[CE] Decay Release - Reborn

Reborn

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I go through my previous procedure and begin to gather both my lightning and fire natures together. I kept both proportions equal again steadily adding more and more chakra until I had gathered the bare minimum to preform a basic technique. From there I began to diverge the chakra natures gathering a greater amount in lightning while slightly lessening the amount of fire nature. Once I got the ratio down while maintaining the minimum amount I began to steadily increase more and more, just enough to keep an appropriate amount for the technique and not over exerting my chakra. The balance of chakra went heavier toward lightning until I had the opposite ratio I had before. The new nature of the chakra felt less like a sporadic wave of energy and more like a solid stable entity. Just as you instructed I'd begin to mold the shape into an object starting off with a three dimensional cube. I would then play around and make other objects, shapes through my knowledge of advanced shape manipulation, letting you spectate.
 

Scorps

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Good!!!!

Now, the most specific and unique usage is by achieving this nature but, instead of manifesting it, using only the chakra with these properties. Its the trickiest one but its also one of the most useful ones. Focus the chakra but don't manifest it. Manipulate and induce its nature and channel it into....this banana *hands you a banana*

Try it. You will have sucessfully done it when it withers and decays into a pulpy mush
 

Reborn

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*takes the banana* You know otousan, this in the hands of Liliana is probably a terrible idea, the things she would use it on...

Anywho, as instructed I begin the process of manipulating the natures necessary for Decay. Like the previous instances, I conjure the nature yet do not manifest it's physical energy form but instead, focus the properties of the element outward to the unsuspecting banana within my hand. After a moment the banana begins to rot in my hands, turning browner and eventually black. As well, it eminates a pungent smell of rotting fruit. Its insides become mush as well as the peel, the combination feeling like an slightly less dense liquid rubber. As I have successfully completed the task the only thing going through my mind is "what a waste of potassium...and why is the atomic sign for potassium a K, ak, ak47, why are conservatives so pushy about guns the amendment gives them the right to bear arms not guns...why did the founding fathers hate bears so much to make that law, fathers, Scorps is my father..."

Hey Scorps, why do you hate bear's you have a Panda contract?
 

Scorps

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Right. So, now that you can mold the nature, on to the techniques.

1.
±Ibiton: Sono Mashin Reiki | Decay Release: The Mephistophelian Aura±
Type: Defensive
Rank: B-Rank
Range: Short-Mid
Chakra: 20 (-5 per turn)
Damage: N/A
Description:
The user does 2 hand seals (Boar+Ram) and releases his Decay Chakra into the field all around him up to mid range, unleashing a gold glow momentarily upon activation. Using the advanced release of Ibiton, the user is able to specifically decay only paper, writing ink and small amounts of metal (normal metal from kunais and shurikens and other normal weapons) that when entering mid-range from the user, crumble away into dust. Any Tag, Scroll, Shuriken, Kunai, etc present on the field crumbles into nothing as long as the technique is active, rendering the use of techniques that require such medium impossible.
Note: Pertains to Scrolls and Paper Tags such as those used for various Fuuinjutsu (like explosive Tags or even FTG tags on Kunais, sealing scrolls, weapon scrolls, etc) and Ninjutsu. Because the rank of such techniques is determined not by the scroll/paper/tag used but by the technique that comes from it, all uses of such scroll and paper bound techniques are negated regardless of rank of the technique that will come from them.
Note: The technique also affects any Kunai, Shuriken, Sword, etc made of the normal metal we find in most common weapons in Narutoverse (excluding, off course, Custom Weapons and the 7SM Swords). Once exposed on the field to the Decay Chakra all around, they crumble away into dust through the normal oxidation process most metals go through, rendering them useless.
Note: Only works on Konan's Paper Ninjutsu up to B-Rank.
Note: Once activated, remains active for 4 turns.
Note: Has no effect on metal CE's or anything other than Paper, Ink and the aforementioned normal Weapons.
Note: Doesn't blind or affect Dojutsu or Sensory Ninjas.

