Within the forests of Konoha, Acnologia was found slouched back against a group of rocks, forming some sort of large seat comfortably fitting him as he pushed his legs out. His head tilted to the side as his arm held it up. He was lost in his own world as he took a short break from his travels. Hours had past as he continued to gaze into nothingness, until a sudden slight breeze brushed against his cheeks. He caught on to a figure emerging from the woods, a large cape or coat seemingly dragging behind. He came to a halt roughly mid range of Acnologia, stood quietly, nothing more than a cheek to cheek grin spread across his face.
....Uhhhh. They sent a clown?..Sighs What? you plan on killing me with jokes?
Rather than finishing his sentence, Acnologia took the offensive route, he was not so dull that he didn't know a fight would ensue. Nothing good comes from the ninja world, & one does not simply ask for directions. Acnologia was sought after by many & the character in front seemed a little overdressed; ironically an almost natural quality when it came to ninja.
He would bury the stranger in the forest, nothing more or less, it was that simple. He picked himself up while preparing a certain jutsu for the upcoming battle. He continued to manipulate his chakra to spread beneath him, shortly after clapping his hands causing the chakra to rush toward his opponent & burst from underneath, releasing a geyser of dark chakra, causing internal damage as he is trapped within.
Meiton: Yami akiraka ni | Dark Release: Darkness Revealed
Type: Offensive/Defensive/Supplementary Rank: S Range: Short Chakra: 40 (+10 each turn) Damage: 80 Description: A technique sort by near all masters of Dark Release. It was seen as one of the greater Dark release techniques & was most powerful in terms of defense compared to other Dark jutsu. After having performed this jutsu, the user is required to absorb up to three A Rank jutsu; Lightning, Fire & Wind using the "(Meiton: Kyūketsukō) - Dark Release: Inhaling Maw" technique. The user has six turns to do this in & is unable to perform any dark release jutsu that requires the usage of Inhaling Maw beforehand, otherwise they will have to absorb the chakra once more. After having successfully performed the requirements needed, the user is able to release the chakra through the diamond marking on their hand. The chakra begins to crawl across the user's arm, completely covering it while shortly after the rest of the body. The user is coated in a thick blanket of purple Dark chakra with hints of black hue, almost as if merged with the user's skin. The user's eyes become pure white. The abilities of the technique are not fully known, yet three have been revealed & shown to prove very useful for any situation(Offensive, Defensive & Supplementary).
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Offensive | The offensive cababilities of this technique are primarily simple forms. The user is able to create jet black structures across their body, varying from simply weaponry such as swords, axes & whips etc, each of them equal to B Rank dark release techniques. The user is able to perform all dark release jutsu of A rank & below without the need of "Inhaling Maw" by sacrificing a turn of this technique, thereby using the dark chakra already held by the technique as a source. During close combat the user is slightly more resistant to melee attacks due to the surrounding dark chakra.
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Defensive | The most notable part of the technique. The user being covered entirely of Dark charka, is able to absorb any technique composed of Wind, Fire, Lightning & Raw Chakra, without the need of performing the "Inhaling Maw" technique, instead posting this as reference & using one of three moves allowed each turn. The opposing jutsu would simply pass into the user, being absorbed by this technique. If a technique of S Rank or Forbidden (Forbidden dependable on the jutsu itself) is absorbed then the user has the choice of either using the contained chakra to perform a dark jutsu or to add an additional turn to this technique. The user is still able to absorb chakra from Water release jutsu of C rank or below, but has no other effect towards the water source.
Supplementary | Using this part of the technique allows the user to empower Dark jutsu. By sacrificing a turn of this technique the user is able to strengthen Dark related techniques by one rank, S rank simply gaining extra damage (+20 Damage). Another use of this ability allows the user to siphon chakra form the opponent when they are in contact with them, but is left unable to perform the defensive type of this technique in the same turn. Each time the user comes in contact with their opponent, they absorb 50 chakra, adding to their own supply.
