[Suiton] Detective L Teaches Xicer Water Style

Xicer

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Trunks carefully listens to his teacher's instructions and nods in confirmation once he is done speaking. He watches in awe as Dean summons a very large amount of water to the training grounds. Without hesitation, Trunks jumps up and into the body of water. Once he is inside, he swims down to the bottom of the pool, and channels his suiton chakra. Trunks then forces the chakra out of the release points in his feet, and slowly begins to propel forward. To pick up speed, Trunks forces more chakra out through his feet, and with this makes it to the end of the water with relative ease and moderate speed.

Once he is done with this, Trunks jumps out of the water and prepares to take on the clone. As the clone begins to run, Trunks begins to concentrate his suiton chakra once more. He channels it so that he may release it through his mouth with ease. Once the clone is within range, Trunks uses nature manipulation and converts his chakra into a water gun, which rips out of Trunks' mouth at great speeds. It quickly reaches the clone and blows him back a few meters before he disperses.

The first technique is very simple and straightforward. It helps you move underwater both quickly and efficiently. Because of this, this technique would be great to avoid other techniques. I can't really see this being used offensively, unless you were to use this as a springboard for another technique if you will. I will have to choose wisely when I use this though, because in some situations, it might be better to swim and reserve chakra. Also, even though my movements are mostly hidden to the average eye, doujutsu users and sensors would still be able to pick up on me.

As for the second technique, I like it a lot. You know me, always commenting on the speed of the techniques, and this one is quick. Very quick. And because it comes with no hand seals or anything like that, there is no indication that this technique is coming, so you have to be watching and prepared to do anything about it. I'm not so sure that I am in love with how linear this technique is though. It goes mostly straight, so my opponent would be able to avoid it by going any direction
 

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Trunks went through the techniques, and analysed them well too. He was such a great student, and Dean was just glad that his students also brought their part in the training session, not making him work alone but also doing well on the performance of tehir techniques. Dean smiled as he threw the scrolls towards Trunks.

"Great job man, you're doing well! Here you go."


Rank: C
Type: Supplementary
Range: Mid
Chakra cost: 15
Damage points: N/A
Description: This Technique allows the user to properl themselves through a body of water by using their chakra. While underwater, this technique will also partially mask the users prescence.
Note: Must be a large water source such as a lake to use.




Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: the user will produce a fairly powerful jet of water from the user's hand.



"Alright, now the next technique starts off by forming the Boar → Dog → Horse → Tiger hand seals, and focusing your Water based chakra into a water source. Using precise control, you will create a spiralling stream of water, that can be guided to strike the opponent from different angles. A nice technique to stop an incoming enemy. Use it on my clone."

Dean creates a clone that runs towards Trunks.

"After that, a technique that you can only use if your opponent is on a large water source. You will sue your Water based chakra, to form the water he is standing on into a large whirpool, that sucks him in, and drowns him. Use it on my clone, that's standing by the lake."

Dean creates a clone that runs towards Trunks.
 

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Trunks chuckles a bit as he accepts both the scrolls and the compliment, then it was off to the next techniques. Trunks listens carefully as Dean lays out the moves. They seem simple enough, so as soon as Dean is finished speaking, Trunks readies himself to try them out.

As the clone runs at Trunks, he quickly weaves a series of handseals to channel his suiton chakra into a nearby body of water. Using shape manipulation, Trunks raises a spiraling torrent of water out of the source. This would then charge at the clone with great speed and strike him from multiple angles.

As soon as he is done with this clone, Trunks refocuses and prepares to take on the other. Trunks immediately notices that the clone isn't on the water, only by it. So he knows that he must first put him into position. With this Trunks begins to run back at the clone. Trunks knows that the clone has speed on him at this point, due to his acceleration from running longer. To make up for this, Trunks forms the Tiger hand seal and forms a water clone of him that appears running beside him. As soon as it forms, Trunks outstretches his arm, which the clone then grabs. The clone then spins once to gain momentum before launching Trunks at the clone. Trunks then kicks the clone in the chest with devistating force, sending it spiraling back toward the water. Before he lands, Trunks channels his suiton chakra into the source and uses shape manipulation to start a violently rotating whirlpool. As the clone lands, it would be sucked into the whirlpool fairly quickly, never to re-submerge.

Trunks then trots back to Dean to give his report on the two techniques. The first one could be useful, but only in certain situations. First, I have to be around a water source. Next, it requires 4 hand seals, so I can't exactly be rushed. It is good however, because a singular block wouldn't work, due to it coming from multiple angles. Like I said, very situational.