2.
±Ibiton: Sono Kougu no Odahviing | Decay Release: The Tools of Odahviing±
Type: Offensive/Defensive
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn if kept active)
Damage: 60
Description:
The user will take use of the specific release of Ibiton and manifest any construct his mind is able to imagine and visualize of that specific part of the release (Cubes, Spheres, Kunais, Swords, Walls, etc). These constructs, translucid and golden with a slight black hue in them, can be used to defend or attack. They can be created only Short-Mid range around the user but they can be thrown further. The user can control the movement of the constructs with or without the need for hand gestures, depending on the distance he is from them (Short range, no handgestures, Mid range requires hand gestures). Although hazardous to the enemies and anything present in the battlefield, the user can touch and interact with these constructs freely, taking advantage of their inherent properties to his own advantage. These constructs, if kept in short range, last until either dispelled or countered, making it a good choice to create weapons or defensive shields.
Note: Usable 5 times per battle.
Note: Creates only 1 item per use.

3.
±Ibiton: Megumi no Ulphir | Decay Release: The Blessing of Ulphir±
Type: Defensive/Supplementary
Rank: S-rank
Range: Short
Chakra: 40 (-15 per turn)
Damage: N/A
Description:
By using the advanced release of Ibiton, the user focuses Decay Chakra into his body to target specific substances and harmfull effects that might be affecting him. The user must only be aware that he's being affected by something harmfull to activate the technique. Doing the Rat handseal the user "wills" his decay chakra to search for harmfull toxins, poisons, isotopes, venoms, etc that might be affecting him in a negative manner and decays them into harmless biproducts, even to a molecular level if needed. While usefull when fightning Poison users such as medical ninjas, its also very very useful when fightning against users of radioactive elements (since the isotopes that are the core component of radiation are easily decayed, this technique can easily tear them apart, basically, decaying the "fuel" of radiation and thus, stopping it) or when, in general, fighting for long periods of time or in long skirmishes, were stamina and endurance is important. By focusing the Decay Chakra into his body, the user may also target toxins produced by his own body such as lactic acid produced from muscle activity. This enables the user to fight against the effects produced by such substances and creates a great resistant to pathogens. This technique may also be used to target harmfull organisms such as bacteria or fungus as well as virus, that may be inducing a pathogenic state on the user. The user can also, even if in a smaller scale and effect, use this technique on others through direct physical contact. When doing so, the effects are momentary, unlike when used on ones self. This means that if the ally has the "aggressive agent" cleaned from his system but has contact with it again, the technique needs to be used once more.

Note: Usable 3 times, with 1 turn cooldown.
Note: Its effects last for 4 turns each time, during which the user can't use Decay Release above A-Rank unless he dispels the technique.
Note: When used on others, it counts as a single momentary use.
Note: Has an effect on anything that falls under the description of "aggressive external agent" as long as it respects the elements unique strengths and weaknesses.

4.
±Ibiton: Sono Doki no Azazel | Decay Release: The Wrath of Azazel±
Type: Offensive/Supplementary
Rank: A-Rank
Range: Short-Mid
Chakra: 30 (-10 per turn)
Damage: 60 (+20 to Taijutsu moves, +20 to Fire techniques S-Rank and below)
Description:
One of the basic techniques of Ibiton in which the user takes full advantage of the main release and the advanced release to power his hand to hand fighting. The user releases huge amounts of Decay Chakra through out his body, covering himself in an energy that resembles the "flames" of the main release of Ibiton. By doing this, not only does the user become extremely dangerous in hand to hand fighting as he gains a good defense against many energy based techniques as well as taijutsu as the decay chakra surrounding him is dense enough to also act as a defensive mechanism. As the user moves his body, he can release decay chakra as semi crescent waves, projectiles or localized jets/streams, by increasing the output of chakra in the correct timing, combining it with his taijutsu. Doing this enables the user to, for example, punch forward, releasing a burst of decay chakra or side sweeping his leg to create a semi crescent wave of decay chakra, all with the properties mentioned above, below and in Ibiton's definition (strength of A-Rank Ibiton). Not only that but since the user is shrouded in Decay Chakra that resembles flames, when using a Katon breath-related technique, it passively mixes with the Decay Chakra and creates an Ibiton/Katon combo with increased power. However due to the accelerated burn produced by the decay chakra, the fire techniques lose on rank in range, meaning that a long range technique becomes mid ranged, mid ranged becomes short ranged. This shroud of decay makes the user seem as if he's caught fire (in the colors that he can manifest the release), seeming as if flames are being fueled by his own essence. These "flames" have the normal properties of the main release with one additional property, given by the advanced release: when these "flames" touch animal flesh, they focus on decaying proteins, quickly liquifying enemy flesh. This effect, in essence, is more like the effects of a very hot flame/temperature, even if the manifestation of decay release doesn't have any kind of heat output.

