dm1202 vs Zack

Wakizashi

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all out
mid range
barren rocky desert/Madara vs shinobi alliance
kai/subs allowed
Kotaro Fuma in sig with two umbrellas on his back.

post bio and counter

The moment Kotaro notices his opponent before him, he tosses the umbrella high above them both before charging it with chakra causing it to release a shower of senbon down on us both but Kotaro remaining save since he controlling the senbon with chakra.

Upon releasing the senbon shower, with his free hand Kotaro grabs hold of 3 kunai with pouches before throwing them to the opponent before throwing the 4th one ignited bomb tag as the pouches burst releasing a mass of explosive notes. This cause a chain of explosions around the opponent almost immediately after he's been skewered by the raining senbon.

You can't escape!


(Jouro Senbon) - Sprinkling Needles
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: After throwing a special umbrella that has been equipped with springs into the air, it releases a hailing "shower" of senbon. It cannot be dodged by moving away since the needles cover a wide area in all directions, controlled by chakra.

(Sakura Fubuki no Jutsu) - Cherry Blossom Snow Storm Technique
Rank: D
Type: Attack
Range: Short-Mid
Chakra Cost: 10
Damage Points: 20
Description: The user will hurl kunai with pouches attached at their target. Upon impact, the pouches explode, releasing small explosive notes. Due to the large number of kunai thrown, a shower of notes will rain down on the target. The user will then throw one final kunai with an active explosive note at the target. It will begin to burn, and by igniting the falling smaller notes it will cause a gigantic explosion.
 

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Orochimaru in the sig
He has his signature sword down his throat
He does have a and arrow on his back with multiple arrows in its sack with fuuinjutsu, explosive tags, flash bombs, smoke bombs, and even just normal arrows. They are steel just like normal kunais which he replaces it to still use normal weapon jutsus.
______
Orochimaru walks onto the field and smirks at his opponent he looks at the man while the umbrella goes up in the air.

"Ame ninjutsu."

The senbons rain down and Orochimaru notices a glimes of kunais coming towards him. His gourd of silicon sand burst open and silicone sand grabs hold of him and surrounds him. He has the sand form into an orb. Orochimaru is protected against the senbons and kunais but also the explosion too.

Orochimaru after hearing the last of the senbons and the kunai explosions, the silicone sand rolls off round him and he still has the same smirk.

Silicon Release: Grab (Shirikon: Gurabu)
Rank: B
Type: Supplementary/Defense
Range: Short-Long
Chakra Cost: 20
Damage Points: N/A
Description: The user using the silicon sand they have already under
their control, grabs hold of someone or something. This meaning that the user uses the silicon sand and moves it towards someone or some item and tighten the silicon sand around aka grabbing the someone or item. The user can even use this on themselves as a way of not hitting the ground from a long fall. The silicon sand must already have the user chakra into it or no chakra at all.
-Can make multiple things to grab with but the the amount all add up together as B rank

"So Kotaro, lets really see how much you have grown. Now don't hold back and give it all to me."

Orochimaru after talking tongue sticks out licking around like he usually does.

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Wakizashi

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hmmm what an interesting jutsu. He used that as a shield to protect himself from my attacks. Nothing less from One of the legendary Sannin.

After assessing the previous events Kotaro was able to hear Orochimaru taunt him. This got himself excited mainly because he was curious about the tongue but that was his little secret. Orochimaru's taunt also got him excited about the fight. He makes to make things interesting and go for an all out close quarters combat.

Kotaro then charged his soles with wind chakra before releasing streams of wind from then which he used to propel himself to make a high speed advancement. As Kotaro advances he also grabs hold of 8 shuriken and charge them with wind chakra before them in two waves of 4

While Orochimaru deals with the wind shuriken, Kotaro appears before Orochimaru before positioning his body low placing his left hand on the ground while charging chakra to his right leg before he thrust it skyward to strike Orochimaru's chin with more than enough force to launch Orochimaru in the air.

Following the kick, Kotaro positions himself upright and places both feet on the ground while charging wind chakra to them before releasing streams of wind from his soles to aid his just as he pushes off the ground. Kotaro is quickly positioned above Orochimaru before he follows up by charging chakra to his left foot and thrusting it down striking Orochimaru's crown of his head, resulting in him smashing back to the ground with great force causing a cloud of dust to rise from the impact.