The second is a great technique to have in my arsenal, even though it is more situational than the first. Not only do I need a water source, but my opponent has to be on it as well. But if both of those conditions are satisfied, it doesn't require hand seals, so it is fast. And it can be placed anywhere near someone to suck them in, so it could potentially take out multiple enemies at once.
 
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Detective L

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Trunks does a great job once more, performing the technique with ease and also analysing them. With a quick search in his bag, Dean finds the scrolls and tosses them towards Trunks.

"Great job, here you go."


Rank: C
Type: Offensive, supplementary
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: After waving the Boar → Dog → Horse → Tiger hand seals, the user will gather a large amount of water to form a large spiraling stream of water. It can be guided to strike a target in a number of angles.
Note: Requires a nearby water source.




Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: User creates a whirlpool that sucks any opponent in range underwater.
Note: Must be performed on a water source



"Alright, now the next technique is simple and even though it is fairly useful, I haven't used it much. You will form the Ram → Snake → Tiger hand seals and manipulate your Water chakra to form a flammable black mist, and use shape manipulation to make it a small cloud. This cloud can be released towards the opponent, and rain flammable oil upon him. This would then allow the opponent to be set ablaze. Use it against my clone."

Dean creates a clone that runs towards Trunks.

"After that, form the Boar → Dog → Ram hand seals, and manipulate the water veins underground to create a waterfall by developing spring water. This can be used for relaxation, training or to hide your presence from an opponent because it makes massive changes to the enviorment. Use it to hide."

Dean creates a clone that runs towards Trunks.
 

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Trunks takes the scrolls and puts them away. They were really begin to pile up, so they must have been at least creating a dent in the training. He then listens to Dean's explanation, and responds simply with Well that seems unnecessarily brutal. As he says this, he chuckles a bit and trots into position.

Trunks eyes the clone down as he runs at him. He quickly weaves the Ram → Snake → Tiger hand seals to concentrate his suiton chakra. Using nature manipulation, Trunks forms a black mist above the space between he and the clone. Using shape manipulation, he condenses the mist into a cloud, that rains heavily with a black oily substance. As the clone passes through it, he would be covered from head to toe. Trunks immediately takes advantage by pulling out a lighter, striking it, and tossing it at the clone as he steps aside. The clone would then erupt into flames before dispersing.

As Trunks turns to take on the next clone, he is sure to hear out all of Dean-Sensei's words. Then, he quickly performs the Boar → Dog → Ram hand seals to concentrate his suiton chakra. He then infuses it into the ground beneath and in front of him, to take control of the water veins that run in them. He manipulates the water veins to run upward in front of him, forcing the ground to come up with it. The ground raises about 7-8 meters before water begins to pour out, developing a water fall that runs over on Trunks' side. Trunks quickly dodges behind the waterfall and awaits the clone to pass him by before coming out and trotting back to Dean's position.

The first technique is definitely cool, but I'm not sure of how practical just yet. This is one that I am going to have to feel out in battle to know its true potential. It has three hand seals, which is neither good nor bad. It would be great to catch my opponent with it, but then I would still need a fire source to do damage. I'm thinking that the most practical use would be to cause seperation between myself and my opponent. I could create the cloud between us, and set it on fire, forcing a mid-long range battle, which is where I excel.

The second technique is cool too, I guess. Not really practical in terms of use in battle, but still good for other things. I mean, yeah, you can hide from your opponent, but what kind of shinobi hides from battle? Even in the situation that it is in your best interest to hide, this technique greatly alters the terrain. It won't take much for an opponent to check behind the waterfall that just kinda popped up out of nowhere.
 

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The C rank were getting less as they moved on. Dean didn't mind though, as Trunks was delivering well with his good analysis of the techniques and how he would use them. Dean grabbed another two scrolls and threw them towards Trunks.

"Great job, here you go."


Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description:After performing the Ram → Snake → Tiger hand seals the user creates a flammable black mist that forms a small cloud. The user can then move the cloud above their target and disperse it, covering the target in flammable oil.




Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description: After performing the required hand seals Boar → Dog → Ram the user creates a waterfall by developing spring water in a place without water veins and manipulating the resulting water current to form a wave. This is a very convenient technique as it can be used for training or relaxation. On the other hand, because it changes the environment on a large scale, it also has the effect of hiding one's location from the enemy by confusing them. The width of the water source, waterfall, and basin can be expended, as long as the user continues to send chakra in.



"Alright, lets move on. The next technique can only be done after using the Water clone technique. Once the clone is on the battlefield, you will manipulate your Water based chakra to form the clone into four projectiles, that are shot towards the opponent. A nice technique to surprise the opponent, and make the clone useful. Try it on my clone, with your clone, to defeat...the clone O_______O"."

