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<p>[QUOTE="Wanheda, post: 18260148, member: 182262"]</p><p style="text-align: center"><p style="text-align: center"><img src="http://i.imgur.com/J3gJz5C.png" data-url="http://i.imgur.com/J3gJz5C.png" class="bbImage " style="" alt="" title="" /></p> <p style="text-align: center"><img src="http://i.imgur.com/xaWCp6h.png" data-url="http://i.imgur.com/xaWCp6h.png" class="bbImage " style="" alt="" title="" /></p> </p><p></p><p><strong>(Suiton: Āmākingu) - Water Release: Armor King</strong></p><p>[SPOILER]Type: Defense/Supplementary</p><p>Rank: B</p><p>Range: Short-mid</p><p>Chakra: 20</p><p>Damage: 40</p><p>Description: The user makes three hand seals and focuses their suiton chakra into their hips, making a ring of water around the user's waist. From here, the ring can be extended from short range, to mid range and can be exploited to have multiple, very sharp water spikes all around the ring. These spikes can reach up to a foot long and can either face up, down or outward. This is used to stop (or make the tai/ken moves risky for the opponent) incoming taijutsu/kenjutsu attacks from the front, behind, side or above and to stop underground jutsu that involves the opponent coming up beneath the user.</p><p>Note - Only lasts for three turns and then after use, must wait three turns to put into effect again</p><p>Note - Can only be taught by Moxxi[/SPOILER]</p><p></p><p><strong>(Suiton- Mizu Shottogon) Water release- Water Shotgun</strong></p><p>[SPOILER]Type: Attack</p><p>Rank: A-rank</p><p>Range: Short-Mid</p><p>Chakra cost: 30</p><p>Damage points: 60</p><p>Description: the user will gather his water chakra into his dominant hand making a closed fist before opening it his palm releasing a wide array of water pellets. This technique is a variation of the “Water Gun Technique” w/ less accuracy but wider range.</p><p>*Note: Each bullet can be considered nothing more then a D-rank water attack, it's only because there's dozens of them that this jutsu is classified as A-rank.</p><p>*Note: Can only be used 3x per battle.[/SPOILER]</p><p></p><p><strong>(Suiton: Kougake Kyojin Enkai) Water Style: Gauntlets Of The Giant Ocean </strong></p><p>[SPOILER]Type: Attack</p><p>Rank: Forbidden</p><p>Range: Mid-Long</p><p>Chakra: 50</p><p>Damage: 90 (-30 to user)</p><p>Description: This is a very advance and dangerous water-style jutsu. The user will do a set of 5 handseals initiating the attack. If the user is a water specialist, he is able to manipulate the moisture in the air above the opponent to form a huge water pool, if not the user spits a glob of water up above the opponent that will then spread into a huge water pool. The water pool is created 10 meters above the opponent. Once the water pool above the opponent spreads about 10 meters in radius, utilizing chakra manipulation, five huge pairs of gauntlets is created out of the water with a chain attached to the end of them. Due to gravity, they then separate from the pool of water and crash down towards the opponent with massive force and speed. These gauntlets are roughly 5 meters tall and 3 meters wide, but have enough force once landed to cause massive damage that is enough to crack bones with every hit. The opponent can make the gauntlets all strike at at once combining to be an F rank attack or have them attack back to back making each gauntlet at max B Rank. These water gauntlets are strong enough to cause craters of medium size if they so happen to hit the ground instead of the opponent. This technique was said to be a huge strain on the opponent's body due to the large scale technique this is. It will cause slight dizziness and fatigue.</p><p></p><p>Note: Can only be used once</p><p>Note: This jutsu takes up two jutsu slots</p><p>Note: No other Water-jutsu in the same turn</p><p>Note: No Water-jutsu above S rank in the next two turns[/SPOILER]</p><p></p><p><strong>(mizu youshiki:herumetto tama) Water Style :Sphere Helmet</strong></p><p>[SPOILER]Rank: C</p><p>Type: Sup</p><p>Range: Short</p><p>Chakra Cost: 25</p><p>Chakra Damage :None</p><p>Description: The user does 3 hand signs underwater. once he does that. sphere type helmet will occur around the user making the water drain out letting the user breathe due to no water in the helmet.</p><p>-Note: Due to lack of air can only stay in it for 2 turns</p><p>-Note: Can only use twice. and not in the same turn</p><p>-Note: The helmet can only be busted by sharp objects</p><p>-Note: Only Hidden Ash Village can use this</p><p>-Note: Only can be done under water[/SPOILER]</p><p></p><p><strong>(Suiton: Tengai Dekisui ) - Water Style: Dome of Drowning</strong></p><p>[spoiler]Rank: S</p><p>Type: Attack</p><p>Range: Short/Mid</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: The opponent is trapped inside a ice cube looking thing. The inside of it is filled with water, which makes your opponent drown.[/spoiler]</p><p>[/QUOTE]</p>
