, trying to lure them in a cave by using a distracting or placing a shadow clone in a cave and have the opponent get in close to you, then you can easily make the cave, cave-in. The opponent(s) if caught will easily be severely hurt. The cave-in is like a Domino effect starting from one end and begins to fall everywhere through the length of the cave. This is a location based technique, if their is no caves in the area, its useless. This jutsu can work even in the largest of caves.



(Doton/Katon: Yodo Ranfunka no Jutsu) - Earth/Fire Release: Molten Earth Wild Eruption Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will stomp the ground to lift of chunks of rock which he will then send at the opponent. Then, by using a fire style technique, he will cause them to ignite into burning rock chunks which explode on contact with the enemy.

This is a great projectile based technique and very simple as well. The user will send chunks of rocks (2-4) towards the opponent by stomping their feet on the ground and then send a stream of fire towards the rocks engulfing them in flames. This will have impact and burn effect, which means the opponent will be pushed back from the rocks as well as burned in the area hit. Its a nice jutsu to force the opponent in having to make a quick reaction. If the opponent tries douse the flames the rocks will still be their, its a very tough move to counter on your feet, best to use lightning. The rocks acts as base for the fire. Also the fire added to the rocks are apart of the move, so no need to perform a fire technique just channel katon chakra towards the rocks. You can aim this rocks towards anywhere at the opponent, note the more you send the weaker each are.



(Doton/Raiton: Denki Iwabashira) - Earth/Lightning Release: Electric Rock Pillar
Rank: B
Type: Offensive, Supplementary
Range: Short - Mid (Short for electric bolts)
Chakra cost: 20
Damage points: 40
Description: The user will make a set of four hand seals and then will place their hand on the ground to create a pillar of earth to rise up from the ground. This pillar is then given a electrical charge that causes electric bolts to be emitted from the pillar up to short range from the pillar, shocking any targets in the vicinity.

This is a different jutsu we are used to in the doton list. The user will quickly rise pillars from the ground by placing their hands on the ground. The pillars are able to send a electrical charge of lightning bolts towards the opponent. The pillars can be created short-mid range and the lightning bolts move short range from where the pillars are made. You can make more then one pillar but that means the lightning bolts become weaker (2-4 pillars). It is great to set up a defense, but you have to focus your chakra on the pillars to send the bolts. The pillars are also sharp enough to stab the opponent and then shock them.
 

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Yay, a smaller template this time! XD

(Doton: Iwayado Kuzushi) - Earth Style: Rock Lodging Destruction
Perform the technique: I begin by performing the Tiger, Rat and Snake handseals while inside a cave and send my earth chakra into the walls of the cave. I then manipulate the earth to loosen the rocks and causing the entire cave to fall apart, crushing and burying the opponent under the rocks.
Creative uses/strengths: A strength of this jutsu is that by removing a single rock, the opponent could cause the cave-in and the rocks would fall on them
Drawbacks/counters: If you are inside the cave as well, then you might get crushed by the rocks. It could be countered with a powerful armour that absorbs the impact of the falling rocks.

(Doton/Katon: Yodo Ranfunka no Jutsu) - Earth/Fire Release: Molten Earth Wild Eruption Technique
Perform the technique: I begin by gathering earth chakra inside my body and then focusing it into my right foot. I then stomp on the ground with my foot, making a large chunk of rock rise up from the ground and float in the air. Then, I exhale a blast of fire that ignites the rock and increases its power. I send the flaming rock hurtling towards my opponent, splitting it into multiple burning rock chunks that strike my opponent and explode, damaging them.
Creative uses/strengths: You could use it to defend against some wind attacks because of the fire jutsu. A strength is that the rock chunks explode on contact with the opponent which will cause a lot of damage

Drawbacks/counters: The opponent could easily use a strong water jutsu to extinguish the fire and block the rocks from reaching them

(Doton/Raiton: Denki Iwabashira) - Earth/Lightning Release: Electric Rock Pillar
Perform the technique: I first perform a sequence of four handseals before slamming my hand into the ground, using my chakra to manipulate the earth and create a large earth pillar that rises up. The pillar is infused with an electrical charge, shocking everything in range with powerful electric bolts.
Creative uses/strengths: A strength of this jutsu is that the opponent wouldn't know that the pillar has electricity in it and they would not expect it to shoot lightning bolts. A way you could use it is to create the pillar in front of you to protect you against incoming attacks.
Drawbacks/counters:
-The bolts can only reach short range
-If you are too close to the opponent, you could get shocked as well
 

Noni

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I'll led it slide but I want at least 3 sentences or more each section. It was basic as well.

