[CJ] Dem cjs thouuuuuuugh [Drake's voice]

Zaphkiel

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[Doton/Fuuton: Funjin Kachuu] – Earth/Wind Release: Scouring Vortexes
Rank: S
Type: Supplementary/Offensive
Range: Short-Long
Chakra cost: 40
Damage points: N/A (80 damage if the opponent becomes trapped in the worm hole)
Description: The user will release their doton chakra into the ground to cause multiple sections of earth around the opponent to lower themselves in a circular-like shape, in a similar manner to Earth Release: Moving Earth Core. In the same motion, they will then focus their fuuton chakra into each and every one of the lowered sections of earth, before performing a single handseal to trigger a mild vacuum-like effect which will suck any objects/people moving directly over it to be sucked deep into the depths of the hole. Inside the hole, the wind chakra will be spiraling in a clockwise motion in the same manner as a tornado, carrying deposits of rock, dust, dirt and debris which greatly augments the cutting power of the already potent wind formation. Anyone or anything unfortunate enough to be caught inside one of the tornadoes will be skinned alive due to the sheer abrasiveness of the dust-infused wind, making this technique capable of even slicing through solid rock to reach its intended target. More commonly that not, the user will create the wormholes in a secure formation around the opponent to ensure any thrown projectiles or solid constructs they send towards the user will be promptly sucked into one of the wormholes, quickly being incinerated by the raging winds. This makes this technique exceedingly useful in countering techniques such as Earth Release: Stone Golem and Earth Release: Rock Scale Slab, as the moment they move over any one of the user's created wormholes, they will become incapable of escaping the pull of the wind formation. The shredding power of each hole is directly proportional to the amount lowered sections of earth created through this technique e.g. One hole = S-Rank, Two holes = A-Rank, Four holes = B-Rank, Eight holes = C-Rank. Similarly, the suction power of each hole is dependent on the number of holes created, with each hole only being capable of "sucking in" and destroying techniques equivalent to their rank. An S-Rank hole would be capable of pulling in an S-Rank technique and destroying it, while a C-Rank technique would only be capable of pulling in (and destroying) a C-Rank Technique. Any and all created wormholes will generate a vertical column of sucking wind which spans mid-range into the air, clearly notifying the opponent that moving over these wormholes will cause them to be forcefully pulled into them.

Note: Lasts two turns
Note: Can only be used twice per battle
Note: Can only be Taught by -Venom-
Note: Can create a maximum of eight wormholes
Note: The numbers of creatable holes must either be: One, Two, Four, Eight.
Note: Sections of earth can only be lowered a maximum of ten meters and logically be created up to ten meters in width
Note: Ground directly beneath the opponent cannot be lowered.

Ok this technique creates sink holes in the ground, with form and shape, circular to be exact. As stated, it's like a cousin to MEC so that's not that hard to grasp. The real kick is that with Futon chakra the user creates a form of vacuum effect in these massive holes. Sucking in a clockwise manner these are perfect for just ground targets but airborne too as the air above the holes are being sucked downwards to be shredded by the glory of Wind. The ability to create more than one of these is a plus too, I think you hit the CJ jackpot with this one here Venom GG. Only pull back is that it can't be effected directly under the opponent ;_;
 
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Zaphkiel

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Nope, I grasp things quite quickly ._.
.
.
.
.
grasp

Anyway here are the two:

(Kenjutsu/Fuuton: Katto no Arashi) -Sword Style/Wind Release: Storm of Cuts
Rank: B
Type: Defensive/Offensive
Range: Short
Chakra Cost: 20
Damage: 40
Description: The user positions himself , then after forming a one handed hand sign he forms a slight whirlwind around him using his Fuuton chakra he throws his sword counter clockwise, allowing it to ride the currents it spins rapidly while revolving around the user 6-8 times. During these revolutions the sword is granted immense Fuuton aided cutting power, capable of slicing Doton techniques B ranked and below clean in two, after which the user will simply snatch it from the air. The sword itself moves so fast it is capable of repelling thrown weapons and up to medium sized objects. It can't be tracked by normal eye and the user may appear to 'repel' objects within 5 feet of the his position. During the jutsu the user has no access to the sword but can freely move around allowing the vortex to follow keeping the user in the eye at all times. The user is free to mold chakra can also perform this while airborne as he falls.


