[KG] Did i ever tell you the meaning of insanity?

Python

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Not a bad concept.

So this:

Shimmering Depths inherits random elemental weaknesses and strengths. It also gains a 33% chance to randomly increase its damage potential by nothing, 20, and 40 respectively.

Translates tyo:

Roll t100

0-33 = nothing
34-66 = +20
67-100 = +40
Awesome nothing else.
 

Sinthorus

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Okay up next, quite similar


(Dōjutsu: Tanjō no Saisho Ryū) – Eye Technique: Birth of the First Dragons
Type: Offensive, Supplementary
Rank: A
Range: Short – Mid
Chakra: 30 (-10 per turn)
Damage: 60 (+Chaos)
Description: This technique falls under the Shinkaigan’s spatial energy manipulation and activated by the right eye to call energy directly from the Void. Birth of the First Dragons manifests a serpent-like dragon of purple miasma; unique to this technique is that unlike many other Shinkaigan techniques it is self-sustained, drawing upon the user’s Chakra reserves passively. The dragon can vary in size, from as small as an iguana to as large as a small hut. It is able to fly though and smash through physical targets, thus able to carry its user as well. It gains a 50% chance to randomly increase its damage potential by an additional 20. As it is composed of the Void and is intrinsically unstable the technique inherits random elemental weaknesses and strengths. Experiencing this technique directly during its creation, meaning sensing it through either one of the primary senses, or through an extrasensory ability, causes one to suffer from a 5 Sanity reduction. Birth of the First Dragons can be used thrice per battle, with a single turn between applications.
 

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This one pretty dope, allows you to utilise the right eye and summon a serptant/dragon this would be of purple miasma the user can make to fit their needs, this can be a small as an iguana or the size of a small hut making it useful in Varity of situation's. This also being from the void has the chance to roll to gain 20+ strength or weakness/strength depending on the roll. this having a high chance to gain it also being 50%.
 

Sinthorus

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This one pretty dope, allows you to utilise the right eye and summon a serptant/dragon this would be of purple miasma the user can make to fit their needs, this can be a small as an iguana or the size of a small hut making it useful in Varity of situation's. This also being from the void has the chance to roll to gain 20+ strength or weakness/strength depending on the roll. this having a high chance to gain it also being 50%.
Right just as a recap before we move on, I need you to do 3 things:

1. Explain to me how rolling for sanity loss works.
2. Explain how you regain sanity
3. Explain how you roll for chaos and the s/w of spacial techniques.
 

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Rolling for sanity loss would depend on the bio specialities and AP's but you either roll 1d or 2d and then see what the roll correlates too, these debuffs or sanity effects, can be compulsed to eat everything around them, or hearing undiscerned voices.

they is 2 ways to regain sanity first and the hardest is to stand still which in combat is harder to achieve, the second is a bios speciality's they regain 3 sanity a turn per one.

The way the roll works for chaotic rolls is 0-33 is nothing, 34-66 is 20+, 67-100 40+ and then roll for strength and weaknesses as it is a technique from the void.
 

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Rolling for sanity loss would depend on the bio specialities and AP's but you either roll 1d or 2d and then see what the roll correlates too, these debuffs or sanity effects, can be compulsed to eat everything around them, or hearing undiscerned voices.

they is 2 ways to regain sanity first and the hardest is to stand still which in combat is harder to achieve, the second is a bios speciality's they regain 3 sanity a turn per one.

