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<p>[QUOTE="Wanheda, post: 18360108, member: 182262"]</p><p style="text-align: center"><img src="http://i.imgur.com/Sy1Mwj9.png" data-url="http://i.imgur.com/Sy1Mwj9.png" class="bbImage " style="" alt="" title="" /></p> <p style="text-align: center"><img src="http://i.imgur.com/xmEPkel.png" data-url="http://i.imgur.com/xmEPkel.png" class="bbImage " style="" alt="" title="" /></p><p></p><p><strong>(Doton: Kami no Chesu-Ban)- Earth Release: God's Chess Board</strong></p><p>[SPOILER]Type: Supplementary/Attack</p><p>Rank: A Rank</p><p>Range: Short-Long</p><p>Chakra: 30 (-10 chakra per turn to keep active)</p><p>Damage: 60</p><p>Description: The user performs the Boar→Bird hand seals then he clasps his hands together. The result of such is the user releasing his doton chakra all over the battlefield. Being earth related in nature this technique allows for the movement of massive earth structures. The chakra that was released through the ground shoots straight through the core taking the structure over via the user's chakra. Similar to a puppet master and his puppets the user and this technique have a similar relationship. The user an move techniques left, right, forward, backwards, and diagonal. The speed at which these structures are moving is dangerous and anything caught in the path of one of these structures is prone to damage. In order for this jutsu to be used the user must remain in contact with the ground. Once chakra is released this technique remains active for two turns and can be called upon again after releasing the hands through clasping the hands back together. This jutsu based on its rank can overpower the chakra of another in an earth based structure taking over that structure to use it how the user wants. This only applies for c rank and below opponent earth based techniques. For structures created by the user a rank and below can be moved. Movement of structures resembles a rook moving on a chess board, it simply slides. Sliding does not damage or shake the ground.</p><p>Note: Can only be used 3 times per battle</p><p>Note: 2 turn cool down between uses</p><p>Note: Can only affect one object at a time</p><p>Note: Moving an object via this move counts as a move of the user's 3 per turn</p><p>Note: Objects move at the base speed of the user, the size and structure of an object moving at that speed can cause blunt force damage</p><p>Note: For opponent earth jutsu that are in contact with the ground c rank and below can be manipulated</p><p>Note: For user jutsu a rank and below can be manipulated</p><p>Note: Can only be taught by Gecko</p><p>[/SPOILER]</p><p><strong>(Doton: Wakideru hakkutsu) - Earth Release: Gushing Excavation</strong></p><p>[SPOILER]Type: Offensive | Supplementary</p><p>Rank: S</p><p>Range: Long (Created at short, has a Long range reach)</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: Through a single hand seal, the user will send earth-based chakra on an area within short-range, manipulating it to have it erupt upwards to resemble a small volcano head. It has a diameter of about 3 meters, and the height of five meters. Immediately after creation, massive amounts of mud, similar to that found in (Doton: Yomi Numa) - Earth Style: Swamp of the Underworld, is spewed out from the structure created, flowing out with great speed and momentum taking the form of large ten meter waves. It would easily push away anyone within the area of effect. The user can have the mud released outwardly, expanding outwards from the source with a 360 degree scope, or aiming it at a specific area in order to have a stronger effect. An example of the second would be creating the volcano-head and manipulating the mud to spew out towards the opposite side of the battlefield, keeping you safe from harm while attacking the enemy. Alternatively, the user can maintain the handseal and continuously manipulate the movement of the mud to manipulate it to the direction they want to, which would allow them to do a multitude of things like preventing their own technique from harming the user by manipulating the mud away. However, a drawback would be the inability to perform other techniques unless the user is able to use Yin-Yang. Lastly, the damage from this comes from the massive waves of dense mud that would surely crush, as well as suffocate the enemy if left undefended. The technique results in the area targeted to be covered with up to ten meters of mud. </p><p>Notes & Restrictions:</p><p>Note: Usable twice per battle with a three turn cooldown before each usage.