Dat Rematch Doe >_> [closed]

Gèckö

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You know what it is. Mid range, no water source, unofficial, all out, red jawn in sig. let's get it._.


"Damn its been a minute since I've fought. Let's see how this goes.. Koudo Hibi!"

I shout as i coat my fist in doton chakra and punch the ground. As a result the ground starts to shake tremendously and a large crack makes its way towards you. I remaining kneeling as I release a mighty fireball from my mouth at the man across from me.

(Doton: Koudo Hibi)- Earth Style: Earth Crack
Rank: A
Type: Offense/Defense
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The earth user hardens his hand and then punches the ground, the earth start shaking, creating an earth quake and unbalancing the opponent and simultaneously creating a huge crack of width 10m in the direction in which the user has hit the punch..
Note: ~This jutsu can only be used 3 times a battle.
~Can only be taught by Enzup

(Katon: Gōka no Jutsu) - Fire Release: Hellfire Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra and breath out from their mouth a large fireball that travels at the opponent. As it reaches the opponent it bursts into a maelstrom of fire engulfing them in flames.
 

Vegeta

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You know what it is. Mid range, no water source, unofficial, all out, red jawn in sig. let's get it._.


"Damn its been a minute since I've fought. Let's see how this goes.. Koudo Hibi!"

I shout as i coat my fist in doton chakra and punch the ground. As a result the ground starts to shake tremendously and a large crack makes its way towards you. I remaining kneeling as I release a mighty fireball from my mouth at the man across from me.

(Doton: Koudo Hibi)- Earth Style: Earth Crack
Rank: A
Type: Offense/Defense
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The earth user hardens his hand and then punches the ground, the earth start shaking, creating an earth quake and unbalancing the opponent and simultaneously creating a huge crack of width 10m in the direction in which the user has hit the punch..
Note: ~This jutsu can only be used 3 times a battle.
~Can only be taught by Enzup

(Katon: Gōka no Jutsu) - Fire Release: Hellfire Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra and breath out from their mouth a large fireball that travels at the opponent. As it reaches the opponent it bursts into a maelstrom of fire engulfing them in flames.
I can promise, this won't end well for you..

As the ground stars rumbling and a crack forms heading towards Vegeta, he does 1 seal, followed by another seal. The first seal he creates a current under his feet aimed to his right 7 meters, launching him at 3rd gate speed out of range of the fire attack, the second seal creates the same current simultaneously, but under Jin aimed to where Vegeta was just standing, sending him racing forwards along the current at 3rd gate speed, smashing into the backside of his own fire jutsu, burning himself pretty badly before slamming into the viscous water wall face first knocking him senseless. Vegeta then makes one more seal, and a gushing water prison rises and surrounds Jin in a dense sphere of water making it hard to move and impossible to breath, and Vegeta pulls out a kunai infusing it with chakra and throws it aimed at Jin's forehead...

2x - Suiton: Pengin no Ima - Water Style: Penguin's Current
Type: Supplementary
Rank: C
Range: Short-Medium
Chakra: 15
Damage: N/A
Description: After forming the bird hand seal, the user sends his chakra onto into the ground. This chakra forms an extremely fast current of water to be formed about a meter deep and a meter wide. Anything that enters the current has its speed tripled due to the current's extreme speed. At the end of the current is a wall of water with high viscosity chakra content, cushioning the impact of anything that hits it.

Note: Can only be used twice.
Note: Can only be taught by Penguin.
Note: Lasts a single turn.

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

 

Gèckö

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A
"Tch!" escapes my mouth as I raise up from after punching the ground and hearing my opponent's bull shit. As i prepare to do my next attack i notice the man perform two hand seals then seemingly disappear. My eyes widen quickly as i stop the flow of chakra to my mouth, as the man disappears and before I even realize what is happening I am shot forward to an empty space, then a sphere of water gushes up before me. I mold water chakra through my body and shoot through the sphere in a liquid state and emerge out of the back in solid form. By this time i could see the man clearly and I also noticed a kunai coming at me.

Quickly thinking on how i can counter attack, and not just defend. From my back pocket i remove an explosive tag which had 2 other tags linked via wire. (pre prepared.) I throw the tags at the kunai then i snap my fingers shaping my chakra within the tag with precision so that it explodes only the lead tag towards it front end only on top though. The effect would send the wind infused kunai high into the air which would then descend t at 65 degree angle back at you. The lead withers off of the wire and the other two continue towards you.

I snap my fingers once more as the kunai approaches your forehead causing both tags to explode in unison towards the front end. (An equivalent explosion to a "b" rank) The kunai would strike you in the forehead then the explosion would send you flying backwards with a hole in your chest.

(Suiton: Mizu Kawarimi) - Water Style: Water Replacement
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.

(Bakuhatsu-Tekina Shūsei no Jutsu)- Explosive Modification Technique
Rank: C
Type: Attack/Supplementary
Range: Short
Chakra cost: 15 (+2 per additional tag)
Damage points: 30 (+5 per additional tag)
Description: This technique allows the user to modify the explosion of an exploding tag(s) to suit his needs. The user imbues a tag with chakra focused in different areas of the tag. It serves to divert the force of the explosion away from the chakra, allowing the direction, size, and strength of the explosion to be changed. For example, the user could place a tag on a tree and cause an explosion which only makes a 3 inch wide hole in it by diverting all of the energy of the explosion toward the tree and limiting its range. If the user is in contact with a tag exploding away from him, he will be blown back by the recoil unless he braces himself or reduces it's strength.
-Max 3 tags per use
-Tags can be detonated whenever the user wishes
 

Vegeta

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I don't think your C rank water jutsu would escape my B ranked water prison, as my chakra is overpowering your weaker chakra of the same nature, but i'll let it slide cause its only a spar

As the man exits the sphere and re-solidifies, Vegeta simply lifts his hand up, and the water from the sphere warps around him in a vortex lifting him 10 meters into the air. Vegeta waves his hand once more dispelling the jutsu and points his hand towards the sky, imbuing the clouds above with lightning chakra that strikes Jin as he falls to the earth with a horrendous thud, burnt and smoking from being hit by multiple lightning strikes. As he lands, Vegeta gathers earth chakra sending it to the ground below, creating four large spikes of earth that rise from different directions below, skewering Jin thru many vital organs in his chest/gut area, leaving his body stuck to the ground...
Getting up would only cause you more pain, accept this quick death as a parting gift

( Suiton: Arekuruu Hayase ) - Water Release: Raging Rapids
Rank: A
Type: Offensive
Range: Short-Mid
Chakra cost: 30
Damage points: 60+10=70
Description: Using their skills with Water Release, the user generates a powerful vortex of water around their enemy with a swing of their arm that sends them flying upwards and then dispels it with another hand gesture. (Requires a water source).
Note: Tobirama and Mei terumi can perform this without a water source.

(Raiton: Ikazuchi no Kiba) - Lightning Release: Fangs of Lightning
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40+10=50
Description: The user will raise his hand or a weapon and send an electrical discharge into the clouds, allowing them to create lightning strikes in the desired location. The discharges are triggered right after the technique and cannot be delayed or prepared before hand but are quite fast.

( Doton: Dosekidake no Jutsu ) - Earth Release: Earth and Stone Bamboo Shoot Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40+10=50
Description: The user of this technique condenses the soil and rock in the area to sprout out in the form of four large spikes which attack the target from four separate directions to make it harder to evade. However, it can be easilty avoided by escaping upwards.

 
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