Wind upheaval is a pretty useful technique which i think i can make dangerous when i couple it with other techniques huehuehue. With a snap of the fingers I'd be able to create an updraft of wind that has many uses. Some include removing a target from the ground, or flinging objects at people. I'd use this to sling someone in the path of another technique if put in the proper position.
Yo fang of the north dragon is a very well put together technique also. Basically releasing wind in the form of large snakes which use their fangs as the point of attacking. This can be used alone via the fists or a weapon freeform attack to create a B rank piercing/slicing attack, or with an actual Kenjutsu or Taijutsu attack to give it a +20 damage boost. It really reminds me of some variant of frog kata to be frank, but pretty much a bit weaker but more versatile since it can be used through both taijutsu and Kenjutsu. If I'm not mistaken, seeing the range limits, the snake bursts can reach even up to mid range correct?
Man, your genius with customs really show. Wew. This technique is pretty dope also. It incorporates raw earthen chakra to enhance your lethality within close quarters combat by coating your hand (or hand(s) at the cost of 2 usages of the technique, though in the same t/f) with said chakra. The chakra takes on the form of translucent blades that are the average length of a Wakizashi, and can be used to slice things up, cause blunt damage and petrify things on contact. Each blade can do 80 damage alone, or can be applied to a weapon (sword to be exact) so that it gives +20 to ranked Kenjutsu (or it can be applied normally with the hands, coupled with ranked taijutsu to gain +20 to said taijutsu). Also, it can petrify water based things or earthen things, such as mud objects, ink or things similar. Very useful man. Anything you'd like to add to the description i gave?
Both of the snake fangs are basically the same, but one used with mud-like earth similar to swamp of underworld and one used with fire. They open portals from above the opponent (at least 10m above them) that release a torrent of snakes made of the elements that attacks the targets, being able to be controlled with hand gestures to make it hard for the target to escape. The second usage type is the overal cool one. It allows this technique to become a boosting type technique by combining the snakes of the element with other techniques. So the fire variant is able to stem from the user, combining the torrent of snakes with either fire or wind techniques, making them into a torrent of snakes also but in the same fashion as the applied technique. This lets the fire or fire/wind combination to become controllable with hand gestures so not only gives a boost but gives full control over the techniques as a whole. The mud version works on earth or water techniques; Having the earthen snakes come out of the ground to infuse with said water or earth techniques to ceeate a snake torrent variant giving +20 and making the water a water/earth combination. Gives them a boost and the ability to be controlled by gestures.