(Doton: Ukiwagan no Jutsu) - Earth Release: Floating Ring Rock Technique
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user focuses his chakra and channels into the earth to create 2 large floating rock cubes 2 meters squared. The cubes rotate around the user to either defend him from incoming attacks (he needs to direct them using hand movements towards the attack and each cube has a C-Rank strength) or, through using the momentum created by the rotation, be flung at the enemy with incredible speed.

Okay the user will summon large floating cubes (2), that are 2 meters squared from the ground to revolve around the user acting as a barrier to attacks and then the user will send the cubes towards the opponent. This is the type of jutsu that kills two birds with one stone. You can though use it for just defense or attack, mainly depending on the situation your in. The more cubes you make the weaker each are, they act as a push type attack. When you send it towards the opponent, it will try to push them back and brake some bones. I like how it reaches all ranges and after you send the cubes they become projectiles. Also you must be on the ground to use this jutsu and send the rocks towards the opponent with hand movements after sent its projectile.



(Doton: Tetsu Keimusho no Jutsu) - Earth Release: Iron Prison Technique
Rank: B
Type: Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: After first performing the required hand seals Ram ? Dog ? Rat the user then places their hand on the ground. This causes a circular arena to surround the target, spanning 15 meters around him and being 4 meters high. The floor, the walls and the ceiling are all chakra reenforced and the user can also lock himself inside if he so pleases. If these prison receives any damage above C-Rank, they disappear in a puff of smoke.

An interesting technique. After performing the hand seals and placing hands on the ground the user will summon a very large 4 meter tall wall which acts as an arena that surrounds the user and opponent. Its 15 meters long, making it long range. The wall are very weak and a basic attack towards them will disperse the walls. This is great to alter the terrain in your favor depending on how the opponent and yourself is using it. Its good to stop an opponent from pushing back to evade your attacks. They are virtually going to be trapped and unable to move around freely. You get an even higher advantage if you are faster then the opponent. It can also break the opponent away from resources he/she might depend on, like a water source if they are a hardcore water user.



( Doton: Jimen Bunretsu no Jutsu ) - Earth Release: Ground Splitting Technique
Rank: B
Type: Offensive
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: After forming the necessary hand seals Rabbit ? Boar ? Rat ? Horse ? Tiger , the user slams their hands into the ground which causes the earth to erupt upwards or downwards below their target's feet. This technique can also effectively create barricades by creating large trenches or linear elevations that would take quite some time for a regular person to surmount.

Basic technique, after the opponent does the hand seals and slams their hands on the ground, earth will begin to violently jag up from the ground and erupt towards the targets feet like a stream, meaning you must keep your hands on the ground until it gets to the opponents feet. Now when it reaches the opponent rocks will begin to jag up and hit the feet on the opponent injuring them and hurting their speed, they will also lose balance at the same time most likely falling to the ground. The tear through the earth travels very quickly. Also you can anticipate the opponents evasion will be to jump up into the air so using a above attack as a combo would be good. It takes some time to perform. Its basic in its abilities but can be put to good use.
 

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(Doton: Ukiwagan no Jutsu) - Earth Release: Floating Ring Rock Technique
Perform the technique: I use my earth chakra to manipulate the earth in the ground, creating two large floating earth cubes. The cubes float around me and then I use circular hand movements to make them rotate in the air around me, defending against any oncoming attakcs. After I spin the cubes around me, I manipulate them and send them flying at my opponent where they crash into them and cause damage to them
Creative uses/strengths: A strength of this technique is that you can use it for offense and defense. The cubes would spin around you and defend against attacks. The cubes would be able to deflect multiple attacks in quick succession because of the speed at which they rotate. A way you could use it is to make the cubes come at the opponent from both sides so that it crushes them in between them. Another strength is that it can reach long range.
Drawbacks/counters: A drawback is that you need to perform movements to perform the technique. While you are performing the movements to control the cubes, the opponent could do an attack that comes from the ground and also you wouldn't be able to do anything else while performing the jutsu. You also can't use it to defend against low aimed attakcs

(Doton: Tetsu Keimusho no Jutsu) - Earth Release: Iron Prison Technique
Perform the technique: After first performing the required hand seals Ram, Dog, Rat, I slam my hands into the ground, spreading my earth chakra through the earth. I then use the chakra to manipulate the earth, creating a large circular arena 4m tall and 15m long. The walls of the arena surround me and are protected by my chakra, making the arena resilient to C-rank and below jutsu.
Creative uses/strengths:You could use it to make the battlefield smaller so the opponent has less space to evade your attacks. Also, you could use this jutsu to prepare a surprise attack for the opponent because they wouldn't be able to see what you are doing past the walls. The size of the arena is very big and that could be useful.
Drawbacks/counters: The arena will disappear in a puff of smoke if it receives damage higher than C-rank. Also, the opponent could escape by travelling underground. It also requires three handseals and the opponent could attack you while you are performing them.