[QUOTE="Wanheda, post: 18260148, member: 182262"] [CENTER][CENTER][IMG]http://i.imgur.com/J3gJz5C.png[/IMG] [IMG]http://i.imgur.com/xaWCp6h.png[/IMG][/CENTER][/CENTER] [B](Suiton: Āmākingu) - Water Release: Armor King[/B] [SPOILER]Type: Defense/Supplementary Rank: B Range: Short-mid Chakra: 20 Damage: 40 Description: The user makes three hand seals and focuses their suiton chakra into their hips, making a ring of water around the user's waist. From here, the ring can be extended from short range, to mid range and can be exploited to have multiple, very sharp water spikes all around the ring. These spikes can reach up to a foot long and can either face up, down or outward. This is used to stop (or make the tai/ken moves risky for the opponent) incoming taijutsu/kenjutsu attacks from the front, behind, side or above and to stop underground jutsu that involves the opponent coming up beneath the user. Note - Only lasts for three turns and then after use, must wait three turns to put into effect again Note - Can only be taught by Moxxi[/SPOILER] [B](Suiton- Mizu Shottogon) Water release- Water Shotgun[/B] [SPOILER]Type: Attack Rank: A-rank Range: Short-Mid Chakra cost: 30 Damage points: 60 Description: the user will gather his water chakra into his dominant hand making a closed fist before opening it his palm releasing a wide array of water pellets. This technique is a variation of the “Water Gun Technique” w/ less accuracy but wider range. *Note: Each bullet can be considered nothing more then a D-rank water attack, it's only because there's dozens of them that this jutsu is classified as A-rank. *Note: Can only be used 3x per battle.[/SPOILER] [B](Suiton: Kougake Kyojin Enkai) Water Style: Gauntlets Of The Giant Ocean [/B] [SPOILER]Type: Attack Rank: Forbidden Range: Mid-Long Chakra: 50 Damage: 90 (-30 to user) Description: This is a very advance and dangerous water-style jutsu. The user will do a set of 5 handseals initiating the attack. If the user is a water specialist, he is able to manipulate the moisture in the air above the opponent to form a huge water pool, if not the user spits a glob of water up above the opponent that will then spread into a huge water pool. The water pool is created 10 meters above the opponent. Once the water pool above the opponent spreads about 10 meters in radius, utilizing chakra manipulation, five huge pairs of gauntlets is created out of the water with a chain attached to the end of them. Due to gravity, they then separate from the pool of water and crash down towards the opponent with massive force and speed. These gauntlets are roughly 5 meters tall and 3 meters wide, but have enough force once landed to cause massive damage that is enough to crack bones with every hit. The opponent can make the gauntlets all strike at at once combining to be an F rank attack or have them attack back to back making each gauntlet at max B Rank. These water gauntlets are strong enough to cause craters of medium size if they so happen to hit the ground instead of the opponent. This technique was said to be a huge strain on the opponent's body due to the large scale technique this is. It will cause slight dizziness and fatigue. Note: Can only be used once Note: This jutsu takes up two jutsu slots Note: No other Water-jutsu in the same turn Note: No Water-jutsu above S rank in the next two turns[/SPOILER] [B](mizu youshiki:herumetto tama) Water Style :Sphere Helmet[/B] [SPOILER]Rank: C Type: Sup Range: Short Chakra Cost: 25 Chakra Damage :None Description: The user does 3 hand signs underwater. once he does that. sphere type helmet will occur around the user making the water drain out letting the user breathe due to no water in the helmet. -Note: Due to lack of air can only stay in it for 2 turns -Note: Can only use twice. and not in the same turn -Note: The helmet can only be busted by sharp objects -Note: Only Hidden Ash Village can use this -Note: Only can be done under water[/SPOILER] [B](Suiton: Tengai Dekisui ) - Water Style: Dome of Drowning[/B] [spoiler]Rank: S Type: Attack Range: Short/Mid Chakra Cost: 40 Damage Points: 80 Description: The opponent is trapped inside a ice cube looking thing. The inside of it is filled with water, which makes your opponent drown.[/spoiler] [/QUOTE]
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