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<p>[QUOTE="-Best-, post: 20171240, member: 202522"]</p><p style="text-align: center"><span style="font-size: 22px">Ninja Arts | Ninjutsu</span> </p> <p style="text-align: center"><img src="http://i.imgur.com/2CWKnW4.png" data-url="http://i.imgur.com/2CWKnW4.png" class="bbImage " style="" alt="" title="" /></p><p></p><p>[hr][/hr]</p><p>Created By me: </p><p>1. <strong>Ninpo : Puresutēji | Ninja Arts : The Prestige</strong></p><p>[SPOILER]Type: Offensive | Supplementary</p><p>Rank: B rank</p><p>Range: Short - Long</p><p>Chakra: 20</p><p>Damage: 40</p><p>Description:</p><p></p><p>An advance concept of Chakra manipulation and transformation technique. The user will pile up 10-15 Explosive tags together and compress, manipulate them using raw chaka in order to hold them up together into a small spherical ball. Now, using the concept of transformation technique, the user will transform the small ball of compressed bunch of explosive tags into anything the user desires( Within logic. Obviously the user can't transform it into another Ninja or a summon) like a ring, kunai, senbon or even a headband, piece of cloth etc. The transformed ball will remain as such unless and until activated after a stipulated number of turns or interrupted by an external agent that causes it to explode and revert back to it's original form. Now, at his own will, the user can make a simple hand gesture in order to either revert back the explosive tags to it's normal form or simply detonate. After reverting back to the normal form, the user can direct the tags to anywhere he desires. There is a drawback for this technique that, if the transformed object comes in contact with any external agent that will trigger the explosion of the tag like piercing of a lightning, Burning in fire, smashing with rock; The transformation breaks down and it explodes. Once it is transformed, it will keep up it's transformed state for 4 turns after which it get's re transformed to it's original state and explodes. </p><p>- Can only be used 4 times per battle.</p><p>- Can only be transformed into anything that is within the size of a normal Katana and within logic. </p><p>- Can only be taught by -Best-.</p><p>[spoiler]</p><p>Taught to:</p><p>1. Zaphikel <a href="http://narutobase.net/forums/showthread.php?t=526844&page=2&p=19089951&viewfull=1#post19089951">[x]</a></p><p>2. Nathan <a href="http://narutobase.net/forums/showthread.php?t=658766&p=19090716&viewfull=1#post19090716">[x]</a></p><p>3. Lili-chwan <a href="http://narutobase.net/forums/showthread.php?t=573662&p=19120287&viewfull=1#post19120287">[x]</a></p><p>4. </p><p>5. </p><p>6. [/spoiler][/SPOILER]</p><p>2. <strong>Ninjutsu : Unmei no Fuda | Ninja arts : Tags of Fate</strong></p><p>[spoiler]Type: Offensive</p><p>Rank: A rank</p><p>Range: Short</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description:</p><p></p><p>An effective close quarters Ninjutsu move that is used take advantage over opponent's Taijutsu moves. As the opponent performs a Taijutsu move on the user, the user will seemingly try to take the hit. Just as the opponent's body is about the land a hit on the user, The user will continuously make chakra infused explosive tags appear all over their body more like creating a frontal replica of the user made of explosive tags which will take the impact of the attack leaving only a part of the impact of the attack to affect the user. These tags will attach themselves to the opponent and spread rapidly throughout the entirety of the opponent in a very minuscule interval of time. It will be more like the opponent is kicking on a thick pile of paper, with the tags attaching themselves to the opponent's body rapidly. The user will take a part of the impact force produced by the opponent's taijutsu move to his advantage and get's himself pushed back, short range from the opponent. With a single handseal, the user can either tighten the chakra infused tags to completely restrict the movement of the opponent and explode the tags on his own will or simply explode the tags to create a stationary yet powerful explosion that causes massive damage to the opponent. The user will be able to tank up to B rank taijutsu with negligible damage using this technique however if the user tanks Taijutsu A rank and above, the user will take damage equal to one rank less of the tanked Tai move. </p><p></p><p>Restrictions:</p><p>- Can be used 3 times per battle.