Dean creates a clone that runs towards Trunks.

"After that, the next technique is more Taijutsu based. You will perform multiple punches and kicks, which lifts the opponent into the air. Once they are, you will focus your Water based chakra to your dominant hand and swing it in an arc like manner. This releases a crescent shaped blast of water towards the airborne opponent which would cause severe cuts. Use it against my clone."

Dean creates a clone that runs towards Trunks.
 

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Trunks catches the scrolls nonchalantly, and puts them away as he simply says Thank you, Sensei. As he does this, he looks up at Dean while he explains the next technique. These C-Ranks were starting to get a bit monotonous, but they were almost done, so Trunks wishes to finish strongly.

He quickly gets into position, and readies himself for the next technique by forming the Tiger hand seal and forming one water clone, whom stands beside him with his arms folded. He watches intently as the clone makes his way to Trunks' position at a steady pace. Once he is within range, Trunks manipulates the water that the clone consists of to turn him back into water using nature manipulation and into pointed tendrils using shape manipulation. Immediately upon their creation, Trunks forces them to charge at the clone with great speed, causing great damage once they collide.

Trunks grins a bit when he hears that he is to incorporate taijutsu into the next technique. Being a little too excited about it, Trunks charges at the clone while still listening to Dean's explanation. Once he is within range, the first thing Trunks does is come in with a flying knee that lands on the clone's abdomen. This would cause the clone to double over, and once he does Trunks is ready with a devastating uppercut that sends the clone spiraling into the air. Once it is right above Trunks' head, he swings his right arm in an arcing fashion, releasing a crescent of extremely sharp water chakra as he does. The arc would come into contact with the clone quickly, cutting it as it does.

Trunks comes back to Dean's location ready to give his report on the techniques. Well, generally speaking, I like the sound of both of these techniques. There isn't a single hand seal between them, which is awesome because I could use them both in the highest heat of battle and not have to worry about it taking up too much time. They both use a surprise tactic, which is nice to see. If I could maneuver my clone to a side that my opponent isn't paying attention too, or distract them in some way, there would be no indication that the tendrils were coming. And as for the other technique, it is disguised as taijutsu, so they shouldn't expect that one either. Now, for the part where I describe why these suck. As Trunks says this last sentence, he chuckles a bit. He doesn't believe that any technique "sucks", but he wanted to incorporate some of Dean's vernacular into his report.

They are both very situational. I say this because not only do I have to form a clone with the first one, but it would be a waste of chakra if I were to immediately turn it into the tendrils while my opponent is looking. It would be VERY easy to block or counter that way. The other technique requires that my opponent be right above me in some way. The easiest way to pull this off would be with taijutsu, like you said, but even with tai, getting my opponent off the ground isn't an easy task. I will remember it though, because it may come in handy if and when my opponent is above me for any reason, not only taijutsu.
 

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The techniques were indeed monotonous, but they were fairly useful in the long run, considering the large amount of Water users around these days. Nonetheless, it didn't seem to bother Trunks that much. Dean throws the scrolls towards him.

"Great job, here you go."


Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will manipulate one of their water clones to dissolve back to water and turn into four pointed projectiles that shoot at the target.
Note: Must create a water clone before hand.




Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user will first strike their target with couple of punches and kicks them lifting the target into the air and the user will then concentrate their chakra into their palm and then swinging their arm in a arc they release chakra creating a cresent blade of water that strike the target.



"Alright, lets move on. One of my favorite techniques, where you will use your Water based chakra and manipulate it. You will then cause water to burst up from beneath the opponent, and hit them into the air. The technique does not damage the opponent, but it allows for some interesting combinations or to interrupt the opponent as he forms hand seals. Use it against my clone."

Dean creates a clone that runs towards Trunks.

"After that, form the Ram hand seal and mold your Water based chakra. You will then generate water around your dominant arm and perform a forward thrust with it. This releases the Water forward in the form of a projectile bullet that would strike the opponent, and push them back. Use it against my clone."

Dean creates a clone that runs towards Trunks.
 

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Trunks accepts the scrolls graciously and puts them away. He then listens to Deans instructions for the next techniques carefully, and readies himself for the clone. Once the clone begins to run at Trunks, he begins to channel his suiton chakra into the ground between the two. Once the clone steps onto the ground above the pool of chakra, Trunks uses nature manipualtion to convert the chakra into a geyser of water which rips out of the ground under the clone. This geyser would catch the clone from beneath, tossing him high into the air. As soon as he is able, Trunks then begins to channel his suiton chakra once more, but this time in his right arm. Trunks watches carefully, and as the clone was about to reach the arc of his travel, Trunks then makes a punching motion toward the clone, releasing his chakra. Using nature and shape manipulation, Trunks then forms the chakra into a bullet of water. This blast would travel at great speeds, catching the clone in his arc, and causing him to disperse almost immediately. Trunks then trots back to Dean to deliver his report.

