A few days ago, DICE released a 17-minute video showcasing Battlefield 4 gameplay. And the thing looked pretty good to us — visuals were stunning, gameplay was smooth etc. But according to developer DICE in a recent statement to us here at GDC, the demo was not optimized at all and was in pre-alpha condition.
While we understand that what we saw was not the final product, to say that it’s “unoptimized pre-alpha” is pushing it a bit. For one, no developer and publisher would ever allow a world reveal of a game in unoptmized stage.
We’re pretty sure that what we saw during those few levels that comprised the 17 minutes of gameplay were very optimized and tested throughout, so as to make a good first impression on gamers.
It’s certainly possible that the rest of the singleplayer campaign and the multiplayer in Battlefield 4 is in pre-alpha stage, but this would simply never happen with a portion of the game that’s being unveiled for the whole world to see.
Judge for yourself: watch the 17 minutes of Battlefield 4 footage below and tell us if there’s one thing — just one — that in any way looks “unoptimized”?
While we understand that what we saw was not the final product, to say that it’s “unoptimized pre-alpha” is pushing it a bit. For one, no developer and publisher would ever allow a world reveal of a game in unoptmized stage.
We’re pretty sure that what we saw during those few levels that comprised the 17 minutes of gameplay were very optimized and tested throughout, so as to make a good first impression on gamers.
It’s certainly possible that the rest of the singleplayer campaign and the multiplayer in Battlefield 4 is in pre-alpha stage, but this would simply never happen with a portion of the game that’s being unveiled for the whole world to see.
Judge for yourself: watch the 17 minutes of Battlefield 4 footage below and tell us if there’s one thing — just one — that in any way looks “unoptimized”?
Sources comes from BF4Central