[CJ] cuz i guess

Gutsy

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Lucidus 👑

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Ok, so just to confirm, you want to purchase the following two CJ for 1500 Kumi each?


Type: Supplementary | Offensive | Defensive
Rank: A
Range: Self - Mid
Chakra: 30
Damage: 60
Description: A specialised elemental Kenjutsu technique, the user surges lightning chakra through their body and into their blade, which can either be sheathed or unsheathed. During the surge of electrical chakra moving through their body and into their blade the user’s speed and reflexes improve drastically allowing them to move in a burst of speed at x3 their base speed (when performing a Kenjutsu technique) up to mid range performing a slash or stab with an electrified blade across their foe or intended target, appearing behind the target. The electrified blade causes a jolt of electricity to course through their bodies, disrupting their nervous system causing delayed and uncontrolled reactions, resulting in their base speed and reflexes dropping by 2, this can be circumvented by using a med or yang healing jutsu of equal chakra, or a wind surge through their system.

Restrictions

- Can only be used three times per battle
- Speed drop lasts for 3 turns unless dealt with.
- Must wait a turn between uses.

Approved Here


Type: Supplementary | Offensive | Defensive
Rank: A
Range: Short - Mid
Chakra: 30
Damage: 60
Description: A specialised Elemental Kenjutsu technique. The user surges lightning chakra through their body and down into their blade, The user performs a 360 degree spin, leading with their sword, resulting in a 360 degree slash. The user’s body and this slash leaves a trail of small powderlike lightning sparks, resembling a mass of fireflies or powder, which spreads out and permeates the area around them up to mid range.

These tiny bolts of lightning mass which charge the area, do not obstruct vision, and acts as a barrier around the user, capable of paralyzing individuals that come into contact with the spore like bolts for one turn. The spore-like bolts are capable of dealing damage to an enemy who gets caught inside or enters willingly. Despite lasting 3 turns, the damage is only applied once. The lightning spread around the user is capable of defending against oncoming jutsu or techniques respecting strengths and weaknesses of Lightning. Although the user is capable of moving through this field of spore like lightning bolts without hindrance as it is their own chakra, not affecting anything that may be on his body.

Alternatively, the user can choose to perform a 180 degree slash, forgoing the full spin, and extend an attack of spore like lightning out in front of them. In both instances, the lightning spore spreads from the user.

Restrictions

- Can only be used three times per battle
- Requires a one turn cooldown between uses
- Spore like lightning lasts 3 turns per technique use.
- Paralysis lasts one turn from initial contact. Further exposure and paralysis effects of the spore like lightning can occur only after a turn has passed. This means only 2 instances of paralysis can ever happen within the 3 turns it exists on the field if the spore like lightning is not dealt with, and the opponent remains in the area.

Approved Here

​
 

Gutsy

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Yes that’s perfect :)
 

Lucidus 👑

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Ok, do you have any questions about the two techniques?
 

Gutsy

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No questions I get it :)
 

Lucidus 👑

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Awesome, have fun with my sword techs :)

And I will take this 3000 Kumi straight to the bank :)
 

Lucidus 👑

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So... As agreed

1500 Kumi for the core technique
1000 Kumi for the Series technique
A total of 2500 Kumi this time around.

Do you have any questions regarding the below techniques?


Type: Supplementary
Rank: C
Range: Self
Chakra: N/A
Damage: N/A
Description: A Core technique which is the foundation for the different Series Technique Elements - Thunder Series, Torrent Series, Gaia Series, Zephyr Series, and Sun Series, otherwise known as the ‘Five Origins’. This technique is core in the sense that it is a foundational concept of the 'Five Origins' (E.g. Thunder Series, Gaia Series etc.), A core teaching as it were.
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This concept allows users of the ‘Five Origins’ to shift between the different Series techniques as quickly as breathing, at a mere thought, acting as the bridge between techniques, allowing one to flow to the next or adapt midway if needed. The transition between techniques is instantaneous, however, all individual techniques abide by their own restrictions. This concept is passive, a teaching which is inherently utilized when performing any of the ‘Five Origins’, not utilizing any chakra or a timeslot.

Restrictions

- Must be placed on the users bio, or at the beginning of the battle as a reference.
- All Five Origin Techniques, also known as the Series techniques abide by their own restrictions.

Approved Here


Type: Offensive | Defensive
Rank: S
Range: Self - Short
Chakra: 40
Damage: 80
Description: A specialised elemental Kenjutsu technique, the user surges earth chakra throughout their body, hardening their body and limbs to a point beyond steel, acting as an absolute solid defense as well as reinforcing their blade. This technique allows the user to remain stalwart and unmovable, unless they themselves choose to move or they are completely overpowered. During this, the user will strike at their intended target with their blade, their blade containing an incredible weight to others but effortless to the user, upon striking the target, this weight is transferred into the target, immobilising them under their own crushing weight, in a similar fashion to ‘super added weight rock technique’ and the opponents bodies are splintered with small spikes of protruding rocks dealing damage from within.

Restrictions

- Can only be used twice per battle
- Must wait a turn before being able to use this technique again
- User cannot use Gaia Series techniques above A rank for the next turn
Approved Here
 
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