Be careful what you wish for, Orochimaru!


(Fūton Kihon Jutsu) Wind Release Basic Technique
Type: Supplementary/Offensive/Defensive
Rank: D-Rank
Range: Short-Mid
Chakra: 10
Damage: 20
Description: The user will release basic simple blasts or streams of wind from his limbs or mouth to defend or attack an enemy.

(Fūton: Kaiten Shuriken) - Wind Release: Rotating Shuriken
Rank: C
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: This technique will infuse wind-based chakra into bladed weapons. The user can than manipulate the blades in a spinning manner to attack the target.

](Fūton Kihon Jutsu) Wind Release Basic Technique
Type: Supplementary/Offensive/Defensive
Rank: D-Rank
Range: Short-Mid
Chakra: 10
Damage: 20
Description: The user will release basic simple blasts or streams of wind from his limbs or mouth to defend or attack an enemy.
 

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Orochimaru watches the shurikens rotate themselves towards him. He smirks and notices Kotaro is running a little faster then usual. He couldn't have got that fast from the look of him but he may never know. Maybe Kotaro did learn a few more new tricks. But none the less he had a surprise for him. He channels wind chakra all over his body making a transparent aura around him. Orochimaru wind usage was abnormal ever since he learned this.

He ducks below the shurikens and watches Kotaro as he approaches. He lift himself up as the last shuriken is over him and moves his head backwards avoiding the kick and does on swing of his right arm at the same time slashing the Calf muscle of his right leg making it useless to stand on and even work. This would put him in pain also from the muscle being ripped through.

With the slash he leaps back giving his opponent some room to get things back together it would look like. It really he is just getting warmed up. But also playing with his food.

Yugana Ken: Tenkei Songu | Graceful Fist: Heaven's Song
Type: Supplementary, Offensive
Rank: S-Rank
Range: Short
Chakra: 40
Damage: 80
Description: Heaven's song is considered the basic form of the Graceful Fist. The user will gather a large sum of fuuton chakra towards every point of their body and release it forward to create a semi-transparent white aura around the users body (finger tips, limbs, stomach area, etc.). When releasing this style the users take up the properties of fuuton chakra that corresponds with Graceful fist. The user will feel much lighter and fluid when using the style, especially in hand to hand combat where the user will be able to react with ease. This is because Graceful fist allows the user to watch the opponents every move with high level of clarity, this allows the user to counter an opponents attack in hand to hand combat. Due to being much lighter with the wind chakra around their body the user will be able to leap further and move around quicker. The user will also obtain a higher attack potency in battle. The user, whenever they deliver a attack towards the opponent it will cause serious sharp cutting pain because of the attributes the fighting style takes up. The sharp pain is precise and accurate furthermore since the user has high knowledge of the human body, knowing where every muscle and ligament are located they can use this cutting property to cut the muscles because of the sharpness this fighting style grants towards the user. This means the user can rip a muscle of the opponents biceps for example and completely render that arm useless or move with serious pain.
Notes:
- Can only be used three times per-match.
- Must be a practitioner of Yugana Ken | Graceful Fist
- Can only be used in conjunction with Graceful Fist techniques.
 

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Orochimaru watches the shurikens rotate themselves towards him. He smirks and notices Kotaro is running a little faster then usual. He couldn't have got that fast from the look of him but he may never know. Maybe Kotaro did learn a few more new tricks. But none the less he had a surprise for him. He channels wind chakra all over his body making a transparent aura around him. Orochimaru wind usage was abnormal ever since he learned this.

He ducks below the shurikens and watches Kotaro as he approaches. He lift himself up as the last shuriken is over him and moves his head backwards avoiding the kick and does on swing of his right arm at the same time slashing the Calf muscle of his right leg making it useless to stand on and even work. This would put him in pain also from the muscle being ripped through.

With the slash he leaps back giving his opponent some room to get things back together it would look like. It really he is just getting warmed up. But also playing with his food.