</p><p>- No ninjutsu above S rank in the same turn and above A rank in the next turn.</p><p>- Can only be taught by -Best-</p><p>Taught to:</p><p>[spoiler]1. Shady <a href="http://narutobase.net/forums/showthread.php?t=521029&page=3&p=20171237&viewfull=1#post20171237">[x]</a></p><p>2. Devi <a href="http://narutobase.net/forums/showthread.php?t=696464&p=20171325&viewfull=1#post20171325">[x]</a></p><p>3.</p><p>4.</p><p>5.</p><p>6. [/spoiler][/spoiler]</p><p></p><p></p><p>Learnt Techniques:</p><p></p><p>1. <strong>(Ninjutsu: Nezumi no Hoohige ) Ninja Arts: Rat Whiskers</strong></p><p>[SPOILER]</p><p>Rank: A</p><p>Range: Short-Mid</p><p>Chakra Cost: 30 (-5 per turn to maintain)</p><p>Damage Points: 60</p><p>Description: The user will expel chakra outwards, from her hands. The chakra will create a set of 5 wires, thin and sharp but strong, which will immediately wrap around the opponent. While they can be used on their own to powerfully constrict the opponent, they can be used more efficiently by adding an elemental nature to them. Strong elements (Earth, Metal, etc) or Slicing elements (Wind, Lightning, etc) will strengthen or sharpen the thin wires, which will allow them to slice through flesh and bone by the inherited constriction force. Other elements may weaken the body itself, allowing the said slicing effect (Fire burning, Rotting elements, etc). Elements that do not fall in these characteristics will simply add their characteristics to the wires, but will only have the tight grip of normal chakra wires, and not the slicing property.</p><p>With one handseal, the wires can be shot from the ground upwards, binding the target. The user can gradually increase the sharpness and the tight hold of the technique by hand gestures (when he uses it from his hands directly as "whips") or by maintaining the hand seal (if used from the ground).</p><p>*If used from the ground, can't preform any further jutsu until the grip is released*</p><p>The wires are only able to severe the thinner limbs/weak spots and severely injuring the thicker body parts (I.e Severe arms, legs, necks, and Injure torso, head).</p><p>*This jutsu can only be used thrice per battle, at max 1 usage every two turns*</p><p>The wires follow the element's and rank's weaknesses and strengths</p><p>*Cannot be used by CE elements.[/SPOILER]</p><p>2. <strong>Yumita Geijutsu: Magarimichi Dageki: (Bow and Arrow arts: Curving strike)</strong></p><p>[spoiler]Rank: S</p><p>Type: Offensive</p><p>Range: Short-long</p><p>chakra: N/A</p><p>Damage: 80</p><p>Description: The user uses an arrow which has its arrow head shaped in a way which enables it to curve and attack the enemy from the side.(Moves in an arc) Although its power is not as strong as an arrow which has a sharpened head, its fletching allows it to move in a certain direction with the air resistance giving it the ability to turn, which means it can hit the opponent from the side of his leg or body restricting his movement. The Arrows are faster than regular thrown projectiles and therefore can be more trickier to counter.</p><p>Note: Can only be used 2 times.</p><p>Note: Can only be taught by Erzo[/spoiler]</p><p>3. <strong>Ninja arts: Spirt Arts = Ninpou: Supiritto Gijutsu</strong></p><p>[SPOILER]Rank: A</p><p>Type: Supplementary</p><p>Range: short-long</p><p>Chakra cost: 30</p><p>Damage points: 60</p><p>Description: The user will concentrate his elemental chakra and will create a spirit of the certain element. This spirit represents some kind of animal with the size from average person to the size of Gamabunta. It is naturaly made from the ceratin element (e.g made of fire, water wind etc.). It has the ability to use techniques from the certain element without any hand seals much more faster than usuall, and it applys the normal elemental weaknesses. However if made of fire the spirit will be extremly vulnerable from water attacks and even 2 ranks lower techniques of the elemental weakness of the spirit, would be able to destroy it. Also the spirit can only perform techniqes that does not require hand seals. *</p><p></p><p>*Last for 3 turns</p><p>*Can only be taught by PowerOfDarkness</p><p>*No taijutsu and genjutsu while the spirit is on the field</p><p>*Ryuji is the co-creator of this and all spirit arts.