Gif:


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Note:
-Can only be taught by Zaphkiel
-Can only be done 4x per match

AND

(Fuuton: Zettai Pērudopperugengā)- Wind Release: Absolute Pale Doppelganger
Rank: S
Type: Offensive/Supplementary
Range: Short-Mid
Chakra cost: 40
Damage: 80
Description: After forming the Snake -> Ram hand seals the user will cause an A ranked replica of himself made of wind to dart from his body in a linear fashion in a direction, once released he cannot change course of this jutsu. This replica reaches up to short ranged moving 25% faster than the user's base speed and delivering sheer blunt force trauma to the opponent by mowing them down as a very strong gust of wind that can result in broken bones, abrasions, and even concussions, similar to its parent jutsu (Fuuton: Aojiroi Dopperugengā)- Wind Release: Pale Doppelganger. However, this replica is connected to the user via a nearly invisible tether of Fuuton chakra which the user will send a portion of his Fuuton chakra through. This pulse of chakra is A ranked and can either cause the replica to explode prematurely with an S ranked omnidirectional explosion (A+A) reaching up to mid ranged of its origin or it can cause another A ranked replica to sprout from the initial replica which will simply fade away and attack a dodging opponent or sudden obstacle with a now S ranked blunt force effect, once the second replica sprouts from the first however the previous replica can no longer explode as it will cease to exist and neither can the second. This means, the user has the option to explode his replica or produce another he does not have access to both sides of this jutsu at once. This second replica still moves in a linear fashion which cannot be redirected and can extend the jutsu another 5 meters at base speed +25% also, making it mid ranged.


Note:
- Can only be taught by Elyon
- Cannot mold any other element than Wind while Doppelganger(s) are connected via Fuuton tether
- Can only be done 2x
- No Fuuton techniques higher than A ranked next turn
 

Venom

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Nope, I grasp things quite quickly ._.
.
.
.
.
grasp

Anyway here are the two:

(Kenjutsu/Fuuton: Katto no Arashi) -Sword Style/Wind Release: Storm of Cuts
Rank: B
Type: Defensive/Offensive
Range: Short
Chakra Cost: 20
Damage: 40
Description: The user positions himself , then after forming a one handed hand sign he forms a slight whirlwind around him using his Fuuton chakra he throws his sword counter clockwise, allowing it to ride the currents it spins rapidly while revolving around the user 6-8 times. During these revolutions the sword is granted immense Fuuton aided cutting power, capable of slicing Doton techniques B ranked and below clean in two, after which the user will simply snatch it from the air. The sword itself moves so fast it is capable of repelling thrown weapons and up to medium sized objects. It can't be tracked by normal eye and the user may appear to 'repel' objects within 5 feet of the his position. During the jutsu the user has no access to the sword but can freely move around allowing the vortex to follow keeping the user in the eye at all times. The user is free to mold chakra can also perform this while airborne as he falls.


Gif:


You must be registered for see images









Note:
-Can only be taught by Zaphkiel
-Can only be done 4x per match

AND

(Fuuton: Zettai Pērudopperugengā)- Wind Release: Absolute Pale Doppelganger
Rank: S
Type: Offensive/Supplementary
Range: Short-Mid
Chakra cost: 40
Damage: 80
Description: After forming the Snake -> Ram hand seals the user will cause an A ranked replica of himself made of wind to dart from his body in a linear fashion in a direction, once released he cannot change course of this jutsu. This replica reaches up to short ranged moving 25% faster than the user's base speed and delivering sheer blunt force trauma to the opponent by mowing them down as a very strong gust of wind that can result in broken bones, abrasions, and even concussions, similar to its parent jutsu (Fuuton: Aojiroi Dopperugengā)- Wind Release: Pale Doppelganger. However, this replica is connected to the user via a nearly invisible tether of Fuuton chakra which the user will send a portion of his Fuuton chakra through. This pulse of chakra is A ranked and can either cause the replica to explode prematurely with an S ranked omnidirectional explosion (A+A) reaching up to mid ranged of its origin or it can cause another A ranked replica to sprout from the initial replica which will simply fade away and attack a dodging opponent or sudden obstacle with a now S ranked blunt force effect, once the second replica sprouts from the first however the previous replica can no longer explode as it will cease to exist and neither can the second. This means, the user has the option to explode his replica or produce another he does not have access to both sides of this jutsu at once. This second replica still moves in a linear fashion which cannot be redirected and can extend the jutsu another 5 meters at base speed +25% also, making it mid ranged.