Both of these techniques are extremely useful. For one, neither require hand seals, so that is a plus to speed. I really like the first technique, because it would prove for smooth transitions to other techniques, which is honestly something that I have been lacking in battle. Not only that, but it is a very good interruption technique. Good for stopping someone with a long series of hand seals, or even for someone trying to remain still in order to go into Toad Sage Mode. Basically, if my opponent needs time, I can thwart their plans with this one technique. I don't particularly care for the fact that it doesn't damage my opponents, but its other uses more than make up for that. As for the next technique, it is fast, small, and precise. This tells me that if I am rushed for time, this wouldn't be a good idea to use, because of the awesome accuracy you would need to land it in the right spot. Also, I'm not a fan of how linear this technique is. Once it is on a path, that is the path it is going to take; I can't change it later. Aside from all of that, I like how all of the power is contained in this one shot, so there is no splitting of power amongst numerous projectiles and such.
 

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Dean could see them get close to the end of the C ranks if the Water techniques. They were the most, and after them, everything else was a breeze. No problem though, as Trunk easily analysed the techniques, and Dean threw the next two scrolls.

"Great job, and it is indeed linear. Here you go."


Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.




Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: After making the ram hand seal the user generates water around their right arm and then by thrusting their arm forwards they release the water in the form of a projectile bullet that drives through the opponent pushing them back several feet.



"Now for the first technique. Its a mixture of Water and Kenjutsu. You will use your Water based chakra to create a stream of water beneath yourself, which acts as a locomotive. It carries you towards your opponent, where you will then deliver several slashes with your sword aimed anywhere on the opponent's body. Use it on my clone."

Dean creates a clone that dashes towards Trunks.

"After that, place your hand in front of your mouth, as you manipulate your Water based chakra. You will then extend your hand outwards, releasing water and forming it into a whip of water. This whip can be used to lash at the opponent, causing some damage and hitting them back. Use it on my clone."

Dean creates a clone that dashes towards Trunks.

"Last C rank, I want you to use your Water based chakra to condense water vapour above yourself, to fire multiple projectiles towards the opponent. These projectiles travel with great speed, and power, and can also be launched by the swing of your hand. Use it on my clone."

Dean creates a clone that dashes towards Trunks.
 

Xicer

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Trunks graciously accepts the scrolls, and listens carefully to the next instruction. This training was moving along quite nicely, so Trunks had barely noticed that they were at the end of the dreaded C-Rank techniques. Regardless of how close they were to finishing, Trunks knew he had to keep up the pace and keep moving forward. After Dean is done speaking, Trunks walks over into position to perform the first technique while unsheathing the long blade on his back.

Trunks watches intently as the clone begins to run toward him. Immediately, he begins to channel his suiton chakra into his feet, and from there, into the ground beneath him. After this is completed, he uses nature and shape manipulation to convert the chakra into water, and then into a moving stream that would originate immediately below him. The stream would be powerful enough to support Trunks' body weight, carrying him forward almost seamlessly. As he begins to travel, he would bend at the knees slightly for brace and balance while gripping his sword with both hands. After a moment, he would reach the clone running his way, and use the momentum of the stream to deliver a series of deep slashes all along the clones neck and torso.

After he is finished with the first technique, Trunks immediately stops the water stream and sheathes his blade before turning to face the next clone. As the clone begins his ascent, Trunks starts the technique by channeling his suiton chakra into his throat and mouth. Then, Trunks covers his mouth with his right hand as he waits for just a moment for the clone to come within range. Once he is, Trunks uses nature and shape manipulation to convert the chakra into water, and then begins to expel it out of his mouth with his hand while forming it into a make shift whip. In the same motion, Trunks would crack the whip hard across the clones torso, sending him flying backwards a few meters before dispersing.

Once this is completed, Trunks once again disregards the result of the last technique and drops the whip before getting into position for the last technique of the set. As the clone takes his first step, Trunks is channeling his suiton chakra into the area above himself in the form of water vapor. He then condenses this vapor using shape manipulation to form dozens of small projectiles. With one motion, the projectiles fly from their creation point to the clone with great speed, hitting him with an onslaught of water orbs and the like.