</p><p>Note: Cannot use any A-rank or higher Doton techniques for the turn used, and the next turn. </p><p>Note: Can only be taught by Draigo[/SPOILER]</p><p></p><p><strong>(Doton: Rando Funnu ) - Earth Style: Raging Land</strong> </p><p>[SPOILER]Type: Supplementary-Attack</p><p>Rank: A</p><p>Range: Mid-Long</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: The user focuses chakra into the ground, causing pieces of land to rise up. Beside the rose up lands are sharp spikes that will also be created </p><p>with chakra.[/SPOILER]</p><p></p><p><strong>(Doton: Daichi Bokudan) - Earth Style: Earth Bomb </strong></p><p>[SPOILER]Rank: C</p><p>Type: Supplementary</p><p>Range: Short/Mid</p><p>Chakra Cost: 15</p><p>Damage Points: 30</p><p>Description: When this bomb hits anything, it will create a giant wall that will fall into the opponent.[/SPOILER]</p><p></p><p><strong>(Yusaburu enjin) Earth Style: Rock Rings</strong></p><p>[SPOILER]Rank: A</p><p>Range : Short-Long</p><p>Chakra Cost:60</p><p>Chakra Damage:N/a</p><p>Description: The user does 2 hand signs. afterwards he/she sends their chakra into the ground right under the oppenent causing the earth under the person to break off into 3 large rings. and surrounding the person body from their legs / hands-wrist / mid body. once it surrounds the enemy the user then does 1 hand sign and then it closes in on the person body restricting their movements</p><p>-Note: Cant use no earth Jutsus while this jutsu is active</p><p>-Note: Can only use Twice (1times)</p><p>-Note: Only Taught by Teno757[/SPOILER]</p><p></p><p><strong>(Tama youshiki maruishi tooriame) Earth Style: Boulder Shower</strong></p><p>[SPOILER]Rank:S</p><p>Range:Mid-Long</p><p>Type:Attack</p><p>Chakra Cost:40</p><p>Chakra Damage:80</p><p>Description: The user picks up a rock then focuses his earth chakra to his hands. once he does that. he then crushes the rock to smiterings then blows it into hundreds of pieces. He then throws the pieces high in the air and does 4 hand seals, ending with the tiger. Once thats done the tiny pieces that are in the air turn into boulder size rocks and come crashing down on the enemy like mini size meteors.</p><p>-Notenly can use once</p><p>-Note: if not secure you can get hit with the boulder showers</p><p>-Note: Can only use A rank earth and below after use</p><p>-Note: Anybody in the Hidden Ash Can use this[/SPOILER]</p><p></p><p><strong>(Doton: Yurasu Joushi) Earth Release: Rock Fists</strong></p><p>[spoiler]Type: Attack/Defense</p><p>Rank: A</p><p>Range: Short-Long</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: The user stomps both feet on the ground and channels their chakra into it, then manipulating the ground around short range around him to produce two large hands/fists that erupt from the ground. These could be used to defend against incoming attacks by guarding the user, and for attack by punching the ground around the opponent causing them to stumble and get hit, or by slamming the area in which the opponent is standing at.</p><p>Note: Lasts 2 rounds</p><p>Note: Can only be used once every 3 rounds</p><p>Note: Can only be used 3 times per battle</p><p>Note: Each hand is a B-Rank Earth projectile and can be used independently</p><p>Note: Can only be used by Kerrah and those who he allow.</p><p>Image of how they look:</p><p>[spoiler]<img src="http://i44.tinypic.com/28pwi.jpg" data-url="http://i44.tinypic.com/28pwi.jpg" class="bbImage " style="" alt="" title="" />[/spoiler]</p><p>[/spoiler]</p><p><strong>(Doton: Ishi Kiwa) Earth Release: Stone Edge</strong></p><p>[spoiler]Type: Attack</p><p>Rank: B</p><p>Range: Mid</p><p>Chakra Cost: 25</p><p>Damage Points: 40</p><p>Description: The user stomps the ground and lifts up a number of stones the size of a coconut, the stones will be lifted and aligned in front of the user. Then the user performs a single hand seal and sends them off with a great force.