Darui's Premium Tournament - Loki vs Yashiro

Akuma

Active member
Legendary
Joined
Oct 24, 2011
Messages
19,063
Kin
279💸
Kumi
803💴
Trait Points
46⚔️
Sabretooth's Tournament. Wrong title
The rules are as follows:
- 3 element max unless KG or KT allows more.(MUST USE ELEMENTS RERQUIRED FOR BIO AS THE 3 SO MUU HAS HIS 3 AUTO CHOSEN, SAME AS ONOOKI. THE EEMENTS THAT MAKE UP YOUR KG MUST BE IN YOUR 3 SO AN UCHIHA MUST USE FIRE, SWIFT MUST USE WIND AND LIGHTNING, ETC...)
- No CC(you may use the character but not the clans abilities)
- No CFS nor CE
- CJ are allowed
- Same 3 elements are to be used through the entire tournament.
Standard Range
Unofficial
Bio:
3 Elements: Wind - Earth - Lightning
KG/KT: Shikotsumyaku
Idk what other rules we had but here, post your stuff and i'll make my move
 
Last edited:

Akuma

Active member
Legendary
Joined
Oct 24, 2011
Messages
19,063
Kin
279💸
Kumi
803💴
Trait Points
46⚔️
It seems fate arranged for both of us to meet. The loser shall take off his mask!

As Rand spoke he focused his wind chakra into the space five meters above Obito, without showing any inhibitions of casting a technique. His manner of speaking was casual but highly straightforwad. A single assassin composed entirely of tangible wind with a slight greenish hue dropped only 1 foot behind Obito and a second one appeared Short range behind him (Obito) to the left. These assassins possess the natural capability of flight due to their weightlessness and are all fully equipped with twin hidden blades jutting out of their forearms. On creation, A1 descended on the other masked man from above and without causing any sound or hint of danger dispatches Obito through the use of the bladed weapon on it's forearm. A2 flies through the air and attempts to cut through Obito's back, after A1 has swung his blade at Obito's back neck, but not at the same time.

(Fuuton: Chouyaku no Shinpou) – Wind Release: Leap of Faith
Type: Supplementary/Offensive/Defensive
Rank: S
Range: Short - Long
Chakra cost: 40 (-10 chakra per turn)
Damage points: 80
Description: The user will channel their fuuton chakra into the surrounding air in order to create a number of traditional assassins composed entirely of tangible wind with a slight greenish hue. These assassins possess the natural capability of flight due to their weightlessness and are all fully equipped with twin hidden blades jutting out of their forearms. On creation, the assassins typically descend on their targets from above and stealthily dispatch them through the use of their bladed weapons by targeting vital locations on their victim's body. They don't necessarily have to land on top of their targets but can simply be created so they will land near/next to them. These assassins, regardless of the number, will always have to be created a minimum of five meters away from living beings (excluding the user and sentient creations such as the Stone Golems) and must always be created above their targets. The number of created assassins will always equal or exceed the number of designated targets (e.g. if a technique creates a fifty soldiers made of earth, at least fifty assassins of wind will be created). The maximum possible number of assassins that can be created through a single usage of this technique is a hundred and so if more than that number of targets exist, then this maximum of one hundred soldiers will be created. The power of this technique is equally divided between the number of assassins created.
Note: Lasts for four turns
Note: Can be used twice per battle
Note: No S-Rank or above Wind on the turn this is used
Of course for Obito who's pheripheral vision wouldn't reach said angles behind him, in his view Rand's first attack would be performing 1 seal immediately as the Assassins materialized. Focusing his fuuton chakra into the air short range to his left (your right) to generate a large amount of wind, the winds then gather into a centered body;shaped into a large dog-like beast composed solely of wind. Giving off a beastly form, when standing with four feet, his height was twice can be high as a normal-sized adult human. Once casted, the beast is already dashing at fast speeds torwards Obito from his right, aiming to carve it's claws into his chest and tear him apart. Once the beast came into being, A1 should have finished moving 5 meters down and be cutting at Obito.
Rand then takes off torwards his right and goes around the field, attempting to close the distance between each other, at the moment of creating Soyokaze he first hurls a wind infused kunai at Obito's chest as his sprint begins. Despite the long and tedious description, the techniques and move as a whole are played out fast, given only one required a single seal.

(Fuuton: Hageshii Soyokaze) - Wind Release: Tempestuous Whisk
Type: Supplementary/Offensive
Rank: A
Range: Short (Created) - Long (Reach)
Chakra: 30 (-5 per turn)
Damage: N/A
Description: The user will perform the required handseals (3) before focusing their fuuton chakra into the air at any location on the battlefield (within short range) to generate a large amount of wind, the winds will them gather into a centered body. Then, through the use of chakra control the wind will shape into a large dog-like beast composed solely of wind. Giving off a beastly form, when standing with four feet, his height was twice can be high as a normal-sized adult human. While his total body length ranges up to five meters. The beast commonly called Soyokaze has a body running through confimed wind to form its legs body and head, while being seemingly covered in round quilt partterns, which have a more aggressive wind properties to them. As its name and body structure imply, this beast excels in wind manipulation. It has the ability to with a single swipe of its claws, which can slash human flesh with ease, release a three blade pattern of its claw, roughly 1 meter in length each blade towards the target. This can be done successively if wanted, and each 3 bladed swipe has a strength of B rank. Soyokaze's other primary ability is to 'surf' through the air, using its wind abilities to do so, this is done by a certain method. The method of 'surfing' is turning its entire body into a gale of wind, which moves 25% (1/4th) faster than the user's base speed (the beast's base speed on ground is the same as the user's base). While in gale form, the beast can still manifest and solidify only selective parts of its body if wanted, with the gole of causing damage, such as rushing towards the target as a gale and then manifesting only a claw to slash at them. Lastly, the beast of wind can by will turn into a wave of slicing winds when wanted, carrying an A rank strength behind it, once used however, the beast ceases to exist completely. Because of this, this technique is commonly known as Final howl, needless to say, this can only be used 1 time each time Tempestuous Whisk is used. Freeform slashing or biting does not have rank strength, but it can slash and stab into human flesh, though not deep into the bone.
Note(s):
- Can only be used x3 per battle.
- Must wait a three turn cooldown before using again.
- Remains on the field three turns or otherwise ends when Final howl is used.
- Turning into gale form counts as 1 move, each time it's used.
- Releasing the claw blades count as 1 move each time used. And can only be used x4 per battle.
 
Last edited:
Top