None of the above are passive techniques & to the least require the user to reference which ever they use as one move out of their three. Being able to use Lightning & Fire jutsu, the color of the jutsus perform gain a dark purple hue, this of course is purely cosmetic. While in this form the user is able to perform Dark, Lightning & Fire jutsu of all ranks, & Ninjutsu of A rank & below. The user is left unable to perform Earth, Water or Wind jutsu. On activation of this technique, due to the dark release chakra spreading not just outside of the body, but covering a majority of the chakra network (a reason to why the user is only able to use certain elements), it is able to release the user from genjutsu of S Rank & below.
- This jutsu originally last 5 turns
- Can be used twice per battle
- Can only be Taught by Method
- The user is unable to perform dark jutsu for 2 turns after this technique ends
- The user is unable to perform Lightning or Fire jutsu of S Rank on the turn this technique ends
(Meiton: Mei Heki Chika) - Dark Release: Dark Burst Underground
Rank: B
Type: Attack
Range: Short - Long
Chakra cost: 25
Damage points: 40
Description: The user releases dark chakra into the ground. Then whenever, the user claps their hands together. Right when the user claps the chakra moves to the desired place and with no warning bursts up with black chakra that causes tremedous internal damage the thing it attacks.
As the geyser forms, he swiftly follows with a single handseal, slamming both hands against the ground. Chakra once again travels forward toward Alucard's position, forming a circle of light which surrounds him & the dark chakra. From the circle the lightning begins to build upon itself as it shoots into the air, creating a pillar that reaches 8 meters high moments later which follows by a bright light emitting from the pillar on both sides. The light would be enough to create great discomfort to Alucard's vision if still stuck within the Dark chakra, otherwise it would completely blind him momentarily. As the light emits, Acnologia forms another handseal. Currents shoot out from the inside of the pillar as it rapidly begins to contract, causing an large electrical explosion on contact with Alucard.
Raiton: Mabayui bakari no shirindā |Lightning Release: Blinding Cylinder
Type: Offensive
Rank: S
Range: Mid
Chakra: 40 (+20)
Damage: 80 (Must make contact with the opponent)
Description: The user performs two handseals & slams both hands against the ground. A large circle of lightning rips through the ground, rising up to eight meters completely encompassing the opponent within a cylinder that reaches out 3 meters. As the cylinder fully forms, it begins to emit a bright light that momentarily blinds any party within & from a short range distance (5m). The user continues to perform a single handseal, charging chakra across the cylinder (+20 Chakra) causing it to rapidly contract in toward the opponent while also creating electrical currents that connect all across the inside of it. The currents cause no serious harm to the opponent but are enough to sidetrack them as the cylinder closes in. As the cylinder makes contact with the opponent the connection causes a short range electrical explosion, paralyzing the opponent for two turns.
- Can be used twice
- Unable to perform S Rank or above lightning the same turn
- Unable to perform A Rank or above lightning the next turn
- Taught by Method
You are the joke. Now i am about to make you funny.
That jutsu must've been written by Cali, dat wall.. ~_~. Anyway so from what i understand you coat yourself in black meiton chakra and thus being able to perform meiton jutsus withouth the inhaling maw?
Alucard witnessed his opponent. It would be the first time he fought against the dark release, but he already knew everything about it.
"Keen on showing your specialties i see. Well here's mine."
Alucard focused on his dragon glass chakra from his core. He would then slam his right foot on the ground and channeled the dragon glass chakra through it. In an instant, dragon-glass structures in form of razor sharp spikes had formed under you and your surroundings, pointing towards you with you as the epicenter. The spikes would move fast and impale you gracefully through your vital areas. The chakra also neutralized the dark one that traveled underground(if its the same timeframe, i am not 100% your first jutsu is passive or not).