Note:
- Can only be taught by Elyon
- Cannot mold any other element than Wind while Doppelganger(s) are connected via Fuuton tether
- Can only be done 2x
- No Fuuton techniques higher than A ranked next turn

Storm of Cuts
- I like this a lot, its pretty legit in dealing with a group of opponents grouping you. I don't have a lot of omnidirectional attacks so this will come in handy, especially if Im jump by a crowd. If only it was higher in rank and had a turn duration so that we could keep it revolving around us when moving lol ;_;

The best part is probably the moving around with it spinning and the fact that we can still mold chakra etc. Comes in handy for combos z.z

No questions on that.

_____

Absolute Pale Doppelganger
-This is cool. Ok so from reading it, the user sends a A rank wind replica in a linear direction Five meters away from him (short range), from wherever the replica stops, ANOTHER replica can be sent from it another 5 meters away (or is it mid range [10 meters] away from where replica 1 stops?) which would deal S rank dmg instead of A rank like replica 1.

or if u don't want to send a second replica, you can make replica 1 explode with a mid range radius (wouldn't this damage you too? :|).

Correct?
 

Zaphkiel

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Storm of Cuts
- I like this a lot, its pretty legit in dealing with a group of opponents grouping you. I don't have a lot of omnidirectional attacks so this will come in handy, especially if Im jump by a crowd. If only it was higher in rank and had a turn duration so that we could keep it revolving around us when moving lol ;_;

The best part is probably the moving around with it spinning and the fact that we can still mold chakra etc. Comes in handy for combos z.z

No questions on that.

_____

Absolute Pale Doppelganger
-This is cool. Ok so from reading it, the user sends a A rank wind replica in a linear direction Five meters away from him (short range), from wherever the replica stops, ANOTHER replica can be sent from it another 5 meters away (or is it mid range [10 meters] away from where replica 1 stops?) which would deal S rank dmg instead of A rank like replica 1.

or if u don't want to send a second replica, you can make replica 1 explode with a mid range radius (wouldn't this damage you too? :|).

Correct?

Correct for both, and for Storm of Cuts I was thinking of updating it anyway lmao, thanks for the idea :D Consider them learned then sir, update your thread as I will mine.
 

Venom

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Ight cool z.z

Now riker get your ass here:

(Raiton: Zeusu no Tokkii) Lightning Release: Prong of Zeus
Type:Offensive
Rank:S
Range:Short-Mid
Chakra:40
Damage:80
Description:The user will extend his arm towards an opponent, pointing at them with his index and middle fingers and the rest clenched as though in a fist. As he outstretches his arm, he will flow a large amount of Raiton chakra through it, and at his fingertips create a barb of lightning three inches long and three inches thick. The barb is shaped like that of an arrow head, and as such is extremely sharp and hot due to the heat of lightning. The barb has a ring of lightning around it at its midpoint, with a two inch diameter around the barb. The barb is connected to the ring via three small electric bolts. The barb is made in a matter of seconds, and is capable of being fired at high velocity, being difficult to track. The barb, when it makes contact with the opponent, lodges itself so that the ring and bolts burns into their flesh, causing intense pain and damage and leaving a permanent scar. If used to strike a limb, the barb and ring will cause nerve damage that will disable the limb, rendering it unusable for the rest of the match. The user is capable of maintaining the technique without firing it for at two turns at max, but will be unable to mold chakra for any other techniques while doing so. After two turns, if the user is still maintaining it, it will burst into an array of lightning that will badly damage the hand it was used from.
~Can only be used once per battle~
~Can only be taught by Riker Slade~
~No S-rank and above Lightning Techniques for two moves~
 
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