( Doton: Jimen Bunretsu no Jutsu ) - Earth Release: Ground Splitting Technique
Perform the technique: After forming the necessary hand seals Rabbit, Boar, Rat, Horse, Tiger, I slam my hands into the ground to send my earth chakra through it. I then manipulate the earth in the ground to cause the earth to erupt under my opponent's feet. This create a large earth protrusion from the ground that tears through the ground and makes the enemy lose balance and fall onto the ground.
Creative uses/strengths: You could use this jutsu to make the opponent fall onto a trap on the ground. Also, the earth erupts quickly which makes this jutsu hard to defend against. The jutsu comes from beneath the opponent's feet so they might not see it coming.
Drawbacks/counters: You could use a jutsu to push yourself away from the ground to avoid the jutsu. Or you could use a full body armour to protect yourself from receiving any damage. This jutus requires 5 handseals, which means that it takes a long time to perform
 

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( Doton: Ganseki Shuriken ) - Earth Release: Rock Shuriken
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: Onoki uses his earth chakra to lift a big quantity of debris and rock from the ground nearby. After making it rotate, forming a fast spinning disk of rotating rocks and debris, he flings it at the target with enormous speed.

Its a basic projectile technique very fast to perform and simple. The user will rise a rock from the ground which from their you can use as a shield and/or attack the opponent with it as a projectile making it combo friendly. Its most noticeable abilities is it moves a long range and its fast moving as well. Other then this its quite basic and simple. The rocks spin fast and can seriously harm an opponent. Its very fast moving as well.


( Doton: Shonyuseki ) - Earth Release: Stalactite
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage poinnts: 40
Description: The user manipulates their chakra creating three huge rocks infront of them. The user will then unleash the three huge rocks coming from three different angles from infront of the enemy to smash into each other causing segements to start protruding from the collision and damaging the opponent.

Another pretty simple jutsu, the user will summon 3 huge rocks that are larger the the user and send the rocks as projectiles towards the opponent. You can send the rocks however you want which makes it handy its a quick jutsu and is great to use with combos. The rocks have the force to crush the opponents bones as well as push them back. A note is though the jutsu itself is B-Rank, each rock is C-Rank power so be weary of that.
 

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( Doton: Ganseki Shuriken ) - Earth Release: Rock Shuriken
I think this can only be used by Onoki because it says "Onoki uses his earth chakra to...."

( Doton: Shonyuseki ) - Earth Release: Stalactite
Perform the technique: I use my earth chakra to create three large rocks to rise from the ground. I send the rocks as projectiles flying towards my opponent from different angles. The rocks clash in front of the opponent, creating many small rock protrusions to emerge from the collision and strike the opponent.
Creative uses/strengths: I could first use a jutsu to make my opponent lose balance or catch them off guard. For example. I could use World Shaking to make them lose balance and then they wouldn't be able to defend against the stalactites. Also, this jutsu doesn't require handseals
Drawbacks/counters: The opponent might counter the three rocks before they collide. Each of the rocks is C-rank so they don't do much damage on their own. Also, the rocks can't reach long range
 

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I'll ask, but okay time; Now I want you to make a list 1-5 picking out your favorite 5 jutsus of the B-Rank earth list; 1 being highest. Explain why you place them their as well.
 

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1. (Doton: Doro Ookami) - Earth Release: Mud Wolves - I like this jutsu because it is a veru unique earth jutsu. I like how it is laid out as a trap using the scroll and that you can reform the wolves using chakra. Also, it doesn't require haandseals which means that it is quick

2. Earth Release: Tearing Earth Turning Palm - I like this jutsu because of its power. It can be used in all ranges and it can crush the opponent and bury them alive. Once they are underneath the rocks, it will be hard for them to escape and there body will be weakened from being crushed.

3. (Doton: Arijigoku no Jutsu) - Earth Release: Antlion Technique - I like this jutsu because it is quick to perform and it is very effective. It can suck the opponent into a pit where there movement would be restricted and they could get suffocated.