After he is done with this last technique, Trunks trots back to Dean to give his report. Let's see, where should I start.. Well, none of the three techniques require hand seals, which is great for the last two because that would promote a fast release. It is kind of a moot point for the first though because the damage wouldn't come any faster due to the technique going at the speed of.. Me. They are all sort of limited in range, only being able to go mid ways away, but the second technique is at an extreme disadvantage because it is limited to only short range.

The first technique, while cool, can be extremely dangerous. Not only am I traveling at my opponent in a linear fashion, which is a way to scream "Hit me with something before I get to you!" using body language, but if my opponent were to use the stream that I was using as a base for another water based move, I would be completely screwed. Because of this, I would have to limit myself to using this technique in very specific situations, such as my opponent being under genjutsu, or otherwise restrained in some way.

The second technique can be pretty useful as well, but again, in the right situation. It reminds me a lot of the other water whip technique that we learned before, but this time I am limited to short range. This can be a blessing or a curse, because using it at that range would be extremely fast, but unless they are in that range, the technique is completely useless. I do like how it makes my opponent fly off away from me though, but that is because I detest taijutsu, so this would help with that greatly.

And finally the third technique. The thing that really catches my eye about this technique is the time it takes to start and the speed it takes to reach my opponent. Unlike most techniques, both of these are very fast. I also like the fact that you are sending multiple projectiles, because then my opponent couldn't just do away with the one coming at them, but instead have to contend with all of them. However, because of this being C-Rank and having multiple projectiles, each individual component would carry very little damage.
 

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The last three techniques were analysed and performed perfectly, nothing less expected from Trunks. He had the skill to actually do these techniques, and might one day become a legend in the usage of Water. Dean smiles as he throws the last three scrolls of the C ranks towards Trunks.

"Well done! Couldn't have done it better myself. Nonetheless, here you go."


Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will create a moving body of water beneath him that travels towards the opponent carrying the user. They then slash the opponent with their sword multiple times.




Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user first kneads chakra in their mouth and then, placing their hand on their mouth expels water in the form of a whip which they use to lash their opponent, sending them flying backwards.




Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user condenses water vapour in the air above them to generate multiple projectiles of water which shoot at their target with a great amount of force and speed. The user can also shoot a barrage of small water projectiles directly from the swing of their hand.



"Now we'll be doing three techniques at a time. For the first technique, form the Boar → Dog → Ram and manipulate your Water base chakra. You will then form a vortex of Water in the palm of your dominant hand. This vortex can then be blasted forward, creating a spiralling wall of water, which can be used to attack or defend. A useful technique as it does not require a Water Source. Use it against my clone."

Dean creates a clone that runs towards Trunks.

"After that, the Water technique with the most hand seals. EVER. You will start off by forming the Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird hand seals and then manipulating your Water based chakra, to shape a large amount of Water into a giant powerful dragon. This dragon would cause blunt damage, as it blasts towards the opponent with great might and power. Ninjas with a primary water speciality will be able to produce up to an S-Rank technique; ninjas with a secondary water speciality will be able to produce up to an A-Rank technique; normal water masters will produce the basic B-Rank technique. So there you have it, it needs a water source. Use it against my 4 clones ;-;."

Dean creates 4 clones that runs towards Trunks.

"Now a technique that I see many people doing wrong z,z. You will start off by forming the Tiger hand seal, and creating an orb of water above you, by manipulating your Water based chakra and using shape manipulation. You will then manipulate the orb, to create several whips which shoot out from them towards the opponent, capable of reaching up to long range. These whips can constrain and impale. A nice technique overall. Use it against my clone."

Dean creates a clone that runs towards Trunks.
 

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The last three techniques were analysed and performed perfectly, nothing less expected from Trunks. He had the skill to actually do these techniques, and might one day become a legend in the usage of Water. Dean smiles as he throws the last three scrolls of the C ranks towards Trunks.

"Well done! Couldn't have done it better myself. Nonetheless, here you go."


Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will create a moving body of water beneath him that travels towards the opponent carrying the user. They then slash the opponent with their sword multiple times.




Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user first kneads chakra in their mouth and then, placing their hand on their mouth expels water in the form of a whip which they use to lash their opponent, sending them flying backwards.




Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user condenses water vapour in the air above them to generate multiple projectiles of water which shoot at their target with a great amount of force and speed. The user can also shoot a barrage of small water projectiles directly from the swing of their hand.



"Now we'll be doing three techniques at a time. For the first technique, form the Boar → Dog → Ram and manipulate your Water base chakra. You will then form a vortex of Water in the palm of your dominant hand. This vortex can then be blasted forward, creating a spiralling wall of water, which can be used to attack or defend. A useful technique as it does not require a Water Source. Use it against my clone."

Dean creates a clone that runs towards Trunks.