(Ryūhariton ᗘ Ichigei No Shokunin Ⴕ Monogatari no Kuro Kanashiki)Dragon Glass Release ᗘ Smith's Craftmanship Ⴕ Tales of the Black Anvil
Type: Offensive/Defensive
Rank: A-Rank
Range: Short-Long
Chakra: 30
Damage: 60
Description:
Through the Tales of the Black Anvil, one can create various constructs of Dragon Glass from his own body, other Dragon Glass sources or from earthen sources by doing one simple handseal (Snake if used from an existing source). These can be anything from walls, pillars, plateaus, blades, spikes, etc. and can be blunt or sharp, virtually pitch black or translucent in a dark green hue. The only limit is the users imagination and his circumstances. The constructs are, however, lifeless and simplistic but can exist without the users chakra to sustain them. This is highly useful to create hand held weapons or even defensive walls or other structures which, upon being created, will not simply disappear with the end of the technique.
After releasing the obsidian, Alucard channeled wind chakra from the core of his body. He then slammed his hands on the ground and utilized the abilities of his gloves. By generating powerful wind chakra from them, Alucard pushed the chakra into the ground and formed two structures of pure wind chakra. One would be a huge spike that would protrude right under your location and drag along a huge amount of dragon glass as it shatter easily with wind. This would make the spike's consistency razor sharp in itself with shards of dragon-glass caught inside it. The other stucture was that of a cube that lifted Alucard upwards, to counter the lightning cylinder.
(Jutsu is charged with 40 chakra points, making it S-ranked)
(Herushingu no tebukuro) | Gloves of Hellsing
Type: Weapon/Armor
Rank: S-Rank
Range: Short - Long
Chakra: N/A
Damage: N/A
Description: The Gloves of Hellsing are a pair of white, leather gloves, engraved with kanji pentagrams in both the palm and their back. Said to have been demonic in nature, the gloves were actually made by an ancient ninja, known only by some as the "Customs Demon". The gloves are indestructible though they cannot protect the user from kinetic damage due to this. Instead, the user can grab most blades without cutting himself, specially if they don't have any chakra infusion present. The most unique ability of the gloves is that they allow the user to manipulate two elements in a perfected way through them. Wind and Fire. The user can channel their chakra into the kanji inscriptions on the gloves, using them as medium to aid him in shape and nature manipulation of those elements. This allows the user to produce constructs (cubes, shields, swords, hands, walls, spears, kunais, waves, spheres, etc) of Wind or Fire, near his hands or connected to them, that he can wield as weapons or throw as projectiles. The power varies according to how much chakra is put into it, from 10 points to 40, corresponding to constructs or effects that vary from D-Rank to S-Rank.
Note: Can only be used by Skorm
Note: The gloves cannot be used as mediums to use techniques that require handseals; they can only be used for the purposes described in the description.
Note: A-Rank variation and above can only be used once per turn; S-Rank usage requires a full turn of coldown before the gloves' abilities can be used again
Lastly, Alucard would split his chakra and create two shadow clones.
(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
Acnologia watches on as his opponent slams their foot against the ground in retaliation, he channels chakra across his entire body while the ground beneath him begins to slightly tremble. Only moments follow as glass protrudes from the ground, a coat of lightning forms around Acnologia, ripping apart the structure as it rises underneath him, tiny shards of glass dropping all around his surroundings. A burst of wind soon follows from the hole created by the glass, it shoots up targeting Acnologia but with no luck. The lightning surrounding him was continuously vibrating at a rapid pace since formation, creating heat that would ignite into a blaze of fire spreading around the himself just as the lightning. The fire would burn out the spear of wind as the two clashed, feeding on it & leaving nothing but Acnologia surrounded by an aura of fire & lightning.