4. (Doton: Musaborudzuchi) – Earth Release: Devouring Earth - I like this jutsu because it is very large and it would cause a lot of damage to the opponent because they would get crushed and pierced all over their body at the same time

5. (Doton: Doryūha) - Earth Release: Earth Flow Wave - I like this jutsu because of the many ways you could use it. You could use it to dodge attacks or constrict the opponent or attack from the air. Also, you could use it to manipulate the earth to attack the opponent.
 

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( Doton: Taju Doryuheki ) - Earth Release: Multiple Mudwall Technique
Rank: A
Type: Supplementary, Defence
Range: Short
Chakra cost: 30
Damage points: N/A
Description: Like the parent technique, it creates a reinforced wall of earth to be used as a defensive mechanism. However, the technique works in a different manner. Using a pre-existing source of earth, it allows the user to create multiple walls of earth, further fortifying their defense instead of forming a single wall, by slamming his hands on the ground.

A very powerful defensive technique. The user will slam their hands on the ground and use the earth up front of them to rise not into jutsu one, but multiple walls. You are able to summon up to 6 large walls. This is a great technique to use for jutsus that are very powerful, it can slow down the pace of the jutsu allowing you time to recover or evade more properly. The walls are of large size. Its great to stop projectile based attacks as well as streaming. After you summon the walls to either stop or slow down the attack you can evade without hesitation. The walls also rise fast consecutively. Drawbacks include you will not have a any vision of the opponent when summoning the walls for they block your vision.



(Doton: Uitenpen) - Earth Style: Wheel Of Fortune
Rank: A
Type: Supplementary
Range: Short-Long
Chakra cost: 30
Damage Points: N/A
Descripton: The user will bite his thumb and perform the Boar ? Monkey ? Bird ? Monkey ? Ram hand seals, slamming their hand into a scroll on the ground. This technique is a combination of the Summoning Technique and an Earth Release technique. The user summons a large amount of rock from a giant canyon which, during the process of being summoned through this technique, he shapes into a design he outlined previously in a scroll. This allows the user to change the topography of the map and create any earthen feature he needs from pillars to gorges, canyons, mountains or simply plains. If the user wants to or is defeated, the alteration ends as any summon eventually does. Additionally he can use (Doton: Dimenshon Fuudo Shihai) - Earth Release: Dimension Topography Control at any point to change the design and alter the summoned terrain.
Note: can only be used once per battle

A very nice jutsu indeed. You will take out a normal scroll, do some hand seals and bite your thumb. After that you will place your hands on the scroll and summon a huge chunk of rock from a canyon. While summoning the user will mold that canyon rock into anything they desire from it that is possible. This includes caves, mountain, large pillars, or even a huge rock plain. This can only be used once in battle. Their is many creative things you can do. You can summon a mountain behind the opponent restricting his range, this is great to get close to him. You can summon a rock on a water source blocking it, so a water expert will be without his greatest tool. Its performance is dangerous for its a little slow but the summon is as quick as a regular summon. Its a very efficient jutsu which you can alter the terrain in your favor and have complete control of the battle.



(Doton: Dimenshon Fuudo Shihai) - Earth Release: Dimension Topography Control
Rank: A
Type: Supplementary
Range: Short-Long
Chakra Cost: 30
Damage Points: N/A
Description:This jutsu is used after Earth Style: Wheel of Fortune. The user will do the Boar ? Monkey hand seals, slamming his hand on the ground and focusing his earth chakra. As he does this, he can change the design of the original technique. He can do this 3 times per battle.

This goes hand in hand with the technique Earth Style: Wheel of Fortune. Basically after doing two hand seals and slamming their hands on the ground they will control the change of the terrain they did to whatever is possible. So an example could be if you summoned a mountain, using this jutsu you can change it into a cave. You can switch its position as well. The control and change happens at normal speed and is very efficient to change the terrain. This controls the area at your will making it a brilliant technique and what of the very useful techs. You can only change them up 3 times in battle.
 

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( Doton: Taju Doryuheki ) - Earth Release: Multiple Mudwall Technique
Perform the technique: I start by building up a large amount of chakra inside my body. I convert it into earth chakra and send it into the ground, allowing me to manipulate the earth. I then slam my hands into the ground, causing the earth to rise up in front of me in the form of a large chakra-coated barrier of rock. The wall of earth is highly resistant to attacks and defends me from frontal attacks aimed at me.
Creative uses/strengths: This is a very good defensive technique because you can create up to 6 large walls to defend yourself from. Also, the enemy night not be able to see you behind the walls, which means you could prepare an attack. Also, the walls are very powerful so they can endure powerful attacks. You could create a wall on each side of you (including behind and in front) so that there are little openings for the opponent to attack.
Drawbacks/counters: Because of their large size, you would not be able to see your opponent past the walls. Since you can't see the opponent, you won't be able to see if they are going to attack and they could use an attack that is powerful enough to break through the walls and continue on towards you. Also, if you are in an enclosed space, you wouldn't be able to use this technique because the walls are large.