</p><p>[/SPOILER]</p><p>4. <strong>(Yousobetsushori Ninjutsu: Rongu Karakuri) - Elemental Ninja Arts: The Long Con</strong></p><p>[SPOILER]Type: Offensive</p><p>Rank: B-rank</p><p>Range: Short - Long (if thrown)</p><p>Chakra: 20</p><p>Damage: 40</p><p>Description: This technique is a rather creative technique. This technique is an alternative performance of the Shadow Clone Technique in which the user will create a bladed weapon out of one of the basic five elements, but with a twist. It gives of the impression of a normal elemental bladed weapon, but hidden within the chakra is a shadow clone of that decided element. Once the weapon is created within the users hand (at this time depending on the element chosen the user will receive some effects from it, example if they picked fire they would receive minor burns from holding the weapon) - from there the user will throw the elemental bladed weapon, at any time the user can perform one hand seal to release the elemental shadow clone from the elemental blade, if so the clone will grasp hold of the blade and fight. This technique is best used as an assassin technique; getting the sword behind the opponent and stabbing them from behind. The speed at which the user performs this technique has given the illusion that the user is using Space–Time Ninjutsu on more than one occasion. Additionally, by manipulating the position of the blade via wire strings he can more easily position his blade behind an opponent.</p><p>Notes:</p><p>- Only usable four (4) times per-match, and one clone per-usage.</p><p>- Bladed weapon can range from anything from a kunai to a longsword, tanto, etc.</p><p>- Follows the rule of only four (4) clones per-match. </p><p>- If not thrown, the weapon stays active for four (4) turns. If thrown the weapon and the clone within the blade stay on the field for three (3) turns.</p><p>- Any of the basic five (earth, fire, wind, water, or lightning) can be used to create the weapon, and cannot be a mixture of two elements unless the user has the required training (Yin-Yang Release).</p><p>- The user will receive minor damage holding the elemental blade, depending on the nature of the chakra (fire - minor burns, lightning - small shocking, wind - minor cuts, earth & water - no effect)</p><p>-The clone can only use the element(s) its composed of and non-elemental abilities. </p><p>- Can only be taught by Nathan.[/SPOILER]</p><p>[/QUOTE]</p>
[QUOTE="-Best-, post: 20171240, member: 202522"] [center][FONT=Palatino Linotype][SIZE=6]Ninja Arts | Ninjutsu[/SIZE] [IMG]http://i.imgur.com/2CWKnW4.png[/IMG][/FONT][/center][FONT=Palatino Linotype] [hr][/hr] Created By me: 1. [B]Ninpo : Puresutēji | Ninja Arts : The Prestige[/B] [SPOILER]Type: Offensive | Supplementary Rank: B rank Range: Short - Long Chakra: 20 Damage: 40 Description: An advance concept of Chakra manipulation and transformation technique. The user will pile up 10-15 Explosive tags together and compress, manipulate them using raw chaka in order to hold them up together into a small spherical ball. Now, using the concept of transformation technique, the user will transform the small ball of compressed bunch of explosive tags into anything the user desires( Within logic. Obviously the user can't transform it into another Ninja or a summon) like a ring, kunai, senbon or even a headband, piece of cloth etc. The transformed ball will remain as such unless and until activated after a stipulated number of turns or interrupted by an external agent that causes it to explode and revert back to it's original form. Now, at his own will, the user can make a simple hand gesture in order to either revert back the explosive tags to it's normal form or simply detonate. After reverting back to the normal form, the user can direct the tags to anywhere he desires. There is a drawback for this technique that, if the transformed object comes in contact with any external agent that will trigger the explosion of the tag like piercing of a lightning, Burning in fire, smashing with rock; The transformation breaks down and it explodes. Once it is transformed, it will keep up it's transformed state for 4 turns after which it get's re transformed to it's original state and explodes. - Can only be used 4 times per battle. - Can only be transformed into anything that is within the size of a normal Katana and within logic. - Can only be taught by -Best-. [spoiler] Taught to: 1. Zaphikel [URL="http://narutobase.net/forums/showthread.php?t=526844&page=2&p=19089951&viewfull=1#post19089951"][x][/URL] 2. Nathan [URL="http://narutobase.net/forums/showthread.php?t=658766&p=19090716&viewfull=1#post19090716"][x][/URL] 3. Lili-chwan [URL="http://narutobase.net/forums/showthread.php?t=573662&p=19120287&viewfull=1#post19120287"][x][/URL] 4. 