[CJ] Dark Armageddon Swarm Waters

Detective L

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Bad ass it is.

( Suiton: Dāku• u~ōtāzu ) | Water Release: The Dark Waters
Type: Supplementary
Rank: A rank
Range: Short – Mid range
Chakra: 30
Damage: N/A
Description: The user starts by forming three hand seals, and then manipulating Water within reach (short to mid range). The user will then insert his chakra into the water source, and cause this Water to turn into a dark, black flammable oil. This happens quite fast, and can easily be set ablaze with any fire based jutsu. This technique can be used to change the properties of Water, within reason, basically only allowing the user to change a water source of small size into the dark flammable oil. When used in a large water source, only a small patch will be changed.

-Can only be taught by -L-
-Can only be used twice a fight
-Requires mastery of Water to be used

Just analyze it. I might update it soon btw, Lili gave me some nice pointers. I'll let you know though.
 

Venom

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Ight then O_O
We should be able to manipulate the oil <_>

Question though, can you say up to how much water i can change into this oil? Like is gushing water imprisonment a good size? .-. and can i use the rain tiger at will and turn the water into oil ? .-.
 

Detective L

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That's why it needs to be updated lol

Me and NK agreed that it would be around 10 x 10 meters, as for Tiger Rain at Will, I don't believe so. Gushing Water Imprisonment, I believe one can xD
 

Venom

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That is a lot, perfect amount for what I want Lol

Anyways your turn.

*Gives you a scroll*

[Doton/Suiton: Harumagedon Ishuu] – Earth/Water Release: Armageddon Swarm
Rank: A
Type: Supplementary/Defensive/Offensive
Range: Short
Chakra Cost: 30
Damage Points: N/A (60 damage if used to attack the opponent)
Description: This technique is essentially the daughter technique of 'Earth/Water Release: Tyrannical Aggravation'. The user will release their doton chakra into the ground to cause a swarm of winged beetle-like creatures composed entirely of earth (and coated in adhesive mud) to surface beneath or around their position, each being the same size as an ordinary insect. The user will then focus their suiton chakra into each of the creatures to cause them to secrete a dense layer of adhesive water (Similar to Water Release: Starch Syrup Capture Field) from every point on their miniature bodies, causing the already present layer of adhesive mud to fuse with the sticky water to make for a very dense, viscous and adhesive mixture. As a result the insects become capable of traversing through even the densest and stickiest of mediums e.g. Swamp of the Underworld. This makes them extremely proficient in swimming through similar liquids, with their maneuverability being heightened the denser the medium they are traveling through. On land, these creatures are extremely sluggish, in water or when they are submerged with solid ground, they match the speed of an average aquatic creature, in adhesive mud and liquid metals, their speed is unsurpassed, partly because they aren't hampered by the sheer viscousity of such mediums. One final property granted by the adhesive water/mud-like layer is that the creatures become extremely resistant to burning and heat based elements (due to infusion of water), protecting the hard, rocky interior of the small creatures. Alternatively, these insects can be used whilst the user is submerged in a swamp or they can be spewed directly from the user's mouth as a ride-able wave, meaning the user doesn't have to be in contact with the ground to use this technique. In terms of offensive capabilities, each of the beetles have sharp serrated claws which they can use to assault the opponent with and can also extend small needle-like spiked protrusions of earth from any location on their bodies. In terms of defensive capabilities, the entire swarm of insects can collectively neutralize up to: S-Rank Fire, S-Rank Water, A-Rank Wind, B-Rank Lightning and B-Rank Earth. However, in neutralizing these jutsu, they will all be destroyed in the process. The special ability of these roaches is that they're capable of compacting their sticky bodies together to form various constructs such as a defensive dome around the user. The insects can even attach to the user's body to create a armour of sorts. Coupled with the ability of flight the beetles naturally possess, the user becomes capable of pseudo-flight. The real utility of this techniques lies in the fact that the swarm of beetles is capable of attacking from multiple angles. The beetles can passively merge and move through the earth, fly through the air, swim through water, swamp and even liquid metals.

Note: Creatures last for a maximum of three turns
Note: Can only be used 2x per battle
Note: Can only be taught by -Venom-
Note: Counts as 2 moves from the users 3 per turn limit.
Note: No insect can separate from the swarm to do its own thing
Note:

Analyze it and ask any questions u_u
 
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Detective L

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A bad ass technique, basically one channels your Earth based chakra into the ground before them and use shape manipulation to form Beetle like creatures. These are made of Earth and covered in an adhesive mud material. After that, one channels Water based chakra into them to cause a layer of sticky viscous water to form around them. The water and mud mix, creating a very adhesive material. Due to this, these insects can travel through extremely dense materials, and swim quite fast through less dense materials. Yet they are slower on Earth, when moving like normal. They are quite fast inside the adhesive material and they are also resistant to Fire because of their Water layer.

They can be spewed from the users mouth, so no contact with Earth needed (Love this), can create some needle like features on their bodies which are sharp, can join together to form constructs, can tank S rank Fire, S-Rank Water, A-Rank Wind, B-Rank Lightning and B-Rank Earth at the cost of being destroyed. They can create an armor on the users body as a whole and grant pseudo flight.

Only thing I don't like is that it counts as two moves >.> Overall, it is a damn awesome technique man. I have some questions though.

1. How large are these constructs when formed?

2. Pseudo flight, to what extent?

3. It says short range, but how far can I send them towards the opponent?
 

Venom

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Yeah I doubt they would approve it if the 2/3 move slots weren't a restriction <_>

Depends on the amount of insects tbh, its up to you. Just be reasonable with the size since I didn't really state a size. Obviously bigger than a human, can cover up two people who are side by side...I would say little bigger in size (when compact together) than the A rank earth golem or if not same size o_o

To the extent that If I am in the air I can move around but will always have a slow descent to the ground (Like in One Piece Manga right now when bart, robin and gang are 'floating' from building top to another <_>) . Since it is not directly flight you cannot remain airborne.

Long range. Summonings are short range too but you can send them *****es far ._.
 
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