The way the roll works for chaotic rolls is 0-33 is nothing, 34-66 is 20+, 67-100 40+ and then roll for strength and weaknesses as it is a technique from the void.
(Dōjutsu: Shōgai Genjitsu) - Eye Technique: Reality Rift
Type: Offensive, Defensive, Supplementary
Rank: S
Range: Short - Long
Chakra: 50
Damage: 100 (+Chaos) (-20 Health Points)
Description: This technique is the Cosmic variant of Shimmering Depth, the basic application of the Shinkaigan’s Spatial powers. It is cast by the right eye, able to call energy directly from the Void to weaponize it. The energy manifests from the user’s eye with a long-range reach. Reality Rift is a honed version of Shimmering Depths, affording the user significantly greater control over the Void and Chaos. While it is manifested at the user’s eye the yare able to shape the energy with far greater versatility, using it as a sword, stream, projectile, or other shapes the user might require in a specific instance. Because of its unpredictable nature, Reality Rift inherits random elemental weaknesses and strengths. It also gains a 50% chance to randomly increase its damage by 20 or 30. Experiencing Reality Rift directly, meaning sensing it through either one of the primary senses, or through extrasensory means, causes one to suffer from a 10 Sanity reduction. Spatial specialists are able to apply an advanced use of Reality Rift whereby they make an additional roll that grants the technique a 33% chance to adopt neutral strengths and weaknesses, regardless of the original Chaos roll, cause the opponent’s next technique to adopt random basic strengths and weaknesses (if applicable), or heal the user for forty Health Points. Advanced applications cost the user 20 Health Points.
Note: Rift in Reality can be used three times per battle, with three turns between usage.
Note: After use the user is unable to use Spatial Shinkaigan techniques for a single turn.
 

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This one is a more advanced application and requiring a greater dojustu, this allows the user to basically shape and energy from the void in their right eye, but being much complexed or simpler then shimmering depths. this has a 50% chance to gain 20,30 dmg and the 33% chance to inherit S/W of the elements, im assuming the roll for 20 or 30 is choose roll between the 2?

now this is where the fun begins, experiencing this causes them to see it -10 sanity and the user -5 because their natural resistance this cause their sanity to tank fast compared to -5 and -7 on the other techniques, so the sanity effects will come into play and the more funnier ones down the line faster.
 

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This one is a more advanced application and requiring a greater dojustu, this allows the user to basically shape and energy from the void in their right eye, but being much complexed or simpler then shimmering depths. this has a 50% chance to gain 20,30 dmg and the 33% chance to inherit S/W of the elements, im assuming the roll for 20 or 30 is choose roll between the 2?

now this is where the fun begins, experiencing this causes them to see it -10 sanity and the user -5 because their natural resistance this cause their sanity to tank fast compared to -5 and -7 on the other techniques, so the sanity effects will come into play and the more funnier ones down the line faster.

It also gains a 50% chance to randomly increase its damage by 20 or 30.

Roll, get 0-50 = 20 damage buff, 51-100=30


(Dōjutsu: Hantōmei Kyōkai) – Eye Technique: Transient Boundary
Type: Supplementary
Rank: S
Range: Short – Long
Chakra: 60
Damage: N/A
Description: Transient Boundary is an advanced Cosmic Shinkaigan technique that is performed by both Temporal and Spatial specialists, cast by either the right or left eye. This technique is unique to the Cosmic Shinkaigan and is performed within the same timeframe as another technique. The only requirement to this technique is that it must be applied to something within the user’s line of sight, specifically another technique they are using. This requirement allows the Shinkaigan to view the technique’s past in the Primordial Void, allowing it to be manipulated by partially reversing the technique into the past to infuse it with the Void. The infused technique gains a random increase in damage, with the user having a 33% chance to increase the damage by 10/20/30 damage. The original technique sheds its strengths and weaknesses, gaining new ones determined randomly. When used on techniques that have a set duration, that duration will be increased by a single turn. When used by those who have mastered the Spatial Cosmic Shinkaigan it will instead have a 33% chance to increase its damage by 20/30/40 damage. When used by a Temporal Cosmic Shinkaigan master it will linger on the battlefield for an additional two turns. Those who experience Transient Boundary and witness its infusion directly experience a 15 Sanity loss. Those who experience it through extrasensory means experience a 10 Sanity loss.
Note: Usable two times per battle, once every three turns.
 

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so if i understand this correctly you reverse a technique u can see with line of sight and partially return it to the void and this infuses it with with the void being used in the same timeframe as a techique, now i have a question say i use this on fireball justu and it reverses the justu, does this mean the fireball is smaller, less finished or refined? while then being added with random S/W that rolled for. so im assuming roll for 10 is 0-33, 20 34-67- 68-100 30 for this, if you specialise in spatial you can get this buff to be randomly 40 but you need a high high roll, which i got the other night.

guarantee you now i learned this never ever happen again lmaoo but only one question on this one ^^
 

Sinthorus

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so if i understand this correctly you reverse a technique u can see with line of sight and partially return it to the void and this infuses it with with the void being used in the same timeframe as a techique, now i have a question say i use this on fireball justu and it reverses the justu, does this mean the fireball is smaller, less finished or refined? while then being added with random S/W that rolled for. so im assuming roll for 10 is 0-33, 20 34-67- 68-100 30 for this, if you specialise in spatial you can get this buff to be randomly 40 but you need a high high roll, which i got the other night.

guarantee you now i learned this never ever happen again lmaoo but only one question on this one ^^

Wait you got cosmic or you a broke bitch?