Yugana Ken: Tenkei Songu | Graceful Fist: Heaven's Song
Type: Supplementary, Offensive
Rank: S-Rank
Range: Short
Chakra: 40
Damage: 80
Description: Heaven's song is considered the basic form of the Graceful Fist. The user will gather a large sum of fuuton chakra towards every point of their body and release it forward to create a semi-transparent white aura around the users body (finger tips, limbs, stomach area, etc.). When releasing this style the users take up the properties of fuuton chakra that corresponds with Graceful fist. The user will feel much lighter and fluid when using the style, especially in hand to hand combat where the user will be able to react with ease. This is because Graceful fist allows the user to watch the opponents every move with high level of clarity, this allows the user to counter an opponents attack in hand to hand combat. Due to being much lighter with the wind chakra around their body the user will be able to leap further and move around quicker. The user will also obtain a higher attack potency in battle. The user, whenever they deliver a attack towards the opponent it will cause serious sharp cutting pain because of the attributes the fighting style takes up. The sharp pain is precise and accurate furthermore since the user has high knowledge of the human body, knowing where every muscle and ligament are located they can use this cutting property to cut the muscles because of the sharpness this fighting style grants towards the user. This means the user can rip a muscle of the opponents biceps for example and completely render that arm useless or move with serious pain.
Notes:
- Can only be used three times per-match.
- Must be a practitioner of Yugana Ken | Graceful Fist
- Can only be used in conjunction with Graceful Fist techniques.
Kotaro makes the kick and see that Orochimaru avoids the rising kick and attack simultaneously, using nothing but chakra control Kotaro spikes his wind chakra creating an armor of cutting wind that not only blow Orochimaru buts deals cuts to him as well. Still, Kotaro still hit but Orochimaru's wind technique but it is less severe than expected since Orochimaru was pushed back and was dealt cuts throughout his body. Kotaro flips backwards from his handstand to reposition himself upright before charging wind chakra to his legs and releasing streams wind from his soles allowing him to close in on the damaged Orochimaru.

Appearing before Orochimaru, Kotaro charges his left fist with wind chakra before thrusting it forward striking Orochimaru's chin not only cutting it but causing blunt force launching Orochimaru a few meter's away.

My wind chakra is more lethal than yours, Orochimaru!


(Fūton: Boufuu oonami no Jutsu ) - Wind Release: Gale Surge Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will create a large surge of wind that is capable of pushing a target back and dealing some small cuts to them. The wind technique is also strong enough to push back a large summoning creature.

(Fūton Kihon Jutsu) Wind Release Basic Technique
Type: Supplementary/Offensive/Defensive
Rank: D-Rank
Range: SHORT-Mid
Chakra: 10
Damage: 20
Description: The user will release basic simple blasts or streams of wind from his limbs or mouth to defend or attack an enemy.

(Futon: Kōha Reppūken) - Wind Release: Hardliner Gale Chop
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: By Covering their hand with wind-natured chakra, The user attacks the enemy with it. The power of this attack is capable of causing the ground to split and buckle around them which could be used to throw the enemy off BALANCE.
 
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Orochimaru is pushed back by a force of wind from his opponent body being point blank range he takes the full push of it. His body receives cuts from the wind that pushes him back but the cuts don't really go deep but still stings.

Orochimaru rolls along the ground when he was pushed back and gets up slowly. He dust himself off as his opponent rushes himself towards him.

"Again!! So Typical!!"

As he talks the ground shakes knocking his opponent off his course and balance making it him fall.

(Doton: Yochi no Douyou) - Earth Release: World Shaking
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in making the enemies lose their footing and fall to ground or miss the aim of a given technique.

Orochimaru after right after shaking the ground and his balance is disrupted his right hand comes up and multiple snakes is released from his sleeves. These snakes aim to restrict his opponent's movement.

(Senei Jashu) - Hidden Shadow Snake Hands
Rank: C
Type:Supplementary
Range:Short-Mid
Chakra Cost:15
Damage Points: 30
Description: Senei Jashu is a Ninjutsu technique that manifests a snake, which extends from the sleeve. The ninja can extend these snakes to attack a target. Once extended the snake can bite into the target to hold and bind them.
Note: Must be able to summon snakes
 

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You can't stop me that easily, Orochimaru! Now feel the sting of my attack!

In reply to the ground trembling, Kotaro charges wind chakra to his feel allowing him to release streams from them and boost his jump off the ground the while drawing his wakizashi from over his shoulder. Kotaro charges lightning thru his wakizashi while spinning rapidly as he descend upon Orochimaru. If Orochimaru continues with shadow snake jutsu, then Kotaro would easily cut thru them and continue slashing Orochimaru down his torso multiple times. That would leave Orochimaru to bleed to death ending the battle.