</p><p>Note: Can only be used once every 2 turns.</p><p>Note: Can only be used by Kerrah and those who he allows.</p><p>Image of how it looks:</p><p>[spoiler]<img src="http://i42.tinypic.com/157f9ev.jpg" data-url="http://i42.tinypic.com/157f9ev.jpg" class="bbImage " style="" alt="" title="" />[/spoiler]</p><p>[/spoiler]</p><p><strong>(Doton: Disuta-bu Shikaku) - Earth Release: Disturbed Vision</strong></p><p>[spoiler]Type: Supplementary</p><p>Rank: D</p><p>Range: Short-Long</p><p>Chakra cost: 10</p><p>Damage points: N/A</p><p>Description: The user will begin by stomping the ground and channelling his Earth chakra into it. He will then gather Earth particles from within the ground and bring them onto the battlefield, sending them towards their opponent. The purpose of these Earth particles is to temporarily blind the opponent, by flying straight towards his eyes. the particles are invisible to the naked eye.</p><p><a href="http://narutobase.net/forums/showthread.php?t=157594&page=23&p=6383633#post6383633">http://narutobase.net/forums/showthread.php?t=157594&page=23&p=6383633#post6383633</a>[/spoiler]</p><p></p><p><strong>(Doton: Barzani no Senjutsu) - Earth Release: Barzani's Tactic</strong></p><p>[spoiler]Type: Supplementary</p><p>Rank: S</p><p>Range: Short-Mid</p><p>Chakra: 40</p><p>Damage: N/A</p><p>Description: A technique that encompasses the density of Earth and it's applications. By channeling chakra to a certain point on the ground within range, the user will massively increase its density to the point where the ground begins to act separately from the rest of the Earth, bending inwards on itself and forming a minuscule hole at said point. The deterioration extent is to a certainty where the ground does not break apart, but instead an external structural shift occurs, where this minuscule point begins to alter the behaviour of the terrain, acting as a epicenter for exaggerated geotropism to occur at irrational speed, where matter in the form of structures will be attracted and have their trajectory path changed towards the minuscule point. If matter is formed using the ground as a source (e.g. Earth techniques requiring the ground) Their growth will be altered in the way a plant faces where light intensity is at the most. Due to the Earth's natural attraction to the point created, the structures tops will ultimately bend towards it as it protrudes the Earth, differentiating from it's initial target and will fully grow/move at a different angle. This attraction from geotropism only works on techniques that have a constant, solid contact with the ground, since that is what is being altered. Therefore any techniques that don't adhere to this law (Fire, Wind and Lightning techniques) will not feel the effect of the gravitational pull on the ground. If a technique that is less in rank is affected by this, it will break apart as it reaches the point. Though on the other hand, the attraction also isn't strong enough to pull techniques of a higher rank and power towards itself, nor any living organism.</p><p>~Can only be used twice per battle.</p><p>~No techniques above S-rank for this and the following turn.</p><p>~No Earth above A-rank whilst this is active.</p><p>~If not destroyed, will last three turns.[/spoiler]</p><p></p><p><strong>Doton: Ro-ma Koroshiamu (Earth Style: Rome’s Coliseum)</strong></p><p>[spoiler]Type: Supplementary</p><p>Rank: A</p><p>Range: Short/Mid/Long</p><p>Chakra Cost: 40</p><p>Damage Points: N/A</p><p>Description: The user makes a large dome surrounding him and the opponent, creating a coliseum of sorts. The only way out of the dome is to use certain S-rank and above lightning. The dome cancels out all light, leaving it completely dark inside it.