Note: Once activated, lasts for 4 turns
Note: Can be used 3 times but requires a one turn cold down
Note: The ranged bursts and projectiles passively made by combination with Taijutsu are A-Ranked and count as a move from the 3 per turn count.
Note: While the technique is active, the user can't mold Water Techniques as doing so ends it
Note: Because of the inherent properties of Decay Release (being based on Fire and Lightning), all Fire Breath Techniques S-Rank and below gain +20 in damage if the technique is active, by mixing passively with the decay chakra being released all around the user, creating a Ibiton/Katon combo. However range is reduced by the accelerated burn, losing one rank in range. This means that a long range technique will only reach mid range, mid range only short range. Short ranged techniques are unaffected by this.

5.
±Ibiton: Tezawari no Nephilim | Decay Release: The Touch of Nephilim±
Type: Defensive/Offensive
Rank: S-Rank
Range: Short (Long on propagation)
Chakra: 40
Damage: 80
Description:
By taking use of the advanced release of Decay, the user focuses a large amount of selective decay chakra on his hands or any body part he wishes to (even his whole body if needed). Upon contact, the user is able to forcefully decay in mere moments whatever he touches (following the elemental weaknesses and strengths of the release). While it can be used to intercept enemy techniques and decay them, neutralizing them and defending the user from them, it can also be used as a close combat offensive technique. One characteristic of the technique, fruit of the parasitic abilities of decay, is that although the user needs to touch the technique/object/target to trigger the decay process, the process with rapidly spread throughout the whole target. If the user, however, targets energy-like techniques, the "spread" is instant. When used as a close combat technique, the effect can be chosen by the user according to what he wants to affect (and following whats described in the CE's definition). The user also has control over what he can decay the target to. For example, while he can decay a water technique into simple moisture, effectively dispersing the technique he can also choose to decay it to such a level that he can forcefully break the H2O bonds and produce Oxygen and Hydrogen (although quite difficult and always respecting the CE's weaknesses and strengths). The possibilities are limited only by the users own knowledge.
Note: Can only be used 4 times per battle
Note: Can't use other Decay techniques S-Rank and above in the same turn.

6.
±Ibiton: Sono Kenryoku no Belial | Decay Release: The Power of Belial±
Type: Defensive
Rank: S-Rank
Range: Short-Long
Chakra: 40
Damage: N/A
Description:
By taking use of the advanced release of Decay, the user snaps his fingers and releases his decay chakra into any enemy technique in the field, decaying it and dispersing it completely in a virtually instant manner. Following the elemental weaknesses and strengths of Decay Release, the user is able to defend himself from a multitude of techniques, by decaying them into the natural processes they would decay into to. Although the user can't target enemies directly, he can target clone techniques, effectively dispersing them or even dispel chakra shrouds or other similar techniques such as the Jinchuriki's chakra cloaks.
Note: Can only be used 4 times per battle
Note: Can't use other Decay techniques S-Rank and above in the same turn.