Legendary Sannin?! Heh, what a joke?


(Fūton Kihon Jutsu) Wind Release Basic Technique
Type: Supplementary/Offensive/Defensive
Rank: D-Rank
Range: Short-Mid
Chakra: 10
Damage: 20
Description: The user will release basic simple blasts or streams of wind from his limbs or mouth to defend or attack an enemy.

(Chakura Bōsekiken) - Chakra SPINNING Blade
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will channel chakra into their sword making it glow blue and then jumping into the air they spin at a rapid rate creating a spinning circle and cutting through the enemy target.

(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short (Mid if channeled through a medium)
Chakra Cost: 30
Damage Points: N/A (+10 if used to boost weapon damage)
Description: This jutsu allows the user to generate non-focused electricity from their body. It can be used as an omnidirectional attack or be channeled through weapons, the ground or other conductive mediums. Because the electricity isn't focused, it doesn't kill on contact, instead it has great numbing and paralyzing effects. To channel Nagashi through a medium, the user needs to focus the technique into one of his hands which will then be put in contact with the medium and can only choose to either do a widespread attack throughout his whole body or to channel it into something; he cannot achieve both usages at the same time. Despite not having much destructive or damaging properties, Nagashi can be used to destroy low rank earthen and wooden structures and even negate chakra on the ground to stop high ranked earth and wood techniques. It has also been noted that Lightning Specialists that have mastered Lightning to the highest degree can resist total paralyzation, although they still feel the pain and numbing effects.
Note: Paralyzation lasts 1 turn if sucessful but is ineffective against BIOS who have a primary Lightning Specialty
 
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Orochimaru looks at his opponent as he is burst up from the ground. He open his mouth and reach his left hand up above his mouth. A sword comes from his mouth which he reaches for and brings it from his mouth.

(Kusanagi no Tsurugi) Grass-Mowing Sword
Type: Weapon
Rank: S-Rank
Range: N/A
Chakra: N/A
Damage: N/A
Description:
The Kusanagi Sword of Legend was the legendary sword of Orochimaru. Taking the form of a double-edged jian, Orochimaru retrieves his Kusanagi by opening his mouth and extending a snake which then opens its mouth and produces the sword, either with the sword handle first so he could use it freely, or blade first to attack his opponent instantly. The sword can quickly extend and retract its blade to attack from long distances and cut through almost anything of A rank and below. The retraction and extending ability is so fast that upon impact it can produce an S-Rank damage. The sword is indestructible.
Note: extending and retracting the sword counts as a move and spends 40 chakra per use
Note: Can only be used by Orochimaru bios.

The sword he swings to his side and brings back in front of his mouth to exhale wind chakra onto it. This would increase its durability and cutting ability by 40+ since his jutsu damage is 40.

He never let his eyes off his opponent and swings his blade to intersect the blade of his opponent. The blade would actually cut itself once touching the blade of Orochimarus. The chakra would naturalize its self and the blade is indestructible and the blade of his opponent is nothing but a normal sword. The blade force would crush upon the touch of the blade of Orochimaru.

(Fūton: Shinkūjin) - Wind Release: Vacuum Blade
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user exhales wind-infused chakra onto a weapon in order to increase its sharpness, range and lethality. For example, the user can infuse a kunai to resemble a makeshift scimitar or infuse shuriken to increase their range and cutting power.

The snakes would still happen but would be cut down.
 

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Orochimaru looks at his opponent as he is burst up from the ground. He open his mouth and reach his left hand up above his mouth. A sword comes from his mouth which he reaches for and brings it from his mouth.

(Kusanagi no Tsurugi) Grass-Mowing Sword
Type: Weapon
Rank: S-Rank
Range: N/A
Chakra: N/A
Damage: N/A
Description:
The Kusanagi Sword of Legend was the legendary sword of Orochimaru. Taking the form of a double-edged jian, Orochimaru retrieves his Kusanagi by opening his mouth and extending a snake which then opens its mouth and produces the sword, either with the sword handle first so he could use it freely, or blade first to attack his opponent instantly. The sword can quickly extend and retract its blade to attack from long distances and cut through almost anything of A rank and below. The retraction and extending ability is so fast that upon impact it can produce an S-Rank damage. The sword is indestructible.
Note: extending and retracting the sword counts as a move and spends 40 chakra per use
Note: Can only be used by Orochimaru bios.