</p><p>*the dome last for the whole battle until destroyed with S-rank lightning*</p><p>*can only be used once*[/spoiler]</p><p></p><p><strong>(Doton: Tochi Kyojin) - Earth Release: Earth Behemoth</strong></p><p>[spoiler]Type: Attack</p><p>Rank: S</p><p>Range Short-Mid </p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: The user will gather their doton chakra and the release it into the ground. Earth will then rise up from the ground in a form of a Behemoth up to its mid section. The Behemoth can spit out several spear like projectiles that can be use to attack the oppenent. The giant can also use its hands to attack the opponent.[/spoiler]</p><p></p><p><strong>(Doton: kensei no doragon ) - Earth Release: Power of the Dragon</strong></p><p>[SPOILER]Rank: B</p><p>Type: Offense</p><p>Range: Short</p><p>Chakra Cost: 20 (-5 per turn)</p><p>Damage Points: 40</p><p>Description: This technique is specialised for those who have great control over their earth chakra. This is usually used in close combat where the user will release their earth chakra around a part of their body covering them in rock and gravel. The rock and gravel is rotating around their body like a rasengan wrapped around a limb. Due to it being the users chakra and not that strong, it wont hurt the user, which can be quite painful if an opponent is hit by it. When someone/something is hit by this earth created by the user, it will great a burst of rocks and on impact from the user, sending a wave of stone from the point of impact and which will break bones due to the force of it.</p><p></p><p>Note: can stay active for 2 turns at a time</p><p>Note: Can't use lightning jutsu at the same time[/SPOILER]</p><p><strong></strong></p><p><strong>(Doton: jugan suna) ‡ Earth release: Lightened sand</strong></p><p>[SPOILER]Rank: B</p><p>Type: Supplementary</p><p>Range: Short-Long</p><p>Chakra Cost: 20</p><p>Damage Points: N/A</p><p>Description:</p><p>After creating or taken control over sand already present on the battlefield, the user focuses earth-based chakra into the sand and instantly makes it lighter. This works just like the light-weight rock technique the only difference is that the user does not need to touch or make contact with the object. This allows freer manipulation of the sand, which would normally carry considerably more weight and as such, require a greater amount of exertion to move. For three turns the sand moves faster. Of course, if the sand becomes wet it nullifies the effects of this since the water would make it heavier. </p><p>‡ Can only be used twice per battle</p><p>‡ Last three turns max</p><p>‡ After this technique ends, the new weight and exertion needed for sand techniques makes A-rank and above sand techniques harder</p><p>‡ Sand could be lightened twice or thrice it's orignal weight but the damage is directly propertional to weight. (Example: Weight Reduced by 2x= Damage Reduced by 2x) Hence techniques like blowing the sand away are more effective but the sand is in return much more faster making it difficult to pull of such a feat. </p><p>‡ The sand is thrice as fast[/SPOILER]</p><p>[/QUOTE]</p>
[QUOTE="Wanheda, post: 18360108, member: 182262"] [CENTER][IMG]http://i.imgur.com/Sy1Mwj9.png[/IMG] [IMG]http://i.imgur.com/xmEPkel.png[/IMG][/CENTER] [B](Doton: Kami no Chesu-Ban)- Earth Release: God's Chess Board[/B] [SPOILER]Type: Supplementary/Attack Rank: A Rank Range: Short-Long Chakra: 30 (-10 chakra per turn to keep active) Damage: 60 Description: The user performs the Boar→Bird hand seals then he clasps his hands together. The result of such is the user releasing his doton chakra all over the battlefield. Being earth related in nature this technique allows for the movement of massive earth structures. The chakra that was released through the ground shoots straight through the core taking the structure over via the user's chakra. Similar to a puppet master and his puppets the user and this technique have a similar relationship. The user an move techniques left, right, forward, backwards, and diagonal. The speed at which these structures are moving is dangerous and anything caught in the path of one of these structures is prone to damage. In order for this jutsu to be used the user must remain in contact with the ground. Once chakra is released this technique remains active for two turns and can be called upon again after releasing the hands through clasping the hands back together. This jutsu based on its