Darkness takes over me MWUAHA

Nathan

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Good.

(Meiton: Dassui Fureru) Dark Release: Draining Touch
Type: Offensive
Rank: B-Rank
Range: Short
Chakra: 20 (-40 chakra points to the enemy)
Damage: N/A
Description: By activating the absorption mark in one of his hands and touching an enemy, the user is able to absorb up to 40 chakra points on contact. This chakra can then be used to fuel release-type Dark Release techniques.

Okay so this is one of the new canon techniques that was released a couple weeks back, so I'm not to familiar with it.
So; pretty much get into touching distance of my clone, place your hand on him [hand that has the two diamond marks on it] doing that should allow you to absorb up to 40 points of chakra while remaining touching him. This chakra absorbed can be used as a medium towards other dark release techniques like Judgement.

--

Three days he didn't reply. I'm sorry I find that poor, mate.
 

Edward

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One/three advantages:
  • 1. It is good for official fights or in the NW, where you can drain your opponents chakra, at least 40.
  • 2. Rquires no handseals so you can easily perform it and no preparations needed
  • 3. You can use it to fuel some dark release techniques
One/three disadvantages:
  • 1. Needs physical contact so you would risk getting into short-range
  • 2. Doesn't really have an effect when it is unofficial spar and when chakra isn't used
  • 3. Your opponent would most likely feel some chakra being drained.
How you would use it in battle: I would use it in an official battle or a battle where chakra is counted to take some chakra from them, making their chakra limited so they'd have limited in techniques to perform. I would also use it when my opponent already has low chakra points, and by making it lower, they would be forced to conserve their chakra and not waste it on strong techniques.
How you would counter it: Eh, nothing too hard really. A taijutsu technique like the D-rank rock attack to punch them away from you would work, or a kick would work as well. Nagashi would be the best choice because it can apply the chidori-like effects of nagashi in their body
How you perform it (with as much detail as you can): I gather fire and lightning chakra and channel it in my left hand. I perform nature transformation to change the nature of those chakra into the properties of both fire and lightning. I manipulate it to merge it together slowly and concentrate a great deal on the diamonds in my hands. I touch my opponent, taking the absorbing properties of dark chakra and absorb some chakra from them.




it was 4-5 days :/. 28th - 1st. If i had continued, it would take at least over half a month to finish 5 techniques. And winter break would be over by then <_<
 

Nathan

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Good.

(Meiton: Kyūketsukō) - Dark Release: Inhaling Maw
Rank: B
Type: Offensive, Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user uses their dark release to forcibly extract the physical and spiritual energy (chakra) of another ninja and absorb it through the upper square of the mark on his left hand, which can then be used to perform Dark Release: Judgment.
Note: Can absorb up to A-Rank Wind, Fire and Lightning techniques, S-Rank raw chakra or C-Rank Water, all within reason. Has no effect on Earth techniques.

Now comes the most useful of all dark release techniques; Okay, I am going to create and release an A-rank fire technique I want you to put out your right hand with the two diamonds on your hand, using your dark chakra I want you to start to extract and absorb the physical and spiritual energy (chakra) of my jutsu into the upper diamond on your right hand. (Don't release the technique yet)

-I gather and release a large amount of katon chakra that forms a large fireball, that travels towards you.-

(Katon: Gōka no Jutsu) - Fire Release: Hellfire Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra and breath out from their mouth a large fireball that travels at the opponent. As it reaches the opponent it bursts into a maelstrom of fire engulfing them in flames
 

