Type: Offensive/Supplementary
Rank: A
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60 (+20 if used with Large Rocks)
Description:
This is a Close Combat Technique which uses the ability to draw things using Wind but on a more powerful scale.
This technique is used on the user will manipulate the wind to rapidly pull either themselves within Short
from Mid range in a linear direction. When this technique is used to pull the user it only has an effective range of
10 meters, making this one only a short range use. The user will use the wind to pull them forward and get into close range so they will crash into a target, can be used to rapidly pull them to the floor
whilst in the air and cause a crater in the area when punched, causing the ground to buckle and any opponents to fall over with range. When used to rush forward to directly punch a target, it will cause major damage, enough to shatter bones.
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- Pulling in short range only takes a second, pulling
to mid takes significantly longer.
- Cannot be used multiple times in the same turn
- Has two turn cool down
- Can only be taught by LonelyAssassin
- Approved :
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