A pretty basic movement skill usable once per turn, this allows the user to move at max speed in order to dodge, attack, or move to defend against incoming techniques. This is better than using the free dodge due to the range the user is able to cover.( Chiratsuki Kaihi ) - Flicker Evasion
Type: Defensive/Supplementary
Rank: B
Range: Short - Long
Chakra: N/A
Damage: N/A
Description: A skill usable by all Dokkodo users to move at high speeds to dodge, attack, or defend from techniques. The ability pertains to movement on the battlefield, meaning running, walking, jumping, dashing, etc. This allows the user to move at max speed to avoid obstacles or to attack with great speed.
Note: Can only be used with Dokkodo active. Ronin and Samurai are capable of utilizing outside of the mode but once per turn.
The technique allows the users to channel natural energy into the blade that can be launched at the enemy and it is capable of combatting equally ranked elemental ninjutsu. The unique thing about this technique is that it can carry the effects of either form of Senkenjutsu available in the mode that I mentioned above.( Dokkōdō: Kakusu Shinjitsu ) - The Alone Way: Hidden Truths
Type: Offensive/Defensive
Rank: B - S
Range: Short - Mid
Chakra: 20 - 40
Damage: 40 - 80
Description: This technique is comparable to the Samurai Saber Technique in both its concept and execution. By channeling Senjutsu into the blade, the user becomes capable of creating crescents of natural energy sharpened to slice through metal and bone effortlessly. These crescents are capable of combating equal ranked Elemental Ninjutsu. Unlike Samurai Saber Technique, however, these cannot create chakra weapons to attack with, instead just creating slashes and strikes following the user's strike motion. They crescents can carry the effects of either form of Senkenjutsu.
By channeling chakra into the sword and focusing it on the weapon's hilt, the user is able to create a replica of the hilt out of natural energy that is quickly fired at the target's hands and wrist in order to disarm them. If the attack is successful it will prevent the target from using hand seals for two turns. Instead of a replica hilt, the user can replicate their sword to diable the use of the target's hands for four turns.( Dokkōdō: Kendangan ) - The Alone Way: Sword Bullet
Type: Offensive/Defensive
Rank: B - S
Range: Short - Mid
Chakra: 20 - 40
Damage: 40 - 80
Description: The user channels Senjutsu chakra to his sword, focusing it into the hilt of the weapon. With this chakra coalescing to form a Senjutsu chakra replica of the hilt, the user causes it to fire off at the target quickly. This was created to disarm opponents by targeting their hands and wrists to strike quickly and cause them to lose grip of their weapon. If successful, this causes the opponent to be unable to utilize their hands for two turns. The user can substitute the chakra hilt for a replica of their sword for higher damage, disabling the use of the targetted limb for twice as long as well.
Note: Can only be used with Dokkodo active. Ronin and Samurai are capable of utilizing outside of the mode.
Note: Sword Replica is an S rank ability and creates up to 5 replicas to send at targets. Can only be done 3 times in total.
The user delivers a senjutsu-enhanced sword strike that releases natural energy into the target upon contact that corrodes through the obstacle and causes it to shatter in a glow of white glass-like shards. This effect works on solid, liquid, and even energy based techniques with equal or lower chakra, causing them to disperse.( Dokkōdō: Shiraha Nagashi ) - The Alone Way: White Blade Flow
Type: Defensive
Rank: A - S
Range: Short
Chakra: 30 - 40
Damage: N/A
Description: After entering Dakkodo, the user aims at incoming targets and slashes at the target with a Senjutsu enhanced melee attack. When the sword makes contact with the target, the released chakra quickly corrodes through the obstacle, weakening by exposing the obstacle's "shatter point". This is a point on the technique that the Senjutsu compromises, causing it to shatter in a glow of white glass-like shards, lending to the technique's name. It is capable of destroying solids and liquids of equal chakra or lower while dispersing energy as well.
Note: Can only be used with Dakkodo active. Ronin and Samurai are capable of utilizing outside of the mode.
One of the techniques requiring the mode to be active to use, it allows the user's strikes to cover a large area by having the scales around their arm extend to their arm. The strikes deteriorate anything they come into contact with, dropping the target's damage resistance by 15 or 20 depending on the rank used, and are even able to destroy sealing scrips such as the FTG seal. I'm guessing the rank/chakra of the technique has to be equal to the seal being corroded.( Dokkōdō: Gatotsu ) - The Alone Way: Fang Point
Type: Offensive/Defensive/Supplementary
Rank: A - S
Range: Short - Long
Chakra: 30 - 40
Damage: 60 - 80
Description: The user gathers senjutsu around his sword, creating an extended aura around it that glows a cyan color as the scales around the user's arm extends to the blade. This gives it a harsher texture and weighs the blade, augmenting it with a unique effect. Due to the scales and Senjutsu empowering the blade, strikes that land cover a wider surface and applies the corrosive Senjutsu's effects, deteriorating anything it comes into contact with including sealing scripts and anything else that can interact with Senjutsu. This can even allow him to destroy advanced seals like the Flying Thunder God seal, the Shinigami, and others. In addition to this, should foes be struck with it then their damage resistance will drop by 15 or 20, depending on the rank of this technique used. They will also take damage appropriate to the rank used.
Note: Can only be used with Dakkodo active. Ronin and Samurai can only use if they have Dakkodo as their mode.
Another tech requiring the mode, this allows the user to make use of the chakra shroud granted by the mode by channeling it into the arms and torso to instantly spread through the field in a bright light that blinds anyone present through their sight and chakra sensory. The use then causes the released chakra to grow higher and denser to create a containment field to cut off any retreat, and can also make use of the chakra to create a replica of himself and create multiple swords to fight with and fire off arcs of natural energy. The technique lasts as long as the user maintains a hold on their sword, and when the sword is released both the technique and dokkodo end.( Dokkōdō: Tenmetsu Hikari ) – The Alone Way: Blinding Light
Type: Supplementary
Rank: S
Range: Short
Chakra: 40 ( -10 per turn )
Damage: N/A
Description: By using the chakra shroud granted from the Dakkodo technique, the user causes the built up chakra in the arms and torso to dissipate and spread through the field in a bright flood instantly. By spiking the chakra, the user causes multiple effects, the first of which being that the chakra burns a bright color, effectively blinding anyone present via sight and chakra sensory. Secondly, the user causes the chakra around the field to grow higher and denser, creating a box of sorts around the field to prevent escape or retreat. Third, the user can make use of the chakra flooding the field around short-range of himself to create sword replicas to fight with, allowing him to either send various arcs and blades to the target or create a replica of himself 5 meters away from the target to use other Kenjutsu based attacks. Because the sword is the catalyst for these effects, the effects last as long as the user maintains hold on the blade. If his hold on the blade ends, this technique and Dakkodo will be forcibly ended and the drawbacks triggered early.
Note: Lasts 4 turns or when the user lets the sword go, whichever is shorter. Can only be used 3 times