"After that, the Water technique with the most hand seals. EVER. You will start off by forming the Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird hand seals and then manipulating your Water based chakra, to shape a large amount of Water into a giant powerful dragon. This dragon would cause blunt damage, as it blasts towards the opponent with great might and power. Ninjas with a primary water speciality will be able to produce up to an S-Rank technique; ninjas with a secondary water speciality will be able to produce up to an A-Rank technique; normal water masters will produce the basic B-Rank technique. So there you have it, it needs a water source. Use it against my 4 clones ;-;."

Dean creates 4 clones that runs towards Trunks.

"Now a technique that I see many people doing wrong z,z. You will start off by forming the Tiger hand seal, and creating an orb of water above you, by manipulating your Water based chakra and using shape manipulation. You will then manipulate the orb, to create several whips which shoot out from them towards the opponent, capable of reaching up to long range. These whips can constrain and impale. A nice technique overall. Use it against my clone."

Dean creates a clone that runs towards Trunks.
 

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Trunks accepts the scrolls and puts them away before listening to Dean-Sensei's explanation for the next set of techniques. As Trunks gets into position to perform the first one, he looks back at Dean and says Three at a time is perfectly fine with me, Sensei. I'm sure that I can keep up. Then he turns back around to face the clone just created.

As the clone begins to enclose on Trunks, he quickly weaves the Boar → Dog → Ram hand seals to begin channeling his suiton chakra into his right hand. He uses shape and nature manipulation to form it into a vortex of water that spins about his palm rapidly. After a moment, Trunks then thrust his palm forward releasing a spiraling wall of water. This wall travels a short distance before colliding with the clone with great force.

After he is done with this, he turns to face the next clone. He listens to his instructions carefully, thinking to himself Are you kidding me?! That's over 40 hand seals! While he is thinking this, he realizes that 4 clones had been created and are now running at him. Crap, crap, crap, crap, crap! He thinks as he begins the very long sequence of hand seals. Once he is about half-way through, he realizes he is going to need more room, so he takes a huge jump back without breaking the pace of the seal weaving. When he is starting to finish, he concentrates his chakra into a nearby water source, and once he is done, he begins to manipulate it. He uses advanced shape manipulation to carve the water into fierce dragon, which rips out of the surface with tremendous force. It travels a short way with high speed before colliding with the clones with earth shaking power. The clones completely disperse on contact as the dragon drops back down into a normal water puddle.

Trunks turns to face the last clone, and immediate does the tiger hand seal. He infuses his chakra into the air above him and uses nature and shape manipulation to form it into an orb. He then takes control of the orb and forms several cable like protrusions that all lash out of the orb. They would charge at the clone quickly, all impaling him when they were able to make contact.

Trunks then trots back to Dean to give his response to the techniques. I like the first one a lot. It only has three hand seals, and I can use it for attack or defense. I have minimal contact with the water itself, so I don't have to worry as much about lightning techniques. The range is a bit limiting though.

I also really like the second one, but.. Hand seals. Yeah, anyway, the dragon is big, so not every defense would work against it. It also has decent speed, which also limits the number of defenses that would work. The problem that I am having with this is I don't know if I will be able to find a situation that I can do that many hand seals, and be in an area with a water source. I'm sure I will at some point, but you see how this is situational. Very cool move though.

Hopefully I did this one correctly, considering a lot of people don't. This one is really cool for a multitude of reasons. First, it can reach long range, which is more than most techniques. Second, there are more than one whips that emerge from the orb, so I can go at them from multiple directions, or in waves. Third, I am not making contact with the orb directly, so a lightning counter wouldn't be possible. Fourth, it only uses one hand seal. I can definitely see myself using this one a lot, if it works as I did it.
 

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He was capable of doing three techniques with ease. He really wanted to master Water at this point probably, since the techniques were becoming better and better as they head forward. Nonetheless, Dean tossed the three scrolls towards Trunks. This kid..

"Well done, and you can overcome the problem of those hand seals by having Water as your specialty. Anyway, here you go."


Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: After waving the Boar → Dog → Ram hand seals, a water vortex created in the palm of the user’s hand that can then be blasted forward creating a spiraling wall of water which can then be used to attack or defend.
Note: No water source required




Rank: B-S-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20-40
Damage Points: 40-80
Description: After performing a long series of hand seals Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill as well as its power which can vary. Ninjas with a primary water specialty will be able to produce up to an S-Rank technique; ninjas with a secondary water specialty will be able to produce up to an A-Rank technique; normal water masters will produce the basic B-Rank technique. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a water source to use.




Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.