Edward

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One/three advantages:
  • 1. It can be used to perform a dark release technique, which I am guessing is strong.
  • 2. It could be used for defensive measures by absorbing the element that is being launched towards you, cancelling it out.
  • 3. Requires no handseals to perform so you can perform it pretty quickly.
One/three disadvantages:
  • 1. Requires you to be in short range, so the range is pretty limited.
  • 2. It does not work towards earth technique because earth is solid
  • 3. It would give a signal to your opponent that that certain element can be absorbed.
How you would use it in battle: It has a specific use. I would use it to defend by absorbing the technique that I can absorb, giving me a defense and an offense. I would keep it there for as long as I can, and if/when my opponent puts their guard down and forgets about the dark chakra I received from inhaling their technique, I would release the judgement technique to attack, hoping it would surprise my opponent.
How you would counter it: I would test out a theory that it can absorb all elements, within a certain rank except earth. I can do this by trying one element at a time while my opponent continues to inhale then, until I notice that he or she would absorb everything but earth. I can keep using earth techniques or use an earth technique in front of another element, so their would be an obstacle that seperates absorbing the other element.
How you perform it (with as much detail as you can): I gather fire and lightning chakra in my left hand, precisely the upper diamond. I perform nature transformation to change the nature of my chakra into the properties if both lightning and fire. I add equivalent amounts of fire and lightning chakra, creating dark chakra. As your fireball comes towards me, I stick out ny left hand coated with dark chakra and simply wait for the fire to make contact, where the diamond in my hand would absorb the technique.
 

Nathan

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You don;t need to be in short range to use this? The technique can be shot at your at long range, and you absorb it at short range.

Good.

(Meiton: Jajjimento) - Dark Release: Judgment
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user converts the absorbed chakra from the Dark Release: Inhailing Maw and then releases it into light blue flames, turning it back on their enemies with amplified strength to blow them away. The flames are expelled through the lower square mark on their left hand.

Okay; now I want you to convert the chakra that your absorbed though your upper diamond into dark chakra and you will release though your bottom diamond the converted chakra should come out as blue flames that amplified, I want you to send the flames towards my clone who is at mid-range.
 

Edward

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One/three advantages:
  • 1. The flames is amplified, so it is stronger then normal flames and it can blow people away from its force.
  • 2. It can be used to surprise your opponent, since they wouldn't expect their technique to backfire. Or at least that'd how it should go in RP/real life.
  • 3. Requires no handseals so it can be performed quickly, almost immediately after you absorb a technique.
One/three disadvantages:
  • 1. You would need to have something absorbed already
  • 2. Cannot reach long range
  • 3. Nothing else, its a good technique.
How you would use it in battle: I would keep the absorbed technique in my hand for a while. I would continue with the spar or battle as if I had never absorbed anything. Then I would begin a taijutsu or short range battle and at least try to get a hold of my opponent. Once I do, I would release the blue flames extremely close to my target, making it hard to dodge.
How you would counter it: Uh, I THINK this would count as a fire technique so I would use a water technique at least A rank, keeping in mind that this is also a dark technique. This would also produce a mist. I could create a wall with the A rank earth technique or lower the ground my opponent is standing on so the flames would be released while the ground is falling, making them get stuck.
How you perform it (with as much detail as you can): I take the dark chakra that I absorbed from the fire technique that you released and I send it to the bottom diamond of my left hand. I force it out and change the nature of it into the properties of flames. I use shape manipulation to shape the blue flames and havet push my opponent away.

Question: what Is the shape if the flames?
 

Nathan

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It looks like this:

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(Meiton: Meifu no Iriguchi ) Dark Release: Netherworld Gates
Type: Defensive
Rank: A-Rank
Range: Short
Chakra: 30
Damage: N/A
Description:
The user will spread his arms to the sides and point his palms outwards, activating his absorption squares in both his hand markings. As he does, a radial vortex-like effect is creating towards each hand. By doing this, the user is able to defend from attacks (following the elemental weaknesses and strengths of the KG) that are thrown at him from all directions, as the vortexes will direct them to the markings. However, if the user fails to keep both arms and markings perfectly opposed to each other, the vortexes will become unstable and fail.

Another new one, that I don't know much about. With this one, it uses both hands, and it seems to give you to sets of absorption squares; so with this one I want you to spread your arms to the sides and point them outwards doing that should allow you to create to medium sized vortex things, these vortexes will defend attacks that go by the elemental weaknesses and strengths, these vortexes can protect you from all directions. The only major downside is, if you fail to keep both your arms perfectly opposed from each other otherwise the vortexes fail.
 