The sword he swings to his side and brings back in front of his mouth to exhale wind chakra onto it. This would increase its durability and cutting ability by 40+ since his jutsu damage is 40.

He never let his eyes off his opponent and swings his blade to intersect the blade of his opponent. The blade would actually cut itself once touching the blade of Orochimarus. The chakra would naturalize its self and the blade is indestructible and the blade of his opponent is nothing but a normal sword. The blade force would crush upon the touch of the blade of Orochimaru.

(Fūton: Shinkūjin) - Wind Release: Vacuum Blade
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user exhales wind-infused chakra onto a weapon in order to increase its sharpness, range and lethality. For example, the user can infuse a kunai to resemble a makeshift scimitar or infuse shuriken to increase their range and cutting power.

The snakes would still happen but would be cut down.
Upon the clash of both the swords which causes Kotaro's sword to break in half, while both blades still locked and holding him in mid-air, Kotaro releasing the grip of the sword with his right hand before charging wind chakra to his right fist and releasing a right hook to strike Orochimaru left jaw with enough force to cause him to briefly stumble to the side.

Kotaro lands on his feet while dropping his broken blade before approaching Orochimaru while he stumbles, not allowing Orochimaru to recover. Kotaro charges wind chakra to his left fist before releasing a uppercut striking at the diaphragm with enough enough strength to knock the wind out of him while the slicing wind chakra cuts thru his muscles.

The moment the uppercut connects charges wind chakra to his right foot before using his right foot to push off the ground while the wind charged right is swung to Orochimaru's neck, with the slicing wind allowing the kick to decapitate Orochimaru's head from his body before his lifeless body falls to the ground. from there lowers his chakra sure of his victory.

My wind technique is something to be fear from mid range or close range combat! I would tell you to remember that, Orochimaru but you probably can't even hear me speak.

Kotaro then turns his back to the lifeless body and severe head before his shadow varishes in the distance.


(Futon: Kōha Reppūken) - Wind Release: Hardliner Gale Chop x2
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: By Covering their hand with wind-natured chakra, The user attacks the enemy with it. The power of this attack is capable of causing the ground to split and buckle around them which could be used to throw the enemy off BALANCE

(Futon: Kōha Senkaigiri) - Wind Release: Hardliner Revolving Cut
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user covers their leg with wind chakra and strikes a powerful kick to the opponent. This kick was powerful enough to slice through a mechanical puppet.
 

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Kotaro releases his right hand from his broken blade and punches forward. Orochimaru's reaches over and grab the wrist of his opponent and also moves his head to the right stretching it out a little further then usual. He holds the wrist and his blade he drops at the same time. He raises his right knee into his opponents stomach while he falls down and while the ground bunkles under them from the fist his opponent threw.

(Nan Kaizou) - Soften Modification
Rank: C
Type:Supplementary
Range:Short-Mid
Chakra Cost:15
Damage Points:N/A
Description: Nan Kaizou is a Ninjutsu technique that allows a ninja to make their body very malleable. It was originally developed for spying activities. This technique can be done after surgery and actual body modification. When used, the ninja can stretch and twist their body at any angle, allowing them to surprise their opponent.

He tosses his opponent to his right while he was coughing up air.
 

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not taking his eye off Orochimaru for a moment, he is able to see that he raises his knee while Orochimaru has a grip on his right hand with his neck. To stop Orochimaru's rising Knee he charges raw chakra to his left hand before thrusting it before his abdomen to intercept the knee while using his right hand to redirect Orochimaru's left wrist before grabbing hold of it, which is done simultaneously. Kotaro then fully utilized the power of the raw chakra in his hand blocking the knee by pushing it back to Orochimaru and towards the sky, while causes Orochimaru to be flipped over Kotaro's head while at the same time throwing Orochimaru off balance.

The moment Orochimaru is thrown over Kotaro's head, and thrown off balance, Kotaro then uses his wind chakra to create slicing wind around himself without making any movement. The force of the wind would blow Orochimaru to the ground behind Kotaro while dealing more cuts to Orochimaru's body.