"Now, for the next three. The first technique is a very simple technique where you will form the Tiger hand seal and gather a large amount of Water in your mouth. You will then proceed to release it towards the opponent, either in the form of one large spiraling bullet of Water, or five faster bullets which can cover a certain area. Up to you. Use it against my clone."

Dean creates a clone that runs towards Trunks.

"Then, form the Tiger hand seal and materialize a Jet of water, that blasts through the ground towards the opponent. A very fast technique which can be very useful. Slice my clone in half."

Dean creates a clone that runs towards Trunks.

"Lastly, form the Monkey → Rat → Tiger → Dragon → Horse → Dragon hand seals. Then manipulate your Water based chakra to generate a spinning column of water, which takes the form of a snake with a gaping jaw. This snake is versatile, and can swallow the opponent and carry them away, in the form of a river. Use it against my clone."

Dean creates a clone that runs towards Trunks.
 

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Apologies for the late reply. Family matter had me preoccupied for the last few days, but I'm good now. We'll pick up where you left off, so if you reply as though L were still teaching you, I'll make my entrance after that, and we'll go from there. As for the number of Jutsu, if you want to keep it at 3, that's fine, but if you want less, I can do that too. So I'm ready when you are. :)
 

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Your perfectly fine, I wasn't sweating it lol. I hope all is well now though. As for how many we do, I'll leave that up to you. Detective L was the one who decided to bump it up to 3 I believe. I'm cool with that, or less. Whatever works for you. Thanks for doing this by the way




I need to have signed the Toad contract to learn the first technique




Trunks forms the tiger handseal to concentrate his suiton chakra. He releases this chakra while simultaneously utilitizing shape and nature manipulation. First, he converts his chakra into water, then he compresses this water into a very thin, but very pressurized, water jet that rips along the ground before catching the clone. Raising the jet, Trunks is able to split the clone with ease.

This technique is decent. It's very fast, and only requires one handseal, so it's easy to pull off and hard to avoid. It seems like it's range is a bit limited though, and the increase of speed takes away from its overall surface area. Like most Jutsu, it seems a bit situational.




Trunks quickly weaves a series of hand seals to concentrate his water chakra once again. This time, he uses nature manipulation to convert his chakra into water, but then he forms it into a giant column that rotates violently. The column begins to rise and elongate before taking off toward the clone, taking the form of a snake. As it approaches the clone, it would open its mouth to completely submerge the clone within its body. As it carries him, the snake reverts back into water taking the form of a river, which carries the clone away

This one I could take or leave, as it's even more situational than the previous one. First, it takes an entire slew of hand seals to do it, and it doesn't even damage my opponent! But it can reach a really long range, and it is can freely avoid obstacles to get at my opponent, which is nice. It carries my opponent to a longer range, so I suppose it could be useful against Taijutsu masters, but again, that's very situational.
 
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Sorry for the delay, again. I have no reason this time, I just dropped the ball. I'll try and do better from here on out.




Once he had finished performing his current set of Jutsu, the ground beneath Trunks began to shake violently, as though it were about to open up and swallow him and his Sensei whole. As it intensified, a voice could be made out amidst the faint and distant, yet approaching rumblings.

"WATER RELEASE: SUPER AWESOME ENTRY NO JUTSU!!"

Suddenly, a giant wave burst forth from the sidelines, sweeping Dean off his feet, and into the trees, never to be seen again. Probably. In his place, gracefully sliding over the surface of the water, was another. His goal was to try and finish Trunk's Water Release training to the best of his abilities.

"Yo. I'm Shayde, and I'll be honest, Water ain't my forte, but since you need a teacher cause I washed your last one away, I guess I have no choice... Now, from what I can tell by looking at these soaking scrolls, you've made some good progress. So, let's get to training."

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra: 20
Damage: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This Jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.

Note: Technique creates its own water source

(Suiton: Mizurappa) - Water Release: Water Horn
Rank: B
Type: Offensive
Range: Mid
Chakra: 20
Damage: 40
Description: After waving the Dragon → Tiger → Rabbit hand seals, the user creates a big jet of water that is launched from their mouth. This technique works exceptionally well with Lava Release: Quicklime Congealing Technique to help it become like cement.

(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra: 20
Damage: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.

"First is a remote variant of the Water Prison Technique, meaning you don't need to have your arm within the sphere, nor even within Short Range, to preform it. So you could trap someone, then fry them with Lightning, all without needing to endanger yourself. Second Jutsu is a decent stream-like technique, which can be used to directly attack your opponent, or can be used in some more creative combinations. The technique mentions that it can be used in conjunction with a specific Quicklime Jutsu, but you could use this to dilute and spread other techniques, like the Starch Syrup Capture Field for example. Finally, this one allows you to use the Summoning Jutsu to summon a large volume of Water above your target, though it's only effective above a certain height. It can be used to straight out crush the opponent, put out fires, bring down a flying Summon, etc. Pretty nice technique in my opinion now that I think about it. Perform all of these Jutsu when you're ready, I'll make some clones for you to target."