5. 6. [/spoiler][/SPOILER] 2. [B]Ninjutsu : Unmei no Fuda | Ninja arts : Tags of Fate[/B] [spoiler]Type: Offensive Rank: A rank Range: Short Chakra: 30 Damage: 60 Description: An effective close quarters Ninjutsu move that is used take advantage over opponent's Taijutsu moves. As the opponent performs a Taijutsu move on the user, the user will seemingly try to take the hit. Just as the opponent's body is about the land a hit on the user, The user will continuously make chakra infused explosive tags appear all over their body more like creating a frontal replica of the user made of explosive tags which will take the impact of the attack leaving only a part of the impact of the attack to affect the user. These tags will attach themselves to the opponent and spread rapidly throughout the entirety of the opponent in a very minuscule interval of time. It will be more like the opponent is kicking on a thick pile of paper, with the tags attaching themselves to the opponent's body rapidly. The user will take a part of the impact force produced by the opponent's taijutsu move to his advantage and get's himself pushed back, short range from the opponent. With a single handseal, the user can either tighten the chakra infused tags to completely restrict the movement of the opponent and explode the tags on his own will or simply explode the tags to create a stationary yet powerful explosion that causes massive damage to the opponent. The user will be able to tank up to B rank taijutsu with negligible damage using this technique however if the user tanks Taijutsu A rank and above, the user will take damage equal to one rank less of the tanked Tai move. Restrictions: - Can be used 3 times per battle. - No ninjutsu above S rank in the same turn and above A rank in the next turn. - Can only be taught by -Best- Taught to: [spoiler]1. Shady [URL="http://narutobase.net/forums/showthread.php?t=521029&page=3&p=20171237&viewfull=1#post20171237"][x][/URL] 2. Devi [URL="http://narutobase.net/forums/showthread.php?t=696464&p=20171325&viewfull=1#post20171325"][x][/URL] 3. 4. 5. 6. [/spoiler][/spoiler] Learnt Techniques: 1. [B](Ninjutsu: Nezumi no Hoohige ) Ninja Arts: Rat Whiskers[/B] [SPOILER] Rank: A Range: Short-Mid Chakra Cost: 30 (-5 per turn to maintain) Damage Points: 60 Description: The user will expel chakra outwards, from her hands. The chakra will create a set of 5 wires, thin and sharp but strong, which will immediately wrap around the opponent. While they can be used on their own to powerfully constrict the opponent, they can be used more efficiently by adding an elemental nature to them. Strong elements (Earth, Metal, etc) or Slicing elements (Wind, Lightning, etc) will strengthen or sharpen the thin wires, which will allow them to slice through flesh and bone by the inherited constriction force. Other elements may weaken the body itself, allowing the said slicing effect (Fire burning, Rotting elements, etc). Elements that do not fall in these characteristics will simply add their characteristics to the wires, but will only have the tight grip of normal chakra wires, and not the slicing property. With one handseal, the wires can be shot from the ground upwards, binding the target. The user can gradually increase the sharpness and the tight hold of the technique by hand gestures (when he uses it from his hands directly as "whips") or by maintaining the hand seal (if used from the ground). *If used from the ground, can't preform any further jutsu until the grip is released* The wires are only able to severe the thinner limbs/weak spots and severely injuring the thicker body parts (I.e Severe arms, legs, necks, and Injure torso, head). *This jutsu can only be used thrice per battle, at max 1 usage every two turns* The wires follow the element's and rank's weaknesses and strengths *Cannot be used by CE elements.