rank can overpower the chakra of another in an earth based structure taking over that structure to use it how the user wants. This only applies for c rank and below opponent earth based techniques. For structures created by the user a rank and below can be moved. Movement of structures resembles a rook moving on a chess board, it simply slides. Sliding does not damage or shake the ground. Note: Can only be used 3 times per battle Note: 2 turn cool down between uses Note: Can only affect one object at a time Note: Moving an object via this move counts as a move of the user's 3 per turn Note: Objects move at the base speed of the user, the size and structure of an object moving at that speed can cause blunt force damage Note: For opponent earth jutsu that are in contact with the ground c rank and below can be manipulated Note: For user jutsu a rank and below can be manipulated Note: Can only be taught by Gecko [/SPOILER] [B](Doton: Wakideru hakkutsu) - Earth Release: Gushing Excavation[/B] [SPOILER]Type: Offensive | Supplementary Rank: S Range: Long (Created at short, has a Long range reach) Chakra: 40 Damage: 80 Description: Through a single hand seal, the user will send earth-based chakra on an area within short-range, manipulating it to have it erupt upwards to resemble a small volcano head. It has a diameter of about 3 meters, and the height of five meters. Immediately after creation, massive amounts of mud, similar to that found in (Doton: Yomi Numa) - Earth Style: Swamp of the Underworld, is spewed out from the structure created, flowing out with great speed and momentum taking the form of large ten meter waves. It would easily push away anyone within the area of effect. The user can have the mud released outwardly, expanding outwards from the source with a 360 degree scope, or aiming it at a specific area in order to have a stronger effect. An example of the second would be creating the volcano-head and manipulating the mud to spew out towards the opposite side of the battlefield, keeping you safe from harm while attacking the enemy. Alternatively, the user can maintain the handseal and continuously manipulate the movement of the mud to manipulate it to the direction they want to, which would allow them to do a multitude of things like preventing their own technique from harming the user by manipulating the mud away. However, a drawback would be the inability to perform other techniques unless the user is able to use Yin-Yang. Lastly, the damage from this comes from the massive waves of dense mud that would surely crush, as well as suffocate the enemy if left undefended. The technique results in the area targeted to be covered with up to ten meters of mud. Notes & Restrictions: Note: Usable twice per battle with a three turn cooldown before each usage. Note: Cannot use any A-rank or higher Doton techniques for the turn used, and the next turn. Note: Can only be taught by Draigo[/SPOILER] [B](Doton: Rando Funnu ) - Earth Style: Raging Land[/B] [SPOILER]Type: Supplementary-Attack Rank: A Range: Mid-Long Chakra Cost: 40 Damage Points: 80 Description: The user focuses chakra into the ground, causing pieces of land to rise up. Beside the rose up lands are sharp spikes that will also be created with chakra.[/SPOILER] [B](Doton: Daichi Bokudan) - Earth Style: Earth Bomb [/B] [SPOILER]Rank: C Type: Supplementary Range: Short/Mid Chakra Cost: 15 Damage Points: 30 Description: When this bomb hits anything, it will create a giant wall that will fall into the opponent.[/SPOILER] [B](Yusaburu enjin) Earth Style: Rock Rings[/B] [SPOILER]Rank: A Range : Short-Long Chakra Cost:60 Chakra Damage:N/a Description: The user does 2 hand signs. afterwards he/she sends their chakra into the ground right under the oppenent causing the earth under the person to break off into 3 large rings. and surrounding the person body from their legs / hands-wrist / mid body. once it surrounds the enemy the user then does 1 hand sign and then it closes in on the person body restricting their movements -Note: Cant use no earth Jutsus while this jutsu is active -Note: Can only use Twice (1times) -Note: Only Taught by Teno757[/SPOILER] [B](Tama