As Orochimaru hits the ground Kotaro then cease his wind chakra while facing in Orochimaru's direction, before charging his right hand with lightning and slaming it to the ground releasing lightning in an unfocused steam that runs threw the ground and shocks Orochimaru as Orochimaru touches the ground.

I great ninja is specializes in kenjutsu, Taijutsu and ninjutsu to make sure he always have the upperhand in combat. Isn't that right, Orochimaru?


(Fūton: Boufuu oonami no Jutsu ) - Wind Release: Gale Surge Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will create a large surge of wind that is capable of pushing a target back and dealing some small cuts to them. The wind technique is also strong enough to push back a large summoning creature.

(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short (Mid if channeled through a medium)
Chakra Cost: 30
Damage Points: N/A (+10 if used to boost weapon damage)
Description: This jutsu allows the user to generate non-focused electricity from their body. It can be used as an omnidirectional attack or be channeled through weapons, the ground or other conductive mediums. Because THE ELECTRICITY isn't focused, it doesn't kill on contact, instead it has great numbing and paralyzing effects. To channel Nagashi through a medium, the user needs to focus the technique into one of his hands which will then be put in contact with the medium and can only choose to either do a widespread attack throughout his whole body or to channel it into something; he cannot achieve both usages at the same time. Despite not having much destructive or damaging properties, Nagashi can be used to destroy low rank earthen and wooden structures and even negate chakra on the ground to stop high ranked earth and wood techniques. It has also been noted that Lightning Specialists that have mastered Lightning to the highest degree can resist total paralyzation, although they still feel the pain and numbing effects.
Note: Paralyzation lasts 1 turn if sucessful but is ineffective against BIOS who have a primary Lightning Specialty
 

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Your right wrist is in my right hand and also at this point your left hand is blocking my right knee. So you wouldn't have any way to block this next attack.
_____
Orochimaru is already still looking at his opponent and spits a globe of mud at him. The mud blinds him and being point blank would leave no time to react. Orochimaru punches his opponent with his left hand knocking him away and release his right wrist. He would b blind and won't see the attack coming.

He is knocked away.

"This is futile"

(Doton: Dorosandan) – Earth Release: Mudshot
Rank: C
Type: Offensive
Range: Short-Mid
Chakra cost: 15
Damage points: 10
Description: The user spits a thick globule of mud at the target. If aimed correctly, it can blind the target's vision and choke them. It can also be used to create a sticky patch on the ground.
 

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Kotaro then rolls on the ground and back to his feet while still low to the ground while he wipes the mud off the ground.

Ugh! How disgusting! I dont know why i am surprised since this is Orochimaru i am fighting.

with his vision clear Kotaro then rises back to his feet glaring at Orochimaru with a devilish grin on his face.

Okay now it is time to take off the kid gloves!

At that moment smoke bombs drop to the ground and explode releasing a large screen covering Kotaro from Orochimaru's vision. Meanwhile, Kotaro weaves the boar handseal and in a burst of extreme speed he closes in on Orochimaru before releasing a chakra charged direct punch to Orochimaru nose. With momentum from the speeds and the strength of the chakra enhance thrust of his fist, this would cause Orochimaru's nose to be broken upon impact before he is pushed back to distant plateau mid range from Kotaro before smashing to it with great force.


(Hayaton: Kage Ken) Swift Release: Shadow Punch
Type: Offensive
Rank: B-Rank
Range: Short-Mid
Chakra: 20
Damage: 40
Description:
A simple taijutsu move combined with the abilities of Swift Release. The user will do one handseal (Boar) and infuse his body with chakra, flashing towards his target to deliver a simple punch. While exceedingly fast, the technique bares the same limitations of any other Swift Release technique.
 

The_Empire

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Nice usage of the smoke bomb and the close range of us. Keep that in your back pocket for future usage.
___________________
Orochimaru is hit in the face and his nose is turned on the impact of the force of his opponent's fist. He is knocked backing hitting the ground rolling.

*insert pain*

Orochimaru gets up holding his nose with his right hand noticing it is broke. Blood is coming out of his nose and he uses both hands and snaps it back into place. It hurts and growls in pain when he does this.

"You have grown but not that much."