[/SPOILER] 2. [B]Yumita Geijutsu: Magarimichi Dageki: (Bow and Arrow arts: Curving strike)[/B] [spoiler]Rank: S Type: Offensive Range: Short-long chakra: N/A Damage: 80 Description: The user uses an arrow which has its arrow head shaped in a way which enables it to curve and attack the enemy from the side.(Moves in an arc) Although its power is not as strong as an arrow which has a sharpened head, its fletching allows it to move in a certain direction with the air resistance giving it the ability to turn, which means it can hit the opponent from the side of his leg or body restricting his movement. The Arrows are faster than regular thrown projectiles and therefore can be more trickier to counter. Note: Can only be used 2 times. Note: Can only be taught by Erzo[/spoiler] 3. [B]Ninja arts: Spirt Arts = Ninpou: Supiritto Gijutsu[/B] [SPOILER]Rank: A Type: Supplementary Range: short-long Chakra cost: 30 Damage points: 60 Description: The user will concentrate his elemental chakra and will create a spirit of the certain element. This spirit represents some kind of animal with the size from average person to the size of Gamabunta. It is naturaly made from the ceratin element (e.g made of fire, water wind etc.). It has the ability to use techniques from the certain element without any hand seals much more faster than usuall, and it applys the normal elemental weaknesses. However if made of fire the spirit will be extremly vulnerable from water attacks and even 2 ranks lower techniques of the elemental weakness of the spirit, would be able to destroy it. Also the spirit can only perform techniqes that does not require hand seals. * *Last for 3 turns *Can only be taught by PowerOfDarkness *No taijutsu and genjutsu while the spirit is on the field *Ryuji is the co-creator of this and all spirit arts. [/SPOILER] 4. [B](Yousobetsushori Ninjutsu: Rongu Karakuri) - Elemental Ninja Arts: The Long Con[/B] [SPOILER]Type: Offensive Rank: B-rank Range: Short - Long (if thrown) Chakra: 20 Damage: 40 Description: This technique is a rather creative technique. This technique is an alternative performance of the Shadow Clone Technique in which the user will create a bladed weapon out of one of the basic five elements, but with a twist. It gives of the impression of a normal elemental bladed weapon, but hidden within the chakra is a shadow clone of that decided element. Once the weapon is created within the users hand (at this time depending on the element chosen the user will receive some effects from it, example if they picked fire they would receive minor burns from holding the weapon) - from there the user will throw the elemental bladed weapon, at any time the user can perform one hand seal to release the elemental shadow clone from the elemental blade, if so the clone will grasp hold of the blade and fight. This technique is best used as an assassin technique; getting the sword behind the opponent and stabbing them from behind. The speed at which the user performs this technique has given the illusion that the user is using Space–Time Ninjutsu on more than one occasion. Additionally, by manipulating the position of the blade via wire strings he can more easily position his blade behind an opponent. Notes: - Only usable four (4) times per-match, and one clone per-usage. - Bladed weapon can range from anything from a kunai to a longsword, tanto, etc. - Follows the rule of only four (4) clones per-match. - If not thrown, the weapon stays active for four (4) turns. If thrown the weapon and the clone within the blade stay on the field for three (3) turns. - Any of the basic five (earth, fire, wind, water, or lightning) can be used to create the weapon, and cannot be a mixture of two elements unless the user has the required training (Yin-Yang Release). - The user will receive minor damage holding the elemental blade, depending on the nature of the chakra (fire - minor burns, lightning - small shocking, wind - minor cuts, earth & water - no effect) -The clone can only use the element(s) its composed of and non-elemental abilities. - Can only be taught by Nathan.[/SPOILER][/FONT] [/QUOTE]
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