(Kaen Rai Reiki) - Blazing Lightning Aura
Rank: A
Type: Attack/defend
Range: Short-Mid
Chakra Cost: 30
Damage Points: (+20 to taijutsu attacks)
Description: This is much like chidori nagashi. The user will focus their lighning chakra around their body (the lightning will not be touching the user) creating an aura of lightning. They will focus this chakra so that the lightning vibrates around their body moving faster and faster, without hurting them as it is controlled. As it moves faster, the lightning creates a mass of heat to produce flames that combine with the lightning moving around the users body. These flames wont be touching the user so he wont be burnt. This aura is used for close combat attacks and can be formed pretty quickly. When hitting something in this mode, the user will release the lightning through the object shocking it with a bolt of lightning and cause numbing/partial paralysis to living objects. Not only this, but the heat built up from the electircal current will burn the target too. And example of how this would work would be, when you go to punch an opponent, if they put their hand up to block it, you would hit their hand, shocking their hand dealing lightning damage, numb their hand from the shock for 1 turn and burn the targets hand.
Note: This mode can but used for up to a total of 4 turns in a battle.
Note: The user is more vulnerable to water attacks and would take +20 more damage if hit by a water jutsu.
Note: When this aura is active, the user can't use wind or water jutsu.
Note: This isn't using two elements at the same time, the lightning is generating the heat, i'm not creating the fire.
Note: Can't be used while in Sage mode (or similar) or with EIGs.
I'm curious, who sent you?
He looked on as his opponent began hovering over the ground on top of a cube, moving his right foot forward as he spoke, as if preparing himself. In actuality, as he presses his foot against the ground, he was channeling his chakra into it, having it travel just underneath his opponent's location. What would follow soon after was 3 large pillars of fire that would burst through the ground side by side of each other, the middle ripping through the cube of wind as it swallowed Alucard whole (& the clones if they are standing on the cube), burning him alive. The other two pillars would burst up on each side of Alucard, striking & dispersing the clones he created (if on the ground). As the pillars launched into the air, the aura around Acnologia dispelled.
( Katon: Gōka Honoo no Hashira Jutsu ) - Fire Release: Great Fire Flame Pillars Technique
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will knead their fire chakra and release it into the ground by stomping down their leg and then causing three pillars of fire several meters tall spaced out evenly. The Pillars of fire can act as a defensive wall against incoming techniques or targets or used to attack low aerial targets.
The spikes went nullified but some were left that could be used as a medium. Acnologia had surrounded himself in a barrier of electricity. Not quite the same one as the raikages use, no, this one seemed to generate heat as well. Drawing the facts out, Alucard concluded the barrier would be very weak towards water jutsus as a really strong water jutsu would pierce through the barrier and make Acnologia stunned by the lightning. Instead of using his gloves as planned, Alucard gathered up a huge amount of suiton chakra from the core of his body. He then performed a single handseal and spat out a large amount of water from his mouth. The water would drag most things with it, not including the obsidian structures from the previous move.
(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.
As the water hits you, it crushes you, through your barrier and you end up getting electrocuted by yourself. As the water crushes you, Alucard channeled more dragon glass chakra from his core, towards the ground. At this point the water would have formed into an orb(accord to description ionno, even if it doesn't i'll do this move anyway). If not an orb then the water would've swallowed you anyway. Using the structures that was left previously, Alucard formed them into new spikes(underwater) that would come towards you. Should you escape the water by making an airborne move, the spikes would emerge under the water and impale you from there as well.
(Ryūhariton ᗘ Ichigei No Shokunin Ⴕ Monogatari no Kuro Kanashiki)Dragon Glass Release ᗘ Smith's Craftmanship Ⴕ Tales of the Black Anvil
Type: Offensive/Defensive
Rank: A-Rank
Range: Short-Long
Chakra: 30
Damage: 60
Description:
Through the Tales of the Black Anvil, one can create various constructs of Dragon Glass from his own body, other Dragon Glass sources or from earthen sources by doing one simple handseal (Snake if used from an existing source). These can be anything from walls, pillars, plateaus, blades, spikes, etc. and can be blunt or sharp, virtually pitch black or translucent in a dark green hue. The only limit is the users imagination and his circumstances. The constructs are, however, lifeless and simplistic but can exist without the users chakra to sustain them. This is highly useful to create hand held weapons or even defensive walls or other structures which, upon being created, will not simply disappear with the end of the technique.