Edward

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One/three advantages:
  • 1. It is a useful defense
  • 2. Requires no handseals so it can be performed fast, and also it can be used for quick defenses.
  • 3. It defends from all angle because it makes a vortex like effect, so if your oppenent tries throwing multiple attacks from multiple angles, it can be quite useful
One/three disadvantages:
  • 1. Needs concentration and perfect posture
  • 2. It won't defend from techniques coming from the ground, I think
  • 3. None
How you would use it in battle: well this is only used for defense, so I would use this to defend against certain techniques, of course within dark release's abilities. I thunk this technique would be most useful when you are mid air, because when you're mid air it is pretty hard to make defenses out of earth or other elements. I would also use this technique to defend if I an underwater, because you'd have limited resources underwater.
How you would counter it: an effective way of countering this technique is using a D rank earth pillar to rise up underneath your opponent's arms. This would make their arms uneven and deactivate the defense, and because the defensive dark technique would cease to work, your previous attack your opponent would be defending to will continue.
How you perform it (with as much detail as you can): I gather fire and lightning chakra in my body and channel it in both of my hands. I hold them out while performing nature transformation to change the nature of my chakra into the properties of both fire and lightning. I send it in two diamonds located on ny hand, one on each. I change it to dark chakra with chakra manipulation and release it. I shape it into a vortex from both my hands, able to defend from all direction
 

Nathan

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Alright. ^^ Three techniques left.

(Meiton: Chō Kasseiken) - Dark Release: Super Revival Fist
Rank: S
Type: Offensive
Range: Short
Chakra cost: 40
Damage points: 80
Description: This jutsu works in similar fashion to rasengan. by gathering dark chakra into the users hand, the user can create a dark orb with two dark rings around it (giving an atomic look). The user will then plow the orb into the opponent, resulting in the opponent being with tremendous bone shattering force.

This works the same as the rasengan; I want you to gather up a large amount of dark chakra in your choice of hand, I want to concentrate the dark chakra to form a orb with two dark rings around it, giving it an atomic like look. You then will run up to my clone holding the orb plough it into him, it will hit the clone causing tremendous bone shattering damage
 

Edward

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One/three advantages:
  • 1. One hit will essentially destroy your opponent making it a one hit KO technique.
  • 2. Requires no handseals to perform so if you are ever engaged in a close combat technique, you can easily perform this technique and attack, possibly winning the match afterwards.
  • 3. It is held in your hand like a rasengan, giving you control as to where you want it to hit.
One/three disadvantages:
  • 1. You have to get close to your opponent, it can't be thrown
  • 2. Your opponent might find a way to get you to touch it to yourself, maybe a nara clan
  • 3. Yeah, almost perfect technique. So hard to find disadvantages of this technique. >_<
How you would use it in battle: It's also a specific technique I would use thi as the finishing jutsu to completely destroy my opponent, or even a summoning I possible. I would use the first two techniques to get close to my target. Maybe hiding in mist, then cast a genjutsu like BoD while I'm running towards my opponent, then I will use this technique as a finishing move.
How you would counter it: I would use the S rank earth technique that creates a large armor if earth around the user. An easier way to counter this technique would be avoiding short range all together, and if it isn't possible I'd drop them with the moving earth core technique to make sure my opponent wont
How you perform it (with as much detail as you can): I gather fire chakra and lightning chakra in my left hand. I perform nature transformation to change the nature of both chakras into the properties of fire and lightning. Then, I join the two chakra together in equal proportions, to create dark chakra. I release it in my hand and shape it into an orb with two rings around it. The orb is pushed to a tree, creating a hole.
 

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(Meiton: Kyūkyoku no Kyūketsukō) Dark Release: Ultimate Inhaling Maw
Type: Defensive
Rank: S-Rank
Range: Short
Chakra: 40
Damage: N/A
Description:
The user, when facing an attack, will clap his hands together and separate them right after. As he separates his hands, a small dark sphere will be between them. The user maintains his hands close to sustain the small sphere while it siphons any enemy technique or enemy chakra within range towards itself. The sphere is a "void" made by activating both absorbing markings in the users hand at the same time and opposing them to each other, which creates this effect. This technique is essentially a more advanced and powerful version of Dark Release: Inhaling Maw and enables the user to absorb higher ranked techniques. However, when used, the user needs to wait one turn to use Dark Release absorption related techniques.