Orochimaru perform one hand seal, his sword hovers above the ground two inches. It goes unnoticed since it doesn't make any sound. With one flick of his right wrist with his index and middle finger pointed up, the sword flicks up and stabs his opponent in the stomach from the back to the front.

Note: Just so you know the sword would but right behind you going off the position of our bodies earlier and the actions till this move.

"With this hand seal it will raise the dead."

Orochimaru say this at the same time he makes the hand seal and once say "raise the dead" he does the flick of the wrist.

(Kusanagi No Tsurugi: Kuu no Tachi) - Grass Cutter: Long Sword of the Sky
Rank:B
Type:Supplementary
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: This technique allows the user to levitate their sword. Forming the needed hand seal will cause the sword to activate and strike out against any enemy in the nearby area.
Note: Can only be used by Orochimaru bios
 

Wakizashi

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The sword comes from behind Kotaro and it impales him in the back and out the stomach. With the speed of the thrust of the levitating sword, it pushes Kotaro off his feet and towards Orochimaru. There is a shocked expression on Kotaro's face before falling to the ground to fool Orochimaru hoping that he let his guard down for a moment. Suddenly a puff of smoke covers Kotaro's lifeless body on the ground before revealing a boulder with the sword stabbed thru it.

The moment the smoke covers Kotaro's body before revealing the stone Kotaro throws a kunai while remaining behind a rock formation short range from Orochimaru at the ground before Orochimaru before a cloud of smoke is unleashed that if inhaled it confused the five senses.

while Kotaro continues to be hidden he weaves the boar handseal charging his body with swift chakra before in a blitz of extreme speeds he approaches Orochimaru from the direction opposite from the Kunai before using his left elbow, thrusting it to strike his mid section with enough momentum to force Orochimaru to the rock formation Kotaro was previously hiding behind since he came from the opposite direction of when the opposite direction of it.

Now, you cant escape!
Kawarimi no Jutsu) - Change of Body Stance Technique
Rank:E
Type:Supplementary
Range:Short-Mid
Chakra Cost:5
Damage Points:N/A
Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themselves with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack. The technique is a mix between high speed movement and the use of the transformation technique but has its limits.

Hayatōn: Mueishō) – Swift Release: Shadowless Flight
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After making a single hand seal the user can move at fast speeds through the release of the swift release and then strike their opponent at multiple angles. The jutsu is effective against strength based close-combat Taijutsu users such as Tsunade and Sakura. However sharingan of tomo 3 is capable of reading the movements and can react to the opponents attacks.
Note: Can only be used by a swift user bio.
 

The_Empire

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Orochimaru notices the sub of the rock and senses his opponent presence in another location behind him. The rock formation to be exact. He waives two hand seals and has the ground all around him turn into swamp. Right when his opponent tried to do his jutsu he would starr sinking. Only the ground where Orochimaru stands is untouch from the swamp. It is only enough for him to stand on and leaves around 2inches around him. The swamp stretches up to long range(20 meters) and can sink Gamabuta.

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

The jutsu you were referring to about the disrupting the senses you didn't post so it does t happen.
 
Last edited:

Wakizashi

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in reply to swamp causing him to sink Kotaro clapped his hands causing a vortex of water to form around him out of nowhere in a vortex like manner, lifting Kotaro out of the swamp and mid range into the air. the water then cascades into a large wave that travels towards orochimaru.

as the wave of the water travels to Orochimaru Kotaro would be performing another jutsu, Using his wind chakra he would release a surge of wind behind the wave to cause the wave to travel faster to orochimaru increasing the destructive power of the water's impact damage.

It's time to die, Orochimaru!
(Suiton: Suishōha) - Water Style: Water Shock Wave
Rank: C-B-Rank
Type: Offensive, Supplementary
Range: Short-Long
Chakra Cost: 15-20
Damage Points: 30-40
Descripton: This technique allows the user after claping their hands together to make a spiralling vortex of water to form around them out of nowhere in a vortex like manner. The vortex then proceeds to cascade into an wave of water that rampages towards the intended target or all around. The size and power of the technique is dictated by the amount of chakra put into the technique, varying from C-rank to B-Rank.

(Fūton: Fūsui Ranha no Jutsu) -Wind Release: Wind Water Wild Wave Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will first release a wave of water at the opponent, and then the user will enhance the wave's destructive capacity with wind.
 
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