Shayde then creates several clones, then leaps back, before spreading his clones out evenly, so that they wouldn't be hurt by another technique, ensuring that the results of the Jutsu were unaffected by the presence of multiple clones.
 

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I'm really not stressing it bro, take as much time as you need to reply lol




Trunks watches in amazement as his new teacher sweeps his old teacher away in a show of suiton strength. A move that makes respect immediately grow from Trunks. After listening to the explanation of all the techniques, Trunks nods in affirmation of understanding before approaching the first clone.

Trunks concentrates his suiton chakra under the clone, and then uses nature manipulation to convert the chakra into water. Making the water gush out of the ground under the clone, Trunks then uses shape manipulation to form the water into an orb that holds the clone inside. Trunks then concentrates his focus on keeping the orb sustained until such time as the clone would disperse due to drowning, which is when he would finally allow the water to fall to the ground as a puddle.

Approaching the second clone, Trunks quickly weaves three handseals to concentrate his chakra. Using nature manipulation, he turns his chakra into a jet of water that he shoots out of his mouth directly at the clone, at about upper chest height. The jet would rip along its path at great speed before crashing into the clone's chest, sending him flying backwards before dispersing.

Next, Trunks sloshes through the water covered training grounds until he comes face to face with the third clone about mid range away. Concentrating his chakra, Trunks slams his palms on the ground to perform the summoning Jutsu. Unlike most summons, this wasn't s living entity, but a large pool of water that would appear about 10m above the clone. At this point, Trunks would let gravity do its thing, allowing the water to free fall toward the clone. The water would crash into the clone with decistating force, pinning the clone toward the ground.

Trunks then trots back to Shaydes location and ask Good? as he catches his breath and awaits further instruction.
 

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"Yeah, that was good. I don't have anything to add, so with those Jutsu done, let's just get right into the next batch."

Shayde then threw Trunks another set of scrolls, and created another series of Clones which he could perform the Jutsu on.

(Suiton: Mizugakure no jutsu) - Water Release Hidden Amongst Water Technique
Rank: B
Type: Supplementary
Range: Short
Chakra: 20
Damage: N/A
Description: The user will manipulate their Chakra and then blend in with a water source to be undetected by the enemy for a short period of time. However Sensory Ninja and Doujutsu users can find the enemy easily within the water source.

(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra: 20
Damage: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.

(Suiton: Uramiame no Jutsu) - Water Release: Grudge Rain Technique
Rank: B-Rank
Type: Supplementary
Range: Short-Long
Chakra: 20 (-50 per turn while trapped in the vortex of waves)
Damage: N/A
Description: The user will first perform the Dog hand seal and release his Chakra into the atmosphere which will then create an accumulation of large storm clouds in the sky, which in turn produces rain. The large amount of rain falling all around can then be turned into a large wave of water which sweeps the enemy off their feet while wrapping around him and binding him in the flow of water around him. While the targets are trapped in the water, their Chakra will slowly be drained away. The water vortex can be sustained and controlled for up to two turns as long as the user keeps the dog hand seal made.

"Okay this next batch has some pretty sweet Jutsu, especially the last Jutsu which has an amazingly powerful special effect tied to it, but I'll break them all down for you just now. First is pretty useless if you ask me, unless you live near, or are fighting on, a massive water source, like an ocean or a lake. It does render you invisible, but it isn't like you can breathe underwater, unless you happen to have been born a Fishman, which means you can live underwater, in which case, why would you need to hide? Anyway, I'm ranting. The second Jutsu allows you a means of attacking while travelling, at a decent speed I might add. You spew water from your mouth, and use your Chakra to ride it like a wave, and once your done, it even acts as a source of Water, since you create so much of it. And finally we have a technique which produces a special type of Rain. As it falls, it creates a wave, similar to the last Jutsu, however this one creates currents that will attempt to ensnare the target, trapping them while the Water's special properties drain Chakra from them. You can sustain this Jutsu for as long as you maintain the Dog seal, but that means you can't perform other Jutsu, so you need to be careful with how you use it, but with the ability to drain Chakra, I say this is a very useful Jutsu."

With the explanation wrapped up, Shayde leapt up high, watching Trunks from the top of a nearby tree, unwilling to be either swept away by the imminent waves, or have his Chakra slowly drained by the torrential rain.
 
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