Okay so this is pretty much a bigger and better version of Inhaling Maw, this one allows you to absorb up to S-rank and maybe some F-rank. What I want you to do, is clap your hands as you clap your hands a small void appears between the two hands, this void allows to absorb higher rank techniques, but you need to keep your hands opposing each other to work correctly; also if you use this you must wait one turn before you can use an Dark release technique that involves absorbing.
 

Edward

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One/three advantages:
  • 1. Requires no handseals so you can perform it quickly and absorb the techniques
  • 2. The techniques it can absorb. S and F rank max, that is amazing. It is like the ultimate defense!
  • 3. You can perform dark techniques that require absorption after absorbing this technique, right? .-.
One/three disadvantages:
  • 1. Requires your two arms to be stable and balance, which is pretty hard in the middle of B2B battle
  • 2. One turn cooldown for any absorbing techniques
  • 3. None, solid technique!
How you would use it in battle: I would use it to defend against large scaled technique of elemenets. Large scale can be great fire annihilation or something of that size and strength. If they use a technique like water encapment pillar to defend, I would absorb the water so they won't have anything to count on as defense. I would also use it to power up some dark release techniques.
How you would counter it: I would make my opponent lose balance by using moving earth core or an earth technique that would cause both of their arms to not be even. I could also counter this by avoiding techniques that can be absorbed and instead, use an earth technique beforehand because they would have to defend against earth, and earth cannot be absorbed
How you perform it (with as much detail as you can): I gather fire chakra and lightning chakra in both of my hands and clap them together while performing nature transformation to change the nature of the chakra into lightning and fire. Then I merge them together to create dark chakra. I materialize the dark chakra into a sphere while keeping my two hands perfectly steady and together. The dark void I created absorbs strong techniques
 

Nathan

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It's just a stronger version of Inhaling Maw, so yes you can.

(Meiton: Kyūkyoku no Jajjimento) - Dark Release: Ultimate Judgment
Type: Offensive
Rank: S-Rank
Range: Short-Long
Chakra: 40
Damage: 80
Description:
A stronger version of the Dark Release: Judgment technique, the user will convert the absorbed chakra from either two uses of Dark Release: Inhailing Maw or one use of Dark Release: Ultimate Inhaling Maw and then releases it into light blue flames, turning it back on their enemies with amplified strength to blow them away. To do this, the user releases chakra from the markings in both his hands.
Note: Must have absorbed enemy techniques before using.

Same as previous Judgement, just much stronger. But this one can be used if you have absorbed two techniques via Inhaling Maw so meaning two uses of Inhaling Maw or one usage of Ultimate Inhaling Maw. [yes you can absorb a countless amount of techniques, per use of Inhaling Maws, and store them in your body] this judgement uses the use of both hands, again cause somehow you manage to get markings on both your hands.
 

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One/three advantages:
  • 1. It can reach long range, and also as short as short range
  • 2. Requires no handseal to perform so it can be done quickly
  • 3. Blue flames are amplified and can push your opponent away from you
One/three disadvantages:
  • 1. Two inhaling or one with the ultimate inhaling maw, two is a lot imo.
  • 2. It is like a stream, so it can be easily evaded by getting out of the way
  • 3. None
How you would use it in battle: I would save the techniques I absorb from my opponent throughout the battle and when I have enough inhailed, I would release this technique to surprise my opponent. This can also be used as a last resort offensive technique, if you can't defend or counter something fast enough. This technique would be useful because dark is neutral to everything and it can be performed quickly. I would also use this with fire techniques.
How you would counter it: I would counter it by evading it, like using the water pillar thrust technique to push myself or my opponent into the air. Because this is like a flame, I can also use water encapment pillar to create a barricade around myself to defend against it, but the water and dark release would cancel each other out.
How you perform it (with as much detail as you can): *inhalers with ultimate inhaling maw tech* I gather the type of chakra that I inhaled and with nature transformation, I convert the chakra into dark chakra. I hold out my hands and face it towards my opponent. I release the chakra while materializing it into flame like materials but is blue. I shape it into like a jet/stream of blue flames and manipulate it so that it rams to my opponent to cause major damage and push him back
 

Nathan

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Well, we are done. Dark release is all yours, mastered!
 

Edward

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Ooh cool, thanks Nathan!
 
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