7.
±Ibiton: Gozentaru Dou Lucifer | Decay Release: The Proud Body of Lucifer±
Type: Defensive/Offensive
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to maintain)
Damage: 60
Description:
Taking full use of the main release of Decay, the user channels raw, unspecific decay chakra throughout his whole body or even only in a single limb or body part. As he does so, his body transforms into the main release of Decay itself, manifesting itself in the flame-like energy that pertains to the main release of Ibiton and in the unique color specific to him. Since the users body loses substance and physical manifestation, the user can avoid taking direct physical damage or energy damage while on this form and when reforming can actually "regenerate" injuries that he might have sustained before, after or during the activation. However, the user can be restrained and forced back into his normal form by containement-like techniques. Not only that but while the user is unaffected by rocks or solid earth or other solid techniques (basicaly not taking damage), he's weak to Mud, Water or Sand techniques, being easily restrained and forced back into his normal form. While on this form the user can travel through the air in the battle field (and through energy barriers, although not solid ones) at great speed (similar to his full running speed). An unique ability is that the user is able to shape his raw form as he pleases, taking the shape of animals or appearing for example as simple geometrical forms or other even simpler forms. However, his overall size can't be smaller than that of his original flesh body and if, as a result of an attack, the user loses some part of him, he can regenerate it with pure decay and by returning to his normal form, be left unaffected. If used only on a selective part of the body, the user can shape it to attack or defend either by letting attacks go through him or by forming shields or other simpler weapons. Partially or totally transformed, the user is able to release free form streams or projectiles from the main form of decay out of his transformed parts/body (A-Rank). If the user is touched on this form, the enemy will suffer great damage (following the CE's description).
Note: Once activated, the user is unable to mold Water or Earth techniques or KG/CE's that use both Earth and Water chakra (although, if the technique was activated before, the user won't lose his coonection to it once entering this form)
Note: When deactivated has a 1 turn coldown time
Note: Free form attacks count as a move from the move count
Note: Can only be used 4 times per battle

8.
±Ibiton: Lilith no Tsumi | Decay Release: The Sin of Lilith±
Type: Offensive/Defensive
Rank: B-Rank
Range: Short-Long
Chkra: 20 (-5 per turn to sustain)
Damage: 40 (+10 to Taijutsu/Kenjutsu used in conjunction)
Description:
The simplest technique of Ibiton, its based upon its main release and pertains to the ability to create simple, generic Decay Chakra in its main release form to attack or defend or even combine with Taijutsu or Kenjutsu; its the most basic application of Ibiton. The user will produce the "flames" of the main release of Ibiton and will either shoot them as contained projectiles or as stream-like attacks, simply engulf his limbs or weapons or manifest small constructs which he can use to fight in close quarter situations or for any purpose he might need. The "flame" attacks can be produced by exhaling, through the users hands or feet (or manifested in any other body part), channeled through weapons, etc but they will always come from the users body or be manifested upon it or on something in contact with it. Another simple application is the ability to infuse weapons or objects with decay chakra through this method to enhance its attacking power. Normally, the user can do this with any of the basic 5 elements passively and most special elements in any basic weapon like a kunai. However, because of decay's unique properties, doing so decays the weapon, rendering it impossible to use. Through this technique the user can rettain control and infuse decay "flames" into a basic weapon, which will engulf it and allow it to be thrown without destroying it but affecting anything it touches with Decay. Because it infuses quite a lot of decay chakra, the kunai or basic weapon carries a B-Rank damage of the main release of Ibiton. More than one weapon can be infused at a time (the power divided amongst them) and more than one manifestation of Decay flames can be produced at a time. It can also be used to enhance Taijutsu attacks or Kenjutsu attacks by adding decay chakra to it and thus its damage. In this case, this technique serves simply as an infusion of the Taijutsu or Kenjutsu technique with decay chakra, being done at the same time and with no time cost. In the case of ranged Kenjutsu techniques, the weapon, engulfed in Decay Chakra, will release, not simple raw chakra/slashing attacks but actually Decay Chakra, producing Decay damage though retaining the techniques original characteristics.