(Doton: Uitenpen) - Earth Style: Wheel Of Fortune
Perform the technique: First, I bite my thumb and perform the Boar, Monkey, Bird, Monkey, Ram hand seals. I take out a scroll and slam my hands onto it, summoning a large amount of earth from a large canyon. I then shape the earth while summoning it into a large cave which forms near my opponent.
Creative uses/strengths: You could use this technique to create almost any earth feature that you want on the battlefield. The possibilities of what you could create are endless. You could use it to create something to defend against an attack or to help you perform earth jutsu.
Drawbacks/counters: You have to perform 5 handseals to perform the jutsu. Also, you have to take out a scroll and then slam your hands onto it. While you are doing these things, you would be open for the opponent to attack. Also, you can only use it once in a battle

(Doton: Dimenshon Fuudo Shihai) - Earth Release: Dimension Topography Control
Perform the technique: After performing Earth Style: Wheel Of Fortune, I send my earth chakra into the cave that I created. I change its shape and position on the battlefield. I manipulate the cave to turn it into a large mountain that appears behind me.
Creative uses/strengths:Like Wheel of Fortune, you could use this technique to create almost any earth feature that you want on the battlefield. The possibilities of what you could create are endless. You could use it to create something to defend against an attack or to help you perform earth jutsu. You could use it to change something created by Wheel of Fortune when you have no use for it any more and you could also use it to surprise the opponent by changing it.
Drawbacks/counters: You have to perform 2 handseals to perform the jutsu. The opponent could use a quick attack on you while you are performing them. Also you can only use this jutsu thrice per battle.
 

Noni

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(Doton: Iwa no Goremu) – Earth Release: Stone Golem
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user expels a large creature composed of stone from his mouth. The rock golem has a fair amount of stamina and brute strength, being able to bite and tear off flesh with its mouth and hands respectively. If used from above the target then the user can use the earth golem to drop down onto the opponent like a bomb and crush them. The golem can also devour earth structures and other enemy attacks, biting and chewing on it.

A very powerful technique. The user will spew out doton golem straight out their mouth. This technique can be used anywhere at any time with very quick execution which makes it a very handy technique. The user will constantly send chakra towards the golem which in turn controls the golem's movement. You can virtually do anything with the Golem, you can send it towards the opponent as a distraction, or even with force as a projectile based attack. A draw back includes the golem requires a solid base for movement, also you must remain concentrated towards the golem. I think its best to have a clone control it before hand. The golem is not the fastest runner but it has serious strength it can easily break bones with a punch and lift heavy things.



(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar ? Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

Another one of my most favorite jutsus. The user after performing two hand seals will summon a mud swamp made of the same type of mud adhesive that is very sticky as well as non-flammable. You can summon the size of the mud however you want. The mud is mixed with your chakra so it will constantly sap away the opponents strength so staying in to long can knock you unconscious. The mud can easily take on more then one enemy as well. Its a great ground attack and simple to summon taking almost no time to appear. It has no serious attack ability but if you sink into the mud you will suffocate to death, this jutsu is very combo friendly as well. Its great for distraction play as well as anticipation. Lastly if you are caught the best jutsus include water jutsus that shoot you upward for evasion or even nagashi to negate the mud so you can walk through it.



(Doton: Dosenki) - Earth Release: Mudslide Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: After performing a sequence of three hand seals Dog ? Ram ? Boar the user then creates a small wall of earth to rise up from the ground infront of them and cause a mud slide to form from the wall and directs it towards the enemy target/s to try engulf them.

One of my favorite jutsus. After doing the hand seals the opponent will create a small wall, a normal sized one that is slightly larger then the user. The user will then punch the ground or manipulate the wall to release a large amount of mud to slide off of the wall straight towards the opponent. Its a great jutsu to use for defense as well as attack at the same time. Its sheer size can cause terrain damage and make the area into mud. The crash is powerful enough to push the opponent back and seriously break some bones. Its great to use to stop large summons as well. Its a simple jutsu to create but it takes some time for the mud to fall off. The wall raises normally. Lastly you must be on the ground.


 
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