Boy I'm not answering all that, figure it out by reading for a min!
 

Sinthorus

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i can provide the links i told you when we started anyways >.>
Think is, that would involve me listening to you... tragic

(Dōjutsu: Hantōmei Kyōkai) – Eye Technique: Transient Boundary
Type: Supplementary
Rank: S
Range: Short – Long
Chakra: 60
Damage: N/A
Description: Transient Boundary is an advanced Cosmic Shinkaigan technique that is performed by both Temporal and Spatial specialists, cast by either the right or left eye. This technique is unique to the Cosmic Shinkaigan and is performed within the same timeframe as another technique. The only requirement to this technique is that it must be applied to something within the user’s line of sight, specifically another technique they are using. This requirement allows the Shinkaigan to view the technique’s past in the Primordial Void, allowing it to be manipulated by partially reversing the technique into the past to infuse it with the Void. The infused technique gains a random increase in damage, with the user having a 33% chance to increase the damage by 10/20/30 damage. The original technique sheds its strengths and weaknesses, gaining new ones determined randomly. When used on techniques that have a set duration, that duration will be increased by a single turn. When used by those who have mastered the Spatial Cosmic Shinkaigan it will instead have a 33% chance to increase its damage by 20/30/40 damage. When used by a Temporal Cosmic Shinkaigan master it will linger on the battlefield for an additional two turns. Those who experience Transient Boundary and witness its infusion directly experience a 15 Sanity loss. Those who experience it through extrasensory means experience a 10 Sanity loss.
Note: Usable two times per battle, once every three turns.
 

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We already done that bud
 

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>.> well i guess we know who still an abusive sensei xD
 

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Depends ya can do both lmaoo

(Dōjutsu: Uchū Shinkaigan) – Eye Technique: Cosmic Abyssal Eyes
Type: Supplementary
Rank: Forbidden
Range: Short – Long
Chakra: N/A (-30 per turn)
Damage: N/A
Description: The Cosmic Shinkaigan (深海), or the Cosmic Abyssal Eyes is the advanced Dōjutsu Kekkei Genkai that appears in the Voidseers. The conditions to advance the Shinkaigan to its Cosmic level continue to build on the concept of the “eyes of knowledge.” The Cosmic Shinkaigan significantly improves the user’s visual prowess, extending the reach and accuracy of their perceptive abilities. The user becomes able to see up to two landmarks from their position in the Ninja World, significantly increasing their reach from the Abyssal Eyes. Meanwhile their visual acuity is enhanced dramatically, vastly improving their tracking capabilities by 6x their base. It is said that the Cosmic level signify the pinnacle of the user’s insight into the Cosmos, but it is more likely that they are simply better attuned to the Void than they would be otherwise. Once they have mastered their abilities a Cosmic Shinkaigan user becomes able to specialize in either the Shinkaigan’s Spatial or Temporal powers, pursuing a line of abilities they unlock as their proficiency with the Cosmic Shinkaigan increases. As a Shinkaigan user has innately greater mastery over their abilities and knowledge of the Void they gain an intrinsic 50% Insanity Resistance.
Note: Once activated the technique will remain active indefinitely afterwards, able to be switched between the Shinkaigan and Cosmic level at will.
Note: After the user has held the Cosmic Shinkaigan for two months they are able to activate it passively.
Note: Gazing directly into the Shinkaigan causes a loss of 10 Sanity per turn unless the user also wields the Shinkaigan. Those who have completed Taijutsu training can avoid these effects by breaking eye contact with their opponent.
Note: Activating the Cosmic Abyssal Eyes after the standard Shinkaigan within the same turn does not allow their Sanity loss to stack, taking only the Cosmic level into account.
 
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