youshiki maruishi tooriame) Earth Style: Boulder Shower[/B] [SPOILER]Rank:S Range:Mid-Long Type:Attack Chakra Cost:40 Chakra Damage:80 Description: The user picks up a rock then focuses his earth chakra to his hands. once he does that. he then crushes the rock to smiterings then blows it into hundreds of pieces. He then throws the pieces high in the air and does 4 hand seals, ending with the tiger. Once thats done the tiny pieces that are in the air turn into boulder size rocks and come crashing down on the enemy like mini size meteors. -Notenly can use once -Note: if not secure you can get hit with the boulder showers -Note: Can only use A rank earth and below after use -Note: Anybody in the Hidden Ash Can use this[/SPOILER] [B](Doton: Yurasu Joushi) Earth Release: Rock Fists[/B] [spoiler]Type: Attack/Defense Rank: A Range: Short-Long Chakra Cost: 30 Damage Points: 60 Description: The user stomps both feet on the ground and channels their chakra into it, then manipulating the ground around short range around him to produce two large hands/fists that erupt from the ground. These could be used to defend against incoming attacks by guarding the user, and for attack by punching the ground around the opponent causing them to stumble and get hit, or by slamming the area in which the opponent is standing at. Note: Lasts 2 rounds Note: Can only be used once every 3 rounds Note: Can only be used 3 times per battle Note: Each hand is a B-Rank Earth projectile and can be used independently Note: Can only be used by Kerrah and those who he allow. Image of how they look: [spoiler][IMG]http://i44.tinypic.com/28pwi.jpg[/IMG][/spoiler] [/spoiler] [B](Doton: Ishi Kiwa) Earth Release: Stone Edge[/B] [spoiler]Type: Attack Rank: B Range: Mid Chakra Cost: 25 Damage Points: 40 Description: The user stomps the ground and lifts up a number of stones the size of a coconut, the stones will be lifted and aligned in front of the user. Then the user performs a single hand seal and sends them off with a great force. Note: Can only be used once every 2 turns. Note: Can only be used by Kerrah and those who he allows. Image of how it looks: [spoiler][IMG]http://i42.tinypic.com/157f9ev.jpg[/IMG][/spoiler] [/spoiler] [B](Doton: Disuta-bu Shikaku) - Earth Release: Disturbed Vision[/B] [spoiler]Type: Supplementary Rank: D Range: Short-Long Chakra cost: 10 Damage points: N/A Description: The user will begin by stomping the ground and channelling his Earth chakra into it. He will then gather Earth particles from within the ground and bring them onto the battlefield, sending them towards their opponent. The purpose of these Earth particles is to temporarily blind the opponent, by flying straight towards his eyes. the particles are invisible to the naked eye. [URL="http://narutobase.net/forums/showthread.php?t=157594&page=23&p=6383633#post6383633"]http://narutobase.net/forums/showthread.php?t=157594&page=23&p=6383633#post6383633[/URL][/spoiler] [b](Doton: Barzani no Senjutsu) - Earth Release: Barzani's Tactic[/b] [spoiler]Type: Supplementary Rank: S Range: Short-Mid Chakra: 40 Damage: N/A Description: A technique that encompasses the density of Earth and it's applications. By channeling chakra to a certain point on the ground within range, the user will massively increase its density to the point where the ground begins to act separately from the rest of the Earth, bending inwards on itself and forming a minuscule hole at said point. The deterioration extent is to a certainty where the ground does not break apart, but instead an external structural shift occurs, where this minuscule point begins to alter the behaviour of the terrain, acting as a epicenter for exaggerated geotropism to occur at irrational speed, where matter in the form of structures will be attracted and have their trajectory path changed towards the minuscule point. If matter is formed using the ground as a source (e.g. Earth techniques requiring the ground) Their growth will be altered in the way a plant faces where light intensity is at the most. Due to the Earth's natural attraction to the point created, the structures tops will ultimately bend towards it as it protrudes the