9.
±Ibiton: Zen Shi no Asmodai | Decay Release: The Ubiquitous Death of Ashmedai±
Type: Supplementary
Rank: A-Rank
Range: Short
Chkra: 30 (-10 per turn to sustain)
Damage: N/A
Description:
A very advanced technique of the specific release of Ibiton, The Ubiquitous Death of Ashmedai is a close quarter supplementary move. The user can use any taijutsu form or attack he knows, both free form or even based upon a known custom style or using a the basic strong fist moves, as a basis for this technique. Then, upon contact with the target, the user will release a pulse of very specific decay chakra into the enemy. This decay chakra, however, doesn't do damage to any of the enemy's tissues or his body; it targets the electrical energy cursing through his nerves and his nervous system directly. As decay easily affects electrical energy, by decaying it into an electromagnetic pulse and static energy, the user can effectively dispel it and negate the nervous system by numbing it through it's own electrical energy. By doing this the user can negate specific senses (or all) on the surrounding area of contact for a limited amount of time since, not doing damage to the tissues, the technique allows the body to recover by producing more bioelectrical energy and rekindling the nervous pathways. The area affected depends on the duration of the contact (the longer, the larger the area) and the area of contact but, in general notions, it can affect the whole "limb" targeted by a simple touch (a whole arm or a leg) or, if used in other areas, an area up to 4 times larger than the area of contact upon touch (a palm strike will affect a larger area than a finger strike). If the user manages to grab hold of the targets head with his hand directly (if a simple momentary hit is all that is achieved on the head, no effect can be done), he can use the technique in a much more effective way, disabling the bioelectrical current directly in the targets brain. Using selective decay chakra, the user can target different electrical wavelengths. This enables the user to suspend memories, specific or all senses, render the target unconscious, "suspend" his personality, forcefully surface his alterego, produce convulsion states. etc. In this case, as more control is needed, so is more chakra, adding an additional 10 points of chakra to the normal chakra cost.
Note: Normal contact will enable the effects to last for 2 turns, prolonged contact with increase the duration by x+1 (example: if the user grabs an arm for 2 turns, the effects will last 3 turns)
Note: Any biological sense a human can sense can be affected though the technique will only work if it targets normal humanoid enemies (for example Sasori bios as well as Kakuzu bios cannot be targeted by this technique as they have no traditional body and thus cannot have their nerves affected)
Note: The technique doesn't produce any permanent or long lasting effects as the body will eventually simply replenish the bioelectrical current in the affected area
Note: Can use this technique with any taijutsu form, stance or move known as a basis; the technique will combine and be executed in parallel with the taijutsu move or stance. If the move or stance costs a move, both costs are added despite being done in the same time frame as only one technique; it will count as two moves but be done in the time it takes to do one move
Note: Can only be used once every two turns
Note: Cannot be used in conjunction with other stat-boosting modes while active

10.
±Hijutsu Ibiton no Fuuin: Beel-Zebub no Sākasu | Secret Decay Release Sealing Art: The Circus of Beel-Zebub, the Lord of Flies±
Type: Offensive/Defensive
Rank: Forbidden
Range: Short-Long
Chakra: 50 (-20 in the 2nd turn to sustain, enemy loses 100 chakra per turn while inside)
Damage: N/A (80 per turn to anything inside, -10 to the user per turn to sustain)
Description:
A pinnacle of Decay Release, the Circus of Beel-Zebub is one of the strongest offensive techniques known in the Ninja World. By focusing decay chakra throughout his whole body, the user will glow in a progressively brighter yellow/gold-ish light to then suddenly explode into countless real sized flies, made out of raw decay chakra. These small elemental familiars fly around the field faster than other insects and real flies and exhibit a black color with a light golden hue, reminiscent of the combination of the main, specific and advanced releases of Ibiton, with a bright yellow kanji for "play" on their backs and the ability to replicate themselves freely with no apparent limit. As they fly around the field, they aggregate into 5 copies of the user within range, whose size will be proportional to that of the target (bigger target, bigger entities). These, however, are not clones (they are simply intangible aggregates of "flies" made of decay) but the user himself, separated into five equal entities. These entities will materialize themselves around the target, forming a pentagram or five pointed star of kanji inscriptions, with a circle of Kanji linking the points of each ends of the stars. As the 5 entities open their arms, a strong spherical S-Rank Sealing Barrier erects itself around the target, both above and beneath the surface. The barrier has the ability to repair itself unless its fully overpowered/neutralized. Inside the barrier, a vortex of decay flies manifests itself, increasing in number and power as they fly around in a mayhem vortex pattern, causing everything to start to decay and wither away. The user has full control over what is affected or how it decays, a perk given by specific release of Ibiton. However, normally enemies will have their chakra zapped away and start to "burn" (following the damage defined in the CE's description), the earth will turn to dust, the water will seemingly evaporate, etc etc. Inside the barrier, even gravity decays, as everything inside becomes locked into a "stasis field", affected by the vortex of flies. The damage is so immense that enemies will have trouble acting and defending from the damage. Forming handseals is hard and slowed down due to the chakra draining and the hinderance caused to movement from the interference with gravity. The technique makes use of a barrier to contain the immense decay chakra from damaging the rest of the area or from pouring out and causing undesirable effects but also serves the purpose of containing the enemy and preventing him from escaping the technique. As such, the technique acts by creating what seems to be an "oven" of chakra in which everything eventually is returned to dust by the little flies. The technique can be sustained for a limited amount of time and can be cancelled at any time. Once the technique ends, the flies will disaggregate and reform into the original user once more. If the enemy somehow manages to attack these entities or produce a counter, he'll need to use a technique that can either protect him from its effects, that overpowers the barrier causing the technique to go berserk (though in this case, he might still face its effects) or that contains or destroys every single fly on the field. If at least one fly survives, the user will reform from it and unless almost all flies are destroyed, countered or contained, the technique can still be fully triggered. Although complex, from the moment it initializes to the moment its fully setup, no more than a few moments pass, as the flies are fast and the barrier erects itself nearly instantly once the entities are positioned, with the technique rapidly progressing from that point on.
Note: Usable once and counts as two moves
Note: The barrier is a self repairing S-Rank Sealing Barrier Technique, with a size dependent on the users will and chakra reserves.
Note: Can be sustained for up to 2 turns, after which anything inside is reduced to dust
Note: After the technique ends or if its deactivated once its fully triggered, the user will not be able to use decay techniques in that turn and the next and will be left noticeably exausted and drained for 2 turns or until healed. His speed, during that time, is reduced in 2 ranks unless he is healed.
Note: Since the user splits into countless entities made out of decay, losing his physical body, he cannot use techniques other than the technique that is being used.