Earth, differentiating from it's initial target and will fully grow/move at a different angle. This attraction from geotropism only works on techniques that have a constant, solid contact with the ground, since that is what is being altered. Therefore any techniques that don't adhere to this law (Fire, Wind and Lightning techniques) will not feel the effect of the gravitational pull on the ground. If a technique that is less in rank is affected by this, it will break apart as it reaches the point. Though on the other hand, the attraction also isn't strong enough to pull techniques of a higher rank and power towards itself, nor any living organism. ~Can only be used twice per battle. ~No techniques above S-rank for this and the following turn. ~No Earth above A-rank whilst this is active. ~If not destroyed, will last three turns.[/spoiler] [B]Doton: Ro-ma Koroshiamu (Earth Style: Rome’s Coliseum)[/B] [spoiler]Type: Supplementary Rank: A Range: Short/Mid/Long Chakra Cost: 40 Damage Points: N/A Description: The user makes a large dome surrounding him and the opponent, creating a coliseum of sorts. The only way out of the dome is to use certain S-rank and above lightning. The dome cancels out all light, leaving it completely dark inside it. *the dome last for the whole battle until destroyed with S-rank lightning* *can only be used once*[/spoiler] [B](Doton: Tochi Kyojin) - Earth Release: Earth Behemoth[/B] [spoiler]Type: Attack Rank: S Range Short-Mid Chakra Cost: 40 Damage Points: 80 Description: The user will gather their doton chakra and the release it into the ground. Earth will then rise up from the ground in a form of a Behemoth up to its mid section. The Behemoth can spit out several spear like projectiles that can be use to attack the oppenent. The giant can also use its hands to attack the opponent.[/spoiler] [B](Doton: kensei no doragon ) - Earth Release: Power of the Dragon[/B] [SPOILER]Rank: B Type: Offense Range: Short Chakra Cost: 20 (-5 per turn) Damage Points: 40 Description: This technique is specialised for those who have great control over their earth chakra. This is usually used in close combat where the user will release their earth chakra around a part of their body covering them in rock and gravel. The rock and gravel is rotating around their body like a rasengan wrapped around a limb. Due to it being the users chakra and not that strong, it wont hurt the user, which can be quite painful if an opponent is hit by it. When someone/something is hit by this earth created by the user, it will great a burst of rocks and on impact from the user, sending a wave of stone from the point of impact and which will break bones due to the force of it. Note: can stay active for 2 turns at a time Note: Can't use lightning jutsu at the same time[/SPOILER] [B] (Doton: jugan suna) ‡ Earth release: Lightened sand[/B] [SPOILER]Rank: B Type: Supplementary Range: Short-Long Chakra Cost: 20 Damage Points: N/A Description: After creating or taken control over sand already present on the battlefield, the user focuses earth-based chakra into the sand and instantly makes it lighter. This works just like the light-weight rock technique the only difference is that the user does not need to touch or make contact with the object. This allows freer manipulation of the sand, which would normally carry considerably more weight and as such, require a greater amount of exertion to move. For three turns the sand moves faster. Of course, if the sand becomes wet it nullifies the effects of this since the water would make it heavier. ‡ Can only be used twice per battle ‡ Last three turns max ‡ After this technique ends, the new weight and exertion needed for sand techniques makes A-rank and above sand techniques harder ‡ Sand could be lightened twice or thrice it's orignal weight but the damage is directly propertional to weight. (Example: Weight Reduced by 2x= Damage Reduced by 2x) Hence techniques like blowing the sand away are more effective but the sand is in return much more faster making it difficult to pull of such a feat. ‡ The sand is thrice as fast[/SPOILER] [/QUOTE]
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