11.
±Ibiton: Anun'naki no Handan | Decay Release: The Judgement of Anunnaki±
Type: Offensive
Rank: S-Rank
Range: Short-Long
Chakra: 40 (-10 per turn)
Damage: 80
Description:
Using the secondary release of Ibiton, the user will form (after one hand seal) a tridimensional object on his his palms (though not touching them; it maintains itself a few centimeters away from the users hand), either one or both, which he will then move and shape, with the use of his hand gestures, made purely of the secondary release of Ibiton. As such, this object manifests in a light golden translucent color with a black hue (whose overall color, brightness and aspect may vary slightly from user to user) and can take any form the user needs at that time. The main characteristic of the technique is that the object can expand to form enormous constructs, from gigantic cubes, to lengthy cylinders, though always spanniing from the users hands/palms outwards. The length, size and overall form of the technique varies according to the users needs and his input of chakra. When creating an object with a big size and using both palms, the user can, once the object is created, manipulate and wield it/sustain it with only the use of one palm. The speed of expanding the construct is very fast, specially if used to form a lengthy object (which will create a "beam-like" attack towards the target as it expands forwards) and the object will first manifest partially only to grow and expand itself up to Long range, forming itself completely. The object can be sustained, moved and grow or decrease in size once created but cannot change in form. Also, because of the balance needed to create and sustain it, the object will always follow basic geometrical laws (for example, a cube, to be maintained as a cube and expand, will always expand in equal proportion in all directions, thus maintaining its cubic form; a cylinder will always be circular in its cross section, etc etc). The object will last as long as chakra and focus is spent to keep it. This makes it very useful as a weapon for example or as a stream-like/beam-like attack or even a static defense. Upon contact with anything, it will decay it upon its path while it expands and what is not on its direct path but has made contact with the construct will be "infected" with the "flames" of the main release of decay which will spread rapidly on that object, following the elements description.
Note: Usable only 3 times per match
Note: Cannot use Decay Techniques above A-Rank the next turn
Note: The growth speed is more or less the same as that of a similar ranked lightning technique thus always faster than a fire or wind technique.
Note: While sustaining it the user can only mold Fire, Lightning (or elements made of both) or Decay natures and will have at least one hand occupied, preventing the use of handseals.

Questions about them?
 
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